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Space Busters | Can We Build Artificial Gravity in SE? | Space Engineers 

AndrewmanGaming
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Space Engineers has a few different kinds of gravity generators you can build. But these seem to work on magic alone. Can we build a machine that produces artificial gravity in Space Engineers using just physics? In this episode of Space Busters, that's what we're here to find out!
Artificial Gravity via Rotation. It theoretically works in real life, but what about in Space Engineers? The first part of this video is building and exploring if artificial gravity works. The second part of this video is an explanation for how the rotational artificial gravity works in real life. Enjoy :)
Wanna try it out for yourself? Subscribe to the workshop blueprint! I've added buttons in the wheel to help control the movement from inside. Enjoy!
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If you like the video, be sure to leave comments and hit that like button! That's how I know to make more of these!
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29 сен 2024

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Комментарии : 703   
@Kampftroll
@Kampftroll 4 года назад
I did that back when there where no magnetic boots, it was way better, it literally pushed you feet first to the ground, it was super awesome!
@xaddox7524
@xaddox7524 4 года назад
he could have also have put on a super weak gravity generator so the boots would not turn on
@ianmeade7441
@ianmeade7441 4 года назад
You wouldn't have been able to actually walk though, so how was it better?
@qdmc12
@qdmc12 4 года назад
Same, I was attempting to build a Dyson ring.
@thewindowsexperience489
@thewindowsexperience489 4 года назад
I think I saw a mod once that prevents the magnetic boots from activating.
@markp8295
@markp8295 4 года назад
If you'd like to make a more in depth analysis. Jump when running in the same direction as the rotation and compare to jumping if you're running against the direction of rotation. This is a problem with rotating rooms on Earth. Also your feet and head will be under different levels of artificial gravity.
@tolkien6666
@tolkien6666 4 года назад
This is your mandatory Interstellar reference comment
@AndrewmanGaming
@AndrewmanGaming 4 года назад
I was thinking of intersteller when we were spinning super fast and looked outside at the ship which was also spinning super fast!
@Space_Maniac
@Space_Maniac 4 года назад
Cooper, this is no time for caution !
@papa_andy4497
@papa_andy4497 4 года назад
AndrewmanGaming I watched that movie last night lol
@bobbycrofts9241
@bobbycrofts9241 4 года назад
Its necessary
@SpartanChief17C
@SpartanChief17C 4 года назад
@AndrewmanGaming You should try building the Endurance from the film "Interstellar". It's got the same spinning mechanism, plus living quarters and 4 detachable landing craft. Give it a go!
@for265
@for265 Год назад
If he builds it someone has to do the docking scene
@banintz
@banintz 4 года назад
Jaja It is not that you go back down because the gravity, it is that the section of the spinning ship comes to you because it is moving!
@monkewarcriminal
@monkewarcriminal 4 года назад
This video is legit just you building a space station that can spin, wow so cool XD
@mementomori5580
@mementomori5580 4 года назад
If you looked at the interface at the bottom left, the Jetpack symbol becomes a magnetic boots symbol when you stand on something. So pressing X would turn off the magnetic boots.
@outerheaven155
@outerheaven155 4 года назад
This has actually been possible for a while now. The problem though is the character will drift as the spaceship turns, so make sure anything you build has safety railings if you want to be able to go AFK.
@AndrewmanGaming
@AndrewmanGaming 4 года назад
Oh yeah for sure. Any acceleration by the whole ship will do weird things to people inside the ring. Go forward or backward and people will find themselves launched toward a wall. Go left, right, up, or down and people will find themselves either really heavy or really light until the acceleration stops. Kind of like when an elevator starts moving.
@outerheaven155
@outerheaven155 4 года назад
@@AndrewmanGaming I was referring to the much more subtle drift that occurs just from the game engine trying to keep you standing still on a moving ship. If you leave your character idling seemingly stationary near an edge in a minute or two your engineer will slide off very slowly, you may have to look at a reference object to even perceive that your moving.
@MikeTheMike-om9rv
@MikeTheMike-om9rv 4 года назад
I'm so glad that Space Busters is back!
@taliawtf6944
@taliawtf6944 4 года назад
You should try building a colony like from Mobile Suit Gundam in the UC 0079, that would be awesome if you could build space colonies like that. lol
@guillaumeblauwart1238
@guillaumeblauwart1238 4 года назад
There's one on the workshop but it's not really the same (as expected) it's more of a tube with a plateau so you don't walk on the walls of the colony :/ but yeah that would be insanely cool to have something like that in space :D plus you could drop it on a Federation base :3
@taliawtf6944
@taliawtf6944 4 года назад
@@guillaumeblauwart1238 Exactly! xD
@vega1287
@vega1287 4 года назад
if you want to trick the mag boots add a grav gen and have it pull sideways at low strength
@arthurbuffon430
@arthurbuffon430 3 года назад
Can't wait to make an entire base based on this concept
@AndrewmanGaming
@AndrewmanGaming 3 года назад
That would be awesome! I'd love to see a fully functioning survival-ready base using this concept!
@Frizzleman
@Frizzleman 4 года назад
This is very cool I’m gonna have to try it
@SoI_Badguy
@SoI_Badguy 4 года назад
If you make a waaay larger ring you wont have to spin it as fast, and the rotation affect wont be nearly as obvious
@AndrewmanGaming
@AndrewmanGaming 4 года назад
Good point! That's probably worth trying to see if we can get a smooth artificial gravity!
@andrewbaker9249
@andrewbaker9249 4 года назад
Press x on a bloc and look where the necklace is and web you are on a bloc in space the manic bots are on
@VithorCasteloTutoriais
@VithorCasteloTutoriais 4 года назад
13:25 isnt 110 m/s the speed limit on space engineers?
@jakekarreofficial
@jakekarreofficial 4 года назад
It appears he has the no speed limit mod. If not, he made a space busters a while ago on breaking the speed limit.
@dylanharding5720
@dylanharding5720 4 года назад
Mods change it. There's loads. I've got one that increases it, but not too far, so it doesn't cause issues.
@silverlining5096
@silverlining5096 4 года назад
Some how... This made me feel nauseous without actually being there. ESPECIALLY when you maxed the spin
@schneider1492
@schneider1492 4 года назад
"go outside, throw a rock up, and watch it come back down." wait, won't that result on a concussion?
@Gamerof95
@Gamerof95 4 года назад
You should try to speed up earth's spin
@CaptainFlips
@CaptainFlips 4 года назад
So you searched for a mod that gets rid of mag boots and you simply searches online if there is a way to disable them, right?
@owngamesgamer4030
@owngamesgamer4030 4 года назад
you can turn off the boots just press x when in space on a floor
@bluefury7257
@bluefury7257 4 года назад
Isnt there gravity generators now?
@jamesmclemore9123
@jamesmclemore9123 2 года назад
Now someone has to build a Halo ring.
@otsmania7342
@otsmania7342 4 года назад
We could calculate with M * V²/R
@BloodySeaGullsRoss
@BloodySeaGullsRoss 4 года назад
what the song from between 2:16 and 5:12
@Chaotic_Gay92
@Chaotic_Gay92 4 года назад
Free education! xD
@bmking1015
@bmking1015 4 года назад
You don't need to jump up and down to know how many g's you generate, all you need is the radius (which, if you built it, shouldn't be too hard), and your tangential velocity (which should be equal to the velocity shown by the game itself). If you know this, your g-force is equal to: g-force = v²/(rg) Where v is your tangential velocity, r is the radius, and g is standard gravity (9.81 m/s²). At around 13:10, we can see that the tangential velocity is v ~103 m/s Judging by how the ship looks, I estimate the outer radius to be ~21 blocks from the COR. Considering every block is 2.5m, this gives us r ~52.5m. This gives us everything we need to calculate the g-forces your character would experience: g = (103 m/s)²/(52.5m * 9.81 m/s²) = 20.599g, or over 20 times the force of gravity on earth. Yes, you'd be dead indeed.
@bobthetomato7005
@bobthetomato7005 4 года назад
Aaaaand we got a physicist here
@jtjames79
@jtjames79 4 года назад
Nope. That's how you figure it out in the real world. Video games do things strangely sometimes. Physics libraries don't do physics. Easiest way to confirm this is to drop something, old school Newton. As they said in the original edge case notation vernacular "Here there be dragons."
@nathanpfirman625
@nathanpfirman625 4 года назад
BM King I don’t under stand anything you just said also when you say yes you’d be dead is it bye all the science or the strength of gravity
@Darkataran
@Darkataran 4 года назад
You have big brain
@puddingofdoom
@puddingofdoom 4 года назад
@@bobthetomato7005 See, we can't all be as resistant to education as people so insecure that they have to mock knowledge and intelligence to cover their weaknesses. You know, like people who can't even spell "tomato" correctly.
@Flame4206
@Flame4206 4 года назад
haven't tuned into one of these episodes in a while. Glad I decided to come back, great video!
@AndrewmanGaming
@AndrewmanGaming 4 года назад
It's the first one I've made in awhile :)
@gaalidas4836
@gaalidas4836 4 года назад
Indeed, you probably haven't tuned in since the last one was released.
@codeconduit1576
@codeconduit1576 4 года назад
You can’t navigate it too well because of the coriolis effect. It’s also why, when you jumped, you moved. Look it up, it’s pretty cool.
@puddingofdoom
@puddingofdoom 4 года назад
This requires that the physics engine is actually capable of modeling that correctly. We'll probably never know.
@blueninja012
@blueninja012 4 года назад
@@puddingofdoom it seemed like it was doing it to me
@MouseGoat
@MouseGoat 4 года назад
@@puddingofdoom Well we will, because we gonna build it in real life someday soon. :) but also its pretty easy to calculate. Reason it works so well is because noting weird is going on. physics engines a made to simulate normal earth G, but it's the same math that also gives you spinning G.
@puddingofdoom
@puddingofdoom 4 года назад
@@MouseGoat I specifically meant the in-game implementation which can be anything from incomplete to inaccurate or faulty, even. Physics engines are made by humans after all; physics, however, not so much. Nature never breaks her own rules.
@TheArtikae
@TheArtikae 4 года назад
Pudding of Doom you don’t need to model Coriolis force. It’s not a real force, it’s just a result of how the rules work. As long as your tangential velocity doesn’t change from a jump, you’ll experience the Coriolis effect.
@BallChainGaming
@BallChainGaming 4 года назад
Love it, Andrew. Now make a pressurized functional spin spacecraft!
@AndrewmanGaming
@AndrewmanGaming 4 года назад
Haha good luck! In survival, you'll have to pay super close attention to the safety features lest you find yourself smushed against a wall!
@BBDoesTheThing
@BBDoesTheThing 4 года назад
Yessss
@masterSageHarpuia
@masterSageHarpuia 4 года назад
He should make a habitation cylinder instead.
@BallChainGaming
@BallChainGaming 4 года назад
@@masterSageHarpuia that would be easier than a spinship.
@Byter09
@Byter09 4 года назад
Now build the Nauvoo (The Behemoth) from The Expanse, with buildings and atmosphere in it. :D Also: SPIN THE DRUM! (At 960m with 0.75 RPM you'd get 0.3g!)
@300kdping
@300kdping Год назад
I vote for building RAMA
@EchoNovemberDelter
@EchoNovemberDelter 4 года назад
if you click x when walking on the ground when your boots when turn of/on. You can see it if you look at where the jetpack symbol usually is but only when you are on the ground with no gravity. update: HEART!!!!!!!!!!!!!!!!!
@DamanD
@DamanD 4 года назад
If you edit your comment your heart dissapears lmfao
@diridibindy5704
@diridibindy5704 4 года назад
You sure didn't play Space Engineers. Pressing x while using boots will just turn on the jet pack.
@faraway6626
@faraway6626 4 года назад
Mr Grey I think you don’t play buddy you would know if you played the game for a while
@OdinJrthesecond
@OdinJrthesecond 4 года назад
@@faraway6626 You think he doesn't play but I play space engineers and I know for a fact that pressing X, while either in the air, on the ground, or using the boots, will toggle the jetpack. Therefore, Mr Grey is not wrong, and he's probably played more space engineers then you have.
@faraway6626
@faraway6626 4 года назад
Joseph Quiray 3k hours sure
@RAFMnBgaming
@RAFMnBgaming 4 года назад
I remember back in the day when the legendary HOCgaming did his artificial gravity station series in KSP. He kinda had the opposite problem to magnet boots, kerbals just won't walk under non-planetary gravity. So to test it he used a rover and drove around his ring. That could be a good workaround to the magnetboots thing, providing space engineers wheels work that way.
@AndrewmanGaming
@AndrewmanGaming 4 года назад
Good idea! I've heard that vehiclea have a harder time staying in the wheel but it's worth a try!
@RAFMnBgaming
@RAFMnBgaming 4 года назад
@@AndrewmanGaming besides, what could possibly go wrong?
@tsbggaming5442
@tsbggaming5442 4 года назад
If you attach a gravity generator and set it to the lowest setting, it will turn off your gravity boots
@AndrewmanGaming
@AndrewmanGaming 4 года назад
That's good to know for the future!
@mbexotic0
@mbexotic0 4 года назад
or you can press x
@kal9001
@kal9001 4 года назад
@@mbexotic0 As soon as he said that in the vid I was like... wtf, press x... it even has an 'x' on the icon in the UI... -_-
@markderuijter2346
@markderuijter2346 4 года назад
@@kal9001 that just turns the jetpack back on
@tsbggaming5442
@tsbggaming5442 4 года назад
@@kal9001 X turns on the jetpack, not the gravity boots
@overloader7900
@overloader7900 4 года назад
13:10 i mean, 100m/s is no joke Actually, is it like 20g? If it spins once every 2 sec?
@P2873
@P2873 4 года назад
Overloader7 yes
@spartanwar1185
@spartanwar1185 4 года назад
Yikes, that's alotta force
@overloader7900
@overloader7900 4 года назад
Sun is 27g
@SWAGCOWVIDEO
@SWAGCOWVIDEO 4 года назад
The equation is a = v^2 / r. So if we estimate the radius of the wheel to be 20 meters, (100^2)/20 = 500, or about 51 Gs. BUT THAT'S JUST A THEORY
@overloader7900
@overloader7900 4 года назад
@@SWAGCOWVIDEO I was thinking that if it takes 1 sec for half of a turn, and half of a turn completely negates and reverses the speed its 200m/s^2... Although it doesnt take into account sideways force so you're probably right
@jmatya
@jmatya 4 года назад
that paint picture made me spit out my coffee :D
@AndrewmanGaming
@AndrewmanGaming 4 года назад
:D
@lurts9820
@lurts9820 4 года назад
I think you could've put down a very weak gravity generator (like 0.01g or the minimum it allows) and then the mag boots shouldn't be active anymore. The gravity would be weak enough to not really alter results but the annoying mag boots are gone
@jaykoerner
@jaykoerner 4 года назад
I'm pretty sure you can toggle the boots anyways
@diridibindy5704
@diridibindy5704 4 года назад
@@jaykoerner you can't.
@Redicule_research._ridiculous
@Redicule_research._ridiculous 4 года назад
Jetpack on without but first run out of h2
@jarrodsteers8991
@jarrodsteers8991 4 года назад
This was really cool. I'm getting flashbacks of Interstellar.
@cumguzzler8537
@cumguzzler8537 4 года назад
Ya dingus. There are supposed to be TWO wheels to counteract the rotation on the main body.
@MistahFox
@MistahFox 4 года назад
or some gyros (same thing in concept)
@cumguzzler8537
@cumguzzler8537 4 года назад
@@MistahFox that would take up massive amounts of electricity.
@gorgofdoom
@gorgofdoom 4 года назад
There are two wheels. Three in fact. The front of the "ship" is spinning & using thrust to allow the middle to spin the other direction. OP could have just used an anchor grid w/ rotor or gyros on a simple wheel, but to each their own. This is sort of what "there is no spoon" means to me.
@abevankeulen
@abevankeulen 4 года назад
After seeing this I really want to make my OPA Behemoth drum spin. Though so far clang has been paying a lot of visits already.
@Invizive
@Invizive 4 года назад
Or you could just make a ring with thrusters turning it without axle
@John-qh5dv
@John-qh5dv 4 года назад
Cen-tre-few-gal that's how you learn to pronounce it at my school few years back
@BBDoesTheThing
@BBDoesTheThing 4 года назад
Comprised Frog6 gosh now I can’t pronounce it lol
@John-qh5dv
@John-qh5dv 4 года назад
@@BBDoesTheThing reading that back neither can I 😂😂
@pewpew4545
@pewpew4545 4 года назад
It's not even a real thing, Just applied kinetic principles. Kinetic energy moves in straight lines so when you are moving in a circle you are moving in a series of straight lines tethered by a '*Centripetal Force*', upon the removal of a centre-seeking centripetal force you escape tangentially following the direction of your instantaneous velocity.
@John-qh5dv
@John-qh5dv 4 года назад
@@pewpew4545 chill just thought that's how u pronounce it but hey if that's how u pronounce it I'll go for it I ain t sure tbh
@thecodewarrior7925
@thecodewarrior7925 4 года назад
It’s odd, cause I know that’s correct, yet I always pronounce cent-riff-i-gal force.
@narwhale632
@narwhale632 4 года назад
Well, thank you for getting me back into space engineers. You got me into it in the first place and now I am going to play again.
@chloe_gospinny
@chloe_gospinny 4 года назад
I really want to play this game, but I don't have a good enough graphics card):
@skyline5265
@skyline5265 4 года назад
kg22backup What kind of cars do you have? Might be able to get by on lowest settings..
@chloe_gospinny
@chloe_gospinny 4 года назад
@@skyline5265 both computers that I have access to do not have proper graphics cards. From the research I've done, both graphics cards are worse than even the minimum.
@skyline5265
@skyline5265 4 года назад
@@chloe_gospinny Ah, I'm sorry to hear that. I hope someday you can run this game, and then you will be stuck confused because of how complicated it is. Or maybe I'm just stupid, idk lol.
@chloe_gospinny
@chloe_gospinny 4 года назад
@@skyline5265 once I get enough money I'll buy a new graphics card and the game.
@Xero1of1
@Xero1of1 3 года назад
Good video, but it's not quite right. Not that what you did was wrong, in fact you did everything correctly to set it up. It's the analysis that's a bit off, and once again, not your fault. The problem is in the game. At any given time, the game is trying to assign you a point in space as well as a tangent with speed and acceleration. That's how the game knows how to place you within the game and how to place everything around you. So the issue is that reality isn't like that. Sure, you can occupy a point and have a tangent of motion, but you're not locked into an origin... how to explain... okay, so your tangent in the game is rooted at an origin point 0,0 on a graph. Your angle is your direction and the length of the arrow, your velocity and the thickness of the arrow, the force you have in that direction. That's how the game engine works. What the game doesn't do is sync you with the tangent of whatever you happen to be standing on (I mean, it sort of does this with the grav-boots but not quite)... What the game needs is a relative origin rather than a fixed one. To show this using your video, when you were on the blocks and jumped you moved either forwards, backwards or to the side as well as moving upwards. Now normally, this would not happen because your 'origin' would be synced with the block, meaning your velocity relative to the block is the same. You jump on that block, you move up, you come back down on the same block, regardless of how the block itself is moving. So the game is correctly showing centripetal force (centrifugal is the force you feel whereas centripetal is the force applied) but lacking that relative origin for your character, 'real' artificial gravity is not possible in the game. I hope this wasn't too complicated of an explanation...
@Spoon80085
@Spoon80085 4 года назад
If you wanted to stop both ships spinning, add gyroscopes to the main ship
@minecez
@minecez 4 года назад
There is gravity in space, and you would fall towards the earth if you stopped on the orbit, the reason it feels like there is no gravity is that everything is falling sideways at the same speed, and so nothing is actually falling if you are in the same orbit.
@AndrewmanGaming
@AndrewmanGaming 4 года назад
That's definitely true. In SE though, gravity cuts off pretty quickly so we were actually in zero g, but yeah irl with our present understanding of gravity, an object's gravity field affects everything in the universe :)
@prometheus8010
@prometheus8010 4 года назад
It would be really cool to see someone try and make the ship from Passengers
@thelordofforeheads2839
@thelordofforeheads2839 4 года назад
Prometheus 18562 I was thinking the Martian
@Prometheus7272
@Prometheus7272 4 года назад
Hey whatsup sorry i took your name.
@prometheus8010
@prometheus8010 4 года назад
@@Prometheus7272 Your the reason I need 18562?!
@prometheus8010
@prometheus8010 4 года назад
@@Prometheus7272 How do you have over 100 subscribers for playlists and why does it say you play Minecraft but you don't have any videos?
@Prometheus7272
@Prometheus7272 4 года назад
@@prometheus8010 I started this channel along time ago.
@ScalarYoutube
@ScalarYoutube 4 года назад
Another top quality episode Andrew. P.S congrats on 20k
@AndrewmanGaming
@AndrewmanGaming 4 года назад
Thanks St3llar!
@BBDoesTheThing
@BBDoesTheThing 4 года назад
AndrewmanGaming grats!
@shade7367
@shade7367 2 года назад
This doesn't just simulate gravity, it also provides a unique circumstance where you have "gravity" (perceived) and mag boots at the same time! Somewhere hiding in the gameplay there's got to be some use case that makes this valuable
@shadeofsound23
@shadeofsound23 4 года назад
I remember back when you could turn mag boots off with M or something.
@ryno4ever433
@ryno4ever433 4 года назад
You can still turn them off.
@S31Syntax
@S31Syntax 4 года назад
make a second ring on the spinning red section GO GO GO DUAL RINGS
@Wezryx
@Wezryx 8 месяцев назад
Not very practical or efficient but it's cool. I wouldn't actually build that except on a megastructure, but it's cool. Middle could be a Factory for your ships.
@squirblenurble481
@squirblenurble481 4 года назад
alongside what was stated in the video, because the earth is rotating, you actually do have some of that sideways velocity you just don't notice it because of just how big Earth is, and how fast you get pulled back to the ground. Also, I am not an expert on this subject so I could have things a little (or a lot) off, that is just my understanding of it.
@puddingofdoom
@puddingofdoom 4 года назад
Nope, that's perfectly correct, and don't let anyone tell you otherwise. When in contact with the rotating heavy body, circumferential speed has no say in the forces that keep the body attached or flying off, it's only the rate at which the rotation makes you change direction, and that's (if speaking of Earth) still just 360 ° per day.
@sergenbostan116
@sergenbostan116 4 года назад
I love this series of yours :)
@Rossilaz58
@Rossilaz58 4 года назад
This video was my first introduction to space engineers I got the game myself this week
@William_Kyle-Yuki_Yuuki
@William_Kyle-Yuki_Yuuki 3 года назад
before watching... I think this will work. I have been tossed around by friends rotating their ships near me.
@GrizzlerBorno
@GrizzlerBorno 4 года назад
Lol you were like Epstein from the Expanse. Crushed by the gravity of what you created.
@morphman86
@morphman86 4 года назад
That ship looks a lot like Space Station V, the transfer station from 2001, A Space Oddysey, featuring that iconic drawn-out, silent scene of the main character just walking. Interestingly enough, the film that brought this very concept into the mainstream.
@greyfox7431
@greyfox7431 4 года назад
Get a bucket of water and spin it around u will see it will stay in the bucket. (if u go fast enough)
@AndrewmanGaming
@AndrewmanGaming 3 года назад
I made an updated video where we put some of your artificial gravity suggestions to the test! If you want to see what happens when we turn the mag boots off, attempt to drive a car inside the wheel, or spin the wheel the fastest we can get it to go, check out this video! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wtQ6bvaBk3Y.html
@jakekarreofficial
@jakekarreofficial 4 года назад
Another idea for artificial gravity is kind of like this, You have a moving platform that moves up, therefore since newtons laws (I can't remember which one,) it appears you are falling because of 'gravity'
@11darklight11
@11darklight11 4 года назад
Well that upward moving platform will need to be perpetually accelerated cause if it has fixed upward speed, as soon as you jump up you won't touch it ever again
@tolkien6666
@tolkien6666 4 года назад
This is actually how ships in the tv and book series The Expanse create gravity. The ships are built like skyscrapers with engines on the bottom and then use their engines to constantly accelerate at around 1G (as long as an object is experiencing constant thrust, it will accelerate)
@MouseGoat
@MouseGoat 4 года назад
@@11darklight11 Yeah that idea is crazy stupid, and you run into the problem that the universe has a speed limit of light. once you hit that, you will once again have no gravity. (well actually what would happen is all of the universe time will happen in the blink of a eye, as you time would be stretched to infinity. or think of it as your time stopping) Unless... You turn around and slow down, in that case you could have a space craft that speeds up and slows down. that way you only have to experience a slight loss of gravity every time it turns. but... id not want to be on a space platform hurtling though space with more than half the speed of light , knowing that at one small dust particle is enough to create a deadly explosion Also, all the energy needed to just accelerate the platform with 1 earth G, you would be burning though stars faster than a fan made death star.
@JNelson_
@JNelson_ 4 года назад
@@MouseGoat I mean you can keep on accelerating forever it just you won't get to the speed of light as viewed from someone elses reference frame. Your artificial gravity will remain the same though.
@Peoples_Republic_of_Cotati
@Peoples_Republic_of_Cotati 4 года назад
I wonder if this can be down with an outside frame imparting rotation with wheels?
@Walroose64
@Walroose64 4 года назад
Just binged this entire series, and holy crap the stuff you do here is insane Creating an elevator through the Earth? Setting gravity to 1,000,000g and casually overflowing the integer limit? *Driving from the Earth to the freaking Moon??* On paper, everything you do here seems dumb, like it would never work. Yet, in practice, somehow you always manage to make it work every time, and I'm just addicted to seeing what you're gonna do next. This is the most entertaining series I've ever seen about just simply exploring physics (or at least, the physics of a game). The presentation, the editing, the ideas, the execution of said ideas, it's just so insane and out of left field that I can't stop watching. I mean seriously, why haven't I heard of you before? Anyways, I absolutely adore this series, and I'll be sure to check out more stuff from you; keep making fantastic content!
@AndrewmanGaming
@AndrewmanGaming 4 года назад
Thank you Walroose! I'm glad you enjoy this series :)
@alexrainbow1882
@alexrainbow1882 4 года назад
Been there, done that. Try a spherical gravity generator at the lowest setting, it will disable your boots. Also try using a station as an anchor instead of a ship. Sadly you slide so weirdly :T i hood they fix that
@guard13007
@guard13007 4 года назад
Alex Rainbow There's nothing to fix, that's how it works. Pay attention to the explanation at the end. Edit: Unless you meant while standing still?
@alexrainbow1882
@alexrainbow1882 4 года назад
@@guard13007 yes I meant while standing still. You still slide along the ground for whatever reason
@zedkillerbros5685
@zedkillerbros5685 3 года назад
Everybody gangster until SpaceX makes a Halo
@spaasm717
@spaasm717 4 года назад
This has inspired me to change my base cruiser's design, I need a living area with this spinning gravity.
@ryno4ever433
@ryno4ever433 4 года назад
Make the Nauvoo/Behemoth
@koreboredom4302
@koreboredom4302 4 года назад
Please make a skyhook! We gotta have skyhooks!
@kitemg
@kitemg 4 года назад
omg.... i am sick from only watching the movement xD
@toepicsplz9294
@toepicsplz9294 4 года назад
So I was doing physics hw and this helped me. is it bad that a guy on youtube explained it better than my teacher?
@TheMNWolf
@TheMNWolf Месяц назад
We did this as a fun thought experiment (fun for kids who are into physics) in my high school physics class. You are on a gravity simulation ring like this. What happens if you jump? We had to make a lot of assumptions, but our best guess is you would actually land in front of where you started if you were to jump straight up. When I say our best guess, I mean the physics teacher. He's the one that did the math to figure out what would happen when we asked the question.
@RetroPlus
@RetroPlus 4 года назад
That's so impressive, this game is incredible! Also, thanks for the free lesson on physics, any video where i learn something is a good video.
@robonps7913
@robonps7913 4 года назад
Don’t you just press x to turn off the boots? That’s how I remembered it.
@zebrin
@zebrin 4 года назад
you can turn the mag boots off in the same way you turn off the jetpack. It's the X key, when the shoes are showing in the bottom left.
@xaddox7524
@xaddox7524 4 года назад
You could have also have put on a super weak gravity generator on so the boots would not turn on
@AndrewmanGaming
@AndrewmanGaming 4 года назад
That's a handy trick for next time!
@Wezryx
@Wezryx 8 месяцев назад
Someone make a mode where it recognizes this 9:56
@Prometheus7272
@Prometheus7272 4 года назад
Not to be super obnoxious but centifugal acceleration isn't a thing, i can tolerate you saying centrifugal force but acceration makes me cringe too much, its centipetal acceleration/force. The tendency to fly outwards techniquely is not accelerating just keeping the momentum you orginally had. You are only accelerating when you stay going round the circle, because you need a force applied onto you to stay in a circle. From your point of view it looks like you fly out but in reality your just flying in a straight line.
@johnbastion747
@johnbastion747 3 года назад
Clang would be impressed.
@BBDoesTheThing
@BBDoesTheThing 4 года назад
The spinning wheel of awesomeness looks like a hat!
@Omlet221
@Omlet221 4 года назад
There’s a difference between centrifugal and centripetal I think but I don’t know it. I’m pretty sure centrifugal is right for this example.
@Half-timeHero
@Half-timeHero 4 года назад
Does the game interpret this differently if you have an atmosphere in the circular area? That would be an interesting test.
@Retroskulll
@Retroskulll 8 месяцев назад
* makes a Space Engineers video * "I don't know how to turn off magnetic boots" Holy shit. Also you obviously have zero idea how the game's systems work. I care too little to explain in detail, but in short, no, your design does not work. Try using your brain for a change to figure out why.
@lucifer6966
@lucifer6966 4 года назад
A minor correction. Gravity exists in space. So much so that astronauts aboard the ISS experience about 90% of the gravity we experience at the Earth's surface. If you built a tower all the way up there (408km) and stood on it, you wouldn't feel much lighter. The cause for them floating is due to being in constant "free fall" around Earth. Like an elevator falling down, except it's moving around the planet faster than it descends so the ride seemingly never ends (also inaccurate as the ISS loses 2 km per month on average from atmospheric drag). The truth is, no matter how far you travel, you will always, mathematically speaking, experience Earth's gravity. At a point, it becomes so inferior that you won't come back without some other force acting on you (sphere of influence for the Earth is about 1,500,000 km).
@michaelreagan7149
@michaelreagan7149 4 года назад
Great demonstration. You wouldn't want that amount of angular velocity to achieve the force you need however. A much better approach would be to dramatically increase the radius of the arms translating the angular velocity. As I recall the centrifugal force calculation is a R squared relationship . I think I once calculated it so that I could get a 1G value(or maybe it was a Mars G value, I forgot :)) at a radius of 700 meters (1.4 Kilometers diameter) moving at just 3 or 4 RPMs. The advantage of high radius / low velocity is its a lot safer. Unlike this demo using high velocity / low radius, which will cause you to experience a much greater force at your feet than at your head. Not a good thing if you'd like to keep blood in your upper body :). However, I was curious if Space engineers actually had this level of physics. Thanks for showing that it indeed seems to :) Now I need to create my own Hermes in SE using this knowledge you just gave me :)
@WinternGhost
@WinternGhost 3 года назад
This guy needs a hella more subscribers
@Cha-Khia
@Cha-Khia 4 года назад
Centrifugal is what you kept saying, and someone already a proper pronunciation of the word. What you should have been saying is, 'Centripetal' (sen-trip-it-ol), insert "The more you know" meme here, and I can now fly away using centrifugal force by jumping off a rapidly spinning object. (double science lesson, yeah!)
@TheZilo77
@TheZilo77 4 года назад
Spacebusters AND physics lessons in one? Is it my birthday? What did I do to deserve this?
@markkeresztes635
@markkeresztes635 3 года назад
2:12 it's pronounced centrifugal
@pawestojanowski2515
@pawestojanowski2515 7 месяцев назад
Checking share inertia tensor craters resistance to the movement of rotors/hinges/pistons. That's why you were getting lower speeds. Use center gravity generators with a very small acceleration to make the magnetic shoes disabled. ... Wow that video made me dizzy a bit. 😅
@Omlet221
@Omlet221 4 года назад
Is would probably work better if it was larger cause then it could spin at a lower speed and you would feel the spinning less when you jumped
@xxCrimsonSpiritxx
@xxCrimsonSpiritxx 4 года назад
Okay you made up my mind into buying this game up to 80%, aside from me 99% thinking into subbing to you, would you recommend me to buy it now? Maybe wait for an update? Is it worth for a guy that's just into singleplayer mostly? How moddable I this game? Does it even have a modding community?
@morphman86
@morphman86 4 года назад
Since you asked: Centrifugal is pronounced... differently depending on the region. Your pronunciation is fine. Some put more emphasis on the centri, others on the fugal, and yet others, like yourself, on the fu. I've even heard some put the emphasis on cen and gal. It's one of those words with no hard pronunciation rules. Like "garage"!
@JescoLincke
@JescoLincke Год назад
Three days after asking myself that same question, I get recommended this video from years back. Not sure right now whether I should be concerned that the YT algorithm now reads my thoughts or happy this actually works!
@bobbyflynn6352
@bobbyflynn6352 4 года назад
Spinning doesn't push you outward, (its a good trick though) it pulls you in. The normal force of the wall you are up against is the force you feel pushing on you. For example, if you set up a merge block system on the outside of the wheel, and detach it, it won't fly outward from the wheel, it will fly tangentially from the wheel, because it is no longer being held by centripetal force... should have watched the rest of the video before posting this... Your explanation was mostly correct.
@tomasdawe9379
@tomasdawe9379 4 года назад
How to pronounce the force that forces you to get stuck on the inside of a surface because the thing you are in is turning; CEN-TREE-PEE-TAL www.britannica.com/science/centripetal-acceleration Centrifugal force is the outward force you exert on the body whilst trying to travel in a straight line at constant speed.
@mikekeyser7870
@mikekeyser7870 4 года назад
Not to nerd out too much but centrifugal force (pronounced centrifigal) isn't a real force. Basically what is happening with centripetal force is that you (or any other object for that matter) wants to stay in the path and velocity that it is currently heading. When an outside opposing force reacts to it, that is the change (the bumping you were experiencing). Same thing happens when you are in a car. Turn left hard and your body reacts to the right as well as the air freshener hanging from your rear view mirror because it intended to stay in the straight line path. Sorry for the nerd out. LOVE your vids. Especially love Space Engineers because I feel they are trying to get the science right. Makes it a grinding game but I guess that's why a lot of people love/hate it. Thanks for indulging me...
@malachicarlson1335
@malachicarlson1335 4 года назад
RU-vid really likes to unsubscribe me from random channels, and because of that i missed quite a few uploads. THANKS RU-vid!
@alexandercowley8090
@alexandercowley8090 4 года назад
Love your vid, but centrafugle forces do not exist, they were made up to explain why objects go outwards when in a circular pattern. But when you look into the science properly then you find it's not a thing., instead its something different. Your talking about centripetal acceleration.
@maximumchad6949
@maximumchad6949 4 года назад
IRL our grav is like 9.8mps^2 you're hitting like 100 lmao that would turn any IRL human into scrambled eggs. Very cool
@sirgouki6207
@sirgouki6207 4 года назад
The problem is what you've done here wouldn't work in real life simple because its not enclosed. A system like this in a truly weightless area in space would lead to a lot of people getting bounced around and out of the structure because of no friction, and nothing actually getting pushed (I.E. you have no atmosphere to push around, so all that force is only applying to the machine itself).
@astro_saturn
@astro_saturn 4 года назад
I am so excited for Xbox SE, I am stoked to make crazy shit like this. (Pretty sure you press X when you're on the ground to turn) mag-boots off btw
@spartanwar1185
@spartanwar1185 4 года назад
I mean to be honest the Earth kinda does this already but i guess that sort of gravity isn't good enough, so the dominant force of gravity is just the natural one, where mass is just plainly pulled towards other, larger masses Of course on top of that you're not gonna feel that former force very much, it's moving very slowly, so when you jump it doesn't move all that much under you Even despite the fact that you're incredibly far from it's core
@L.J.Kommer
@L.J.Kommer 3 года назад
Time to build a Orbis Station!
@helix5441
@helix5441 4 года назад
*Interdictor class star destroyer intensifies*
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