I seriously never knew this kind of stuff was even possible in a romhack, let alone one of Super Mario World. It's crazy how far things have gone over the decades. I gave this a hack a try and I was blown away... the atmosphere is truly amazing especially given the source material, and the hack definitely knows how to pull off a Silent Hill-like feeling of fear. Absolutely insane for something running on a 16-bit console from the early 1990s, and a freaking Mario game of all things! I'm honestly kind of surprised the SMW scene is still as big and active as it is all these years later. It looks like I've got some more use in the future for my RetroPie to go back and see what I've been missing all these years.
Honestly the romhack feels like it’s trying too hard to be scary most of the time, but the music is great and the atmosphere is generally creepy. Good overall.
With regard to the shopkeeper fight, is "You Kill It, You Bought It" some kind of 'fine print' considering what happens after? Also implements a "pay to play" mechanic.
@@Dark_Mario_Bros. Either way, it now has more endings than Coronation Day and just about every Silent Hill game, apparently only surpassed by Chrono Trigger. More content than Coronation Day, too, although that one had a more... interesting OG "soundtrack."