If there's something you can actually learn from fighting the cheating, relentless, cold AI in insane difficulty (specially against Undead)...is that setting solid defenses quickly is just as important as getting the first Hero out.
Nice speedrun. I tried it myself. First win counted as a loss. Second win didn't count at all. Third games loss counted as a loss. Fourth games win didn't count at all. Fifth game I crashed. Luckely it counted as a win. Sixth games win counted as a loss. Seventh games loss counted as a loss. 1/4 in reforged.. could be worse.
It always makes me cringe how every player let's Chuddy to build up the tower rush, like it's totally normal, then they realize "Oh, maybe I should stop this" when it's way too late.
No it would be boring cause they would wipe the floor with chuddy. Look up his stats at w3champions and youll see. He is exploiting inexpirienced players. Its fun to watch and all, but he cant win with it vs majority of players.
the thing with tower rush is that all depends if the enemy knows how to defend his base, if he doesnt do anything untill the towers are 50% built, they lost, regardless of the player skill. Its risky and the enemy gotta be not that experienced