It's interesting because the Imperium, Eldar and Tau can all claim to be noble. The Imperium is horribly xenophobic and dogmatic, but valiant in defending itself from surrounding enemies and inside corruption. The Eldar are arrogant and manipulative, but sympathetic. The Tau are aggressively expansionist, but merciful and tolerant.
This ending seems to work out pretty well for everyone in Kauruva. I was expecting the Tau to do something kinda bad to the Imperial Civilians like in Dark Crusade but this time they seemed fine with them.
@@doom7ish IIRC they only do it if the planet is like, totally fucked The IG rebelled many times against their Tau occupiers in DC (the first was when the Tau invaded and set up a human proxy government, the second is when the occupying proxy forces rebelled and sided with the IG and the third was done to ensure they wouldn't rebel again by setting up camps which caused fringe guerrillas). Also Chaos warped half a continent and had to be contained by any and all means and Tau had no knowledge of how to contain or de-Chaos the area. Plus Necron still remained a threat on Kronus. While they are tolerant they do have limits and sometimes they're subversive like what they did to the Vespid
@@professorsponge1554 They wont, as humans are still able to join and are given a partner to reproduce. They will be placed on a caste system, but I believe most humans that were in the Guard will be part of the caste system.
I love how the Tau are turning the Blood Raven HQ into a full city in this ending. I think the former Lands of Solitude will now be their planetary system capital city. They're putting the war behind them entirely- as only they can do!
no the warp storm was caused by chaos, thus any faction killing chaos (including the dark eldar) could stop it. so your thery is false, like the grater good called by your living, NECRONS TILL THE END!!
0:04 Barracuda : Well, what does this button ? *launch powerful air-groud missile* Holy mother fucking greater good ! If only i know it earlier i would have be really useful ! *** 0:04 to 0:20 Broadside : Wait, why are we in T'au sept color instead of Falsh'ia color ? Fire Warrior : Don't know ! Keep firing ! Keep firing !
I hope the Tau ending was canonical in Soulstorm as it would at least make sense for the Blood Ravens to hate them as their ideologies would conflict depending on the situation. We all know the Kaurava conflict was a *diaster* for the Blood Ravens but it would be nice if it was someone that the Blood Ravens would have every reason to oppose done the deed of slaughtering half the chapter. Lol though Boreales incompetence may suggest half the chapter actually just fell off a cliff....... In Dark Crusade at least it made sense for the Blood Ravens to kill everyone; after all they were under leadership of Kyras (Who had fallen to Chaos) and he was quite content to slaughter all opposition so no one interfered with the secrets on Kronus (though what those were....hmm). In Soulstorm it was just? Er... What did the Imperial Guard do to deserve the wrath of the Blood Ravens this time? The Sisters of Battle were just ridiculously fanatical. I know they wanted balance but surely they could've been a tad more creative instead of just pitting them against one another in Soulstorm. In Dark Crusade it did make sense but in Soulstorm there's just no justification in slaughtering each-other.
+Damocles178 The Warp storm was summoned by weaklings among the Karuvans. The Sisters and Marines blamed the Guard, and the Sisters knew the Ravens had slaughtered loyal imperial servants before, and couldn't trust them.
The Tau are probably my favourite force because they are willing to offer other races the chance to join them, while so many others - the xenophobic Imperium, the forces of Chaos, the Necrons, the Orks, the Tyranids, etc. - are just out to kill and destroy everything else.
I love them because they're no-fucks-given space commies and their "Greater Good" agenda looks no less funny contrasted to overall 40k narm atmosphere, than orks and their WAAAAGH!!!.
Fire (Shas) - The Fire Caste composes the bulk of the military of the Tau Empire. Earth (Fio) - The Earth Caste is usually credited with the significant leaps in technology that the Tau Empire has enjoyed. Water (Por)-- The Water Caste is primarily composed of Tau merchants and diplomats. Air (Kor) - The Air Caste of the Tau function not only as messengers, but also as the bulk of the Tau Navy. Ethereal (Aun) -- The Ethereals are the political and religious leaders of the Tau.
For the greater good!! This ending was pretty good in my opinion. The Tau triumphed over their enemies and made the Kalrava system a part of their empire.
I'm not exactly versed in 40K lore. What I do know is that during the endgame of the Damocles crusade, it was the Tau who opened up for peace talks and had won the respect of the Space Marines, while also being in a position to finish off the remaining imperial forces. They get a lot of hate, but still, they honestly don't seem nearly as totalitarian and fanatic in their purpose as humanity do. Add to it that empires who are not part of the Tau but merely allies to them do exist. The same approach that the Emperor would probably opt for.
They get a lot of hate exactly because many people believe them too good for the setting of warhammer 40k, where neckbeards nerds thunder fap on grim darkness.
There is the thing where they brainwash their citizens (though seemingly unintentionally). That was after a big retcon though, before that they were basically the good guys of 40k.
@DARVGH1 As I've said on several Tau videos, lacking psychic powers is a double edged sword. Though demons can't possess Tau, without psykers the Tau can't effectively combat demons when they DO emerge from the warp, and unless the Tau plan to exterminate all humans, there will always be periodic demonic incursions. Also, lacking warp travel means their fleet is slower than any other by a factor of five, and the fluff has implied that some worlds can't be reached at all without warp travel.
I finished Tau on Normal so I'll rate the faction strongholds... Easiest - Necrons, Imperial Guard, Ork Average - Space Marine, Sister Of Battle, Dark Eldar and Eldar Hardest - Chaos
I get the impression that most players (myself included) find the Imperial Guard stronghold to be the hardest. I'm surprised that you ranked it among the easiest.
Well, humanity cannot be completely destroyed, but the Tau intended to compete with the Imperium in hope of making their own empire. All these races in 40k are so vast and powerful that is nearly impossible for them to be completely instinct. This is kinda parallel to real life in general. In the 90s and 00s, China's economy had double-digit expansion, but has slowed down lately. While mortal enemies before, US and China are interdependent partners currently.
Another victory for the Greater Good! Aye, Tau are my favourite race in the Warhammer 40K universe. Not just the philosophy, but the machines and battle gear. I hope the Tau make it into DoW2 at some point. :)
Yes, I know Games Workshop wont eliminate any race, since all of them are at least fairly popular. Im just saying I have a feeling the Tau will be attacked right in their home system or something, they will start to lose their territory and eventually be eliminated. On the other hand, I see the Tau ruling the entire universe. Only time will tell.
It saddens me greatly that we must take arms against the peoples of the galaxy. By their deaths they deny themselves the liberation that is only to be found in the total surrender to the Greater Good. AunVa, Master of the Undying Spirit
The Tau Empire...so beautiful are their technology, so clear are their souls, and how eager they are, in a dark, war-swept galaxy, to spread word of the Greater Good! So energetic, so unrelenting, so mighty! LONG LIVE THE TAU'VA!
They only planned to in order to kill them while they were Stone Age. The Space Marines have some chapters that actually have respect for the Tau, given how their defense against the Damocles Crusade was far more dogged than the Marines expected.
Tau and Imperial Guard are really the good guys of Warhammer 40k. OK, "good guys" is a bit of a stretch. They're more the only people that get happy endings, and the only people who are ever depicted in a positive light. Gotta love Black And Grey Morality.
I would also add that the Warp must be very interesting, or very alarming to a non-psychic race like the Tau. They've had very little experience with it and their ships don't even properly use it to travel, just skimming the surface of it.
I have a feeling that the Tau will win Soulstorm fluff-wise, like how the IG won Dark Crusade. It seems like they have the greatest chance of winning overall, especially since they have the heaviest base defenses for once, and the Tau victory narrations seem the most believable.
@th1nkman You're right about the Tau history but I wouldn't say the squables they had were from corruption, and it was definately not from the warp. They acted like any typical human esque race would do without unification and an ultimate goal. (Btw the history is in the Tau Codex but you summed it up nicely.)
@GIR780997 They have warp engine, but they dont actually enter it like other races. They just fly on the border between warp and real-space which makes the traveling vastly slower than if you would go through the warp directly. That is the reason why they are situated only in a tiny cluster of stars. :))
The Tau are closest to being "Good Guys" because they don't want outright extermination(unless your Nids or Orks) or overly stubborn, the Imperium is also considered "Good Guyd" to an extent because their Human, they've been betrayed a lot in the past, and only want what will prevent them from being betrayed again(kill all hostile aliens)
The Imperium, nominally. They are, at the very least, the "main" faction. The Tau are closer to the traditional definition of protagonists and that appeals to people, much as the Imperium's blend of brutality, sacrifice, repression, valor, callousness and heroism appeal to others.
@Ryokenai I've never played a Warhammer 40k game. I've just looked up the races and I agree with you. The Tau are the single bright light in a dark future.
look at the barracudas at the start, they fire skyray seeker missles. nevertheless this ending is very good. the city at the end is extremely fortified freeze it at 1:51 it has two "nan yanoi" space cannons protecting it.
If the dialogue between the Tau and humans throughout the games prove anything, its that the Humans don't deserve the Tau's friendship, yet they offer it anyways! Glory to the Greater Good!
Well the Ultramarines can be considered the only good faction in Warhammer40k. They actually care about civilians, they rule their own little section of Imperium space in a way that it doesn't even look like it belong to the imperium (people are actually happy and not dying) and they are willing to work with certain Xenos if needed and won't backstab them right after the temporary alliance is up.
The Tau are the least evil, or dare I say, the most 'good' of all factions. If they conquer you, you are given the choice to either die or join the Greater Good. I wouldn't think twice.
This Tau ending was much better than Dark Crusade's. I guess that Relic got the picture from all the protests from Tau players about that ending. Congratulations, Shas'Or'es'ka, and the proud warriors of Fal'shia! FOR THE GREATER GOOD!
After the Dark Crusade Tau ending, I kept waiting for the narrator to explain something bad the Tau would do to Kaurava after they won but nothing very terrible seemed to happen in this ending at all.
@timbo157 the main rulebook hints at it having something to do with their short lifespans, in which case it just means they are too weak to make any sort of spiritual presence.
I'm starting to think the only two generals from Soulstorm we'll see again will be Gorgutz and Vance Stubbs, since they seem to be the only two who've gotten any sort of fanbase. Personally, I'm happy, cus' I think they're the only two capable badasses in the game.
@Ryokenai I weep tears of blood at the fact that actual battlesuits don't exist. Or...exist in our world at least when you compare the Warp to quantum physics and the "many worlds" theory. Think about it. But metaphysics aside, I love how "squat" the XV88s are designed, making them both cool and cute.
It's possible the Thousand Sons line does exist in the Imperium. They were loyalists after all until Horus tricked Russ into destroying them rather than taking Magnus to Terra as the Emperor had ordered. Their colours, high number of librarians and warcry would indicate Thousand Sons decent.
Well, the Ultramarines once fought together with the Tau against Necrons. In the end, an Exterminatus was called, but the Ultramarines were impressed by the Fire Warriors, and as a show of respect, they allowed the Tau to evacuate before they bombed the planet to hell. Admittedly, this was a little unusual as Space Marines go, but there you have it. They would never do that for those without honor.
Dodershift, you (just like lots of other people) forgot about an important part of the Tau, their allies, the Kroot. Carnivores and Shapers can be trained quite early, and if that's not enough(and of course it's not :) )there are the Kroot Hounds and the Krootox. I think they're really hard to deal with...:D And, even if I research the other path of Tau, Crisis Battlesuit with a flamer is surprisingly effective at melee combat, and also has a lot of lifepoints
Oh no I didn't say that the imperium actually could do that, I just quoted what tons of other people say about the tau, lots of people say stuff like that and it really ticks me off, I'm a tau player myself anyway.
Well you never know. Maybe some of them DID in fact stop firing to engage in a most ill timed tea party. And perhaps others simply decided to STOP FIRING just to see what would happen. Or it could just be battlefield encouragement.
Damn you eldar and your skill at everything! Heck, tau and eldar alliances already dish out a lot of pain on the tabletop (farseer casting guide on fire warriors or shadowsun+wraithguard+spiritseer, not nice)
Considering we hear them speak in English, it could simply be that the fish names are merely the closest translations of the names from their native tongue.
It doesn't matter how much technology or how "good" the Tau are for they and all others in the galaxy shall fall the same to the unending tide of tyranids.
QFT. It's amazing that the Tau have managed to convince people their somehow the "good guys", or in any way different than any other 40k race. Yes, they're on this side of the dark/light divide when sh it truly hits the fan. Same as Eldar. Same as The Imperium. But they're not "good". It's a dark and scary universe and everyone is ultimately in it for themselves at best, or for maddening, soul-crushing evil at worst.
Wow. That must be unusual indeed. The Tau must have fought valiantly, because normally only the Marines are retreated before an Exterminatus is called upon a planet.
@MegaDeadTime as if anyone else is any different, please... i do admit that my knowledge is quite limited, but from what i understand, the human Imperium is all about slaughtering everything non-human too. the tyranids aren't any better, the orcs are also killing everyone but their own, the chaos too and i think the necrons, eldar and dark eldar were the same. however, i do have the feeling that the tau and eldar are more likely to spare civillians than the heavy xenophobic human Imperium.
in the reality of the 40K world Space marines stand double the height of a human and is armed with a bolter, the standard bolter is designed to peirce the enemy's armour and explode micro-seconds afterwards leaving a gaping hole in the enemy. oh and as for the comments on moral, even our modern day soldiers would cower and run at the awesome strength of any 40k army bearing down on them.
You forget: Orks: YOU WILL DIEEEE WAAAAAAAAGH Dark eldars: We will kill you slowly... Tyranids: om nom nom nom nom Necrons: .............................. (agonic yellings)