These tutorials are the best! I've come back to these time and time again when I'm having trouble getting a volute transition to work and these videos have always got me to the result I was aiming for. Thanks again for such helpful content.
I've been doing a firebird headstock all along. Angled and asymmetrical with a volute. I figured it out with the help of your last video. These are gold man, thanks.
Awesome stuff again! I like how you ditched the intersection curves. In hind sight, you just had to rebuild the intersecting surfaces again so this is a much better workflow. Lately, one thing I have found useful is keep those trimmed/split surfaces. You can often reuse them as tool path control surfaces in CAM for various operations.
Exactly! I already built those surfaces at the end of the first video, but I could have just used those from the start to generate my curvature. :) I tend to remove excess bodies to keep my timeline tidy - but I can totally see how keeping those would come in handy for CAM.
Excellent as always, nice refinements! Although running into issues and fixing them (with your help!) was a great learning experience. The next neck challenge I’m going to try is an angled headstock for a fanned fret - the geometries get a bit funky, and I need to thing really carefully about the workholding…
Mattia Valente If you have any brain storms on workholding, I'm basically in the same boat. I'm doing this now with blue tape, and two locating pins. Works, but I'd like to get to something more repeatable and "industrial" Probably get a vacuum at some point. It's an interesting problem, and I'll keep thinking about it. -p
This is brilliant! Not just fewer steps than the intersect curve approach, but also MUCH easier to visualize (which was essential for me to be able to understand this). I will be trying this on my PRS neck this weekend - can't wait! Its also interesting seeing your progress through different approaches, but one suggestion (for new viewers who might want to go directly to the best approach) - you could do a quick edit in the earlier videos that reference this one any say that its quicker and easier to understand. Just a thought.
@@austinshaner Please don't apologise it's par for the course at my age Austin I'm learning and have enthusiasm again and at my time of life it's a good thing. Just have to work on retaining the knowledge now🤔
Fantastic tutorials, really work well. Now just need to be able to apply this with the neckprofile using the control point splines in your other video. Tried it but came up with a few funky shapes when I tried making the neck asymetrical....maybe one for the next video?
Austin, I used a cubic spline for my neck back. In order to create the "helper curve for the volute, I just mirrored the spline, and trimmed it off. I feel like this may not be the best way. How do you create the helper curves if you use a cubic spline for the neck back? Thanks!
Hello Austin, I try to model my 6 string bass neck according to your design but when it comes to selecting the curvatures to close up the neck to headstock transition there are always curves that I cannot select. Thanks for your help,
Thanks!! and yessir! My current plan is to have a CAM for guitar necks video out sometime in August. I will likely showcase both a flat headstock and an angled headstock to show the workholding and toolpath differences between both.
These videos are amazing! I've been following along and using these techniques on Solidworks. Are you familiar with SW? I'm having trouble creating the geometry for the helper surfaces on either side of the neck. I can't figure out how to extend the curve but have a broken entity that is below the fretboard surface.
Thank you Austin! This has been working great except for one little problem. When I try to alter the scale of the guitar to a multi-scale, i run into a whole bunch of issues with the constraints on the headstock shown here. Have you tried messing around with scale length after you constrain the headstock design?
I followed your method and the result was fantastic, Problem is even though the headstock registers as a body it does'not act as one. It won't allow inspection it just disappears it can/t be combinrd with the neck error. It can be exported as a STL and slices..Any hints?
Awesome... Much appreciated 🙏. I was getting damn close to this result (thanks to your last video) but still a bit clunky getting there, this will clean some things up for sure. I normally use a neck profile on the first and twelfth fret. Is there a simple way to simply project this shape out to the nut line to create the helper surfaces? Or does that neck profile need to be drawn again from scratch on the nut line?
I don't think you'd be able to project it, because you'd end up missing the nut line like when I extruded the helper surfaces. What I'd recommend doing is drawing your neck profile at the nut (instead of 1st fret) and the 12th fret, then simply split your neck faces with the first fret line to give your neck profile at the first fret.
That's great Austin ..... I'm just going to ask you now: Would it be possible to get the sample file from Fusion for your asymmetrical headstock? That would be incredibly helpful for me :-)
I am trying ti determine if I should switch from SU to Fusion and this video has been very helpful, but I have run into a wall. I am at 21:55 in the video and the only way Extrude will allow me to extrude a line is to use the "Thin Wall" selection and it defaults to a pretty thick wall rather than a normal face. No matter how this I make the wall I cannot delete the parts I don't need. I can extrude and cut the parts that are on the plane, but I have not found a way the remove the parts that are curved up. Any suggestions?
Make sure you are using the extrude command in the surface tab, not the solid tab. (Orange, not blue) thin extrude like that is only available in the solid tab
Thanks for working so hard on this! I'm probably missing something completely obvious, but how do you select only half of an arc when using the loft tool? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-N8VcumXW41Y.html
@@bosticcustomguitars3249 If memory serves, I think you have to create 2 different arcs or splines when creating your neck profile sketches. But I truly can't remember.