I’m so excited to play distant skies! We completed sleeping gods and it was one of my all time favorites, I didn’t want it to ever end. Thanks for the video.
Perfect timing Rodney! My copy arrived today. Can't start my campaign for a week though, so time to watch the video a few more times. Brilliant explanation as ever
Great video as always! Just two questions regarding synergy tokens: 1. Do you earn as many synergy tokens as you cover during one attack or is it limited to one per attack? 2. If a character has more than one synergy token and it has a card that has special action that activates with synergy tokens, can that card activate more than once per attack or is it limited to one synergy token per attack?
1. One per synergy symbol you cover during the attack. Cover two synergy symbols, gain 2 synergy. 2. If a card as a synergy effect, you can spend 1 synergy token to resolve it. You can't spend 2 and resolve it twice.
My first thought on seeing this was, wow, this video is a nice thanksgiving surprise. My second thought was, wow, Rodney's working on thanksgiving and my final thought was, wait, Rodney is Canadian and probably not celebrating thanksgiving.
Thanks you for making these great and helpful videos. Yet again you allow me to learn the rules of a game while getting chores done around the house at the same time. Can’t wait to get this game to the table.
The same day I receive an email confirming the address for this game to ship, this tutorial video is posted. Perfect timing! Thank you! (And I was also thrilled to here solo play mentioned instead of only figuring that out on my own ;)
Thanks for the video! at 41:03 you remark that distant locations are not only considered adjacent to Sapphire Pass (as indicated in the rulebook) but also to each other. This is not explicitly mentioned in the rulebook an I really appreciate this clarification! Similarly, at 37:21 you clarify that only characters at a given wandering encounter action may spend stamina to participate in its challenge which is implied by the rulebook but not stated outright. Some questions about wandering encounters I had were: 1) must damage be assigned to those characters even if no one spends stamina, 2) how (if at all) are other characters/players restricted from using abilities/adventure cards/discarding ability cards to challenges/actions during wandering encounters?
Yes, I had discussions with the publisher to clarify those points you mention in the video. I'll have to follow up with them on your other two questions. In the meantime, I would keep an eye on this thread. I believe DJ White has the correct response: boardgamegeek.com/thread/3207265/challenges-wandering-encounters
Thanks for the response!! When following up about WE's can you also ask how status tokens from failed challenges should be assigned during WEs? My presumption is character(s) at the action--regardless of participation because statuses are different in DS and don't need to be assigned to challenge participants first--before other characters but it may be that only characters at that actions may be assigned statuses so I'm not sure @@WatchItPlayed
@AshLeonardJ Here's what I heard back: *Question 1) When damage is part of a fail result, how is it assigned to characters (particularly characters at the location who didn’t spend stamina to participate in the challenge). Must damage be assigned to those characters even if no one spends stamina?* Answer 1) Damage should be assigned among any characters at the location, even if they didn't spend stamina to participate in the challenge. If they run out of health, the rest is ignored (not distributed among characters at other locations). *Question 2) The same as above, but as it relates to assigning Status Tokens.* Answer 2) Same with status tokens. If all characters at the location already have the specified status, ignore it. *Question 3) How (if at all) are other characters/players restricted from using abilities/adventure cards/discarding ability cards on challenges/actions their standee is not located at during wandering encounters?* Answer 3) For simplicity sake, there are no restrictions in Wandering Encounters when it comes to using character abilities, discarding ability cards, or playing adventure cards if the characters aren't on the same location.
If you put a character on a wandering encounter slot and they gain a reward that gives hearts or stamina, do you choose who to give those rewards to? Or does it have to go to the character that you put on that slot?
YAY!!! YAY oh I so hoped they would do a video with you. It is so incredibly helpful! I don't know how we would have done the former game without it!!!!
You mentioned a different Sleeping Gods tutorial linked in the description, but I can't find the link. Has it not been uploaded yet? Or was it forgetfulness?
What is the 4th step of a player turn? 1. Draw ability cards. 2. Event. 3. Action phase. I watched the whole video but cant tell where this 4th step is, the action phase is very long (as its the meat of the game) but i dont want to miss anything. Thank you.
I do my best to answer all rules questions on the games I cover, but I avoid individual card/paragraph effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
ive always wondered how many retakes the intro spin takes.. or have it been perfeced over the years and now its just a one shot and done kind of deal, Rodney? :D
On 2:22, I feel like you should get Chaz into a video or a livesteam and play Sleeping Gods: Distant Skies with him. Better yet, make it the entire Watched it Played crew of 6 people, do for a week for a Christmas party or something over 7ish livesteams (or get as much as you can do), and called that a good Christmas of sorts. Why won't want to spend their holidays on an adventure. Otherwise, great tutorial as usual. I didn't ever know they make a spin off game of the base sleeping gods, and I hope they make another game in the franchise in the future. Despite the tutorial being long (and the game being longer due to it being a campaign), we don't get too many long tutorials from you, let alone ones about campaign games often enough.
OK I’m shuffling the event cards and setting it up for a normal game. In the level one stack there is an ambrosia the cat there’s no level indicator but it seems to be clumped with level one cards, so do I include that or exclude that card??
I do my best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
Hey Rodney.Another wonderfull video.Do you know when distant skyes comes in retail?Sleeping gods is a prefered game in our house.We cant wait to take the sequel
Yeah, you might have missed that - no worries! Characters can have any number of them (but when the tokens run out, you can't assign anymore, but if you would gain a new one when the supply is empty, you can instead relocated a synergy token to another character if you want to).
Hey Rodney, at the very start of my campaign I got into combat with wayy too OP monsters. How exactly should I run away? If I don't attack them at all, do I have to take all hourglass effects? Or is it hourglass effects and give them additional power without dealing it to the characters? So if they start with 4 blue tokens + they have a total of 5 uncovered power - I have to add 5 more tokens to theie card and leave it like that?...Or I return it to the deck without keeping it on the map?
Sorry, I'm having a bit of trouble following the question. The story should tell you at what point you can leave the combat voluntarily. Before that point you resolve all steps of combat as usual (the video will take you through those steps).
I think you return the cards to the deck without saving any progress for the monsters. If you don't attack you don't trigger counter attack. You do trigger monster end of round effects once...and then you can run. That's my understanding. Thematically you encounter the monsters, you see what they are capable of and then run. You can also run at the end of a later round in a fight
Today something happened to me. My last character died as a consequence of the counter attack from the attack that killed the last enemy. Do I get to read the consequences of defeating the enemies or it is considered as not defeated
13:01 are you sure about this? I think that if you didn't participate in a challenge, the only thing you can do is discard ability cards. Otherwise there would be no point in spending 1 stamina to participate in the first place. page 13. Not being contentious. Just trying to find the correct interpretation.
I'm as sure as I can be - this is something that I went over with the publisher. The reason to spend Stamina and participate in the first place is you then get to contribute your default and attached skill symbols. If you don't spend Samina, than those symbols are ignored.
@@WatchItPlayed I just got this game in the mail yesterday, and if you are spinning that box with full contents, then you are the master because that box is HEAVY.