What if then, he was screwed over anyway, because he was then robbed. but he thought he wasn't because the last time he was, he physically had no way he COULD be. *But now he has places for a wallet*
the fucking fact that her BREASTS are plot relevant is making me lose it [spoilers] especially because that implies that clarity for some fucking reason designed her with those. despite formies not having them. why???
@@shinji2898I think in lore a lot of the data that was fed into clarity’s system during her development came from human databases, explaining why there’s things like a earth natural history exhibit in historia hysteria, and why she takes on the form of a humanoid girl.
Fark's new form ditches the hat and replaces it with a scarf. which is cool, but also looks very weird when you see that it's in a perpetual state of floating. Also fark as an organic also looks a bit different.
I’m guessing based on what Freom said back in the previous game he had the ability to switch forms at will, so I’m guessing his fusion with Spark made a hybrid?
Thanks for uploading. I seem to have run into an unfortunate bug where regular cutscenes just don't play anymore, so I'm glad I can at least watch here
As someone who knows nothing about the previous games, I really liked Float when she was first introduced. She seemed really cool and had a great design. Then she had her whole conflict with Flint and I thought it was going to be a real touching story with her trying to save her friend from Fark Force. Combo that with me loving her floating ability in-game and she was looking to be one of my favorite characters... Then the ending hit and I felt bad for ever liking her. :,)
They're all data in a simulated environment. Float is a copy of the original but then so is everyone else. As long as her data wasn't deleted she can still be reconstituted without Clarity's influence so she'll probably be back.
One of my biggest issues with this game was the build up of the story up until the finale. Constantly seeing a TV screen with Spark explaining the story/just some generic backstory thing didn't feel well placed at all. Spark 1 and 2 has cutscenes in between most levels and boss fights to slowly build up the story. Spark 3 feels like it's missing a lot of story telling. For example, when we finally defeat Flint after losing to him 2 times earlier in the game, we get NOTHING. There is NO cutscene to finish off Flints story. We defeat the boss, and the game pops us straight into the final level. No ending to his story, no final goodbye moment for him, nothing. The game spent so long building up a climactic battle between Spark and Flint, and when we finally beat him, we are rewarded with nothing. Really made me upset
As the biggest flint fanboy, I'd say it's actually a fitting end. Arguably, he died in the exact same way as Double, and only a little less honorably than Float. It's like he was waiting for the death he miraculously escaped in Spark 2, for all this time. There is a reason he barely talks, there is nothing for him to discuss with spark besides the fact Fark wanted him alive. He doesn't explain to spark anything, nor does he get a requiem to explain himself...because why would he? He tried to kill Spark, and he failed, why would he waste his final robo breath on him? The flashbacks are things Spark will never know, they exist for our context, since Flint is not going to randomly start telling this stranger about it as he's exploding.
This game has the best presentation, gameplay and like the other games, has a wonderful soundtrack. But it fails at/strives for something completely different from the two past games.
Spark it's not that complicated, Freom needed to hide his creation so he took an order that was given to the robot factory for robot Jester that was going to replace you and put his project inside the shell that looks like you because the circus owner was too greedy to make something original so he just copied your swag.
Ironically that was built entirely in unity, it's not really an improvement of the actual game (I think if it were to be ported to native FNF you'd need to pre-render the FM City backdrop).
Alright so I think I get it. At the end of Spark 2, Freom revealed that Fark could change forms at will, unlike himself who just remotely controls extra bodies. During the final boss, Fark changes into a more powerful form, just like Freom said he could. But that whole interaction with Freom seems to be in an early version of Clarity's digital world, since it uses the same blank background that was present while Clarity talked to Fark in Technoria City. If Fark changed forms and killed Freom in the digital world, it also applies to the natural world. This could also go for Spark 3's ending, where Fark transforms into an organic version of his body while confronting Spark. After that, he is released into the real world along with his new body. I still don't understand why he woke up with a scarf and shoes on though.
Pure chance, they chose a random GPA model to secretly contain Freom's coding, and it just so happened to be the one to replace Spark in the circus. This is all explained both in Spark 2's gallery and this game's intro.
После этой части игры я стала относиться к ней с полной серьёзностью. А музон вообще божественный, как и сюжет, хоть и запутанный, но просто завораживающий.. (но до сих пор половину не поняла)
So, I'm a bit worried that I lost to the guardian (2nd encounter), and instead of getting to retry, the game continues like normal. Without spoiling anything, does it matter or are things going to change because of that loss?
Doesn’t matter at all if you want to know what happens press read more it doesn’t spoil the plot Guardian flys of and spark does a peace sign at the camera then back to normal
I beat this game last night and I gotta say with as few spoilers as possible...With a final area like the Utopia Shelter, I am NOT picking this one up again anytime soon! Also, I don't have much confidence that there'll be a Spark 4 unless they hand the reins over to Fark from here on out.
The backstories were... alright, not bad but not great either, the plot twist and the ending on the other hand were batshit insane and makes you think Lake stole the weed Nomura uses to write Kingdom Hearts
@@speed3414 the plot twist makes a unique mess that somewhat requires a less open-ended ending as well as a party working to save the world from outside the “fake world”. For example, an ending where the real Spark is still alive and helps out or another possible ending where Fark leaves the simulation and beats clarity from the outside world are more satisfying ways to end the story than “Spark just takes over the simulation because he’s got a strong will and Farks help/power”.