sols rng "players" when the sun explodes (this must be the cutscene for the 1/ 2384498234239 quinsexagintillion aura that has a 14 minute long cutscene and 5 million effects)
Sol's RNG players when they realize they didn't get lucky enough not to get humiliated by a roblox youtuber but got lucky enough to get that 1/1000000000 aura:
@@korsica-is-vinceI fucking hate sol's rng because it forces you into an addictive loop of getting a dopamine rush, but that's not enough You need more dopamine You roll for rarer and RARER shit until you 100% complete the game then you realize you've spent years of your life getting every single aura You have literally spent more time playing sol's rng than the entirety of elementary school You have been successfully farmed for robux and there's years of your life gone because of it You have fed the rich and practically spit on the poor by falling in this piece of shit addictive loop, and you've wasted your own life while playing it Fuck Sol's RNG
@@LeafBlade3436 good thing that they do because archangel would take on average 8 years to get basing it off of the normal odds or are they normal odds? idk
"its addictive and people like it so yeah its a good game" crack is also addictive and widely liked 👍 please for the love of god stop taking the comment comparing a roblox game to a harmful substance seriously
sols rng players when i throw a flashbang at them (all they can see is white so it must be an animation for the one in googol aura that has 5 million visual effects)
@@Nadirofeverything its not about the "mini-screens" its about the context on which theyre using them... In which case they are using them to just afk until they see a bright color star lmfao
My kids been "playing" this stupid shit. He's some how convinced my wife to let it auto roll while he's on school. After 2 days and 18 hours he didn't get anything. When I sat him down to explain to me how this is "fun" he kept saying he couldn't explain it. I said you can't explain it because it's not a game. He can't play games until the school year is over but is allowed to keep the computer on to let this boring TV show play out on the computer. When he said "well what can I play if I can't play this " I said "but you're not "playing" this and in this case just don't "play" anything. He kept saying "nah I'm good" n when I said I need a reason for him running electricity like this, and he doesn't see it as not a problem cause he doesn't pay bills, he shut up real fast.
sols rng players when I deliver a tsar bomba to their house (the explosion must be the new ability for the 1 in 1.79e+308 aura that has 90 octotrigintillion visual effects)
i see people saying "I have gamlbing addiction!" "i like gambling" "this is gambling" when they are litterally losing nothing and theres no risk of losing anything you own
Fnaf 6 true ending describes sols rng perfecty "You have all been called here. Into a labyrinth of sounds and smells, misdirection and misfortune. A labyrinth with no exit. A maze with no prize. You don't even realize that you are trapped. Your lust of blood has driven you in endless circles. Chasing the cries of children in some unseen chamber, always seeming so near. Yet somehow out of reach."
People when they realize they can conserve energy and electricity bill just by using 10 of your brain cells (please for the love of god, electricity bills are like irrelevant in here) : 🤯
I laughed so hard when that the kid took his time to comment and say, "I definitely spelled that wrong" but not to go Google, "How to spell dopamine". 😂
@@perreban Because the other grinding, fps, and games that required a good pc and skills just didn't hit the same. But all it took was one rng game to feel some enjoyment again
"good game" - hops on game - opens macro - goes to bed from here on, multiple paths path 1: sleep path 2: - pulls out phone - starts wilding in you know what way path 3 (1 in 10,000,000,000 chance) - goes outside - plays other games with friends - does exercise - takes shower - sleep
@@RandomGuyPlaysRoblox basically he hates the fact that games with no quality gameplay are somehow getting plays he wants games to be fun, not just hehe i click button get flashy aura and get free neuron activation from flashy auras
The main reason we enjoy these games is twofold. The excitement of chance, akin to the anticipation of finding a perfect bowl, and the satisfaction of obtaining valuable items, similar to the joy of acquiring a beautifully crafted bowl. However, as seen in games like YBA, the focus on rare skins can lead to a lack of motivation once obtained, much like acquiring a coveted bowl that loses it's allure over time. Conversely, one piece games offer a multitude of ideas, much like the diverse uses for different types of bowls, where players are enticed by the pursuit of rare ingame items, similar to the appeal of a unique, hard-to-find bowl. This quest for rare items can provide a sense of fulfillment upon acquisition. Coversly, games like GPO may suffer from a lack of updates, similar to using a worn out or unappealing bowl, leading to a decline in interest. Conversly, immersive games like deepwoken offer a captivating and multifacted experience, akin to discovering a versatile and engaging bowl, that motivates continued use. Just as i may have veered the conversation toward Deepwoken, the right bowl can significantly enhance the dining experience, much like how a well-designed game can captivate and motivate players.
The main reason we enjoy these games is twofold. The excitement of chance, akin to the anticipation of finding a perfect bowl, and the satisfaction of obtaining valuable items, similar to the joy of acquiring a beautifully crafted bowl. However, as seen in games like YBA, the focus on rare skins can lead to a lack of motivation once obtained, much like acquiring a coveted bowl that loses it's allure over time. Conversely, one piece games offer a multitude of ideas, much like the diverse uses for different types of bowls, where players are enticed by the pursuit of rare ingame items, similar to the appeal of a unique, hard-to-find bowl. This quest for rare items can provide a sense of fulfillment upon acquisition. Coversly, games like GPO may suffer from a lack of updates, similar to using a worn out or unappealing bowl, leading to a decline in interest. Conversly, immersive games like deepwoken offer a captivating and multifacted experience, akin to discovering a versatile and engaging bowl, that motivates continued use. Just as i may have veered the conversation toward Deepwoken, the right bowl can significantly enhance the dining experience, much like how a well-designed game can captivate and motivate players.
yes. opening arcane odyssey and going through the treacherous dark sea, visiting every island i come across and fighting atlanteans standing guard over dark sealed chests only to bring back like 40 after an hour and only really get sail patterns for the boats n cannonballs instead of the awesome exclusive armor sets is still infinitely more thrilling than sols rng will ever be. and thats not even all the game arcane odyssey has to offer lol, theres plenty more
"B-B-B-B-BUT SOL'S RNG IS-SS-S A V-V-V-EVY G-GOOD GAM- BECWOU-" MY BROTHER IN CHRIST THE DEV MADE THE MAP RETRO STYLE BECOUSE IT WOULD TAKE HIM LESS THEN 2 HOURS TO DO SO EDIT 1: ANOTHER REASON THEY PROPABLY MADE RETRO MAP INSTEAD OF A NORMAL MAP IS BECOUSE RETRO STYLE IS VERY POPULAR AND KIDS GO INTO GAMES WITH IT BECOUSE OF "old roblox better" MENTALITY
I don't complain about the map I complain about the fucking manipulation of putting a little simple rolling system, showing it to millions of children who don't know that it would take YEARS on average to get one of the rarer auras in the game there are games that definitely use retro styles that are great Ultrakill, brickbattler (let's not talk about the creator), jim's computer even though that's a bit more questionable, etc etc The difference between them is that those games have ACTUAL fucking gameplay value FUCK Sol's rng
@@randominternetuser7432 also notable is ultrakill is designed to keep the player engaged with it's gameplay as effectively as possible, taking months upon months to add new features just to ensure they're as high quality and fun as possible sol's rng... obviously doesn't do that
Sol's RNG players when their computer burst into flames from the accumulated heat from AFK grinding for 200 days non-stop (It must be an ultra rare 1/500,000 aura effect with a realistic burn effect on their own bodies):
just found the song "overwolrd (yoshi's new island)" and got reminded of you cuz you used it during subnautica lol loved that series, you're hella entertaining
As someone who plays games with actual gameplay, I find it frustrating when my friends are always afk in this game, and I can never actually do something with them most of the time.
@@randomgamer3946that's insensitive of you then, just because people are playing a game you don't like doesn't mean you have to dislike them 😂😂, these people are the reason why our generation stay as pure assholes
@@foolishkalaidoz i dont know why but i just dislike the sols rng players, probably something about their personality but might just be because im biased against the game
@@perreban It's not even brainrot, it's self-explanatory AFK simulator, there's no brainrot in that, and opportunity always leaves a window open like c'mon? Do you have any common sense? Ask your friends out, invite them, if they refuse then leave them alone.
man i love finding the perfect bowl. i just love acquiring a beautifully crafted bowl. i love acquiring a coveted bowl that loses its allure over time so much. much like the diverse uses for different types of bowls, similar to the appeal of a unique, hard-to-find bowl. similar to using a worn out or unappealing bowl, akin to discovering a versatile and engaging bowl that motivates continued use. the right bowl can significantly enhance the dining experience.
tbh Roblox players already loved games where you do nothing for literal hours because Roblox players probably have more in common with a worm than a normal functioning human. All sol’s rng did was cut out the middle man.
Watching this video made me remember arguing against a discord user about Sols RNG. His best excuse was "Why do games NEED to have gameplay?" I literally just left the argument after that, these Sol people are so stupid💔
I played sols rng for a day and thought maybe the sense of accomplishment of getting a rare item could be motivating to continue playing but after watching your previous vid on this game I’ve realized if I got something rare I didn’t even do anything to “accomplish” it!
If you need more convincing info than you already have I got arcane under 60k rolls which is apparently a “good” thing and I didn’t feel good like at all in fact I felt empty as well what did I do to get it… exactly nothing I literally couldn’t have cared any less about it I mean after all what am I gonna do with it? Walk around aimlessly? I didn’t succeed at anything I did nothing and got nothing back and most importantly I wasn’t enjoying myself I was constantly thinking to myself “Dude why are you still here? You aren’t having fun” thus I finally left. Frick this stupid trend man I just want something fun and original on this dang platform again not more slop.
@@boots1070you did not "do nothing and get nothing", you spent time and energy and got nothing of value. you, here, are a living, walking example of the sunk-cost fallacy.
Maybe one day we'll live in a world where we can indulge in a magnanimous and satisfactory bowl without others conversely getting distracted by the enticing prospect of settling for a substandard, inadequate bowl. WHOOPS I JUST SPILLED MY BOWL!
gator7774’s bowl analogies destroyed me because it legit sounds like something my cousin would say! Not to mention that Eclipse’s narrative voice kind of sounds like said cousin!
I actually have a background to this game based on prior knowledge, this game didn’t just show up out of nowhere. It is in fact based on a sub genre on roblox. First, it all started with balls.rng. Which has a similar gameplay loop, where you sit and wait for rare balls to spawn. (crazy I know) This was then picked up by an Undertale fan, who created a game on scratch called “sans.rng” which grew a small cult following over a short span of time, and had a similar gameplay loop of sitting and waiting for rarer “sans” to spawn. This was then adapted to roblox, basically being the same game as the scratch version, however with actual boss fights (I’ll be it not very well made) and attacks to be collected by rarer sans. (The status of the game is also a mystery since the owner sadly passed away), and has millions of visits. Which then spawned this game, which I actually remember having a very small amount of players at one point, around 700-2k. Then proceeding to skyrocket in player count until everyone caught notice. Hopefully this gave some insight on where this came from, because I keep seeing people say it was “out of nowhere”, when that’s really not true.
Sols rng is one of my favorite games. I love its uniqueness and ability to entertain me for hours. Honestly, it's up there with pet sim 99. The game itself is honestly really cool because of the effects you get whenever you roll a high number. Obviously, I am lying my ass off. This "game" is hardly a game to me. There is nothing to do. No one interacts with each other as they are letting it run in the background, and the whole "game" is just gambling with no risk. The "game" itself is just made for the premium payout , as you stated. There is no soul in Sols rng. This "game" also pisses me off as I am also a developer like the doctor dude, and it shows me that quality games will never reach or see the top. Anyways, that's all that's on my mind, and I'm gonna end it off here.
I see people sometimes compare Sol's RNG to something like Cookie Clicker. The thing is - cookie clicker, and other clicker/idle games, have more than one feature.
I always thought those mobile game ads that try to lure you into the game by promise of not having to play a game and only needing to collect rewards and roll gacha were just dumb and missing the whole point of a concept of "a game" but nope, apparently this is what the modern customer wants in their entertainment... Numbers... That grow... When you're not watching. Jesus Christ we're fucked
@@sigmaohiogyattfanumrizznope it’s gambling alright(they are gambling how much they will have to pay on their electricity bill based on how long it takes to get the shiny new aura)
I can literally make this system with basic code in like 10 seconds. Save states? A little complicated but that’s in like every roblox game I think I can do it. It’s a basic roll/random system. I literally did that in the span of 10 minutes
Thank you, Eclipse for making this video. I have seen many underrated rng games in the world that hasnt been discovered yet, not just an afk simulator, ive seen games just like sans rng, you actually need to click the objects, and you get items. Not only brainrot afk simulator. Im sad that you kind of critisized the rng games, but Sols rng deserves to be hated on. Thank you so much.
Ah, bowls. These seemingly simple and utilitarian objects are, in fact, vessels of profound emotional resonance and aesthetic contemplation, holding within their curves not just physical matter but also the essence of human experience and creativity. Let’s embark on a critique and exploration of various bowls, their materials, designs, and the emotional landscapes they invoke. First, consider the classic ceramic antique bowl. Its surface, often embellished with intricate patterns or pastoral scenes, resonates with a sense of timeless tranquility. To cradle such a bowl is to connect with generations past; its weight and coolness whisper tales of ancient hands shaping clay, of artisans breathing life into earth. This bowl doesn't just hold your morning cereal; it cradles history, making one feel soothed and calm, as if time itself has slowed within its round embrace. Contrast this with the modern, minimalist bowl often found in stark white porcelain. Its smooth, unadorned surface reflects a contemporary ethos of simplicity and efficiency. Yet, this bowl, in its starkness, can feel cold, impersonal. It’s the embodiment of a fast-paced world where meals are hurried, and connections are fleeting. While it serves its purpose with sleek functionality, it lacks the warmth and story imbued in more ornate counterparts, leaving one feeling somewhat isolated, yearning for a touch of imperfection. Then, there’s the rustic, hand-thrown pottery bowl. Its surface is alive with the marks of its maker; its form, irregular and unique. Each one is a testament to the beauty of imperfection, the wabi-sabi philosophy that finds depth in transience and flaw. Holding such a bowl feels like a grounding reminder of our own imperfections, inviting a sense of contentment and belonging. Its tactile variations speak to the natural world, to a life lived authentically and without pretense. In stark opposition stands the cracked glass bowl, perhaps adorned with Greek lettering or delicate filigree, a remnant of opulence now marred by time. The cracks in its surface, like veins of pain, evoke a sense of melancholy, a mourning for what was once whole. It's a physical manifestation of fragility and loss, stirring within the beholder a deep, inexplicable sadness. The light catching its jagged edges throws shadows of broken beauty, a poignant reminder of the transitory nature of existence. And what of the vibrant, hand-painted ceramic bowl from a far-off land? Its colors are a feast for the eyes, its patterns a dance of culture and story. This bowl is a celebration, a bridge between worlds. It evokes a sense of wanderlust, of shared meals and stories under a foreign sky. It’s a vessel not just for food, but for dreams and adventures, imbuing the mundane act of eating with a sense of global connection and joy. Each bowl, with its material, design, and wear, holds a narrative. They are not mere containers but keepers of stories, emotions, and reflections on humanity. From the soothing calm of an antique ceramic to the deep melancholy evoked by a cracked glass relic, bowls serve as mirrors to our innermost feelings, connecting us to the tangible and the ethereal, the past, and the possible. Note - This took around an hour and a half to write.
as a player who plays Sols…. I honestly understand and agree with everything you’re saying. For the most part, I definitely acknowledge that the game is stupid and is just Luck simulator on the most basic level… at the same time I just play it because it’s something I like anyway. It’s silly because I can’t really explain why I like it. I just kind of do... It’s kind of like collecting Pokémon cards but with no depth. If I like,the game then it’s good enough for me. I definitely understand whether people are saying but at the end of the day if I like the game, I’m gonna play it. I’m not trying to defend the game and say it’s good because it really isn’t…. I can definitely see why other people hate it’s entirety. To be fair, I think we all have those things that we enjoy and everyone else simply doesn’t because there’s no explanation. I guess this is mine. I have no reason why I like this game. If whoever reads this might think somethings wrong with me, OK then.. thier is there’s a lot of crap wrong with me… but that’s not the point. and yes, I do think the developers of this game are scumbags… basically don’t stoop to my level and play this game… I know I’m being hypocritical, but to put it in the simplest terms, I am a flawed human being and I am smooth brained and I’m supporting these developers, and I am not proud of it. Anyways, what I’m saying is that I can definitely see where you’re coming from. you’ve pretty much opened my eyes with your opinions on this and I’ll probably also eventually fall off of this game anyway.
Eclipse I don’t know how you do it. My comments are nowhere near as bad as yours but I couldn’t bother making an entire series on brainrotted children. It would result in my mental health declining severely 😂
I think I've read somewhere that psychologist have done a study on gambling. What they did was show the brains reaction when they win, and while they're playing and anticipating a win, and the result was the same. Sol's RNG increased their playerbase by some % when they updated the game and let the people autoplay for free, that's probably because people with gambling addictions can sit back and see if they've gotten a good aura or not. Also a good thing about the game is having players with cool auras also enhances the players will to continue playing. I think that answers the question on how can people play the game, though I don't, it's ass lmao
Honestly with how there’s no game but tons of effort on the auras themselves, it makes me wonder if the entire reason they created the game (other than for money from premium payouts) was to practice Roblox vfx, cuz all the official auras made by the devs r actually pretty cool looking and high quality
Roblox Sols RNG “players” when an ef5 tornado forms directly over their house (They are about to unlock the 1/42000000000069 aura and the once in a lifetime cutscene is playing before them)
I have a friend who is a prime gen alpha kid, he watches skibidi toilet, he doesen't have good grades, his parents are divorced, and I asked him why he played Sol's RNG and he said: "I don't know, it just feels good, yk," I said "Dopamine?" and he said "Yeah, pretty much." I feel like people like him are the reason why there's a mass debate of where the line of Gen Z and Gen Alpha is. (He's from 2011)
@@urawesome6446i am also a prime gen alpha i guess (2011 january 1st-5th, 7th grade rn) and i dislike brainrot very much, stuff like skibidi, rizz, gyatt etc. the behaviour of gen alphas (brainrotted) are honestly disgusting like acting disrespectfully, being spoiled too much and not thinking for the consequences. i get good grades and high scores on my tests at school to not to get scolded by my mom :/ (i even won math olimpyads this school year)
Yes, a sols rng player with 51 days of total playtime, I can confirm I have no life and a severe gambling addiction, I love watching these types of videos.
Eclipse I am bad at grammar but thanks very much for telling me you can hover over the red for the word this has truly helped me and I haven’t known till now.
sols rng is like project jojo but if the stands you got were useless and didnt have any abilities for example if you saw someone with hey ya or wsoh you knew they were a master trader or an og but if someone had a 1/100000000000000000 aura in sols rng that still would hold zero weight
I think the reason why Sols RNG players like the game so much is bec- WHOOPS I JUST SPILLED MY BOWL!!!... Excuse me. I think the reason why they like the game so much is due to the sim-... grass... photosynthesis... is because WHOOPS I JUST SPILLED MY BOWL!!!... photosynthesis... of grass getting... photosynthesis... dopamine... WHOOPS I JUST SPILLED MY BOWL!!!... I love grass... I BREATHE GRASS... PHOTOSYNTHESIS!!!!... WHOOPS I JUST SPILLED MY BOWL!!!... GRASS!!!... WHOOPS I JUST SPILLED MY BOWL!!!... PHOTOSYNTHESIS!!!... gambling... GAMBLING!!!... DOPAMINE!!!... WHOOPS I JUST SPILLED MY BOWL!!!... However the game is quite... Grass... I eat grass... PHOTOSYNTHESIS!!!... WHOOPS I JUST SPILLED MY BOWL!!!... Sols rng... sols rng... sols rng... SOLS RNG!!!... bowl eat bowl... WHOOPS I JUST SPILLED MY BOWL!!!... photosynthesis... grass... bias... gambling... simulator... WHOOPS I JUST SPILLED MY BOWL!!!... 100k Players BTW... GRASS... GRASS... PHOTOSYNTHESIS!!!... WHOOPS I JUST SPILLED MY BOWL!!!...
To be fair the sols rng devs are incredibly smart at designing this free gambling """game""", and harvest premium payouts. The reason it's f2p is probably because they want the maximum people to join the """"game"""" and stay and not let f2p players experiences be ruined by p2w content. The point you pointed out about it demotivating actual game devs is truly concerning and disgusting and just for this sole reason they should not be appreciated whatsoever.
BOWL. BOWL. DO YOU LIKE BOWLS? BOWL. BOWL. SOL'S RNG IS LIKE A BOWL. GRASS. GRASS. PHOTOSYNTHESIS IS GREAT. GAMBLING. GAMBLING. GAMBLING IS GOOD. ONE PIECE. ONE PIECE. REASON WHY BLOX FRUIT. BLOX FRUIT. BLOX FRUIT. FRUIT IN BOWL. BOWL. BOWL. DO YOU LIKE BOWLS?
Keep up the good work, Eclipse. More videos like these lead to more people actually learning what good game design is, which ends up helping aspiring developers like us in the long run.
honestly, the factor of sols rng even exsisting on roblox pisses me off. Roblox was already in a horrible state with the games on the front page being major shit like blox fruits or brookhaven which promotes starting families to small children, as a person who studied coding and scripting for so long to apply for a game related job and script for someone, these games are a spit on your face.
The worst thing here is the fact you just know for a FACT that scummy devs are just gonna capitalize off this trend a CRAP TON and before we know it there’s gonna be MILLION of CLONES for such a DISGUSTING THING!!!
Bro, at the end of the day games are just a waste of time. They do not provide you with any substantive value other than enjoyment. If the game brings people enjoyment leave them be. Why is your waste of time better than someone else's? Also, hard word does NOT equal success. The reason why something does well in the gaming industry (really any industry) is if there is a demand for it. Trying hard does fuck all if you don't understand how to appeal to a target audience.
Games are just a waste of time when it comes to succeeding in life games aren’t a waste of time however when your having fun because that means your making memories. Dopamine rushes don’t make you any memories as it’s practically almost the same as getting high.
@@boots1070 RNG games can be FUN to play for some people. Also, games in GENERAL give dopamine rushes. I can provide you shit tons of sources to back this up.
the only iota of fun i’ve ever had relating to sol’s rng is just being on call with my friends in a private server and just talking while spinning, but that’s basically just the same as just doing nothing on call. two of my friends play this game almost daily and i genuinely cannot understand how
I saw like 6 people in my friends list playing Sol's one day and thought "wow this new game has slipped under my radar, it must be good to build up this many players so quickly including so many people in my friends list simultaneously, I wonder why they haven't told me about it." I'm sure you can guess my reaction when I joined.
Sol’s RNG players when the universe ends: (it might be a trailer for the 1/1 Tremilliamilliamilliatrecentretriginmilliamilliatrecentretriginmilliatrecendotrigintillion aura with a 23 minute cutscene and still isn’t the most powerful (they have nothing else to do(they didn’t even ‘play’ the ‘game’)))