Thank you leopard now i can farm for exotics and not ignore my newborn child instead of letting him fester in his shit filled diaper youve truly saved my sons life 🙏🙏🙏
FOR ANYONE WHO ENCOUNTERS ISSUES WITH RELOADING THE LOCATION ON THE MAP there is a 10ms delay in the script before left clicking on the location on your map. this can lead to '"left click" not being registered at all, leading to the script executing on the map, not ingame. 10ms delay is not big enough of a pause for various hardware related reasons. increasing the pause to 100ms leaves room for system variance and runs 100% consistent for me, at 30fps. you'll be looking for "small pause", sixth line from the "loop 40" command. increase that to 100ms.
I got an issue. So I've been trying this w/ all the same bindings but when I start the macro the map pulls up and goes far left. I read the comments and changed the "small pause" to 100ms instead of 10 and its still doing the same thing. All settings are the same as Leopards. Anyone know what's wrong?
@@recklessXRP The macro is much more consistent when it comes to button presses, since there's no different way to press a button, pressing shift is pressing shift no matter who does it and how, but when it comes to MOUSE movement, there are inconsistencies, and it will depend on mouse settings as far as DPI, acceleration, sensitivity, etc. go, so that's likely your issue, and if it is, your options are either a) Look up the exact mouse settings the script asks for and make sure to change your mouse settings to that, and just in case make sure to change the resolution and frame rate of the game to match as well or b) change the values in the script themselves (you'll have to trial and error this) until you've tweaked the mouse movement enough to make it perfect for your setup.
Bungie's official stance, which they said years ago, was that they don't care what macros you use so long as you aren't affecting other people. They didn't ban anyone for AFK farming forges, and they've never banned people for using wishing wall, skating or bounty redemption macros. Just don't use a macro that lets you AFK in a matchmade activity or to cheat and they don't care.
for anyone that encounters issues with "left click" not working when reloading the pale heart location. in the script, there is a 10ms delay before left clicking on the pale heart location on your map. 10ms is not enough of a pause, for various reasons. 100ms worked for me and leaves room for system variance, it runs consistently now.
I don't see that noted in the script I have but am still not loading back in properly. Which line of the script is responsible for it? (just downloaded it a few hours ago, I believe they edited some stuff in it)
@@Rezduck_ that wasn't the issue, mine was when it went to orbit, it was missing the click to launch back down. Another comment solved my issue, but ty for the follow up!
Worked perfectly for my hunter overnight. Warlock keeps hitting walls and overshooting the chest. No settings changed, just different character. Does each class spawn in a slightly different spot? Edit: it was a lightweight weapon making me overshoot it. Fixed!
I have been fiddling with AutoHotKey and this script for a couple of hours to understand how AHK and the script work, and I have found the following: #1 Mouse DPI is irrelevant. AHK doesn't move the mouse cursor so close to the hardware / driver level that it would simulate actual mouse movement. The script uses a function that interacts with an application at a much higher level, directly defining a mouse position in screen pixel coordinates. Player rotation also does not seem to be mouse dependent. The rotation angle seems to specified relative to a maximum (think of "turn character -25%", meaning turning it 90 degrees left). #2 The script presented here does not support windowed mode. However, this can be done. I have modified the script should run in fullscreen and in windowed mode (I am using the latter). #3 The script should actually support arbitrary game screen resolutions. The few screen coordinates used for mouse clicks in the UI are based on 1080p and are scaled depending on the actual game screen resolution. The only caveat is that the scaling is done using integral numbers (integer), but the areas clicked at are so large that rounding errors should not play a role #4 The character will only properly move to the chest and open it if it has standard mobility. In particular that means that it must not have a lightweight frame gun equipped and must not use gear speeding up its movement, like Transversive Steps, ST0MP-EE5 or Dune Marchers. #5 The script presented here has an unnecessarily high delay in the movement part (30 secs): The character is made to walk forward for 7.4 secs and then waits for 30 secs. You can shorten that time to 23 secs, subtracting the 7 secs of movement. #6 Putting the mouse cursor at the left screen border (X: 0) doesn't always seem to work well. Better put it at X:10 to force left scrolling of the map. #7 My version of the script doesn't require you to load into the landing before starting it. With a little reorganization, you can start the script while in orbit, from where it will execute as shown here.
Can confirm as of july 8th 12:40 est that this does in fact still work. Walked into my game room after making lunch and seen a class item drop. Lets goooooOOOOO
Thanks Leopard - the virtual option worked like a charm. It was worth the $50 to buy final shape on pc to be able to do this. I will say tho - holy freakin gunsmith engrams :P :P :P
Just be careful. This guys opinion on what will or won’t get you banned isn’t what bungie deems ban worthy. Bungie also said that they’re going to be banning macro users more often than they have in the past. Also said they’d be harsher on what counts. So just be safe if you care about your characters.
When the script runs to the plant the turn right command does not work consistent how i fixed it turned my game to fullscreen cuz i have 2 monitor i had borderless fullscreen and that fucked with the script or smthn now it works like a charm ❤
It works so well some times and then just absolutely doesn't other times. My biggest issue currently is that it won't turn right after the inital run, or it will miss the landing drop in the first place
for anyone whos macro is overshooting the chest, use a heavier weapon. thank me later. Also, if you’re on 3440x1440 like me, make sure your screen bounds are pushed all the way to your actual resolution.
It doesn’t only pull class items, it pulls engrams for Pale Heart and Gunsmith. Also standing in place killing thrall for useless xp is completely different from getting loot.
IM BEGGING YOU please post a video of you doing it from start to finish because it isn't working for me as I have 0 clue how to use autohotkey or a macro? The only way I've gotten it to work is in the notepad thing which clearly isn't ment to happen
This just doesn't work lol all it does is run your character to the left up against a plant box, sits there for 15 seconds, then sometimes reloads the map. Other times it just hovers over the fast travel point and never clicks it.
reset controller settings are reset, ensure your sensitivity settings are correct for your controller, ensure you're on a 16:9 aspect monitor or use the 16:10 version, use 30 fps and no v-sync. That fixed any inconsistencies for me.
@@Whoistoddjones The thing is, this macro only gives 1 chest per run. Its faster to do it manually as you can get 5 chests per run on average. AFK will be slower than doing this by yourself so keep that in mind. The chances were I believe 1/40 or 1/50 so they are very low (There is the 2 chest in 1 run but I havent tried that macro yet)
Probably have over 1k hours in this game. If I have to sit there and open the same 5 chest for the next 16 hours for a maybe upgrade to my already good build I’d rather just quit. I’ve had this macro running all night probably have like 8 class items now and they were all pretty much dookie 😂
Has anyone heard of anyone getting banned for this btw? Has bungie said anything? It's been almost 3 weeks and I don't think bungie has said anything, and this seems like it violates ToS, but so many people are doing it at this point that idk if anyone is even going tig et in trouble for it...
i'm having all sorts of problems here my character isn't turning far enough left, i tried changing it myself (from -700 to -1100) and it still isn't far enough then it doesn't turn to the right at all the basic version left me standing infront of the stall in the middle of the landing where i died multiple times more often than not it doesn't actually click on the fast travel zone, and just freezes on the map and falls apart so much of this is not working for me and i have ZERO explanation or understanding as to why
So i am having an issue with the mouse moving over slightly when traveling back to the landing after about 4 or 5 runs. It moves to the left enough after that it won't be hovering over the landing travel spot anymore. Has anyone come across this and figure out how to fix this
Turn character right (line 43) (after running to plant) is the only inconsistent line for me. it often doesn't execute. all other character turn inputs work fine. Anyone else have this issue?
I have the same issue. Adding a 500 ms delay before the turn, and turning off "enhance pointer precision" in windows seems to have made it more consistent, but it still happens. I plan on trying the virtual controller macro tomorrow/Saturday when I have more time to play with it
Having an issue where sometimes after a run or two my guardian will run to the plant, and then not turn around at all. Any idea how I can help with that consistency?
yes, its your dpi, for my mouse i run 800 dpi and that fixed it for me, lmk if you still need help i had the same issue and tried a few things which may work for you as well.
@@josephrodriguez210 I am still having trouble with this, but one thing I changed to see the initial left turn, is the load in time when loading into the planet. its the line that says "Sleep, 10000 ; Wait 10 seconds for Landing to load" you could increase it to 15000 or so and see if it makes a difference.
Why does your character instantly turn skipping the actual turning part? It looks weird I'm afraid the game might pick it up as an aimbot or something.
I had just tried the script today. I think this is because of the dpi requirement, as in, this negates that for people with simplier mice. I did the scrip with 4100 dpi, and had the exact same experience as with 800 dpi the 2nd time.
After saving your keybinds: run the macro (double click the file), tab to the game and press the "run" button that you have (it says "[" so yeah..). Autohotkey does all what the script says, and you will notice Tip: down in the app bar, there will be a up-facing arrow (this "^") that shows the Autohotkey shortcut. Right click to show the actions of it.
Read other comments and replies u have to change the 10ms to 100ms in the script using notepad should be somewhere near the (sleep; function and next to it should be a 10 change it to 100 and then save and load the script up in the program
Once M+K version is running can it keep running after turning the monitor off? When turning monitor off but leaving audio on can hear the loop break after turning off monitor. Is there a way to set it up where the monitor can be turned off?
Cant tell if im doing something wrong, when i hit the button to run the script nothing happens, then if i hit the button repeatedly my character shoots his weapon 3 times and just runs forward continuously
@@pattyotk yea under the settings when you open the macro with notepad++. That being said, the makers of the tabbed out version linked in this video just made a new macro that gets two chests a run and this double the efficiency
@@Snake142000 hey i'm still not seeing anything for changing keybinds. you mean open the macro with notepad++, then go to settings...then what? also i dont see any other source for the two chests per run macro, nothing on either Leopard or sevenoilrigs channels, do you have a link?
Incredibly buggy for me... if you can get it working its probably great but just in general its awful to try and get going. originally it wouldnt work because once i got to the first chest i had walked too far forward so it wd just reset so i changed the settings to stop it going so far forward and it just stopped tping to the landing and whenever it did i wdnt turn left and wd just walk forward into the little stall on the path. it is what it is imma jus have to go back to farming them manually
Is anyone else having the problem where you get to the planter box but you dont turn twoards the chest most of the time? It works occationally but i cant figure out what is causing it to not work I've checked a couple times if all my setting are right but they seem all good
Anyone aware of a way to allow this script and game to run when the display is off? I've got a qd oled monitor so I would like to turn off the display to limit any possibile burn in. Every time I do it the script will run for like 3 minutes then freak out. I turn the monitor back on and it's out of the game and opens a bunch of random things due to it still " pressing buttons"
So the consistency is off for me at times and perfect at other times. The part that's hiccuping for me is the landing left mouse click to reload the area. It just hovers over the landing and doesnt reload the area?
there is a 10ms delay in the script before left clicking on the location on your map. this can lead to '"left click" not being registered at all, leading to the script executing on the map, not ingame. 10ms delay is not big enough of a pause for various hardware related reasons. increasing the pause to 100ms leaves room for system variance and runs 100% consistent for me, at 30fps. you'll be looking for "small pause", sixth line from the "loop 40" command. increase that to 100ms.
you might have a button on ur mouse that changes dpi it might say online for your mouse or in the instructions. 800 dpi is usually the lowest setting for a standard mouse. im not sure if this helps sorry.
I edited the script to do another left mouse click and that fixed it for me. Sometimes it fails but it still goes through because of the second attempt.