It was so satisfying seeing Runick fountain banished. It still amazes me how frustrated people get when they can’t get rid of DM the Dragon Knight with card effects and don’t read the cards.
@@Yokai586lol I wouldn't say that but a majority of them don't and that's why they lose. Lol I had to rewatch the video a few times to see how these people lost the duel lol then I remembered the cards effects in combos with eternal on the field. Combos
That Spright moron really thought they could just interrupt a hand with over 15 cards. Maxx C is always, "Stop your combo, or no matter what you do, I'll have enough cards to tank through your bullshit, or you better deck me out."
That Dark Magician player trying so hard to get over Dragon Knight by banishing it... Like dude... You play the same deck and STILL don't know what Eternal Soul + Dragon Knight does?
Really wish Slifer can auto pop special summon sub 2k in general and not attack position only. He really would have been more useful in this Spright meta
Well in the past yugioh meta there was very tiny few ways to summon monsters in face up defense position so attack position popping wasn't a drawback. But yeah ur right it should auto pop face up defense position monsters sub 2k.
In this deck, Slifer acts like a buffer. Not only is it more consistent to summon here but the opponent is forced to use a resource to get rid of it since it will just cripple all their summons unless flipped summoned It played its role despite the fact god cards should have at the very least “immune to being targeted”
Always a treat to watch a Floo player lose, would love Konami to bring back the Legend Anthology event more regularly so we can play these kinds of decks with little to no hand trap interruptions.
I keep seeing Artemis, the Magistus Moon Maiden in Dark Magician Decks but I still don't understand why since her effect doesn't seem to be useful. Can someone tell me ?
You only use artemis so you can put magicians rod in GY. On the opponent's turn, if you use a quickspell/trap card, you can tribute your artemis to retrieve magicians rod from GY to your hand, so you can use it again at your turn
It's funny seeing players figuring out than DM the DK is inmune to basically everything when Eternal Soul is on the field, then simply quits. Only wants a "piece of cake" duel, if not they run. Konami has made the new generation duelists so lazy, they don't want read the effects nor make a good strategy, simply an archetype than makes everything in "autopilot mode".
I just use it to get the damage or negate effects that targets a summon if im in a tight bind, 2 slifer one true name and the trap draw 6 one time getting more than one copy of these spell or trap doesn't help alot if you have 2 of them in your hands, not against top tier decks anyways.
So i have 1 slifer one true name and the draw plus 6 trap one time so i can fit it all in my deck those 3 cards are a nuke just in case. No blossom no cc i use astrograph, chronograph and witchcrafter to defend against blossom or negates.
Max cc lets you you draw if your opponent special summons but i just don't special summon if they do that i just set my field for next turn most decks roll max cc with blossoms so its 5 cards just for some negates or draws blossom maybe since its a tuner. But i dont use tuners in a dark magician deck. These 2 cards can only be used once per turn so multiple copies in your hand will surely spell doom for any player.