Small Battlefield killed my busted dreams. TRUE Combo 1: Up Smash, Double Jump Up Air, Boost Kick (Hit 1) Combo 2: Flip Jump Bury, Timed Up Smash, Full Hop Double Jump Up Air, Boost Kick (Hit 1) Combo 3: Full Hop Landing Nair, Full Hop Up Air, Double Jump Up Air, Boost Kick (Hit 1) Combo 4: Full Hop Landing Up Air, Full Hop Up Air, Double Jump Up Air, Boost Kick (Hit 1) Combo 5: Full Hop Up Air, Landing Up Air (NO FAST FALL), Turnaround, Full Hop Up Air (Late hit), Double Jump Up Air (Late hit), Boost Kick (Hit 2) Combo 6: Full Hop Landing Up Air, Full Hop Double Jump Boost Kick (Hit 1) Combo 7: Landing Short Hop Up Air (Under Platform), Full Hop DELAYED Up Air, Fast Fall, Full Hop Up Air, Double Jump Up Air, Boost Kick (Hit 1) Combo 8: Landing Full Hop Up Air, Short Hop DELAYED Up Air, Fast Fall, Full Hop Double Jump Up Air, Boost Kick (Hit 1) Combo 9: Landing Full Hop Up Air, Short Hop DELAYED Up Air, Fast Fall, Turnaround, Full Hop Up Air (Late hit), Double Jump Up Air (Late hit), Boost Kick (Hit 2) Combo 10: Landing Nair (Under platform), Short Hop DELAYED Up Air, Fast Fall, Full Hop DELAYED Up air, Fast Fall, Full Hop Double Jump Up Air, Boost Kick (Hit 1) Combo 11: Full Hop Up Air, Landing Up Air (NO FAST FALL), Full Hop Double Jump Up Air, Boost Kick (Hit 2) FRAME-1-ESCAPABLE Combo 12: Landing Full Hop Up Air, Short Hop Up Air, Fast Fall, Full Hop Up Air, Double Jump Up Air, Boost Kick (Hit 1) Combo 13: Short Hop Up Air, Double Jump Up Air, Fast Fall Up Air, Full Hop Double Jump Up Air, Boost Kick (Hit 1) FRAME-2-ESCAPABLE Combo 14: Full Hop Up Air, Landing Up Air (NO FAST FALL), Full Hop Up Air, Double Jump Up Air, Boost Kick (Hit 1) AIRDODGE 50/50 Combo 15: Full Hop Up Air, Landing Up Air (NO FAST FALL), Full Hop Up Air, Double Jump Up Air, Flip Kick, Destruction
Man, would love a video on this if there's anything to be found! That video by Snasen looked meta changing in all honesty, and although there wasn't anything shown from ZSS, I have to wonder if there could be any busted new options, like a better up air ladder setup, or something with rising fair into landing nair into flip kick. But ZSS jump height is really high tho, unsure if that would work. Maybe somthing on platforms. Myself, I can barely even pull off the tech, so I can't say for sure...
Actually the best stage for ZSS in SBBU is Tomodachi Life... lots of ladder combos from the lower floor... (JK I have no idea probably to much height between floors)
It’s rare for anyone to have 0 dislikes on a video just goes to show you everyone viewing your content all believes it is noteworthy. Keep up the good content. Also not opposed to learning about Pikachu as well so long as the quality of your content remains you’ll have a continued supporter in me.
This is my absolute favorite variant of stages we've received since sm4sh. Omega was chill battlefield is fairly try hard / campy. This way it isn't as annoying after winning all the time lmao. Plus it's more visually pleasing. Great video man !!!
Do you think nair to up air is the way to go now? Controlling center stage will always have you in the advantageous position forcing a grounded approach out of the corner to be way too risky. And at that point reading jumps and burst options makes this stage incredibly broken for ZSS.
Something I discovered is if Samus is at 80% and on a platform full hop up-air slightly delay and drift forward double jump up-air turn around boost-kick Drifting forward before the second up air will give you enough frame advantage that you can land the second hit of boost kick I suspect that this isn’t true on DI out but on no DI it’s true and DI in should make it easier. I’ve only tested it on Samus but I think it should work on a good portion of the cast. I don’t know how practical this combo is or how much room there is for error. But I think it cool that aerial drift can give you enough frame advantage to make something that wouldn’t normally be true, true.
I dont knoe if you'll see this but a guy named Snasen released a video recently about the instant double jump tech. Introducing it as a new thing and naming it after himself. However u mentioned this tech in many of your videos (including this one), even in ones from over a year ago. Who came up with this? Because it seems like he's taking credit. Idk im just wondering.
I’ve used the term “instant double jump” before, but I wasn’t talking about the tech featured in Snasen’s video, in which I don’t recall him ever naming the tech after himself.
Hey Orio your vids have really helped me as a zss main. Keep up the good work! Do you think you could do a video about how attack cancelling can be used by zss? That would be amazing!
The question is, does Orio think better or worse of ZSS than Marss 🤔 given this I would assume better but hey, pikachu is busted so it’s hard to really look at ZSS and think much better than what Marss said
Hey Orio your vids have really helped me as a zss main. Keep up the good work. Do you think you could do a video on how attack cancelling applies to zss? That would be absolutely amazing!