Speed of creation is not all, most of those people design in a way where dimensions can´t be chnged easily. There is more to it in real life than just design it fast.
@@sierraecho884 That's one of the things they probably teach you in class, unfortunately didn't have that many CAD classes in my life, so I probably do a lot of cursed stuff.
I'm a professional Mechanical Engineer and a struggling Rookie speedmodeller here using Alibre! It's great to see the Speedmodelling scene get a shout out from such a Huge YT Channel. And can I also add this to the above: Through these competitions: - Comprehensive suite of Keyboard Shortcuts and actually starting to use them fluently - Workflows and solutions to overcome problems and shortcomings of the package (Lack of imprinting in Alibre was overcome by starting a sketch by selecting the face and launching the sketch projection tool. A mouse macro means this is done with precisely 0 time wasted. Massive help in professional modelling as well) - Use of direct modelling tools more regularly in parametric design (12:12 Nope, TT that's not the fastest speedmodelling way to do it. You sketch the profile in the Front Plane, extrude by as much as you need and then you use the appropriate direct modelling technique i.e. create a surface and trim the model with it at the very end getting rid of extra geometry. The leaderboards are more like a game of chess rather than a race) - Alibre actually listened to us, the Speedmodellers using it, and came out with a second more usable slot tool. All while retaining the older one which had more options and things to go through. So, there are very real real-world advantages to TooTallToby's Gamification of CAD! Check it out guys. If you use 3D CAD for any reason, professional to hobbyist, there's something there for you!!!
@@aleksejsbabkins9131 Mr. Alex!!! A real heavy hitter in the Speedmodelling scene. Thanks Alex. I will try to be there!!! As it stands, I should qualify
I never had any idea this could even be a thing. I am going to be one of the biggest fans of that channel now. Michael, thanks so much. I have been a fan since long before really learning to draw more than a basic box or print high quality with a trash printer. I saw your work with MCM way back. It's a small world mate. Thanks for always pushing the community to be better and wiser and more fun.
it's worth noting that Toby does also post some of the timed drawings on RU-vid for those that want to have a go without signing up. Then will typically have a live stream later where he shows his solution and any issues most people had
I've been doing those for the last couple of months and it really does help hone a certain way of thinking. I especially like seeing the way Toby and others approach the same design and explain how to tackle common hurdles in the design
I also started my modeling using your tutorials and then found Toby. I enjoy doing his practice models. Only up to tier 3 at the moment. Great to see you promoting other ‘Tubers.
brilliant, definitely need to watch some of this to improve my CAD. I hope you'll do more tutorial videos for OnShape, too, such as more complex assemblies, tips and tricks, advanced stuff. You got me into OnShape and I love it!
I've been following along and modeling for the past year or so. I've learned so much in that time. I generally observe, occasionally model along with the lives, and participate in the practice modeling leaderboard challenge. There's so many options for people to enjoy. Toby is doing an amazing job taking this idea and running with it.
This is awesome! I'm currently looking at some of the practice models, and will definitively give this a go because I really think this would help me finally get comfortable inside a CAD:
Thanks - The practice models APP is awesome and a lot of fun - but if you want a "sneak peek" you can also check out the PRACTICE MODELS PLAYLIST on YT - ru-vid.com/group/PLzMIhOgu1Y5ch66npEIe0AZEyYMo9nki_
I've competed in the Solidworks world competitions. The competitive pressure is intense and nerves can get the best of you if you haven't tuned your skill set about best practices build sequences. I'm going to try tuning up my slightly rusty fingers and mouse. Thanks for the heads-up video.
You can also have a big enough 4k monitor and split it into quadrants like their are 4 monitors together. In windows you can setup so when you drag windows into the corners they snap to the corresponding quadrant. That way I can be essentially be doing 4 things at once. I use it to work on projects while watching tutorials and keeping my eye on the front yard camera for the deliveries. I also keep my texting apps up to quickly respond.
The CAD masters be like: "I'm looking for a fair competitor by designing an V8 Engine in Tinkercad, with an Logitech steering wheel, one hand after some beers" :D And Now to be Serious: This is more than interesting! This is the way to improve the designing solutions and have some Fun/competition! I will definitely try some begginer tiers out :) thanks!
Tinkercad is too complex for someone like me who's been working with AutoCAD/Inventor/Fusion 360/Onshape type systems for 20 years 😅 I tried it once and I was totally lost 🤣
@@TinaDanielsson I'm Working on Fusion360 too now :) But Tinkercad and Fusion are two completely differend working principles. First I got my hands on Tinkercad and Mastered it For a Year. Then File size and Model size limitations Annoyed me a lot so I wanted to swich to Fusion. I was also totally lost :D After Hours of tutorials and painful crossswitching I can make projects on Fusion. But there is still a lot to learn :)
I think this is a great way for people to learn to model quickly and for software developers to consider new changes to their tools. HOWEVER, when doing real design work you typically don't start with a finished design to copy. Learning how to model a part such that it can be changed as your design changes is crucial. When designing parts that you know are similar to other parts (bushings, plates, brackets) you can approach them the same way with parametric modeling and make them easy to edit later. With complex multi-function parts it may be easier to use a history-free mode if your CAD offers it such that edits are easy and you dont have unexpected interactions in your model tree.
I guess the idea of these challenges is to give users from any 3D CAD system a chance to practice and practice and PRACTICE the deployment of common workflows in 3D cad. These would be things like: - Cut Extrude through all - Fillet all the corners of a single pocket - Quickly jump from a 2D sketch to an extruded feature - Add a tangency relationship These are the kinds of foundational skills that the users in the speedmodeling community get to practice - over and over and over again - so that when they are working on actual engineering challenges they focus on the engineering - and the CAD just kinda flows through them. 😃
Amazing! I had no idea this was a thing. I'm wanting to learn how to make functional models that have real world applications. Definitely going to look more into this. What do you think about Shapr3D as a CAD software to focus on? I've done some TinkerCAD and Fusion 360 a while back.
Perhaps if I were younger. As it is I dabble and make some stuff that I find useful for myself. Before I retired I did make some stuff for work as well. Simple stuff like brackets, couplings, spacers and enclosures. There are just too many technologies I would like to explore further for me to focus so intently on this.
I don't believe in too old, the only question is if the time necessary to build up the skill is worth it to you. And with more life experience, one grows more concious about what to spend your time on, right? Perfecting one tool and mixing a lot of different ones are both valid approaches to me. If you can make what you set out to, you are doing it right :D Happy crafting fellow maker!
@@NochSoEinKaddiFan Thanks for that. Really when I was in my teens I would have loved to compete. In my 60s I just don't care to put in the time for that. When I am motivated I am looking into using blender but then a couple practical projects come up and take my attention. Currently I do my modelling with OpenSCAD and speed is not one of the pros of OpenSCAD. I started using it at I time I a resource poor computer and I like to use open source.
@@peircedanI'm old enough to remember when learning this stuff was easy. I don't compete but I work through the files on TTT page. Doing it for time forces me to learn stuff to get better. I'll never be good, but I know I can be better than I am today. Keep improving and don't worry about age.
As usual, sport and real life work differs a lot. In real life you have to think your design through. Select matherials, check if everything fits, do some simulations, check if parts can be manufactured, try to reduce cost of manufacturing... You'll never get a task like "Here's the drawing, create 3D model out of it".
For me this works by teaching you the workflow/tools to create geometry that appears in your head when working on a project. I don't think it's trying to simulate any real life situation.
@TheNamelessOne12357 take a look at some of the tutorials or LIVE SOLVE videos on my channel. I teach the 3D CAD designers / engineers to: - Think through the design before starting - Make sure you're applying the correct material and correct density - understand how tolerances will affect the final outcome Sounds like this might be exactly what you're looking for! 😀😁
I joined one of these last year, it was fun. My physics teacher just messaged me out of the blue during vacation and told me he signed me up for a competition💀. Props to the guy who was late and still managed to beat me. We were just seconds apart
Solidworks have some similar challenges called Model Mania from their Solidworks World Conference held each year and they're really good training going towards certification etc and also repeating them in other CAD software if you're learning a new modeller.
Hi! Yeah I love model mania! I won first place in Model Mania back in 2003, and I got second place in 2017 (I think) - so I definitely took some inspiration from Mark Schneider and the team who managed that contest! And I agree with you 100% - great skills development for certifications and helping learn other CAD systems!
No OpenSCAD! Maybe someone will write a library to calculate the object volume and with the user inputting the material density the app could be used. :)
Probably because OpenSCAD is sort of garbage, the language is clunky, debugging is bad, anchoring is bad, editor is of little help with the language, and you can't even make a lot of features needed, filleting is difficult in general and near impossible for complex shapes. But another text based CAD is on there, build123d. That one is based on Open Cascade, the NURBS/BREP kernel used in FreeCAD, so it's capable enough, and combines it with Python for the language.
@@SianaGearz First of all it was a comment made in jest. Next, just because a tool is not suited to your needs or desires it does not mean that it is junk. Others have been able to make complicated models using OpenSCAD. It requires time to learn the tool and practice. Just like any other application or skill. Making fillets isn't as easy as clicking on a button but it's not impossible either. There are modules (libraries) available. The functions hull and minkowski are probably the most useful. I have not heard of build123d and looked it up. For me personally, I think that the language in OpenSCAD allows one to to create models in a more compact, easier to read format. I have a engineering/science/maths background. I found it very difficult going through the build123d documentation and finding that they define lines and curves as 1 dimensional (1D) objects. My mind would never get over the "wrongness" of that and I could never use the app. There's only one 1D shape and that's a point, which isn't listed as a 1D shape in the documentation. Perhaps that is just what I'm used to. I'm not trying to start a war about which is better. The best app is the one that lets a person express themselves (or do their job) in the easiest way. For me that's a combination of OpenSCAD and FreeCAD. For you that may be build123d and something else. It's good that there's a choice available for both of us instead of one or both of us having to use an app that we don't appreciate.
@@capitalinventor4823 There are differences between the topological objects used in 3D modeling and geometric objects used in math, this is something that is true in every CAD package. Here is the summary of definitions we use in build123d: (1) a Solid is an object with the property of volume (2) a Face is an object with the property of area (and no volume) (3) an Edge is an object with the property of length (and no area or volume) (4) a Vertex is an object with the property of position (and no length, area or volume). So technically a 1D Edge in build123d can exist in all 3 spatial dimensions because it satisfies the above property of length definition. Again, all major CAD packages like SolidWorks, Fusion360, OnShape, Alibre, Inventor, FreeCAD, etc have similar definitions. build123d comes with the ability to inspect its own topology such as computing the volume of a Solid which is critical for the TooTallToby competitions. Because build123d is also a BREP modeler like the aforementioned CAD packages it can also natively apply fillets/chamfers which is not possible in OpenSCAD. The OpenSCAD BOSL2 library is great, but it can not apply fillets/chamfers in all the same situations that e.g. build123d can.
I keep getting stuck in the details and redo my models when I think of a "better" or "more optimal" way to design it. So a 5 minute model often takes me at least an hour 🙈 I think that speed modelling might be a good way for me to become more productive.
We also do a lot of tutorials on the previous challenges - and these are helpful for the newer users too! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Y8t_1mkpuFo.htmlsi=W9Yw0XG5QT2Lv-cb
You don't have to waste time setting up a material. Just look at the volume of your part and multiply it with density. Actually, I don't even know why they don't just ask for volume.
The main reason we ask for MASS is because we're trying to create an "edutainment" experience. In the world of 3D CAD you'll often be asked to create some custom materials or a custom materials library - and you'll be asked to make different parts out of different materials - so I figured I would just include these "lessons" right at the core of all the challenges. 😁
TooTallToby is a fantastic channel, person, and asset to the community of 3D CAD! He has been nothing but welcoming to all CAD packages including a fledgling project that I work on called build123d!
To everyone reading Jern's message, know that he is a Wizard tier speedmodeller. He qualified and competed with build123d, a solution where you create 3D models by writing code which when executed produces the 3D model. Truly amazing to watch.
first amazing video sec i m kinda a fusion user and have used solid works but idk if its me or the user interface is not friendly at all and saving files to print is a hassle and the control Z is broke most of the time i would like to know is that true or i m having a bad time with it 🤔
I agree awesome video! (Thanks Teaching Tech/Michael!!) 😁 Second - I am a SolidWorks Expert who used and taught the software for 15+ years. I can tell you it's definitely NOT you!! Lol. SolidWorks used to be super simple and easy to navigate through, but they added a bunch of options and settings (over the past 10 years) that make it pretty confusing, clumsy, and make the user interface VERY cluttered. Some examples of this are: - Instant 2D turned on (default) - Instant 3D turned on (default) - Shaded contours turned on (default) - Video card related settings in PERFORMACE (turned on/off by default depending on the year of release) - Template related settings and dialog boxes that are confusing and cumbersome (and often unnecessary) - Bad error messages that don't actually identify the issue (throughout the software) - The use of virtual parts in assemblies - Everything going "transparent' when you edit a part in an assembly - Unnecessary ADD-INS being turned on by default (CAM related ADD-INS are often turned on by default) - Anything related to the 3DExperience Platform No that all being said - I actually LOVE SolidWorks. I have mine setup perfect and it's running lean and mean!! And SolidWorks has a crash diagnostic tool that tracks the history of crashes. And I can tell you that mine almost NEVER crashes. But I also know that when I'm setting up a new computer or a new build of SolidWorks, I often say to myself "How the heck would a NEW USER ever figure out what to do here??" - Because the only reason I know what to do... is from all my experience teaching and using the software - and my knowledge of how and why the settings have evolved the way they have. So I would say this - If you're happy with F360 - just stick with that. And if you want to learn something new - learn Onshape. 😀 Hope this helps -Toby
I'm more interested in learning how to design a product than how to build that design in CAD. For example, if you wanted to build a custom mouse, designing something like that before you even open the CAD program is important, but I have no training in it, so I'm just lost.
Yeah it's all about little steps. I post a lot of TUTORIAL videos where I remind the students to think about a "Game plan" before you actually launch the CAD system. Look for things like "where should the origin be?" and "What will my first sketch look like?" and then build out from there. It's a great point you're making and to get started you just have to find some pick something simple like a desk top (rectangle with a few holes) and see if you can make it in CAD, using a tape measure for dimensions. Then just keep building on your skills and making more and more elaborate geometry. And keep watching tutorials and walk throughs too - it's always good to watch an experienced user do a "step by step" build.
I basically already do this lol, I self thought myself to use onshape for a project, and once I got into the flow I popped design after design, the sketches were really janky tho.
By all means it's helpful. But keep in mind sometimes the adaptability and parametrization is the key of proper modeling. This can't be done to save time. Similiar contest is on grabcad where the smallest feature tree was the main goal. This leads to complicated sketches for every chamfer and fillet built into the sketch which is quite wrong for future modifications.
Nice - I actually agree with you regarding the "shortest possible feature tree" - I don't think this is really a good exercise as it is often contradictory to the idea of creating a model that has parameters that are easy to understand and easy to modify - especially if you weren't the person who originally created the model. However, for the competitive speedmodeling tournaments - we see over and over again the winners are following best practices - creating fully defined sketches and parametrically sound feature trees - They are just doing it faster and more efficiently than their opponents, because they implore expert level methodologies and tools that maximize mouse efficiency. They also create sketches and features quickly - and often leverage auto-dimensions and auto-creation of sketch relationships. Take a look and see what you think - any of the highlight matches feature VICTOR K would be a good place to start - he's really solid and REALLY fast!
3:34 it's funny and telling that FreeCAD is not on the list! Not because it's not capable enough, it clearly is. But it's so clunky that there's no chance someone using it would be able to keep up competitively. Would someone like to prove me wrong?
I'm pretty sure people have competed with it before, but they typically don't make it to a high level. I think that may change soon though, with the way they are going to handle materials and some of the amazing improvements Ondsel is making.
FreeCAD is the second icon on the list at 3:34. FreeCAD users are always welcome - and with the new 1.0 release I think we're gonna see more and more FreeCAD runners!
@@DanielVierling I don't know whether i want to attribute it to Ondsel, since that doesn't even have the Sketcher dimensioning improvements yet, which do make a lot of annoying little things a lot quicker and easier, but they're already in FreeCAD, just not in last release which is almost a year old by now and is currently just on the bugfix cycle. But i don't know the persons involved and who does what in particular, so i may well be mistaken. They do have an easier Workspace switching in Ondsel i think, but that also serves to highlight a clunky foundational design trait that FreeCAD is effectively too finely partitioned into sub-programs with conflicting and partially incompatible functionality. There are connections between Workbenches so you can get anything done, but they need to be carefully managed by the user, there isn't a cohesive whole. Different workbenches don't even share the same UX design language, like what happens on right and left mouse clicks, when selection is possible and what outcomes it has, and so on.
@@DanielVierling Is it really Ondsel? The wonderful Sketcher dimensioning improvements are still not in Ondsel but are in Freecad master, aren't they. I saw that Ondsel has introduced quick workspace switch bar, which is great for productivity, but it also just underlines the fundamental design seams in Freecad's architecture that a lot of clunkiness comes from.
Hey @WillPower311. You can use Rhinoceros to compete. After you create an account, you should see "Rhinoceros" in the dropdown list of CAD Systems under the "MY CAD INFO" section. I'm sure everyone would like to see what Rhinoceros can do!
I think Rhino does not output weight. So, like Plasticity you would need to get the volume from it and multiply by density, which is a time penalty. But Phosph0r does that masterfully with Plasticity
Using weight to check correctness is a bit silly. For example, on the model where there is a curved platter with several rows of holes in it. When modeling it, you would not need to worry about the correct spacing between the holes at all, since every hole subtracts the same amount of weigh. So your model can be way off the technical drawing, and still pass the weight test.
yes indeed - Good observation! That is indeed a known exploit. We call it "the Ivan Exploit" - named after the first runner who ever used it in a live competition. (Ivan the Reasonable). Sometimes the runners actually use this - mid battle - but usually it's not really worth it to try to run the exploit, as I am aware of it when crating the models (so I try to add things like drafted walls to make the model "un-ivan exploitable" 🙂
And you Sir have just described the Ivan exploit. A double edged sword of decision whether to go for it or not because... Toby knows... He always knew... And he designs against that. So, you my friend need to also design around the countermeasures to use. Not simple stuff. Come watch a couple if matches.
Funny thing. If you ever try to use Fusion360 for something like this, you will always be hours behind everyone just because of how slow this thing works...
I have not seen any of them so take this with a grain of salt. I don't think speed cad is good for learning proper cad etiquette, sometimes at work I just have to rush and pump out models really fast, those models while functional they suck, if I ever happen to edit them it takes way longer than if I took my time and really planned out the correct timeline for each feature. If this brings you into cad cool, but if you eventually want to become a professional this might not exactly be the best "muscle memory" to get
I've seen this concern in the past, and the best advice I can give is to recognize that it's not an "either-or" choice. In any skilled professional trade, the evolution is: Apprentice, Journeyman, Master. What makes the Master a true "Master"? It's not just that they can do the job quick, OR that they can do the job correctly - it's not EITHER / OR - - it's BOTH. 😁 Over years and decades, the master has built up a toolkit of experience that they can draw upon to provide a FAST solution, without sacrificing quality. In the world of 3D CAD part modeling there are many common workflows. Here are a few: - Deciding on where the origin should be for a model - Deciding what the first sketch will look like in a model - Extruding a cut through an entire model - Extruding or cut extruding to a specific depth or height, or UP TO a specific surface - Creating holes - Filleting all the corners of a pocket - Mirror the entire part in 2 directions - Removing extra little rouge faces that are protruding through other faces in the model That's just an "off the cuff" list - but it's meant to illustrate that in ANY skilled trade there will be foundational skills that are repeated over and over - "the hammering of a nail and squaring of a cut" in the world of carpentry. A 3D CAD person can learn, practice, and refine these foundational skills by participating in the gamification of 3D CAD. This in turn will help them on their journey and evolution as a tradesperson.
There are tiers as far as I know; this one I think is the simplest model (tier 1); it gradually gets harder. I would argue none of the models are super complicated; but they are ultimately exercises meant for a whole wide range of audience.
100% -- there's no way this phone number is getting used for anything but data harvesting, especially when there are perfectly good & much cheaper methods like TOTP. On the other hand, someone clever can use the site just fine without giving out their phone number. Not going to go into detail to avoid it being fixed, but it's pretty easy.
As a CATIA and NX user I am little disappointed xD Also surface modeling is somewhat missing, this is all blocks and such. And mechanics solving as well.
@@TooTallToby Oh you do ? Awesome, I will gladly watch and maybe participate (at a later point, moving to a different country right, now a little stressful). Let me tell you what a great idea this contest is, well done. Thank you for the reply.
I'd say they are perfect for the purpose. You don't have the option to spread out views across multiple sheets for clarity. Instead, they concentrate the information into one sheet because that is a necessity.
@@TeachingTech This may be and it´s all fine and dandy however people shouldn´t learn technical drawings from this source then. Unlearning something wrongly learned takes 10x the effort of learning it properly from the get go.
This comment should say: "These engineering drawings are also just horrible, they are not to ANSI nor to DIN. It´s a good starting point though. - 5 STARS" 😀😁😁
I would say using the mass of the part is nothing all that new, in the Certified SolidWorks Associate (CSWA) exam and likely others need to model the part and then either measure the mass or volume and that is used as your answer.