So, according to the first game, the Babylon Rouges were descendants of genies, who made the extreme gear concept. According to this game, their ancestors of aliens, where Babylon Garden was their mother ship. Therefore, alien genies are apparently a thing in this universe, and yet no one talks about it. Wow!
I honestly hated that final fight. And unlocking everything is a super pain to. I played it again recently on my Wii and it was pretty legit with gamecube controller set up. I just wish the game felt less wonky. It shouldn't be so difficult to turn. You can still get caught in turbulance if you don't want to. I do think they are both pretty awesome games though. But I will never be able to unlock every character and board. That is impossible. I have the ones from at least completing the main story of both campaigns including the final fight. But nothing else so far.
Luca Cristian it’s one of my favourite childhood games too bro haha it’s so fun but I always get annoyed at her when I was a kid simply I didn’t understand too much about him or he’s being selfish and a prick lol nah I’m wrong now
The thing with these older Sonic games is that the cutscenes at the end look way better than the ones in the rest of the game. Why didn't Sega just use the same animation type for all the cutscenes?
@@JinzoFiter This, and also due to hardware limitations at the time. I'm sure that today's hardware, especially PC hardware, can now reproduce the graphics of the prerendered cutscenes. But back in 2008, Hardware was just not available at the time or were yet to be developed.
Funny thing: Jet, Wave, and Storm are all canonically left-handed and goofy footed. However, the animation makes constant mistakes where, even in some cutscenes, shot to shot they’ll change left to right to left again. This isn’t a specific studio not having story information, either. Ex: SEGA’s in-house CGI team properly animates Jet in the beginning sequence and the final cutscene, but then randomly changes him to be right footed during the black hole. Only explanation I can think of is that different teams within the same studio handle different shots. Since most are right-handed, they forget the Babylonians are supposed to be left-handed leading to erratic changes even in the same cutscene. Idk, just thought it was interesting as us lefties tend to point out left-handed characters in media haha!
That would make zero sense, even if they were voiced by the same voice actor. It would make more sense for Sonic and Shadow to be related since they're also voiced by him.
i,d prefer this racing series than just making more mario kart ripoffs! i like this racing series more! i loved zero gravity, free riders needs to burn in hell along with sonic boom