I honestly feel the songs aren't just talking about the characters, but the creators, and the player. Undefeatable- Facing the past, and building on what can be fixed, to truly find yourself through the fear. Break Through it all- Look to the future, and to the hope to have, for what will come. Alongside Keeping yourself ground to reality, to keep yourself in check. Find your flame: Hold onto your passion (Flame), even when the world says move, and push on. Keep the good fight, even if none might know you.
Me too, but I honestly feel the songs aren't just talking about the characters, but the creators, and the player. Undefeatable- Facing the past, and building on what can be fixed, to truly find yourself through the fear. Break Through it all- Look to the future, and to the hope to have, for what will come. Alongside Keeping yourself ground to reality, to keep yourself in check. Find your flame: Hold onto your passion (Flame), even when the world says move, and push on. Keep the good fight, even if none might know you.
@@Ialoneamthehollow Me too, but I honestly feel the songs aren't just talking about the characters, but the creators, and the player. Undefeatable- Facing the past, and building on what can be fixed, to truly find yourself through the fear. Break Through it all- Look to the future, and to the hope to have, for what will come. Alongside Keeping yourself ground to reality, to keep yourself in check. Find your flame: Hold onto your passion (Flame), even when the world says move, and push on. Keep the good fight, even if none might know you.
@@yummynubs3646 Yeah, I agree. But I honestly feel the songs aren't just talking about the characters, but the creators, and the player. Undefeatable- Facing the past, and building on what can be fixed, to truly find yourself through the fear. Break Through it all- Look to the future, and to the hope to have, for what will come. Alongside Keeping yourself ground to reality, to keep yourself in check. Find your flame: Hold onto your passion (Flame), even when the world says move, and push on. Keep the good fight, even if none might know you.
While I really like the designs of all the titans, I find Giganto’s to be the most unsettling. Some might say Wyvern, but Giganto almost completely silent. That and the humanoid appearance also helps. Really hope we get a boss like him again in the next game
Giganto is Eva or Angel, the moment I saw his foot on the first trailer. I was reminded of the Eva’s or angels. Expect this titan has mostly a human like form and I think out of all of the titans he’s my favorite. Edit: especially when I first fought him and hearing the music was one of a hell introduction. Probably the best out of any media in my opinion.
If it's a true sonic game, there's gonna be at least one boss with some horror inspiration like this one lol That being said though, all the bosses have amazing designs, would love to see what sega makes next for sonic in terms of boss designs!
This isn't a "Mashup"... That would be if they were all blended into the same song. It's also not a Medley, though that's closer: that would be if it takes multiple songs and bridges them into one.
Sonic frontiers would been a masterpiece if all 3 songs were interlinked and they change at random depending on the state of the gameplay. Which would be like metal gear rising with adaptive music but better cus of 3 different compositions
They... Do though, the first phase has one half of the song and phase two brings in the more intense or triumphant half of the song. Sonic Frontiers isn't exactly a masterpiece but it is fucking awesome, kinda like MGR:R except without the political philosophizing.
right; and also I dunno if that would really *work* in that context? Like, changing composition mid-gameplay can be *very* jarring when it comes to the tone, the beat, the key, the melody, etc. More than one song doesn't automatically make it "better". The way Sonic Frontiers and MGR did it work because it keeps you in the same moment by keeping the song the same, but ramping it up by shifting the music to be more dynamic/triumphant. there's a difference between using music to transition between phases and just throwing around the viewer back and forth
Of all the titans Giganto is the most intimidating considering its the first titans and you don't know what your getting into plus if sonic can't beat it normally and has difficulty beating it with the help of Super you know you're in for the most epic fight of your lives (in terms of any sonic game of course)
These are songs from Sonic Frontiers, the newest Sonic game so this is Sonic music. Also Sonic music has had a heavy rock, electronic and even metal influence depending on the game.
@@mecha1105 the overworld themes represent sonic more sound free. Rock and by extension metal was always his thing. The problem is the lack of industrial and techno.
Because Shadow's game the music wasnt the only thing making it edgy - the overall tone and even how the characters even talked was edgy back then Sonic has the music yes, but it changes up the pacing and the overall tone, and the metal part isnt made to make things edgy, it feels more hopeful and hyped up - thats the key difference between the two Sonic's music here is to inspire and give you the sense of that you are gonna pull through the odds - Shadow's back then was just purposefully making it edgy and not having a set tone outside of destruction and death
@@Cruddy129 Why is jak 2 praised Also this was a trick question japan actually enjoyed the game. Hated jak 2 tho opposite in the west. Shadow has some emotional merit to it and it lead to his best characterization in 06.
This. I saw the video was 12 minutes long and immediately knew it wasn't actually a mashup, and just transitions between the songs. And not very good ones, at that...