The Morrigan is definitely the hardest mage. She’s really easy to catch out of position, and her ult requires you to have knowledge of every character. Not to mention her one gives you a warning lol
@@ganymede8257 that's why you don't pick her unless there's good ults for you to use. She's pretty easy to me. Her abilities are easy to hit. She has invisibility. Her only "difficult" ability is decision making with her Ult.
My opinion on why Hel's 1 is harder to hit than other is that you're usually in closer proximity to your target than a damaging ability, so you have to do bigger rotations in order to aim properly
Solid list, the comment about tiamat rat stance combo seems a little off too me. You said "you dive in, 2 1 4, and hope you don't get blown up. I think it's even more complicated than that.. the 4 can be used for cc immunity + gettings scales (gettings scales = more mitdigation), the 2 can be used to interrupt certain abilities abilities (cerb 2 for example), and the 1 is a 1s slow witch is important to use at the correct time. I totally agree shes super, and good list 👍
Yea that was more of a general combo you do on Tia, obviously there are other scenarios where you actually need to think about the abilities ur using. In general though you just jump in, 2, 1, 4 then hope you don't die
@@biackeyesmite6438 I also personally agree tiamat is complicated, i picked her up recently, she is fucking disgustingly strong, and in mage stance you need to max out Q or 1 first, for 6 orbs, but otherswise shes amazing. Bout the hitting part tho, the more orbs hit enemy, the lesser damage it deals up to like -90% unless mistaken. First up to 2nd hit are the ones you want to get off. 1 orb per enemy is priority in 5v5 honestly. As for the rat stance, i agree its unusual & fidgety, takes really long to utilize to max. I think hardest part was learning how to use tiamat ult & what each ability in each stance does personally.
As a carry main it was weird seeing Ullr and Ishtar on the list. I’ve played Ullr and decent bit and have diamond Ishtar and I’ll still say Ullr is one of the most difficult hunters (I can’t hit my skill shots)
Ullr is kinda hard mechanically but other than that is really easy. You don’t have to worry much about positioning or cooldown management since you have 2 movement abilities on super low cool downs. Characters like AMC are easier to hit people with but are so much harder to actually play because you have to be so careful with your positioning since you are so immobile
Idk after his damage was buffed, his cool downs reduced and animations sped up, hirez took all of the skill and risk vs reward away from the god and now he is a brain dead axe-stun-full-kit bot every 6s.
I get that there is always a biased but think set should be on over lancealot. Lance a lot can be played safe and still do fine and his abilities aren’t hard to hit. Atlas is just crazy tanky with tons of cc just seems hard to play bad as you will always have some cc you can use. If you have trouble managing cuchu rage most gods are gonna be hard as the rage is far easier to manage than mana as you just hit wave with ability and get alot back along side of having a strong passive 2 cc immunities and a invincibility on your flip. I think Ullr can be hard with his skill shot until you have basil no cooldowns and can just soak everything out non stop. Give alot of room for error when you can just use it again in 4 seconds.
Main and mono Hel here She gets way easier with practice and positioning, the true problem is how the other team will always try to focus you first. Seriously I can truly kill the mid and the jungler when a gank happens the problem is that VERY OFTEN 4 people dive into my tower just to kill me and I noticed that this happened to a lot of others Hel out there
@@voidweaver8333 exactly and also her clear is a game changing in a team fight so people always try to get her off first. That's why she's kinda hard to play
I love how atlas is on here, and in my experience is: just be disruptive late game in team fights, and you just cripple their team comp most of the time
The Main reason people dont think Arthur is diffuclt is because he have so many spamable unmissable abilites. This make it impossible to play around him and you mostly have to facetank him in the laning phase and in teamfights. He is easy because he is difficult to play against
Honestly, I don't find King Arthur that difficult, if anything ever screws me over, it's my weakness for flashiness over practicality. I need to remember to use Jab instead of saving up for Great Aether... I mean Excalibur's Wrath.
Part of me disagrees with Cliodhna being here but I played her a lot on release, she's unorthodox but feels very strong, I normally use 4 to lock off areas or outright kill when I see someone isn't looking at me
I like that you gave us a judging base to start with so we’re all on the same page. I think the only category I completely agree with is the hunters. For Assassins I just don’t think Lance and Clio are hard to play, I would pick Susano and Awilix over them. For Guardians I would choose Terra over Maui. Maui’s 2 is essentially a third relic regardless of the teleport. For Mages I would pick Janus over Merlin. While knowing Merlin’s abilities helps, he is always nonimpactful in the early game and has an insane late game as long as you kit dump. For Warriors I just don’t think Arthur is that hard, but honestly all warriors are insanely easy so I don’t know who would replace him. Also I don’t think The Morrigan would be good on any list like this because she’s technically the hardest god only because she uses every kit in the match.
Interesting, a lot of people have said Terra and might just be a personal thing because I really didn't struggle much to learn Terra over the other Guardians A few others said Janus as well but I just think he's a bit more straight forward to play than Merlin except for team fights. Glad you enjoyed it :)
Personally for me stance gods are hardest to play. I think it's only for me but half of the time I have to spam my stance change but it won't work cause of a bug or smth
i kinda think charybdis deserved to be in the top 3 or at least a honorable mention. with her passive and having to manage it, her 3 and having to use it correctly, and even her ult which is pretty hard to land.
chary ult isnt a damagin ability no matter what it says, its just a long cc immune escape very rarley would you use the ult soley for damage a sits slow and his auto attacks just do more damage in that time, and his ult is also just a damage immune cc immune escape one of the lower skill hunters
@@QuantemDeconstructor against a good team with coordination and who knows how to play Loki then he requires excellent game knowledge, mechanics, positioning and relic usage to be used properly. But against average/ bad players he’s pretty easy if you know how to play jungle as people just panic and allow you to kill them over and over, so I suppose it depends. Lancelot is pretty simple plus he’s virtually unkillable if you just hold your ult and use it as an escape tool.
@@tomioka8405 yeah I feel like sight management is one of the harder skills for people to get the hang of, as a Clio player the second they look away from me while running I can hit them with 4 for goofy damage Lance felt very strong on release and he doesn't look too nerfed, his mounts are stupidly valuable since they can be used for almost anything
@@tomioka8405 no Loki is one of the easiest gods mechanically. Awilix and Kali are way harder to play than Loki. Loki is literally as straight forward as it gets along with Pele.
@@SAINTxSZN that’s just cap, I have over 3k matches on assassins and main jungle. At a high level of play, Loki takes a lot more skill and decision making.
at least my boy danza got into honorable mentions, I do personally think Ishtar is harder than Ullr though, cause Ullr is just: get good at skillshot 4head while Ishtar is a lot more decision making.
I was surprised to see lancelot and clio in your top 3, personally I find them easy and susano is a terrible god for me I suck with him, I also would have thanatos in my personal top 3, I agree with ullr I SUCK with him and no matter how much I practice with him I still suck
I don’t play many Assassins but I understand how susanoo is tough to master when he was mentioned. Same with Atlas, Maui, Kepri, Fafnir, Merlin (recently started playing him), Ullr (from watching my friend play him), Osiris (one of the first god I’ve mastered), and Mulan.
This video is kinda confusing while a characters skill ceiling might b high I think what’s more important is the gap between floor and ceiling. KA for the average gold to play above there rank isn’t really all that hard meaning there floor is rather high. Same w Achilles who can kinda get away w stalling lane and hitting exes late game. Awilix and Thor have high high skill ceilings but they’re pretty noob friendly mostly just hitting ults n 1 skill shot (hammer n moonlight charge). A lot of your honorable mentions deserved spots on your list.
I get Achilles being an honorable mention but Mulan??? Mulan was like "so KA is no longer the let ur cat run across ur keyboard and u still win. So we are giving u cat owners Mulan to do the same thing with." The only someone hard part of Mulans kit is that her 3 is technically a skill shot but it's a pretty ez one and a very strong ability. I still don't understand why she has cc immunity during the pull
I feel Mulan deserves the hm but more to Her early Game because you have No movement and realy weak abillitys after you Adept them it gets a Lot easiere. Also mula 3 being a skillshot that rutes you can be hard. Her late Game is usualy Ok If your Team follows Up your ult/pull
With all due respect I refuse to believe people actually consider ullr mechanically hard by any means. Literally all you have to do is hit the axe and swap stance for the other two abilities, it's just muscle memory.
As someone who was just randomly given this video I can find a lot of gripes and some what understanding as why his selection here varies especially with given bias. As generally average high ranking player in smite the takes I do agree with are, I would say, pretty agreeable. For assassins I think Cliodna is pretty straightforward compared to an assassin like Susano’o, Serquet. Whom I find more difficult instead is Nemesis who relies heavily on the right time to engage and varies between AA or abilities reliant builds if it’s AA then you must be sure that generally your shield won’t be dismissed the moment you pop it due to the overwhelming recent stack of characters with cc dumping. And if you’re ability based building then auto cancellation is pivotal. Guardians, Atlas is easy- no reason to sum it up as he as an ability that gathers the lane into one spot and combos into his two, and yes his 3 May cleanse but it’s often used as an engagement rather than escape as he takes the burdens from his teammates and smacks his enemies with it if making contact, and if your team follows up they get a momentary speed buff within the charge radius. Maui I think is just bad, any time you see him jump you just walk sideways and if you get caught by it you’re either swarmed or not paying attention. His second ability is also generally situational, the amount of time spent standing in that circle could be the same amount of time walking towards his just with a bit of protections, and as a support odds are he’ll be frontlining not back lining. Khep is definitely a more difficult god as he switches play styles as soon as he hits level 5, from playing aggressively to passive aggressive. Timing his ult correctly can change a game and that ability getting baited out too early can spell death for your teammate and sometimes yourself. Hunter wise no complaints here however I think the community agrees that Ullr is mechanically a difficult god, and those saying otherwise have probably had a few easy games with him and generally hold him on a pedestal. Landing the axe is generally your whole engagement, miss it you can’t full commit. Warrior wise I find Bellona that “could” be difficult as she has different auto progressions in each ability and if you aren’t used to it can’t really combo well into her kit. Cu Chulainn I think is in a generally rough spot similar to King Arthur as both gods struggle once put behind it’s tough to come back and early game clearing is a struggle since both primary clearing abilities on both gods have been nerfed heavily which messes with damage output in general, not so much a skill issue but rather match up and current meta placement, it’s just not the time to be playing them. And Osiris is straightforward very few matchups he struggles in right now even on low end skill sets. And side note I find Mulan to be incredibly easy, slapping bluestone on her in early game she is an absolute monster the moment she even gets a kill, the snow ball potential on her is absurd and early game pressure over most of the warrior pool is quite a steep slope and even bleeds into her late game, I don’t see how or why she could be difficult when her damage output can even match her protect level and level her generally unaffected without consequences even when being focused. Mage wise. Morrigan and Persephone hands down, having the game knowledge to know every single god and what they do is important to playing Morrigan as well as positioning and god selection on your team and the enemies. Persephone it’s more so plant management? When to grow, where to grow, and when to throw them out can generally confuse the standard player especially when they’re recklessly throwing them out constantly and leave themselves open for dives. Everyone else falls in line on generally the same playing field
Thanks for the comment! 1. I can see why Cliodhna might be seen as straight-forward although I disagree with the Nem comment. I agree that Nem can be difficult to know when to go in but that's about it when it comes to difficulty playing her. AA cancelling as well I suppose. 2. Atlas could be anecdotal but I STRUGGLED to learn how to play him compared to every other Guardian except maybe Yemoja. I agree with your comment though. I disagree with some of the Maui statements such as the 2 being situational. People literally slap it down in every single fight because MS + Prots is ALWAYS good. Agreed about Khepri 3. Agreed with Hunters as well 4. I think Bellona is one of those gods that can look intimidating until you actually play her. Once you know which weapon is best used to box whatever gods your against it's fairly easy, although I do believe Bellona is fairly weak right now (subjective) which could cloud my or other's judgement. I don't think Cu Chulainn is super rough from behind though, and has tons of outplay potential through his rage transformation. I also found Mulan somewhat easy but compared to other warriors I think she's a bit trickier than most give her credit for, especially in the late game where she falls off heavily 5. Not including Morrigan I knew would be questionable, but I didn't want to put her in the top 3 solely due to her ultimate ability. Her general rotation of abilities is very straight forward, minus knowing when it's safe to engage and not to engage. Even if you don't have very good game knowledge of every god, you can still succeed if you only know when to ult into a tank versus a squishy. Agreed that Persephone is hard, but I don't think she's harder than the gods I discussed in my opinion. Old Persephone maybe but current Persephone I disagree with Thanks again for the comment! This stuff is always fun to talk about :D
Play more games then, it only takes a game of their jungler focusing you to realize your only escape can be body blocked and you don’t do enough damage in your own to get him off you.
Gonna have to agree with you here. I have 90% of the guardians diamond and atlas is one of the ones I play to just lay back/chill with, super easy god and fun to play as well.
@@lerebeard If the jungles is focusing you then someone’s already messed up, if your team is up they should easily be able to burst them down without you taking too much damage.
Neither of these mentioned warriors has as high skill celling as Horus with his insane flex potential. plus the skill floor puts you at the disadvantage at base
this is a pretty weird list, awilix has one of the highest skill ceilings having a small frame of immunity auto attack order,positionin based on enemy direction,use of other teams knock ups and enemy teams jumps, and set speaks for itself theres a reason pros value a good set player, atlas bein on the list but not terra or even geb using his shields cc immunity or even ymir with his wall usage. the rest are okay except the morrigan which obviously is the hardest god in the game no contest even her normal kit is extremely unsafe and unorthadox compared to other mages
I think Tiamat is easy to play because really you only wanna jump in when you know you can get a kill with it and late game is what you're playing for. Double stack early with a book of the dead means late game you're a demon and you really can't die with you mit and insane shield.
Cab is probably the easiest god to play lmao. Just got soul reaver, press 1 and start obliterating everyone. There's a reason why they used to call him cabroken and fat loki.
Tiamat I don't agree with the comments. You don't want to jump into your ground stance in a teamfight. It's very situational when you do otherwise it's more of a getaway
I personally think Jormangandr should've been on this list. His self sabotaging passive itself requires players to learn how to tank while also avoiding his weakness
@christianelizondo8738 not necessarily. He seems that powerful on paper, but against gods with displacement cc- he needs to play really carefully as it would activate his passive, making him take more dmg and also move slower. His invisibility is easily intrupted due to how large of a target he is, his mana cost is quite high and his NA can't trigger most item effects. His gameplay requires setup, like spreading poison puddles where you'll use the roar, which itself is very easily intrupted. Playing jorm is easy but using him well is very difficult imo
@@ganymede8257 maybe, idk. I just play solo jorm when I want an easy win. Free pressure and you start rotating a lot more. And you typically build him super tanky so it's not like his passive makes him super squishy or anything. Feel like there are definitely more high skill floor guardians personally but can agree to disagree
I just can't hit his abilities. Hes pretty simple but I can never land his ult so I don't play him. Basically you build crit and punch people. I'm also not great at auto attacking so I mainly stick to ability based gods.
@Lynchy how? You literally just ult in with your 3 on the backline and spam set spawns while autoing...his skill shot isnt really that hard to land compared to lets say than's 1 because of how fast it comes out
I was kinda expecting to hear Cthulhu I came back to smite after a while and he doesn't feel the same anymore. Longer cool downs for abilities Wich is understandable he was broken when he came out
I would be upset if Ullr WASN'T on this list. Definitely highest skill floor of hunters and that is the exact reason I have barely played him. I'm not comfortable with his combo and he's SO reliant on it, so meeehhh (similar to Susano for me).
Maybe as a support player I’m not seeing it but in what way is Terra hard? She has 2 of the easiest CCs in the game that can double as obstructions, immunities to the strongest form of cc in the game, decent mobility and an ult that makes team fighting 12x easier. Artio, on the other hand, I would say is just “bad”.
Huh? Lancelot? Literally brain dead tho, anyone in their mother can play him. Just build full damage, get on the horse you can only be stunned off of and kill any squishy by rolling your face on the keyboard then ult out if you are ever in danger. -- I'm just biased I hate Lancelot with a burning hatred and passion
@AccountPlease he gets destroyed so easily once he is off the horse lol...people just dont know how to save their abilities for him when he decides to commit and get off the horse