Man look at the juggerknights getting wrecked here, that spearton buff really made juggerknights even more of a joke, well so much for balancing, man I really wish Stick War 3 had a much closer balancing to Stick Empires since it seems to be trying to replicate that game with Stick War Legacy elements put into it
I find it funny because Spearton shield spear attack speed buff is INSANE and pretty much destroys Juggerknights now in being faster in movement and attack while holding the ljne better than them. Juggerknights went down to Jugger-nah
They genuinely power creeped juggerknights, they should atleast made juggerknights deal more damage and be slightly more tanky after the speartons go their buff..so much for balance, Stick War 3 feels like PVZ2 honestly when it came to balancing except Stick War 3 does it better honestly
@@laggers6480 I think it's slowly heading back to the road of Stick Empires and Sw2 when the juggs have the same population and price as the speartons.
@@OldStickWarFan09-_- if they want to head back to that road, they have to nerf the spearton, and buffed the juggerknight slightly, the juggerknight using it's charge attack and it can pass and stun multiple units in it's area is a good change, problem is it's damage is quite weak compared to the original charge attack, they should buff the charge attack damage to make it useful against range spamming like the archer spams and the toxic dead spams