I think even though it flips down, the monster remembers its once per turn effects. It's other cards applying effects to it (like limit reverse) that "forget" the monster
@@jarco1121 i'm quite sure if baronne de fleur is flipped face down and then flipped back up, you cannot use its targeted pop twice in a turn. That is how Yugioh cards flipped up and back down should work.
This was amazing to watch, to the point where I want to try and resuscitate PACMAN in goat format (even as we lack all the things that made this work lol). The description of “lighting small fires” is both hilarious and sounds like my favorite kind of gameplay. Panda and Cat both do the same thing.
I was rocking with this deck on the MD ladder. Cut out some medusa worm for duality and added in warning. The feel of winning by inevitability is truly something beautiful.
This reminds me of lantern Control in MTG. The deck wins by attricion. It does not win, the opponent loses instead because there is nothing they CAN do by the time the deck did its work Rhystic Studies had made a great video about it, in case you're curious
Any room for a single Debris? Lacooda and Scarabs are targets and BRD can be insane since we arent keeping the backrow around for long anymore thanks to Planter. Scarecrow is the only thing that sticks around that would be affected and a lot of our advantage comes from the hand thanks to Lacooda and Planter, so we shouldnt minus that often in theory. Could give the deck a bit of push. Imagine nuking the board and setting a Pacman and a Scarecrow. It would be curtains in simplified gamestates
@arth1234 I think he saw that it was a PACMAN video and click on it since it is one of his favorite "archetype" of monsters, but I would love to believe that they watch Zuczid sometimes lol.
Man this is so great, my first yugioh deck was pacman exxod. This is too cool. I played needle cealing too :P So so so so so happy to have found your channel. Keep the cursed decks coming. Agree btw that the more interactive decks are the most fun and interesting. GGs
Made an awful Pac-Man QuickDraw deck lol. They’re debris targets, I played messenger of peace cause drill can attack under it. Scrap iron to keep getting advantage it was pretty fun. Also with gale and one of the swarms you can make underground arachnid one of the coolest synchros
If you’re looking for some offence and stability a small giant rat package might be ok, can grab lacooda or sentry if needed but can also float into injection fairy or card trooper (grand mole is also good but maybe a bit redundant?). If you want to get extra spicy you could tech a Criosphinx and even an Exxod but that might be pushing it a little lol. Cool build though!
YESSSSSS!!!!! Even before i found the channel, I made an edison format pacman deck. So excited to see you cover this, and see what combos you add in, to see how i can upgrade my deck
Funnily enough I actually ended up siding in needle ceiling AGAINST pacman with the rhynos deck; it will only hit one monster most of the time (since there's often no reason for the pacman player to have more than one face-up at any time), but having enough monster removal was actually so important that it turned out to be one of the better side cards for that specific matchup
First timw i have watched your Cursed Tech show and i was invested through the entire match. I share the same lovetowarda grindy decks that can take over the games at the long run
I second the other comments suggesting you experiment with Debris Dragon and Doom Dozer. The deck has an easy time setting up for them; both have 8 valid GY targets each, and you're likely to see them due to the nature of the draw engine. I'm not sure whether they'd be best as just 1-ofs and/or going to 41 or 42 cards in the process, though, as they're somewhat dead draws in the early game and thus can put you on the back foot until they're brought online. Doom Dozer is just the sort of out-of-left field beater that both helps close out games and demands the opponent commit resources to getting rid of it or else they're cooked. As a specific answer, its only really unique in letting you get rid of Tytannial backed by dandy tokens and the like without having to rely on it attacking into Dimensional Prison, but it _can_ quickly answer plenty of problems like Stardust you otherwise need specific cards (i.e. Golem Sentry) to reliably get rid of. Debris Dragon most obviously gives you access to Black Rose Dragon (nuke the field for big pluses and to simplify the gamestate leaving you open to dominate, another way to kill Royal Decree, force out Solemn, and it's a 2400 ATK beatstick to help end the game if nothing else), but it can also get you some fringe case synchros; Ancient Fairy Dragon (3000 DEF, SS any of your monsters from the hand to get more board presence, can situationally destroy an annoying field spell if you lack Locusts), and Iron Chain Dragon (through Medusa Worm; 2500 ATK beater, but it mills 3 when it does damage, so it's really only good if you've only got Medusa Worm in the GY and/or you absolutely need that 100 extra ATK). The problem is that you don't really want to see them in your opening hand at all, since you're not really _looking_ to throw your monsters into the GY, it's just an inevitability against most decks. Doom Dozer also conflicts with Needle Ceiling (dies to it) and Debris Dragon (banishes its potential targets), ideally coming after either of the two were already used, while using Debris for Blackrose can wipe out your Magical Planter targets and Scrap Iron Scarecrow if you're not playing it carefully (although hurting yourself with BRD when it's not used carefully goes for most decks not playing out of their GY in some profound way).
I have an ulti doom dozer so I already LOVE the idea of throwing one of him in the maindeck. Just so unexpected and I love giving some light to that boy in edison format! And the debris dragon stuff might be the way to go! Some cool people have pointed out that because of the limit reverse stuff, you can just easily OTK with trident dragion, which is so out of left field considering how slow the deck normally is! I appreciate your comment so much and I think a new version will 100% make room for at least one or two debris. It is just too powerful and versatile in a deck that does not have that many power plays
@@Zuczid I didn't even consider Trident Dragion, but synchro climbing to it with Limit Reverse is incredible. That's _exactly_ what the deck needed. This could be it, Zuc. It's a perfect storm similar to KFC and Gemini, perhaps even beyond them due to the lack of garnets. *The deck to surpass Winged Rhynos Control.*
Back in the day i made a deck like this with Stumbling (mandatory btw, so it blocks ignition priority, while also putting Criosphinx summoned by Giant Rat in defense) and one of my favorite cards Grave Ohja (looks like the Aeon/Summon Anima from Final Fantasy X) and Accumulated Fortune or Iris, the Earth Mother, as everytime you flip a card you would *easily* get a 4 ⛓️ chain.
fiendish chain stays on the field by virtue of being a continous ,field and continous spell/traps can be activated even if they have no effect i:e toon world ,pyramid of light
In a burn deck, Stealth Bird is dangerous because multiple sources of LP damage are forcing the opponent to a fail state quickly, but here it really won't help that much, because it's ultimately succeeding or failing in the exact situations the deck would be otherwise while neglecting to generate the continual stream of card advantage which is your actual win condition. I can't really say I'd rather have Stealth Bird on the field in place of any of the other pacmans in any of the situations I saw in the video. Something like Doom Dozer or Debris Dragon would contribute more to the deck even if they don't play into the gameplan directly, specifically because they make up for the deck's weaknesses by providing an alternate form of threat that the deck is easily and quickly able to accommodate, solves issues the deck normally has trouble with, and can't be dealt with in the same way by the opponent.
I just played vs a Pacman deck on ranked, he Trident Dragion’d me using Debris Dragon revive Medusa Worm, then Limit Reversed the Debris back. Was pretty based tbh
Zuczid please take the torch from me, I’ve been trying to break “Return Zombie” but have hit the wall. Been spamming standby phase raigeki breaks and phoenix wings in a good synchro zombie shell but missing something. Thank you and good luck…
It's not Edison legal, it came out in The Shining Darkness (the set right after Edison format). It has a Duel Terminal print that you could have reasonably owned during SJC Edison but Duel Terminal cards weren't legal for tournament play until they were also made available through some other product (usually a Hidden Arsenal).
This could be peak. It's just a matter of finding the correct ratio vs. what to drop so that you have your defenses and draw engine while doom dozer is never really a brick.
@@scythermantis Verdant Sanctuary only activates if the Insect is face-up when it goes to the GY, granted. It's not going to help pacman bugs against effect destruction, in general, which limits its utility.
They might have to feature Des Lacooda for additional draws since it is very powerful to get a good draw or even a search engine going. I imagine clown control would be great with this needle ceiling continuous trap technology like this pacman video, so that should be a great place to start.
The pac man monsters have there own special ruling as the flip down is a hard once per perturn per copy its weird So you cannot flip down and flip up and flip down its weird
Talking about untapped card advantage engines, there is a Monster in an Edison archetype that literally has PERMENANT bottemless stapled on it and I've literally never seen anyone talk about it
Just tried this in the Master Duel event - in my very first game I got hit by Dark Simorgh 😂 thankfully still got the W as the opponent opted not to play around Mirror Force
When talking about what you like what with seeing the entirety of your deck over the course of many turns made me think you should play sky striker due to how they oftentimes do not have the ability to otk (unless you open raye linkage and can get them into a completely open board and they dont have a handtrap) because they play so many draw spells and whatnot that they also get to see the entirety of their deck in many games (like a one off pot of avarice or raigeki or lightning storm)
Giant Rat, Chaos-End Master can't cheat it out. To summon it from grave, you first have to put it there, and special from hand, which cards even do that? So you're only left with Mausoleum or Soul Exchange.
@@yelle24 Good idea, but what I have been doing is using the Rhinos and gadgets to have infinite tributes for the Toon Dark Magician Girl and also Magician circle to summon another toon dark magician and deal 4000 damage. In resume is Rinos + Toon. But I will try this version to see which one is better.
@@yelle24 Toon dark magician girl can indeed be summoned that way because to summon her, you need a monster(not necessarily a toon monster) and toon world. And the circle, I still fint is useful for summon other toon dark magician girl the deck.