Thanks so much for this update! I recently tried the skinning method from your previous tutorial and it honestly makes my life a lot easier with long hair parts! (also love your spooky model!)
Aaa ive learned that if i add a heavy mesh to the hair piece and then do the rotation deformers, i dont have hair break! It use to happen to me all the time but i remember reading somewhere that the mesh helps it from breaking!
Ahhh sorry my Eng so bad than I can't understand much. Can you explain more about physics Y paramiter ? I don't get it. That I have to make a physics for that para Y too ? 😢
Hi! So I have a little bit of an issue with setting up some of the input effectiveness (it worked the first two times I did it but now it's not letting me) where when I set one to 100 I can't change the other one, I can have them both at 50, or other numbers I just can't have them both at 100. Thanks for the tutorial though! It was actually really helpful :D
Ah yes, of course I forget something~ the numbers must add up to 100 total. From what I've seen though, it's not a huge deal if you have 25, 50, or 100 effectiveness.
Thank you for the tutorial! I followed it but i have some problem as my Y physics deformer and parameter doesn't work anymore after skinning. How can i fix it :(((((
Hi! Make sure you don't have the art mesh on any other parameter other than the head XY angles. Any other physics you do has to be through deformers only.
After I get all of my meshes done for angle x and y and then add all the rotations/physics ….the mesh turns back to default and doesn’t follow it parameters of the mesh. Do you know a fix?
Hello! I ran into a problem while trying this which im not sure how to solve so I would be happy if you could help me! Once I added rotation deformer tool, the hair doesnt follow the warp deformer that i did for Y moevment anymore. Would really appreciate any help thank you ^^
@@spookaychoco2860 Hello, sorry i didnt found a solution. I ended up just adding more deformers to have kind of the same effect. :') (so i didnt use the skinning method at all)
AAAAAAAA I can rigging but i can't draw all body not like a doodle. I don't have enough money to buy a model (in my walue it starts after 1000 money). Wut i can do?
Hello, i have a question again :3 i hope you could answer it ^^ So when we put the art mesh on xy parameter, it has to be the actual art mesh (not a deformer) and we cant reshape it ?
@@starnymphstudio ahh i get it now, so you already make the hair deformer before and put it on xy parameter, and we have to put it again the actual artmesh on that xy parameter right ? Im sorry if my english is bad :3