I am personally having a blast running three rifleman squads all equipped with these. Looks like the classic M1 Garand just got 10 times stronger. A much needed addition for the Western Allies to say the least.
The M2 is still a solid choice. But I would personally take the T20 over the M2. Simply because it hits hard and I can use it at mid-long range with ease while using it in semi-auto.
they also messed up with axis weapons for some reason idk, mg42 has lower rate of fire 900, with 50 round mag, and allies have browning or rd44 with have higher rate of fire with 100 round mag, also they lower the fg42's damage. WHY?
as an axis player I have DEFINATELY noticed this gun. It's like every American has been equipped with an experimental superweapon lazer rifle. Not to complain cuz y'know we got king tigers, stg's and fg42's but I'm just not used to the Americans having this firepower.
? why not bruh, they lowered fg42 damge, lno good mg, mg42 have 50 round mag and its firerate is reduced to 900 for some reason while allies have rd44 and browning with 100 mag and decent firerate, stg 44 is good but u cant fight against m2 carabine or this god damn t20m rifle equipped by 9 riflemans, and for tiger 2 ,planes can easily eat it
@@DivyanshuRai-zb3ie maybe if you look at individual weapons and compare them it's unbalanced, but I find myself winning more games than I'm losing even at high battle ratings. I don't think having your gun being better than your opponents matters too much in this game as it isn't an arena shooter.
I believe putting a rally near another rally reduces the cooldown on it but I could be wrong. Making seperate rallies is obviously a better play but if you cant get on the flank or just need to quickly go to the obj slapping one near another rally isnt too bad. Good on the german team for making so many rallies though
Another day, another 23 minutes of Quadboi sound effects. All is right in the world. Quadro: *runs directly down the barrel of a Pz IV J* Also Quadro: IT KILLED MY WHOLE SQUAD? LITERALLY IMPOSSIBLE.
Every squad should have always one engineer slot available. Enlisted should emphasize team play more and do notifications to those with low engineer score. 😂Most players are not going to do anything about rallies if they are not told to do so… If your team has only 1-2 rallies it’s pretty easy to pin point that area and start farming out kills.
Hey Quadro, love you content always makes me smile and laugh just want to to tell you to keep up the good work mate 🇦🇺 Also could I get a shout out pls
If i had a penny for every time Quadro ran out of ammo then someone came around a corner i'd have two pennies, that not much but its crazy that it happened twice
I was literally about to leave a comment about how this compares to the AVT-40, then at that exact moment Quadro described exactly how it was different 😂
LOL, the idea that you pay for progression and not for winning is hilarious looking at your loadout when respawning... Its locked at 3 infantry and 1 vehicle squads for free players. That alone is an insane imbalance in the gear youre able to bring into each battle. The rocket artillery will be the nail in the coffin of paying to win/progress debate once the event ends and its locked behind pay wall. That said, as a totally free player, I enjoy the disadvantage. Makes each win even more sweet.
I was once a totally free player, then the extra squad slots went on sale. It was absolutely worth it and I recommend buying extra slots to anyone with a job
@@abotaccount6094 Like I said, I enjoy the disadvantage. Im only a few games away from Marshall already. "absolutely worth it" is admitting its pay to win, im just tired of people lying to themselves that they are paying for progression. Progression implies free players can get it eventually, paying for advantages unavailable to free players ever, is by definition, P2W.
@@John-k8m7l "only a few games from Marshall" that is an arbitrary stat, only shows games played this battle pass before each reset. People are not lying when they say they pay to progress, they have a premium account and that is different than just having extra squad slots. They progress 3x faster than non premium. Also being able to bring extra squads is not my definition of pay to win, you simply buy yourself options. I had no trouble winning games completely free to play for a year, the extra 2 squad slots just let me bring variety and fun. Worth $7 imo I think your best bet for the pay to win argument to work is Premium Squads like paratroopers. Squads you can't get for free that also have a new mechanic and good guns.
Rally point stat is completely inaccurate. It doesnt include APC stats, so someones stats could look low while they actually provided the majority of squads spawns.
Engineer score is definitely a bit outdated at this point. I think they should have a little sub-menu pop up like individual soldier stats to show where all the points came from. That way you could include apcs and radio ammo drops, as well as any new support features they add later on. And then call it support score or something
I love your commentary. Also your reaction to ally bots being dumb was SPOT ON. This game must give bots some kind of at least basic intelligence. Perfect game. I subbed !
I hate that no one builds rally points. I built a out 10 rallies because they kept getting bombed. (Japanese maps) But I didn't get best engineer because they just build wires and tank traps over and over in a random place
Do you ever experience crashes with the sound mod? Btw when you’re mining the bomb you can move about 3-4 meters away. For example on the last objective you could’ve probably gone on the stairs and laid down to arm there while being safer.