I really just upload cool moments I have in video games and challenge ideas Music that’s used most of the time in my videos: Dark Souls 2: Dragon Memories (sometimes played at different speeds Dark Souls 2: Flexile Sentry Dark Souls 2: Dark Chasm of Old Skyrim Atmospheres Super Fighters Rampage: Scorpak Thene Stick War: Battle of The Shadow Elves Dark Souls 3: Crystal Sage Infinity Blade 2: Worker of Secrets Demons Souls Character Creation Screen Dark Souls 2: King Vendrick Theme
I have this interesting challenge Use giant skin Voltaic to defeat hacker exe in stick war legacy 😂 I don't have any experience but I find it very interesting😮
Fr the only level where I couldn't even beat in insane mode because of how they kept on spamming speartons and then they thought it was a good idea to give it a buff like it wasn't even hard enough. Bruh ☠️
Spearton Spam more Effective with Barracks stage 2,Armor Stage 2 and Forge stage 2 +Atreyos Stand in reduction by Temple Stage 2 then this will just make spears A Nightmare for meta decks.
It was up during "april fools" of 1-5 days for 50 gems, then it changed to thousands of gems, 10K if im not wrong, and its changed to unavailable now, so if you still havent changed your statue you can still have it today
@@peternguyen4412 Tbh for me, Stick Empires have the best graphics but stick war legacy have the best animations.If we talking about balance SW3, so I still don't understand why they screwed up with the central tower, that it speeds up training of troops, after all it is impossible to counter. In stick empires it was like that it gave you 20 gold more (and it was usually spent on miners) and after upgrading the tower a heavy unit would pop up and then after another upgrade a tank unit, and that was okay. But in SW3 not only did they add reduction of time in creating units and additional gold and crystals (mana) but also this tower can destroy the opponent's base at the maximum level and on top of that you can counter all attacks with regular spells that block taking over the tower, forcing you to camp in the base (but hey you can't because the tower will fuck you up a long time ago and force you to attack again). In stick empires you also didn't have any spells, only upgrades, not to mention that each unit countered the other and thanks to that everyone had an equal chance unless someone had more units and had a better time (literally like in chess) and in sw3 not only can you meet people who often spam the same unit and create builds for it, but if you try to do the same, it will turn out that you will get a unit that counters everything and you lose after 2 minutes of the game because, for example, you decided to spam only melee and the opponent has flying units (THE ONLY IN THE GAME), while in stick empires there were 3 of them. I will spam them on dc to rework Stick empires and put it on Steam and leave this crap alone until they release Stick empires because SW3 really makes no sense. I won't mention the "leader" type units because most of them have powerful perks that are hard to counter and you can't counter them because they will run all over the map and you won't be able to catch up with them, just one big X FUCKING D
Also, lets keep in mind that temple shorten ability cooldowns for all units. Imagine Atreyos' stand in or Kytchu's volley having an even short cool down. It was already pretty bad as with speartons and Atreyos being op and Kytchu's volley also being insane for backline targeting. Eclipsors I don't think recieved a nerf, meaning they are still op, but finally Kytchu and her archer volley can counter. However, this is just as bad I think since it literally means the only way to counter some op is to use another op "skill". Also, do eclipsors recieve a firing speed buff from the temple upgrade? I don't think so? Edit: Imagine Merics+mana burst+tmeple upgrade
@@user-fl7tw8qm3r Представьте себе Китчу и залпы лучников с более коротким временем восстановления, лучник и спам-спам с посохом призыва, Атрейос и его копейщики с более коротким временем восстановления стоят на месте и магическое убийство с 2-секундным громовым ударом, мерики с взрывом маны и улучшениями храма, башнями и стремительными колодами. . Я думаю, что экилпсоры получили косвенное ослабление из-за Китчу и ее залпа. Однако получают ли затмения увеличение скорости стрельбы от улучшения храма? Если они это сделают, это очень плохо и сделает их еще более сильными. Это было переведено с помощью Google Translate, поэтому, пожалуйста, поймите, что могут возникнуть проблемы.