@@Hailstormful Zelda's knight getting hard countered all but make's it a counter matchup. I want to pick up min min to shut down all the spammers online.
Hey izaw, just a slight preference, as much as I love the music it could be a little bit softer, so people with hearing damage can still get your words clearly
0:00 introduction 7:42 little over halfway through the video 4:34 neutral 6:75 disadvantage 16:47 combos 9:09 toes are tiggly 12:03 advantage state 14:09 misc tech
So, in Splatoon terms, she's the Rapid Blaster Pro of Smash. Extreme range, good framedata and mobility, can hit in places nobody else can, but awkward at short range and poor comeback potential.
Really well made video, I'm surprised you got it out so quickly It's worth mentioning that nair left arm gets powered up and kills way earlier / does more damage too (up b gets stronger as well) Keep up the excellent work man
Great video! Always love the art of videos. Fun fact that I don't believe you mentioned is that if you perform a fair or bair diagonally downward with B, it will swap hands during the move instead of force you to down b first and then bair or fair.
Minmin can actually attack even if she has an item in her hand. If you hit b with somthing like pacmans fruit, you will do an attack just like normal. You can even follow up these attack with an a input without throwing the item. You can hold the item and attack as long as you want as long as you don't hit the a button first in a chain. This could be a total game changer for people like Rob, mega man, pacman, and other single item heros as they won't be able to use their respective items.
it really invalidates krools crown, links bomb, robs gyro, megamans metal blade. stupidly useful bit of tech. I don't think she's high tier, but she EATS zoners!!
Great video, I love seeing cool tech like the up b cancelling. If anyone wants to see some even more advanced combo routes Snazen made a crazy video detailing some awesome combos and extensions
Aditional note with the dragon buff, aerial up b has more knock back and can severely punish foe's trying to approach you from directly above or if you predict a high recovery. Do not underestimate that anti air option.
Idk if here's the place for suggestions. But I have been waiting since I found you to make a Mii Swordsman 'how to' or 'art of'. Would love to see that! Thanks for all the work you do!
Probably won't see much use, but you can use grounded up b, down air offstage to cover low if your opponent has a tendency to go far out and low (where smashes smashed cant reach) and you'll still be able to make it back with a jump and second up b.
Found out that you can use grab after b tilts and b smashes as a makeshift a button. Good for those who want to pull off some stuff easier and people who were contemplating changing control schemes
At 7:50, minmin can, however, still make her dragon arm go through platforms if the lazer has started to fire. For example, on the middle of battlefield if Minmin full hops and smash attack dragon lazers without fast falling the dragon arm will go through the platform with an active lazer covering above ledge.
To me, Min Min feels like a traditional zoner in a traditional fighting game, multiple strong long range options with some get off me tools, but gets bodied if the enemy gets in. Somehow, she seems to fill this role best even if there are actual projectile characters in the game.
Nice. Knew nlst of this from messing with her a bit but I really like the combos and edge guarding with Ram Ram nair. However Ram Ram nair is actually less safe than the other nairs on sheild. Btw dair is actually not a bad oos option especially at low-mid percents when you can combo it into usmash.
I'll have to look back at this for when I feel like playing Smash again. I wanted to know if it was possible to hit-confirm into the mace ball, but I guess I'm better off using that for hard reads and punishes, then maybe I can combo AFTER it as shown in the video. I like her playstyle as she has crazy long-ranged normals for zoning! >:3
Pretty sure the 20 second buff u get from throw makes aerial Up B a lot stronger. I did a down throw, frame trap Up B against an opponent at 100% and it killed.
Back throw to empowered dragon smash attack to empowered laser at the ledge kills at 0. Don't bother trying to charge the smash attack though, you really need to catch someone by surprise to hit it and it's the laser that kills anyway
Man its so hard to get double neutral ram ram air off level, never get enough drift speed for second ram ram nair, oof and this is even just in practice mode and not matches
I would like to point out to anyone who doesn't know this but the Min Min grab buff will automatically go away if you grab Min Min within the time span oh the buff. It's basically like grabbing Incineroar during revenge
Only recently got into Ultimate, as I've been a original and brawl player. Randomed until I got min min on a friends console and been playing her for a month now. I'm still having trouble with short hop harassment like Lucas and villager. But I learned a lot from this atleast.
I don't understand?? I mean it's sad that some top smash players were pedos or groomers but it's not like people can't do videos about the game or play it in tournaments
I watch this thinking i'll figyre out if she is a good character, but half way through i remember that any character looks like a great character in Izaw's guides xd
Now my question is how do you beat her? I say this bc online no matter who I play as no one wants to give me a second match and just leaves after the first match. Plus I don't have money for dlc so I only have online to work with. ;-;