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Space Marine Detachment Review - Anvil Siege Force 

Vanguard Tactics
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Jord and Jake delve deep into the nuances of the Anvil Siege Force. From understanding the core detachment rule, exploring its strategic gameplay, to uncovering the best enhancements, stratagems, and standout units. Plus, get firsthand insights on crafting the perfect list to complement this army's strengths.
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23 окт 2023

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Комментарии : 36   
@thecasualwargamer5195
@thecasualwargamer5195 8 месяцев назад
What this detachment needed was a 1CP stratagem that let a single Infantry unit count as stationary even if they moved or advanced. That would go a little way to making the detachment better.
@Sonof_DRN2004
@Sonof_DRN2004 6 месяцев назад
That’s actually a really nice idea. I think it would be cool to have a 2cp stratagem that allows units to overwatch but instead of hitting on 6 they hit on their weapons hit stat. To reflect imperial fist precision.
@HighlandPhoenix
@HighlandPhoenix 9 месяцев назад
The Hammerfall Bunker Missile launcher need to be made INDIRECT…it then becomes a Primaris ‘replacement’ for the firstborn Whirlwind with a fortification spin on it… Job done, and makes the Bunker an annoying target that needs to be dealt with, justifying its investment! Would fit right in Imperial Fists lists…and more!
@_Bayul
@_Bayul 9 месяцев назад
That's a great idea.
@jacktbc3947
@jacktbc3947 9 месяцев назад
Being able to deep strike it Turn 1 would be a great fix. It’s meant to drop down from the sky and clear landing zones
@HighlandPhoenix
@HighlandPhoenix 9 месяцев назад
@@jacktbc3947 absolutely, it is clearly designed to drop in from orbit! Why GW didn’t make it work that way - even into your deployment zone only - is beyond me…!
@hansjohannsen6722
@hansjohannsen6722 7 месяцев назад
I'm playing my son's as a whirlwind launcher. Model is too cool to get the treatment.
@XHobbiesPrime
@XHobbiesPrime 9 месяцев назад
This is the detachment I am MOST interested in and it sucks to see so many youtubers slam the detachment. All I want is batreps of a massive army of Gravis troops blasting away. :D
@starlord157
@starlord157 9 месяцев назад
Not just gravis . Literally all units benefit from the rules. I dunno why everyone is poo poo’ing it. Hell blasters wounding on 2’s is amazing . Even intercessors with their trash bolt rifles wound on 3 or 4s…
@XHobbiesPrime
@XHobbiesPrime 9 месяцев назад
Spent a turn getting your guys into position and then spend the next 4 turns shooting with +1 to hit and wound. Even if you have to spend 2 turns getting set up 3 turns with your entire army getting +1 to hit and wound is busted. And you have a strat that lets you fall back on their turn so start your turn able to shoot at full bonus.I think some people do not like it because it doesn't involve 30 Black Templars rushing headlong to their glorious deaths.@@starlord157
@thebean8255
@thebean8255 6 месяцев назад
@@starlord157I think the main thing is a unit not moving to get that bonus is usually completely unviable
@XHobbiesPrime
@XHobbiesPrime 2 месяца назад
@@thebean8255 You spend a turn or two moving into position and then spend 3 turns on an objective shooting with +1 to hit and wound. Even 3 turns of that is amazing.
@stuartbanana5083
@stuartbanana5083 Месяц назад
PlayOnTabletop recently had a Space Marine mirror match, Anvil Siege Force V Storm Lance. Highly recommend. It sold me on the detachment!
@Monstein
@Monstein 6 месяцев назад
Working on my marines for 2024 ad this is the detachment I am eyeing. It looks really fun to me.
@deeperestmeme479
@deeperestmeme479 9 месяцев назад
Honestly I get the feeling fleet Commander is a psychological tool against the other guy. Like if you are facing a melee army and you put it ahead of their path they are either gonna take a tax or move around and endure more shooting
@sabalmal1288
@sabalmal1288 9 месяцев назад
What sucks is Tor Garadon used to be a somewhat worthy addidtion, I hold onto him for fluff only but they nerfed him by taking his lethal hits. They want to force the grouping with an apothecary biologis. Why GW? THanks Vanguard Tactics! much love
@samrowland5208
@samrowland5208 9 месяцев назад
Nice work guys!
@shaneknobbs8922
@shaneknobbs8922 2 месяца назад
Fleet commander with deep strike. Use fleet commander to push units out or that 9 inch range. I use it to clear opponents home objective then drop termis in to pull focus
@brittanislarp3850
@brittanislarp3850 9 месяцев назад
Really loving the analysis vids-Jordan and Jake the 40K Hobbit make an excellent team!
@vtjake3905
@vtjake3905 9 месяцев назад
Didn't know hobbits were 6'2
@christianbarbosa1257
@christianbarbosa1257 2 месяца назад
I like the fleet commander for 1 thing: you can force people into bad decisions. Say someone is holding an objective or is trying to go to a point where they need, you can just put a mark on the place where they need to pass through, and they need to make a decision: either go into the danger zone, or make a detour that can cost a whole turn of actions. I love the Fleet commander strat because it gives a very needed flexibility to the detachment.
@SandmanofTerra
@SandmanofTerra 9 месяцев назад
Really enjoying these guys. The main thing I wouild like to know i, if I put 10 Deathwing Knights in a Vanguard Spearhead and infiltrate them right in front of my enemy's lines, would this be a prudent tactical decision? 😂
@VanguardTactics
@VanguardTactics 9 месяцев назад
haha Avoid this at all costs if you want to keep your friends 😉 its a prudent way to make enemies lol Thank you though dude, we are glad your enjoying the content 😌
@HighlandPhoenix
@HighlandPhoenix 9 месяцев назад
The dice roll for Fleet Commander is just a kick in the nuts and pointless after all the hoops you have to jump through…not even that much damage and you are being Lanced from orbit ffs!
@cruelmole
@cruelmole 9 месяцев назад
I think fleet commander is cheap enough that it doesnt need to do much. You kill one intercessor and its made its points back
@GrimgorRulez
@GrimgorRulez 9 месяцев назад
Gona try this at local tournament… got hellblasters and agressors with lethal, counting on sustains from stratagem to imitate weaker version of fire discipline. Lets see how it works. I dont have high hopes tho
@Azzo114
@Azzo114 7 месяцев назад
1 motnh late but still. You said that the strat "Rigid Dicipline" is a defensive strat, it is not, it is offensive just a turn ahead and not right there and then. you opponent gets to fights then you fall back. You fall back on their turn so you get to stand still and shoot with Heavy weapons and you get to charge back in after or move somewhere else.
@timothyunwin8328
@timothyunwin8328 9 месяцев назад
Heart says yes, head says no.
@FFXIForge
@FFXIForge 9 месяцев назад
I totally feel this. I wanna give it a try in some friendly games with my Gravis Bros just to have fun with it, though.
@TaavusWrack
@TaavusWrack 5 месяцев назад
You don't state if you would go fixed or random missions & if the former what missions you would do?
@stephen9to5
@stephen9to5 8 месяцев назад
It should be if you move at half your speed then you count as being stationary. Along with the current rules
@anglonicus
@anglonicus 9 месяцев назад
Hello, I am still new and still painting my army before playing any battles. I am trying to do Space Marines Adepticus jetpacks and bikes. Can you recommend a detachment?
@BurnByMoonlight
@BurnByMoonlight 9 месяцев назад
Stormlance focuses on bikes & jump-packs.
@anglonicus
@anglonicus 9 месяцев назад
@@BurnByMoonlight awesome Ty! Do I have to paint them white?
@dragleeagon906
@dragleeagon906 9 месяцев назад
@@anglonicus With 10th edition, you can paint them any color you'd like! I'm building a Space Wolves Stormlance detachment myself.
@anglonicus
@anglonicus 9 месяцев назад
Oh snap thank you! I'm trying to do motorcycles with chaplains too and those cool dreadnaughts. Also one of those mech suits with the space marine hanging out.@@dragleeagon906
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