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So I Playtested Daggerheart... (and I have a some notes) 

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Grab incredible maps from Czepeku for Daggerheart and other TTRPGS! Get the entire 4000+ maps back catalogue when you join! / posts
So, I playtested Daggerheart! Let's review the Quickstart Guide and take a deeper dive into the mechanics post-playtesting!
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Download the Daggerheart playtest here: www.daggerheart.com/
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You can find videos on how to play daggerheart on this channel and also on @criticalrole
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17 мар 2024

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Комментарии : 1,4 тыс.   
@DnDShorts
@DnDShorts 2 месяца назад
Fun fact I originally had the criminal caller sound like my mum but my mum watches my videos and she's awesome and I didn't want her to feel bad so I changed it to my grandma cos she's dead so no worries there. Anyway *GRAB* *YOUR* *CZEPEKU* *MAPS* *HERE!!* www.patreon.com/czepeku/posts
@emmettbrown3463
@emmettbrown3463 2 месяца назад
😭
@galequiru
@galequiru 2 месяца назад
💀💀💀 dude...
@josephwalker7769
@josephwalker7769 2 месяца назад
Wow ... 😂
@Tesoro1996
@Tesoro1996 2 месяца назад
Throwing shade at your own dead grandma because she can't fight back... 🤣
@otacom
@otacom 2 месяца назад
​😂😂😂😂😂😂
@deddragon3
@deddragon3 2 месяца назад
You should definitely do more playtests, more videos, and don't forget to send them your feedback! This was very informative and you raised some great points. Thanks for all you do!
@whaddonutube
@whaddonutube 2 месяца назад
Very much agree! The spate of D&D-likes coming out could all benefit from this same analysis.
@gulobramblebush
@gulobramblebush 2 месяца назад
Agreed!
@yuugur666
@yuugur666 2 месяца назад
Oh I guarantee the CR team has people watching, this video IS his feedback lmao. At least some of it
@houndgirl7365
@houndgirl7365 2 месяца назад
I mean honestly just amazing it's open beta because it's very open to the positive as well as negative critique as to how to better the system ^^
@TheDungeonCoach
@TheDungeonCoach 2 месяца назад
This confirms some of what I was already thinking about Daggerheart and really paints the best picture I have seen yet on what it would be like to run! Thanks for putting all this work into this breakdown, and thanks for the props you give DC20 on being an Evolution! Definitely high praise!
@master_rafiki
@master_rafiki 2 месяца назад
The praise is more than well deserved. I can't wait to see where you go with it!
@chummer2060
@chummer2060 2 месяца назад
I'm looking forward to DC20. I hope you can carve out a spot alongside the heavy hitters. Developing at the same time as Daggerheart and MCDM has to be wild.
@llswol2
@llswol2 2 месяца назад
Yeah, I really Hope that, by the end of this, we have at least 3 great spiritual successors of D&D with different gameloops, mechanics and styles of play
@BIGBENMACDOUCE
@BIGBENMACDOUCE 2 месяца назад
More DC20 please ;)
@lukasdutko8672
@lukasdutko8672 2 месяца назад
Definitely interested in it's development. Hopes and wishes it lands amazing! BONUS ROUND: I watch and would like to recommend Dave Thaumavore RPG Reviews if you haven't heard of him for inspiration to at least offer Variant rules for different types of games if not for core rules... Especially liked the clear language of his last review The Contract. Take care and bye 😃😇❤️
@BobWorldBuilder
@BobWorldBuilder 2 месяца назад
Solid review, and I love to see the shout out for DC20!
@ScudLance
@ScudLance 2 месяца назад
Hi Bob. I love you pal.
@BIGBENMACDOUCE
@BIGBENMACDOUCE 2 месяца назад
So nice ro see my favourite youtubers dropping a comment for DC20 on a daggerheart video! I hope I see one of you talking about DC20 ;). Love what you do M.WorldBuilder!
@MagiofAsura
@MagiofAsura Месяц назад
​@@BIGBENMACDOUCEcan't wait for "crazy things you can do in DC20 part 13" videos
@bender7167
@bender7167 Месяц назад
I also came to say Hi Bob.
@SilverionX
@SilverionX 10 дней назад
I'll say it again. Anything that makes D&D players try new systems is a win for everyone. If they can take one step to trying something new, the next one might be easier, and so on. There are so many wonderful TTRPGs out there than some people will absolutely love, and I want that for them.
@of_ashes
@of_ashes 2 месяца назад
Given my experience with Daggerheart, I agree heavily with 2 sentiments that you touched on; there is an issue with resource overload put upon the GM, and that there are baked-in game mechanics that reward players for not engaging with the setting.
@kinjunranger140
@kinjunranger140 2 месяца назад
The first item you mentioned is going to kill DH in my local community. We struggle to find 1 DM who is willing to prepare for a bi-weekly session. And there are 50 players waiting for a DM.
@of_ashes
@of_ashes 2 месяца назад
@@kinjunranger140 100% - Daggerheart gives a lot of power and responsibilities to the GM. And if a TTRPG relies on having experienced individuals for it to function smoothly, it's doing a disservice to the TTRPG community as a whole.
@TravistheGREAT03
@TravistheGREAT03 2 месяца назад
Sounds exactly like MAtts (current) GM style. Take all the work off of your palyers shoulders and no matter how much they ignore your world and fuck around you still have them succeed.
@foldionepapyrus3441
@foldionepapyrus3441 2 месяца назад
One question with how much work it is on the DM is will that go away with more familiarity? Not like the DM ever gets an easy easy ride and the first time you DM anything probably feels overloading as you don't 'just know' how it works and what to do on the mechanical side of the game, or what fits within the lore of the world (if its not your world) etc. Most folks have been playing 5E and other very similar D&D like games where the rules and mechanics are similar for years, the Daggerheart system is a new twist (not sure if it really plays that well yet, but it is certainly novel).
@of_ashes
@of_ashes 2 месяца назад
@@TravistheGREAT03 I did get the vibe, while playtesting and reading the source material, that it caters to Mercer's (and possibly Spenser's) style of GMing and experience level.
@alexandrudorries3307
@alexandrudorries3307 2 месяца назад
Combat in Daggerheart sounds like a nightmare to figure out considering that the average dnd group is composed of approximately 5.5 adhd-riddled children trapped in the bodies of four nominal adults.
@captainapac
@captainapac 2 месяца назад
It almost feels as if it’d be necessary for everyone to use the online character sheet to keep track of everything, and even then there’s so much stuff happening. Plus, if you did end up using the online sheet, good luck having the players stay focused with a device in front of them. :/
@LordZeebee
@LordZeebee 2 месяца назад
@@captainapac I'd honestly probably just buy a bunch of differently colored beads or something as opposed to using the online sheet. Leaning in to that board-game feel instead of shying away from it and making all the resource management far easier to wrap your head around
@scottwagner2566
@scottwagner2566 2 месяца назад
We playtested it yesterday and honestly combat wasn't as bad as I thought I'd be. It took some time for our group to get in the flow, but once we did it took less time than a comparable battle in 5e, which is one of our big gripes with 5e. BUT my group is full of a lot of strong personalities (not rude, mind you, just a bunch of players who aren't afraid to speak up) so if your group has some quieter players, I can see how it can become a slog.
@louisst-amand9207
@louisst-amand9207 2 месяца назад
That’s why there’s an action tracker
@patgardjohn1
@patgardjohn1 2 месяца назад
I kind of agree. It feels like mathfinder and 5e had a child, which isn't necessarily a bad thing. I feel that the Pathfinder and 3.5 folks will do very well with this system.
@fatesrequiem
@fatesrequiem 2 месяца назад
A note around 9:00. When talking about the enemies that resisted physical. I believe these are the final enemies of the encounter, and Resistance halves damage dealt (rounding up) before applying to thresholds. It should also be noted that example Adversaries in the Manuscript (Handbook) do show Adversaries with stress. So I believe the normal rules of damage below minor threshold would apply to adversaries as well. They would take stress until they tap out at which point they would take HP.
@Keljan2008
@Keljan2008 2 месяца назад
Enemies not having stress might be an artifact from an earlier iteration
@mcdotterson4103
@mcdotterson4103 2 месяца назад
just seems like an enemy you wouldn't have out solo, let the party learn they are resistant so spellcasters can focus that one and the physical damage focus another.
@oskarnogalski8178
@oskarnogalski8178 2 месяца назад
Please share this vid with Critical Roll, this was super informative. As someone thinking about trying Daggerheart and DC20, I appreciate this.
@scottwagner2566
@scottwagner2566 2 месяца назад
So we did the playtest yesterday, and I agree with pretty much all your points but would add one more for the "pro" column. I had my group level up at the end so we could see how that felt. When it came to adding a new experience, all of my players without prompting added some that referenced something that had happened during the session. It made me realize that Daggerheart was subtly encouraging players to build their character based off what happened in the campaign, instead of building FOR the campaign, which i really like.
@lonewaer
@lonewaer 2 месяца назад
The Experiences mechanic is easily the strongest pro that Daggerheart has imo. Them being nebulous but specific, and yes, them potentially coming from what has already happened is something that I find so much more efficient and less restrictive than just D&D feats. They convey "vibes" and flavor, and I think that works great because the GM has no reason to not want to allow them if the ask in context is reasonable.
@patrickmcisaac3142
@patrickmcisaac3142 2 месяца назад
It's something the CR cast does so well in their main campaigns, it makes sense that they'd figure out a way to incorporate it into their format. It's awesome to hear everyone's stories!
@thecousinbellic
@thecousinbellic 2 месяца назад
@@lonewaer This makes me really want a Daggerheart video game adaptation.
@Graedahl
@Graedahl 2 месяца назад
I really liked how you could clearly see your path to lvl 10 on your character sheet. Also, each level felt like a gift compared to DnD where there are tons of flat levels with no gain.
@yuugur666
@yuugur666 2 месяца назад
This is something that RP centric groups/people do all the time of their own free will, but it's very nice to see it mechanically in a system that is in fact built for RP centric play.
@DUNGEONCRAFT1
@DUNGEONCRAFT1 2 месяца назад
I can confirm Dungeon Coach's DC20 is very, VERY good. Professional level. -Professor DM, Dungeoncraft
@subterranean327
@subterranean327 2 месяца назад
Yes
@everythingsalright1121
@everythingsalright1121 2 месяца назад
What sets it apart? I've never heard of it
@BIGBENMACDOUCE
@BIGBENMACDOUCE 2 месяца назад
Hell yeah
@Reld_Ezab
@Reld_Ezab 2 месяца назад
@everythingsalright1121 It is like a merging of DnD 5e and PF 2e. It uses a 4 action point system, stacking advantage and disadvantage, mana instead of spell slots, and stamina that martials can use for abilities. What I described is a very limited description and if you would like to know more the Dungeon Coach has a ton of videos over it and a channel called Brandon Lane has some videos going over it. Treantmonk's Temple also made a video about it and if you are interested in seeing it in action the Dungeon Coach has hosted two one-shots that are on his channel. I can't guarantee it will be for you, but I like everything I have seen about it and have supported the alpha.
@everythingsalright1121
@everythingsalright1121 2 месяца назад
@@Reld_Ezab Very interesting. I'll need to poke around those places and take a look-see. I'm new to playing D&D, and me and my friends really like it, but we do acknowledge the system has many flaws and we have to change a lot of rules and homebrew many things. So we're open to alternatives
@hfar_in_the_sky
@hfar_in_the_sky 2 месяца назад
Honestly this was everything I was hoping for for a review of this game system. No BS, covering all the pros and cons and what fixes could be applied in your opinion. Very solid! Thank you!
@whipblade717
@whipblade717 2 месяца назад
Great video - DC20 is coalescing into a fantastic game and I would love to see more content about it!
@justwinginit610
@justwinginit610 2 месяца назад
Your videos are always wildly entertaining. Whether it's broken combos, a ranking video, or talking about a new system, you bring so much joy to the community. Thank you
@twilightgardenspresentatio6384
@twilightgardenspresentatio6384 Месяц назад
I really want to hand you a few things and hear your thoughts on it
@ReallyRobEgan
@ReallyRobEgan 2 месяца назад
Great video and an awesome shoutout for DC20! Also the Daggerheart stuff is cool too.
@patrickbairefoot2561
@patrickbairefoot2561 2 месяца назад
Thanks for the review. I appreciate the time you spent.
@MilkJugA_
@MilkJugA_ 2 месяца назад
Its good to remind ourself that it is still in beta, so as long as there are some good concepts, that's the main thing that matters, since the balancing of the game will probably improve itself later
@sharogengaming7716
@sharogengaming7716 Месяц назад
Yeah it feels like a lot of stuff is written vaguely, or sections are omitted entirely, with the idea that "we don't need to introduce this right now." It'll be interesting to see how things evolve as we get closer to a full release.
@CharoGaming
@CharoGaming 2 месяца назад
I would actually like to see you talk about DC20 since you mentioned it in the video
@Y0DIEY0
@Y0DIEY0 2 месяца назад
Agreed
@TheGladGolem
@TheGladGolem 2 месяца назад
Seconded
@gulobramblebush
@gulobramblebush 2 месяца назад
Agreed!
@lordkakabel76
@lordkakabel76 2 месяца назад
Yes!
@BIGBENMACDOUCE
@BIGBENMACDOUCE 2 месяца назад
Indeed! Such a good system!
@quiteunpleasant6473
@quiteunpleasant6473 2 месяца назад
About the Hope & Fear system... You should check the Conan 2d20 system which is where Daggerheart took it from. They call it Momentum & Doom, but there the DM can simply accumulate Doom in a pool if he doesn't wanna have to come up with something right away. And it can also simply be used to add extra dice to monster rolls, if there's nothing else to be done narrative-wise.
@kunakic1499
@kunakic1499 Месяц назад
Same, was my thoughts exactly when I heard about the system in Daggerheart. But from my experience gming Conan 2d20 has more ways to spend momentum then Daggerheart seems to for hope. So much so, before the end of a scene or battle, players rarely had 1 or 2 momentum remaining after generating dozens throughout the scene. Though given it is still in beta it could very well change.
@aryst0krat
@aryst0krat Месяц назад
Fear can also be added to a pool
@stormknightx
@stormknightx Месяц назад
I'm loving seeing content like this on the channel! Your style is perfect for this sort of informed opinion stuff with the emphasis on fun.
@TheWitchGem
@TheWitchGem 2 месяца назад
I’ve thought for a while that cards and ttrpgs would work really well together and I’m glad that Daggerheart has them in the system, I do hope they do more with them though, I love the Daggerheart videos and would like to see more
@yoyohayli
@yoyohayli 2 месяца назад
YES Like, I LOVE card collecting games and stuff like that...but not battling card games. This feels like a step in the direction my heart has always wanted for some role-play-heavy card collecting/card creating game where you tell a story not only using the big deck of neato cards you collect, but also earning more through story!
@cameirusisu1024
@cameirusisu1024 2 месяца назад
people already use decks for dnd. spell decks, feat decks etc.
@fred_derf
@fred_derf 2 месяца назад
All the fun of D&D with all the spending money on cards of Magic the Gathering!
@Terahnee
@Terahnee 2 месяца назад
@@cameirusisu1024 This is my thought too. In D&D you can use the references for the abilities that are in the books (spells etc) or you can use the cards that are available. This is no different. Instead of all the abilities and spells being listed in a book and in optional cards, they're just all in card format.
@kevoreilly6557
@kevoreilly6557 Месяц назад
They have for about 16 years … since 4e
@Antonath
@Antonath 2 месяца назад
I am glad you mention that it isn't a light system, because when I watched their video going over the system though I thought it has some cool mechanics I did think very quickly that this system is complicated and definitely didn't lean into some of the much simpler and lighter concepts I have been seeing in many newer systems.
@SatansPenguin
@SatansPenguin Месяц назад
Thanks for the run down, I enjoy the way you brake things down and would love to see some more Daggerheart covered!
@alvarovictor
@alvarovictor Месяц назад
Kudos for your review! This was the first review from actual gameplay I've watched and I liked the way you approached it, in a honest, sensible and fair way. Funnily enough, I watched your rules review video earlier today and though "Oh well, I wish this was an actual gameplay review, but sure look, let's watch it anyway". :) Cheers!
@dizzyroseblade
@dizzyroseblade 2 месяца назад
So here's a weird thing - SOME of the enemies do have Stress scores, just not all of them for some reason, and there's a ton of guidelines in the combat/enemies sections about how to either create or improvise enemies (or "adversaries"). So the idea here about the enemies having Stress that they can take instead of damage is actually already possible, it's just not very well established in the premade enemies and it's not highlighted very well in the super duper dense guide book. My group is also really enjoying it so far, but there's definitely stuff we notice every time we look in the book that's like "OH weird I missed that, that changes things".
@yuugur666
@yuugur666 2 месяца назад
I'm going to assume it's the enemies that are meant to play more like the main guys rather than the rabble that follow the main guys?
@Samyule618
@Samyule618 Месяц назад
The ones that don't have Stress scores are those that have a Minor damage threshold of 1, so if you hit them they will take at least 1 hp.
@Samyule618
@Samyule618 Месяц назад
I would consider giving an enemy a stress if the PC misses with Hope, but I'm going to play it rules as written for now before making an homebrew rules like that
@jashton4485
@jashton4485 2 месяца назад
Great breakdown, cheers! Excited to see how Daggerheart evolves from now until release.
@user-ug4lt3yr5w
@user-ug4lt3yr5w 2 месяца назад
YES, very much so!
@neuronaut_
@neuronaut_ Месяц назад
Awesome review, thanks! Appreciate mentioning the time needed to set everything up and finish the initial story.
@4Nooby4
@4Nooby4 Месяц назад
More DC20 stuff! Love the vid. This gave me much more clear understanding of DH
@witherxd2749
@witherxd2749 2 месяца назад
I really hope CR sees these videos cause any takes for an open beta are really good and I agree with alot of what you described
@TheBlueSuperDude
@TheBlueSuperDude 2 месяца назад
I mean they have an open feedback form and are encouraging everyone to give their feedback so they can work on the system more
@witherxd2749
@witherxd2749 2 месяца назад
@@TheBlueSuperDude yea I know that but it doesnt hurt to look at videos instead of forms yk?
@yuugur666
@yuugur666 2 месяца назад
@@witherxd2749 Its CR, I GUARANTEE that they're watching these videos anyways. They both want all the feedback they can get, and are all fans of these various creators themselves anyways, as they've said over the years
@TheBlueSuperDude
@TheBlueSuperDude 2 месяца назад
@@witherxd2749 I mean, sure, but in this specific case the entire design team probably can't really sit down to comb through hours of Dagger heart review content on RU-vid. Especially since most of it will have a lot of overlap on points. I haven't dived into the test content yet, only made a character. But I'm sure the feedback forms are specifically designed with both survey questions, rating system and few open text box questions for a text dump. At least that's how these are usually done.
@Vigsol
@Vigsol 2 месяца назад
Hits the nail on the head with my concerns as a GM, it certainly feels like it was a game made for the show critical role. I do have concerns with my ability to run a fluid game of Daggerheart with the fear mechanic, despite feeling pretty confident to GM DND for the past 3 years. Though I do like the idea that every duality dice roll has a chance to either benefit the player or the GM's economy. Something I'm unsure on is, if combat is decided by which group has the higher HP and everyone know this, will that make encounters feel 'too simple'? idk like take that mystery from the players. Maybe I haven't done enough research on it (400 pages) and perhaps I'm off the mark. Obviously a great guideline for creating an encounter if you aren't confident with keeping players alive. As a player it sounds really fun.
@BraveShowBoys
@BraveShowBoys 2 месяца назад
I mean. Its the same in all games though. As long as you hit 0 before me i dont lose.
@TheRawrnstuff
@TheRawrnstuff 2 месяца назад
"if combat is decided by which group has the higher HP..." It isn't. You misunderstood the point. What Daggerheart effectively does is merely limiting the roof of how much damage a single action can deal at a maximum. One-shotting a boss is basically impossible, so builds that try to deal unlimited damage aren't viable. Apart from that, the total hp on a side isn't any more a deciding factor than it is with D&D. And I'd hardly call it a mystery if a build focused on massive damage deals massive damage or not. That in mind, I don't see the final game having a whole ton of player options that can perform multiple attacks in one action. Probably also why a secondary weapon just boosts the main hand attack in DH. An entirely new attack might be OP, even at limited efficacy.
@fred_derf
@fred_derf 2 месяца назад
@@TheRawrnstuff, writes _'That in mind, I don't see the final game having a whole ton of player options that can perform multiple attacks in one action."_ If you want multiple attacks you just go again immediately -- all you have to do is justify it thematically. Taking turns is for pussies,
@TheRawrnstuff
@TheRawrnstuff 2 месяца назад
@@fred_derf You misunderstand what I said. You can go again immediately, but that gives the DM another action token - ie, that's two attacks for two actions. Not two attacks for one action.
@Vigsol
@Vigsol Месяц назад
I see what you are saying, thanks for explaining it. Perhaps some actual playtesting will educate me the best. I don't think I quite explained what I properly meant about the mystery thing, but that's neither here nor there.@@TheRawrnstuff
@BenBalloon
@BenBalloon 2 месяца назад
Love these Daggerheart videos! Please keep them coming. I am actually about to run the playtest adventure, and I'll definitely homebrew up some way for players to still do something on their turns
@user-xb5fs9wr6v
@user-xb5fs9wr6v Месяц назад
Great review. You have a methodical way of breaking things down and it's easy to follow. I’m excited for Daggerheart’s progression and would love to see more reviews as it gets updated.
@laurenceking3362
@laurenceking3362 2 месяца назад
It's so sweet that you got your grandma involved in making the ad!
@selthafour6948
@selthafour6948 Месяц назад
More DC20 content would b cool! Super excited for that game
@gayane_igityan
@gayane_igityan 2 месяца назад
Thanks for another cool review, and i’d be interested in more Daggerheart content if possible. Love your channel, you rock !
@BBlueBBasterd
@BBlueBBasterd Месяц назад
These videos feel like an evolution of your content, I would love to see more playtesting and more reviews (really informative content)!
@TaylorAP13
@TaylorAP13 2 месяца назад
Big hype for DC20! I agree and glad you mentioned it here. DC20 feels like the next step in "D&D" ttrpgs!!
@BIGBENMACDOUCE
@BIGBENMACDOUCE 2 месяца назад
Dawm right!
@jefry6782
@jefry6782 2 месяца назад
I will look forward to DC20 more than daggerheart for a better take in dnd experiences. I would love to see more of it in your channel
@sturmm1414
@sturmm1414 Месяц назад
Loving your take on Daggerheart. Keep it coming!
@MuffinsHivemind
@MuffinsHivemind Месяц назад
Great review. I'd love to hear more real-world playtest experiences like this. Please do more daggerheart videos!
@minimoose7890
@minimoose7890 2 месяца назад
Enjoying playtesting DC20!
@whaddonutube
@whaddonutube 2 месяца назад
I'd love to see similar videos on DC20 and MCDM
@pioneerpete1970
@pioneerpete1970 2 месяца назад
you’ve left me now wanting to give this a go, i do agree the cards are what makes this game feel different,id love to see you do more content on Dagger heart. love you channel man, keep on keeping on.😁🇬🇧
@kaskando
@kaskando Месяц назад
Brilliant breakdown! Loved this so much
@RichNieves
@RichNieves 2 месяца назад
Great video, keep the dagger heart videos coming
@markisparki1802
@markisparki1802 2 месяца назад
Yes! More Daggerheart info, any crazy builds, DnD Class vs DH class, etc. Love your videos and format, good work making the ads genuinely enjoyable!!
@jasonmkc7797
@jasonmkc7797 Месяц назад
Excellent review and well thought out tips. I hope they're watching.
@ryanproctor4209
@ryanproctor4209 Месяц назад
Thanks for the review - fun to see how you and your friends liked it.
@zerois000
@zerois000 2 месяца назад
Yes please more Daggerheart stuff. I love having multiple eyes on this system to critique it cause I'd love for it to be the next step in the evolution of ttrpgs and the only way to do that is iron out those kinks. Thanks for being awesome.
@williamdavis7274
@williamdavis7274 2 месяца назад
Yes dc20!!!! I love the idea that people are highlighting this game for the system. Not cause Critical role or WOTC or MCDM. Its much lower profille but its being mentioned along side these big dogs cause of the strength of the game design alone. To me thats very punk rock
@byrongsmith
@byrongsmith Месяц назад
Yes, would love to hear more reflections!
@Hammer4iv
@Hammer4iv Месяц назад
Thanks for the breakdown! My regular group haven’t been available to run the one-shot so it’s good to see what others think. Hopefully the team take the feedback onboard and make improvements. Can’t wait to dive into MCDM too.
@federicoghezzi1261
@federicoghezzi1261 2 месяца назад
DC20 Mentioned!!!
@derek8134
@derek8134 2 месяца назад
The thing about dagger heart, is that it genuinely feels more entertaining to watch then normal dnd, like when I finished the cr one shot, I was left wanting an entire series with these mechanics. It's just simply more entertaining hearing the dm and players explain how everything they do works. And there's just something about fear and hope that draws you into seeing how combat will go, it's not just another battle, it's a constant climatic battle that can change in a second if someone rolls a hope and gives the big bad a powerful attack. I do see flaws but it's still open beta and can easily evolve into something better.
@Jhakaro
@Jhakaro Месяц назад
I'll be honest, I think a LOT of that feeling is just coming from the fact that it's a new system we're all wide eyed about and it feels fresh and different. Like we're discovering what is possible in real time as we watch. It felt the same way when I first saw Critical Role and had never played D&D before. Once I knew the system well, everything became much more boring to watch because someone saying "I cast crown of madness" didn't seem like some super cool esoteric thing you can learn as an awesome spellcasting mage. Rather it was now just another ordinary spell out of hundreds of spells in a system that barely makes magic feel like magic and doesn't give casters the actual mage experience
@TalLikesThat
@TalLikesThat Месяц назад
Great video! I definitely missed your wisdom and creativity on my feed!
@emilianovagnoni3397
@emilianovagnoni3397 Месяц назад
Dude, you rock. Thanks for all the content
@McEiver
@McEiver 2 месяца назад
Hella down for more Daggerheart content, and REALLY interested in DC20 content should that be on the table!
@matt-thorn
@matt-thorn 2 месяца назад
I get your point about pre-picked experiences, they are way to really customize your character and make it yours. But the point of pre-made characters is that you don't have to worry about filling in anything, so I think it's fine.
@IsaiTheFiendClips
@IsaiTheFiendClips Месяц назад
Maybe unrelated to the video topic, but I love Czepeku maps. Been using their maps for everything in my campaign and they’re gorgeous every time. Will be using their sci-fi maps for starfinder 2e when it’s out too. Great video, thank you for the synopsis, this video came out the same day I was thinking about Daggerheart too!
@perrygrosshans8537
@perrygrosshans8537 Месяц назад
Fantastic set of videos about Daggerheart! Really well explained, really well critiqued, thank you! I downloaded all the gack for free and will start pouring over it myself soon enough. But getting your initial feelings and critiques has been good.. Seems like there are some great mechanics in the game, and even some things (like the open initiative) that could be ported into any game, really. Yes, I'd love to see more Daggerheart content here! Also, SHOUT OUT TO THE DUNGEON COACH oh yeah! :)
@jakeail1995
@jakeail1995 2 месяца назад
- i think why combat reward doing nothing in certain situation is coz maybe it was created with realistic combat in mind, not doing anything rash meaning not giving your enemy any opportunity, recklessly atk or missing one in real combat get you kill very easily so i get they were trying to have the player thinking carefully about their action and not just trying spend all of them like dnd p.s: i think in the video he was talking about not atking more than not doing anything at all so what i meant above is mostly not atking
@Xaphedo
@Xaphedo 2 месяца назад
It makes sense, no question there. But this is a game. Encouraging players not to engage in the mechanics at all is not a good idea. A better system, for example, would give players generic actions that are always valuble options if their main skills and tactics would otherwise not be ideal.
@BraveShowBoys
@BraveShowBoys 2 месяца назад
@@Xaphedobut they are engaging. They are understanding that it is better to share the action economy instead of use it themselves. Its showing teamplay
@jakeail1995
@jakeail1995 2 месяца назад
@@Xaphedo i think it still a way of engaging, knowing when it is strategically better to not act and wait for the chance to jump in to atk is showing they r engaging. Also the way in the video explain feel like he was talking about "not atking" more than "not doing anything" at all, that why later he suggest some more combo stuff so players can jump in to work together more. We r just so used to dnd and other video game way of dpsing until the enemy die first mentality that to the point that many seeing not atking as a something of an useless action
@TheZenBullet
@TheZenBullet Месяц назад
But ​@jakeail1995 in this case not attacking IS not doing anything at all Rolls only occur when the game state will change, any action adds a token to the tracker So at a certain point you're only response as a martial in combat is to say, I and my character watch the fight happen so I'm not providing the enemy fuel for attacks Which to be clear, will happen with most solos, there will come a point where the fight is over for you and no one else Which is not great
@jakeail1995
@jakeail1995 Месяц назад
@@TheZenBullet uhm you can supporting whoever that can do dmg like help blocking atk, being a distraction, a tank, give them potion or healing or even help create advantage with any of your possible ability or even any tool that you have, there r so many thing you can do without needing to be the dps. Not atking is not equal to doing nothing. in the video i feel like he was talking more about not atk than not doing anything
@JScottGaribay
@JScottGaribay Месяц назад
By far the best coverage on Daggerheart I have seen so far - thank you!
@chellrach
@chellrach Месяц назад
I’m really enjoying your Daggerheart content (I enjoy all your content but these videos are especially interesting to me). Please make more!
@ryanmortenson172
@ryanmortenson172 Месяц назад
Thank you for your honest review, I really enjoy your content. I am preparing to play DH with my regular game group ❤
@tallguyg
@tallguyg Месяц назад
Thank you for the honest review! I want to hear more from you as developments happen in DH!
@Maiasgameroom
@Maiasgameroom 2 месяца назад
Great video! Your takes seem fair and balanced. More pls! 😊
@RainSaverem
@RainSaverem 2 месяца назад
This was a great video. It's nice to see your opinions on other systems
@margowinterlake
@margowinterlake Месяц назад
cool video, really enjoy your takes on this!!!!! would love to see more daggerheart breakdowns, concepts, etc!!! much love! :)))
@davesheavesen5476
@davesheavesen5476 Месяц назад
Great synopsis. I love your balanced takes on RPGs. Keep doing what you’re doing.
@Wonderboy19518
@Wonderboy19518 Месяц назад
Thank you for putting your spin on this!
@flammebeauregard8358
@flammebeauregard8358 2 месяца назад
Thank you DnD Shorts, I want more great videos like this :)
@JarlHavi
@JarlHavi Месяц назад
I love the cards because instead of a book and copying little notes from a book, I have a small deck of 5 or 6 cards at a moments in front of me that only take a small part of my area at the table. Super handy and I love it
@satanous_one7590
@satanous_one7590 Месяц назад
Keep it up, great way to learn about this new TTRPG, cheers.
@anthonybrigante9087
@anthonybrigante9087 2 месяца назад
Definitely want more daggerheart videos. Really excited to see how they iterate on this.
@arcturus4853
@arcturus4853 2 месяца назад
Super interesting to hear about, thanks for the video. I've been looking forward to playtesting Daggerheart so it's a nice heads up to have the downsides ahead of time
@mathieu5931
@mathieu5931 2 месяца назад
I really love the Daggerheart content! I mean, I'm a very curious Critter but don't have the Time to try this atm for personal reasons. So having this to really look into it and hear someone who's experienced und curious is lovely. I'd gladly see more!
@alexdoerofthings
@alexdoerofthings 28 дней назад
Good review. Thank you. Yes, I would like to see your take on DH updates as significant ones come out
@Craftypeat
@Craftypeat 2 месяца назад
I'd love some more man, you're my one-stop for dnd related content anyway.
@13SageL
@13SageL Месяц назад
I'm super interested in the new daggerheart system and this has been super helpful in preparing me for the one shot i hope to run of the same adventure. Please do keep doing daggerheart content i love to see your takes!
@user-dm8cl2cv5i
@user-dm8cl2cv5i Месяц назад
Great vid - any time we get a greater explanation of a new system or variances we get a greater insight of whether this is a game I could play (noting we should always try it ourselves). More on Daggerheart please
@househikephotography
@househikephotography Месяц назад
This was great review. Thanks!!
@Khanthiilas
@Khanthiilas Месяц назад
Nice, following on from the last one, I watched were you introduce us to Daggerhart oh and by the way thank you for putting me onto Demi plane you rock as always
@BuildingPersephone
@BuildingPersephone Месяц назад
Great advice, I hope they take it. So far it looks like it has a lot of potential! I really like all the hooks for RP.
@luismichelazzo
@luismichelazzo Месяц назад
Loved the comments on the sauce for the system. I just recently got into ttrpgs (a little over a year ago now) and 5e has been my go to, but i really want to try daggerheart and your points on what to make it better sounded very reasonable. I personally loved the 'experiences' section in the character creation and how applying those (dnd) 'proficiencies' onto roleplay seems much more feasible (i mean, i've played a few games in which my brewer supplies proficiency hardly ever came into play) and having that way of phrasing 'oh maybe my X experience could help here!' makes it more fun and tailored. Can't wait to find a table willing to try it out :) Great content as always!
@jaredfrye5371
@jaredfrye5371 Месяц назад
You are the ONLY person that does not allow me to skip sponsorship segments... because they are mesmerizing. Thank you.
@AlexLawngtv
@AlexLawngtv 2 месяца назад
We played over the weekend. I think many of my thoughts fall in line with yours.
@Grady_UK
@Grady_UK Месяц назад
Dagger heart is so awesome! I am excited to see the incredible people at CR take this solid advice on board and continue to inspire.
@MrScarfman2006
@MrScarfman2006 2 месяца назад
Definitely wanna see more DHeart vids! Thanks!
@Jezroth
@Jezroth 2 месяца назад
This was incredibly helpful, thanks for doing what I just flat out don’t have the time for
@jeffreygodfrey4090
@jeffreygodfrey4090 2 месяца назад
I'm hear to say YES do more daggerheart videos. I will watch them all!!
@fenrirlives2226
@fenrirlives2226 2 месяца назад
I'd love to see more Daggerheart content! I'm gearing up to run and play some games myself, so It would be cool to hear more about your experiences!
@Bald_Monkey
@Bald_Monkey 2 месяца назад
Love your awesome work and the time and effort you out into this video! I haven’t actually played much less dm’d daggerheart, so take this with a good pinch of salt, but: I strongly believe that all of the points you made regarding it being more work and more stress - more prep and thought and more “scrambling to find/narrate things to happen” that falls on the GM, is in good part because it’s completely new for you too. Of course you are a grandmaster DM ;) but all the things you do without thinking about it in a dnd session, comes from the countless hours you’ve spent Dm’ing. just like everything else; when starting a new skill or Job or anything, its almost impossible to imagine how all this is going to be processed by our subconscious without much strain on our “CPU” 😂 but given enough time, it becomes second nature to virtually everyone. I welcome and appreciate all the love, work, and contributions brought into the DnD community, and am and remain hopeful that Daggerheart will be a huge sucess ✨❤️ :)
@stuartallan2743
@stuartallan2743 2 месяца назад
Would LOVE to see more Daggerheart stuff like how you do all your fun builds and breaking the game style videos. And since walloping massive amounts of damage doesn't do the same effect as it does in DnD, it would be awesome to discover how an optimized character in this system would act. Plus, with the domain system there's technically SO many ways to build a character! Thank you so much for this video. Excited to try the game myself. :)
@pawz212
@pawz212 Месяц назад
absolutely do more daggerheart stuffs, hell yeah!
@stevennewell
@stevennewell 2 месяца назад
I love the daggerheart videos! Keep them coming 😊
@acetrainerkage6068
@acetrainerkage6068 Месяц назад
This amazing insight to the game. Great feed back that I hope CR and Darrington Press hears. Its great we have people reviewing serious games like this to help the community out in moving forward towards other games.
@anakah01
@anakah01 2 месяца назад
I am looking forward so much to the MCDM TTRPG and seeing you review that and maybe give a comparison to Daggerheart
@andrasbalatoni6818
@andrasbalatoni6818 Месяц назад
I love all DnD Shorts videos!
@dndisinteresting6741
@dndisinteresting6741 2 месяца назад
Your ads are always so cool! The only ones I don't skip.
@ivansmashem
@ivansmashem Месяц назад
Definitely more Daggerheart content, please! I learned how to play PF2e by watching the Rules Lawyer, so this is how I primarily take in new systems.
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