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Splicing Super Monkey Ball Speedruns - Why It's Almost Impossible to Cheat 

Goober13md
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Make sure to read the description before commenting. Here I've made some minor corrections, outlined a couple more important points and provided useful links for all clips used in this video:
𝐃𝐞𝐬𝐜𝐫𝐢𝐩𝐭𝐢𝐨𝐧:
Taking inspiration from Apollo Legend and retro, who both posted videos showcasing how seemingly easy it is to get away with splicing a run, I decided to counteract this by going in depth with the many difficulties of trying to splice a Super Monkey Ball speedrun.
This video explores multiple potential methods of splicing the run, and all of the game features to analyze which can prove a spliced run to be fabricated. The video is fairly in-depth, however there are still a few possibilities which I didn't cover, but would lead to the same result anyway.
Thanks for watching and leave your thoughts / questions in the comments.
𝐂𝐨𝐫𝐫𝐞𝐜𝐭𝐢𝐨𝐧𝐬:
As of right now, I don't know of any.
𝐀𝐝𝐝𝐢𝐭𝐢𝐨𝐧𝐚𝐥 𝐩𝐨𝐢𝐧𝐭𝐬:
05:33 - Here I mention how a cut in the game music would give away the splice. I am aware that the game music sometimes glitches, however when this does happen the music cuts out entirely. The difference between this glitch and a music cut from a splice would be easily decipherable.
07:15 - Here I mention that it's basically humanly impossible to intentionally have an exact score at an exact point of the run, and likewise with the banana count. I didn't consider that use of the debug menu may allow you to edit these values and keep them consistent, but I'm not entirely sure as I am unfamiliar with the menu myself.
08:01 - Here I mention it's unrealistic to work around the fluency of the monkey head tilt, but it is important to note that when the player has no extra lives remaining, no monkey heads display here. Even though this solves the issue with the head tilt, it also requires dying multiple times, which is a big time loss, and would already make getting a run faster than the world record impossible.
Thank you to Gonquai for providing this additional information.
𝐂𝐥𝐢𝐩𝐬 𝐮𝐬𝐞𝐝:
SpeedDemosArchiveSDA:
• Awesome Games Done Qui...
Barhunga:
• Super Monkey Ball Expe...
• Super Monkey Ball Mast...
UKSM:
• Super Monkey Ball 2 - ...
Geoff:
• I FINALLY BEAT MONKEY ...
𝐌𝐮𝐬𝐢𝐜:
Yung Lean - Ginseng Strip 2002:
• Yung Lean ♦ Ginseng St...
Super Monkey Ball OST - Monkey Billiards Menu:
• Super Monkey Ball OST ...
Super Monkey Ball OST - Monkey Target:
• Super Monkey Ball OST ...
𝐓𝐢𝐦𝐞𝐬𝐭𝐚𝐦𝐩𝐬:
00:00 - Introduction / Splicing Explanation
02:04 - Mid-Stage Splice
05:11 - Stage Transition Splice
05:44 - Game HUD Giveaways
08:16 - Bonus Stage Splice
09:53 - Unlikely Splices
11:41 - Conclusion
12:44 - Credits
𝐎𝐭𝐡𝐞𝐫 𝐥𝐢𝐧𝐤𝐬:
Google Sheets Leaderboards:
goo.gl/tMjQXL
Current Super Monkey Ball Leaderboards:
www.speedrun.com/supermonkeyball
Super Monkey Ball Highscores:
www.cyberscore.me.uk/game/16

Опубликовано:

 

8 авг 2024

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Комментарии : 490   
@Goober13md
@Goober13md 3 года назад
𝐀𝐝𝐝𝐢𝐭𝐢𝐨𝐧𝐚𝐥 𝐩𝐨𝐢𝐧𝐭𝐬: 05:33 - Here I mention how a cut in the game music would give away the splice. I am aware that the game music sometimes glitches, however when this does happen the music cuts out entirely. The difference between this glitch and a music cut from a splice would be easily decipherable. 07:15 - Here I mention that it's basically humanly impossible to intentionally have an exact score at an exact point of the run, and likewise with the banana count. I didn't consider that use of the debug menu may allow you to edit these values and keep them consistent, but I'm not entirely sure as I am unfamiliar with the menu myself. 08:01 - Here I mention it's unrealistic to work around the fluency of the monkey head tilt, but it is important to note that when the player has no extra lives remaining, no monkey heads display here. Even though this solves the issue with the head tilt, it also requires dying multiple times, which is a big time loss, and would already make getting a run faster than the world record impossible. Thank you to Gonquai for providing this additional information.
@isucc724
@isucc724 5 лет назад
how to make the perfect spliced run find a place to splice the run. cut. edit and replace the part you want to improve with a better clip but here´s the trick. instead of playing as the same monkey, pick a different monkey. The mods will be too busy looking at the fact that it you arent playing as the same monkey that they wont even notice all the other flags
@sawyervuorensyrja4703
@sawyervuorensyrja4703 5 лет назад
Isucc genius
@amesstarline5482
@amesstarline5482 5 лет назад
*No One Will Ever Know*
@The_Novu
@The_Novu 5 лет назад
no no, you gotta pick a random clip from an entirely different game, like Dark Souls or something.
@d3m0n4dayz
@d3m0n4dayz 5 лет назад
*SNEAK* 100
@JorgetePanete
@JorgetePanete 5 лет назад
check your grammar
@inakilbss
@inakilbss 5 лет назад
I'm starting to think this game was designed to be ran by the devs themselves.
@russellchido
@russellchido 5 лет назад
Probably. When you play the game you immediately start looking for skips even when you aren't trying to speedrun. It even has a timer. Nuff said.
@tastyDungeon
@tastyDungeon 5 лет назад
monkey ball is defenitely designed for speedrunning. it's filled to the brim with short cuts for you to find and in general it's just the perfect game for it
@guy_th18
@guy_th18 6 месяцев назад
(person you know jumpscare)
@inakilbss
@inakilbss 6 месяцев назад
@@guy_th18 (me back when i capitalized comments jumpscare)
@Gorilla_Chaos
@Gorilla_Chaos 5 лет назад
Pause splice is the funniest attempt at a splice. Even if you got away with it, the community will demand to know how you did these section with out pause splices, and then you’d be forced to confess when everyone’s realized “Oh wait! You can’t humanly do that!
@amazingkool
@amazingkool 5 месяцев назад
Bit late, but this aged like milk
@remghoost
@remghoost 5 лет назад
Also, don't forget about the spinning end on the fuse! Rotation on that would be tricky to splice as well. I know other spliced runs have been outed in a similar fashion.
@Thornskade
@Thornskade 5 лет назад
I was wondering why he didn't mention that, but I figured it might correlate directly to the timer.
@KDestroyer9
@KDestroyer9 4 года назад
@@Thornskade Pretty sure it does.
@JoSephGD
@JoSephGD 3 года назад
It gets reset at the start of each level.
@burpie8090
@burpie8090 5 лет назад
u failed to mention that the bottom right (the map) has spinning bananas. 5th flag. Edit: haha lol I have 100 likes on this comment didn't even realise
@magikarp424
@magikarp424 5 лет назад
and the fuse on the end of the bomb spins
@undefined6512
@undefined6512 5 лет назад
You: Super Monkey Ball Me, an intellectual: Superior Simian Testicle.
@MattZelda
@MattZelda 5 лет назад
I audibly laughed. Good job.
@WaffleCat3367
@WaffleCat3367 5 лет назад
More like Super-Powered Homo Sapien Sperical Object
@Dasher_The_Viral
@Dasher_The_Viral 4 года назад
The only reason I'm not giving you a like is because you threw away the chance at making a perfect acronym (by using Sphere) just to make a balls joke. However, I DID laugh.
@usernamedeww983
@usernamedeww983 5 лет назад
I'd never THINK of speed running this game. Love it, but I'm not masochistic
@kieranstark7213
@kieranstark7213 3 года назад
Sounds lots like me
@EbolaGW
@EbolaGW 3 года назад
It's so rewarding though
@Graknorke
@Graknorke 5 лет назад
The only realistic method I can think of is really heavily modifying the game to let you manually set variables like score, head tilt, music progression etc before starting a stage and using that to get footage you can carefully stitch together. It'd be impossible to prove if you did it well enough but also I don't think anyone would ever go that far.
@GoldenGrenadier
@GoldenGrenadier 5 лет назад
Muting the pause noise would be super easy though. Any idiot with dolphin could extract the game files and replace the SE with an empty file.
@Graknorke
@Graknorke 5 лет назад
@@greenthunder7982 TAS generally just lets you slow down or stop the game so you can give frame by frame inputs. It doesn't actually affect the computations that make up the game, just how it progresses.
@mikesully110
@mikesully110 5 лет назад
@@Graknorke plus if you are going to the trouble of changing memory values for the monkey heads, why not change the characters top speed or acceleration values by 5-10%? i'm not sure it would be noticable to a viewer yet it would add up over the time of a run
@DuckPerc
@DuckPerc Год назад
tbh necroing this post, it seems pretty easy to boot up dolphin and cheat engine, disable the music, and then splice between save states by editing the HUD directly. You'd still have to match wr pace on every level, but every level would be permanent. Then record the correct length of music on each stage.
@ag2023en
@ag2023en 10 месяцев назад
​​@@mikesully110 Changing speeds can be detected by a careful mod. But the other methods might be undetectable if done correctly.
@BarnacleBrown
@BarnacleBrown 5 лет назад
One thing I noticed is that the bananas on the game screen and the ones on the minimap spin circles. This would also have to be exactly the same.
@Dwedit
@Dwedit 6 лет назад
Seems like if you wanted to cheat here, you'd need to disable all game music, and outright use cheats to mess with the other factors (score, head tilt, banana count, etc). Game music can be re-added in if there's a way to turn it off.
@Goober13md
@Goober13md 6 лет назад
Music can be disabled with debug. You can maybe use this to edit score / banana count as well? Not entirely sure, but the head tilt will be an arse to work around with or without cheats.
@ArchinaGM
@ArchinaGM 5 лет назад
@@Goober13md It wouldn't surprise me if someone went as far as removing the HUD (or at the very least the monkey heads), recording all the footage and then re-adding the heads in during editing. Would there be a way to tell for that?
@Goober13md
@Goober13md 5 лет назад
It would surprise me if someone did this, considering actually how much effort it would be. You'd have to keep track of your banana count, constantly. You'd have to calculate your score for every stage, making sure everything was correct. You'd also have to update the score each time you collect a banana, and when your score increases, the number doesn't instantly change; it rolls up, so that would be a pain to edit. If you removed other parts of the HUD like the speedometer, I have no idea how you'd properly edit that back in, and how much time and effort that would take is giving me an headache just thinking about it...
@shrilleth
@shrilleth 5 лет назад
Or modify the rom to remove the pause sound
@ENCHANTMEN_
@ENCHANTMEN_ 5 лет назад
Or just use save states
@mainiac791
@mainiac791 5 лет назад
> TASing a beliveable run > Get Input File to play on a modified Controller that is plugged into a real console > Record the footage Any questions?
@animowany111
@animowany111 5 лет назад
Super monkey ball is extremely hard to TAS, the unpredictable delays due to the CD physically spinning in the console make TAS runs unreliable (it effectively acts as a physical source of randomness)
@mainiac791
@mainiac791 5 лет назад
@@animowany111 So is visual console allowed? (Dunno if it even exists for vc, just asking. If so, it could prevent random lags due to physical hardware)
@animowany111
@animowany111 5 лет назад
No, you can see the rules at 1:07, "The use of emulators is prohibited"
@mainiac791
@mainiac791 5 лет назад
@@animowany111 If this counts as an emulator, then it probably isn't possible. Just hoping, no one looses a wr because of random, unpredictable lags
@etopowertwon
@etopowertwon 5 лет назад
@@animowany111 Splcing is also not allowed. If you are going to break a rule, might as well go all in
@alexanderinoa7850
@alexanderinoa7850 5 лет назад
If someone actually managed to splice this I wouldn’t even be mad, just impressed. Especially if no one found out and they came out themselves saying so.
@lucillefrancois150
@lucillefrancois150 5 лет назад
Some Members Of The Speedrun Community: It’s so easy to make a spliced run lol Monkeyball Speedrun Mods: Oh? You sure?
@Apotheosister
@Apotheosister 4 года назад
I feel like they're talking about the fact that some mods don't really notice splicing.
@AverageTreyVG
@AverageTreyVG 6 лет назад
Great video!
@athath2010
@athath2010 5 лет назад
"I am aware that the game music sometimes glitches, however when this does happen the music cuts out entirely." Wouldn't faking a music cut out glitch allow you to splice around pauses (since you could mute your game and claim that there's no music because of a/the music cut out glitch)?
@ventriloquistmagician4735
@ventriloquistmagician4735 4 года назад
You would be bringing scrutiny to a run you already wouldn't want having scrutiny.
@idontcheckmynotifications
@idontcheckmynotifications 5 лет назад
Dunno why this was recommended to me so long after it was posted, but I'm glad I found your channel. :3
@NinjastarCompass
@NinjastarCompass 6 лет назад
The only way I could think of getting around the pausing would to mute the part that had the noise for pausing and putting in the music and sound effects manually in an editor, but that is a dumb amount of work for a few seconds of time save
@iananderson8392
@iananderson8392 5 лет назад
You could delete the audio clip used for the pause menu but you would need a GameCube that can play unsigned games ( I think) and the know how to take out the file
@MeesterTweester
@MeesterTweester 5 лет назад
the audio could still be detected as faked
@sevret313
@sevret313 5 лет назад
A few seconds might be all it takes to jump a spot, especially useful if you want to jump 2nd to 1st place. Editing the sound in and checking the audio data for any splicing artefacts seems plausible.
@tammyads
@tammyads 5 лет назад
Plus mods would be like how did they do that without pause not possible
@caleblake6898
@caleblake6898 5 лет назад
A few seconds is a lot in some cases.
@djad4118
@djad4118 5 лет назад
You seem to have forgotten about the most obvious splice, the entire video is made pointless in the face of my splice. See what I did is put a splice in my run on the 2nd frame of the game loading in, and then completed the rest of the run in the new spliced in take. thus skipping all possible flags, and getting my insanely spliced run onto the board without anyone being the wiser.
@tewigaming2537
@tewigaming2537 5 лет назад
You saved 1 frame. Despicable
@huh968
@huh968 4 года назад
that would still be detectable, so ppl would be plenty the wiser
@kulrigalestout
@kulrigalestout 5 лет назад
I love how the best way to get away with splicing requires a game over, but if you get a game over and suddenly start playing like a god then it's obviously a spliced run XD
@xDakem
@xDakem 5 лет назад
If you edit out the pause menu, you can -instead of mute everything- add the track of the map made in another file, or made in a TAS.
@BlueRiging
@BlueRiging 5 лет назад
think you wanted a "_" not a "-" there to get italics instead of crossed out.
@marscaleb
@marscaleb 5 лет назад
I find this video very fascinating from the perspective of a developer. If I made I game that would be good for speedrunning, I would want to incorporate some of these details to help make it harder to have fake videos.
@marscaleb
@marscaleb 5 лет назад
@@vlc-cosplayer Except that demo files can be altered too. They also change a bit of the dynamic of what kind of speedruns people try to do. Plus implementing a demo system can be trickier than it might look, depending on how the game works. Don't get me wrong though, I love the idea of enabling demos and it is certainly something I would try to do in my games. It just opens up a different can of worms.
@ub3rfr3nzy94
@ub3rfr3nzy94 5 лет назад
There are easy ways to avoid sound issues. You can edit the game files to remove the music for example and put it in using editing software, or remove the pause sound among other things.
@sunnohh
@sunnohh 5 лет назад
Honestly, a superb video. Only request would be to get a better sounding mic set up, not terrible but; not headphonable.
@TurboPikachu
@TurboPikachu 5 лет назад
I listened with headphones. It's fine, just at lower volumes
@CZPC
@CZPC 5 лет назад
His mic is mostly fine.
@hatjousuke
@hatjousuke 5 лет назад
I headphoned it. Over-ears, too.
@dr.doppeldecker3832
@dr.doppeldecker3832 5 лет назад
Nice video! But the music is way to loud compared to your voice...
@Sparkz1607
@Sparkz1607 5 лет назад
AYYEYAYEAHAHEHEYYAEYAYEAYEYYAYY
@dombomb64
@dombomb64 5 лет назад
Dr. Ziegler&1731 It seems the opposite to me; I can’t even hear the music when he’s talking.
@Ljknot
@Ljknot 5 лет назад
What you don’t fuck with yung lean?
@fozz1437
@fozz1437 5 лет назад
...What?
@dr.doppeldecker3832
@dr.doppeldecker3832 5 лет назад
@@Ljknot ginseng strip is one of his best songs, but eiher way its too loud compared to his voice!
@vengefulkatana7613
@vengefulkatana7613 Год назад
Alpharad Gold gang
@Ccrider0108
@Ccrider0108 Год назад
Let's go 😎
@eitan531
@eitan531 11 месяцев назад
Hi jo
@pizzatime7213
@pizzatime7213 5 лет назад
No one: Me scrolling through RU-vid at 3am: RU-vid’s algorithm: Splicing Super Monkey Ball Speedruns - Why It’s Almost Impossible to Cheat (G109)
@kizna9532
@kizna9532 5 лет назад
Couldn't someone just use save states and edit them together as if they made less mistakes?
@lqu
@lqu 5 лет назад
That's what I was thinking. Just stop the recording and save state.
@donnaken15
@donnaken15 5 лет назад
probably almost all of this can be covered up with the debug mode, and maybe save states
@GriffinKneesock
@GriffinKneesock 5 лет назад
donnaken15 Both in which, are against the rules of this run.
@troit1550
@troit1550 5 лет назад
@@GriffinKneesock the point is to find a way to cheat dumbass
@SuperDennyBoi
@SuperDennyBoi 6 лет назад
Great explanation. Very helpful. Awesome video.
@fwphoenix
@fwphoenix 6 лет назад
Liked as soon as I heard Ginseng Strip 2002, and enjoyed massively your video. Keep it up!
@Goober13md
@Goober13md 6 лет назад
S A D B O Y S
@fwphoenix
@fwphoenix 6 лет назад
Y U N G L E A N D O E R
@Goober13md
@Goober13md 6 лет назад
ICE ON MY FEET I KEEP SLIPPIN'
@oliviamay
@oliviamay 5 лет назад
I came to comment this but it's already here Sbe boisssss
@createprince2093
@createprince2093 5 лет назад
the summary section around 9:00, with those vertical sliding transitions between splice categories, is a really excellent visual aid. really helps the info stick. awesome vid
@Goober13md
@Goober13md 5 лет назад
Thanks haha. Normally anything that involves animation I make in PowerPoint rather than in my video editor.
@NinjastarCompass
@NinjastarCompass 6 лет назад
This is a great video, nice work
@BORATOWNAGE
@BORATOWNAGE 5 лет назад
The pause menu sound can definitely be removed. Getting hold of the isolated sample, inverting it's phase and then adding it over the spliced run at the right points would result in the removal of just that sound effect
@lolmacc
@lolmacc 5 лет назад
It might be wrong since i just like to watch speedruns, but a good way to make a spliced run could be continuously making save states during the same run, so if you fail something you can reload the precedent one and have all the same things displayed
@Xeronoia
@Xeronoia 5 лет назад
Some emulators can do a "rewind" effect, which would be even better than save states since you don't run the risk of save stating into a mistake.
@eymed2023
@eymed2023 4 года назад
That IS plausible, but savestates can only be done in emulators. And some speedrunning comunities don't allow emulators because they make it easier to cheat, and also because emulators aren't 100% acurate to real consoles, which may or may not influence a speedrun's final time. At least, these are their reasons.
@SecretPurpleQ
@SecretPurpleQ 5 лет назад
This is a really good video, be proud of the content you make, and try and sound a bit chipper, you sound about 5 minutes away from drinking yourself into non existence. But apart from that it's a genuinely good video
@knoop7102
@knoop7102 Год назад
I'm rewatching this video after your more recent video about cheaters being caught in super monkey ball. Very interesting. :)
@verve1858
@verve1858 6 лет назад
Excellent content, keep it up
@StickThisUpYourAnus
@StickThisUpYourAnus 5 лет назад
What if you use a cheat to remove the hud entirely for the spliced parts and superimpose a correct hud later on in the video editing?
@eymed2023
@eymed2023 4 года назад
Hum...while removing and faking the HUD throughout the entire run would be insane, using a button to remove it only during the splices could make it more manageable. Combining this and also muting the music during the game and adding it back later during editing, I'm starting to believe that making a perfect spliced run of this game might just be possible without becoming absurd. Basically, making a perfect spliced run of this game, without TOO much work, is *almost* possible by: -> Using a button to remove the game's HUD only during the splices, and carefully reconstructing a fake HUD during the editing; -> Muting the music during the entirety, if not most of the run, and adding it in back later during editing; -> Using the bonus stages to readjust the banana counter and also *approximating* the score counter to the value needed; The only remaining problem, I think, is that someone COULD find out a splice by redoing the math of the score. Yes, the bonus stage can help the runner get *close* to the correct score, but small differences might still be found. However, that score problem *might* be solvable by using cheats to fine-tune the score using button inputs. This requires hacking the game, allowing the running to use two buttons, one to increase and another to decrease the score in the increments equivalent to taking 1 frame longer or shorter to finish the stage, and a third button to toggle the HUD on or off. If the runner's controller doesn't have enough buttons left, these cheating controls can be mapped to a second controller. After hacking the game, it can be burned to a disc and played on a real console (I'm not sure what consoles this game was released on). With all of this, while making a perfect spliced run of Super Monkey Ball still requires a lot of work (as well as running skills to begin with), it's not outside the realm of what a runner could reasonably do.
@hecaraq
@hecaraq 4 года назад
Yung Lean in the background really sells it.
@DrCashew01
@DrCashew01 8 месяцев назад
Aged like milk.
@Kavukamari
@Kavukamari 5 лет назад
I feel like through memory editing scripts you could probably fix a couple of the issues and get a good splice going between the bonus stage transitions you'd need to log the sin / cosine value for the head tilt and the score / bananas frame by frame in your previous segment, make a script that sets the values to the correct ones for the next one, and force the script to run on the exact proper frame when you started using an assembly hook, setting all of the memory values you need to make the run look legit though, since emulators aren't allowed, I'm not sure how possible that is on a real machine
@cyanideytcuriousseadoggo
@cyanideytcuriousseadoggo 11 месяцев назад
Using a modded copy
@phaineinTV
@phaineinTV 5 лет назад
i feel like if someone somehow managed to put together a convincing enough splice, with the amount of effort they would've had to put in to make it work, i'd kind of want to give them a pass...
@phaineinTV
@phaineinTV 5 лет назад
@@bobito3861 do me a favour, look up the word "joke" and get back to me
@phaineinTV
@phaineinTV 5 лет назад
@@bobito3861 that explains why you seem to be taking such weirdly grave offence to a flippant shitpost in the comments of a RU-vid video
@ArighettoText
@ArighettoText 5 лет назад
gratz on the classic Yung Lean, great choice
@SBBurzmali
@SBBurzmali 5 лет назад
Seems pretty straightforward: 1. Game audio - As you pointed out, the audio runs on a single uninterrupted loop. To defeat that, play the game with the music off and then dub over the recording with the correct music. 2. Banana count - If you are piecing together a spliced run, it shouldn't be to hard to get your banana total correct for the splice, failing that the option below should work. 3. Score total - Probably the hardest to set, but I'd imagine it'd be possible with the use of an Action Replay or Gameshark device. With some luck, you should be able to set the score, banana totals, lives, and level with the cheat device, then play and record the level "cleaning" 4. Monkey rotation - Your video showed the solution to that, zero extra lives means no monkeys.
@sweep_swoop
@sweep_swoop 5 лет назад
Getting this notification brought back memories I thought didn’t exist
@FallenActual
@FallenActual 5 лет назад
Play without a HUD and add in your own HUD after the fact and add in your own background music.
@eymed2023
@eymed2023 4 года назад
Faking the HUD in editing would be an insane amount of work, but removing the background music and adding it back in later is actually pretty easy.
@VideoGameManiac8
@VideoGameManiac8 5 лет назад
Great video! I hope you do more of these! 1 more thing tho, can you lower the background music a bit? Its sometimes hard to understand you.
@donnaken15
@donnaken15 5 лет назад
if you listen closely between level theme transitions, there's a little fadeout during the transition
@veda-powered
@veda-powered 5 лет назад
What about savestates? Play first half of level perfectly then save then load and play the next bit perfectly, and so on. I don’t know if emulators are even allowed so please tell me what I’m missing.
@theconsolekiller7113
@theconsolekiller7113 5 лет назад
Great breakdown. Splicing isnt the only method though. This game could have a tool assisted run done. Frame by frame manipulation. Or if its on original console only there might be a way to program a machine to input perfect commands on an actual controller. That would probably be insanely hard to do though. Im assuming there is a way to test if a game is being played on an emulator or the original hardware, but I rarely do speedruns.
@hoodiehoot5676
@hoodiehoot5676 5 лет назад
I think the intro's music is a bit louder than your voice. Maybe I have messed up ears but great vid! It explains alot and I love your explanation with the frame by frame analysis!
@liamf2300
@liamf2300 5 лет назад
Completely zoned out for the start of the video because the young lean instrumental is so good
@MyNameIsntRyan
@MyNameIsntRyan 5 лет назад
The score and banana count could be kept consistent using save states. By playing each level one by one, retrying until desired time is achieved and saving your state between levels, you can keep your score and banana count consistent while retrying the levels.
@DiegoPalestro
@DiegoPalestro 5 лет назад
just checked, emulators are banned so no save states
@Goober13md
@Goober13md 5 лет назад
Emulators are banned for this game.
@Aimlesswaves.
@Aimlesswaves. 5 лет назад
@@Goober13md How can you tell if they're using an emulator? I know some games have graphical differences, but if the graphics remained the same, are there any ways to tell?
@dandrawsit4915
@dandrawsit4915 5 лет назад
@@Aimlesswaves. it may not be too noticeable, but someone will notice
@user-vp9ry3km2c
@user-vp9ry3km2c 5 лет назад
@@Goober13md cheats are banned in speedruns
@Imaproshaman7
@Imaproshaman7 5 лет назад
This was really good!
@lozzaaa15
@lozzaaa15 5 лет назад
What about just playing the entire game 1 frame at a time using TAS and then recombining that later into a video? I'm not sure if there's a way to save the audio this way but if there is how would you be able to tell?
@domlee5902
@domlee5902 5 лет назад
Very well-made video!
@kimgkomg
@kimgkomg 5 лет назад
You could conceivably doctre in your own animation of the monkey heads bobbing and make it consistent manually. It would take loads of time however it might take less time than it would take to actually get good at the game.
@HenrikoMagnifico
@HenrikoMagnifico 5 лет назад
What if you emulate it, then? You could use save states
@DiscountMiku
@DiscountMiku 5 лет назад
You arent allowed to use emulator
@user-vp9ry3km2c
@user-vp9ry3km2c 5 лет назад
@@DiscountMiku this video is about cheating
@FlameSoulis
@FlameSoulis 5 лет назад
During an AGDQ, during the TASBot section, they did Super Monkey Ball and mentioned the replay data was now writable. As long as the replay data is not acceptable, then it should be okay.
@Goober13md
@Goober13md 5 лет назад
What? How could replay data help with a speedrun at all? People could fake IL records doing it, can't be sure whether they'd get caught or not, but replays aren't relevant to RTAs whatsoever.
@doggofv
@doggofv 5 лет назад
Pretty easy to cut out pause screens while keeping the audio. Just go into your video editing mute the original audio then edit out pause screens. After this get an audio track for that level and put it over the video at the right timing
@KainYusanagi
@KainYusanagi 5 лет назад
While it is "easy" to do, editing software can still show inconsistencies.
@nekotyto718
@nekotyto718 5 лет назад
Love the yung lean loop in the background
@tpsplatinum3562
@tpsplatinum3562 5 лет назад
Might be possible to get around the audio issue if you splice the song and applicable sound effects over the existing audio, though that would be tedious to get right.
@bioteammediaempire8235
@bioteammediaempire8235 5 лет назад
Ginseng Strip 2002 as bg music? Yes please.
@JustPingo
@JustPingo 5 лет назад
What about using TAS things? Like instead of splicing the video output, you splice your recorded inputs, then replay the game. There would be no way to notice such a cheat. Or to put it more simply, make a TAS and say it's you playing.
@tommoran798
@tommoran798 5 лет назад
What about save states? Would that keep all the flags similar whilst you keep attempting the level, and then just edit out the fact you've reloaded? No idea if it would work like that in practice though
@adrianchin4549
@adrianchin4549 6 лет назад
Not sure how accurate the emulator of this game would be but has anyone tried to get away with TASing parts of a run?
@Goober13md
@Goober13md 6 лет назад
Emulators are banned currently, so no.
@n0ame1u1
@n0ame1u1 5 лет назад
@@Goober13md Splicing is also banned. The question is, is it possible to detect?
@silverboxxer
@silverboxxer 5 лет назад
@@n0ame1u1 Even if it wasn't it would be noticeable as "faked" if the quality of the run was too good for a name we didn't recognize. The amount of work that would go into splicing isn't worth the trouble for a submission that isn't great. Hence 'almost' impossible, sure someone could potentially splice an amazing run but then they'd instantly get caught off the fact that some random person submitted an amazing submission. Most speedrun communities are pretty good about this type of scrutiny but yeah, technically it isn't 100% impossible just because it isn't allowed.
@user-vp9ry3km2c
@user-vp9ry3km2c 5 лет назад
@@Goober13md splicing banned currently, so it's impossible to fake ANY speedrun! wait...
@user-vp9ry3km2c
@user-vp9ry3km2c 5 лет назад
@@silverboxxer debugging
@thomasberry3364
@thomasberry3364 5 лет назад
Loved this, learned so much about cheating!
@BluecoreG
@BluecoreG 5 лет назад
5:30 Mute BGM Add it back post.
@vince8901
@vince8901 5 лет назад
can you do it ingame without disabling all sound?
@dratomik
@dratomik 5 лет назад
Interesting video. I liked how detailed you were, without being Too Detailed. Your mic is kinda bad my dude, perhaps grab a new one?
@keiyakins
@keiyakins 5 лет назад
You're assuming no hacks to the game itself. Setting a score to a certain value,replacing the pause sound with an empty found clip, etc would make a cheater's life a lot easier.
@aldobernaltvbernal8745
@aldobernaltvbernal8745 5 лет назад
Just play the game slower than realtime and speed it up to normal speed.
@YTN1112
@YTN1112 5 лет назад
Problemo: they would catch you being too good, even if it is subtle. And they would eventually catch you anyway because of a deep investigation. They would vertify everything including what files you used. You are not allowed to edit the game.
@sophiegrey9576
@sophiegrey9576 5 лет назад
The video is about splicing, not cheating in its entirety.
@Zororak
@Zororak 5 лет назад
@@YTN1112 how would they look at the files if you were playing on the real console? couldn't you just change them back or something? it's not like you're allowed to use an emulator.
@user-vp9ry3km2c
@user-vp9ry3km2c 5 лет назад
@@YTN1112 "they would verify the files" confirmed ignorant
@crowmigration8245
@crowmigration8245 5 лет назад
I think I 100%ed 1 and 2 and GBA, but at a slow and methodical pace. I cannot imagine speed running. But at other times I would try to cheese my way through a single level just to get a ridiculous replay. I need to look and see if I still have them.
@bigbigx2250
@bigbigx2250 5 лет назад
This is a really nice video but couldn’t you use an emulator or action replay like tool to setup save states to splice akin to a segmented run?
@Goober13md
@Goober13md 5 лет назад
Please read the pinned comment.
@vernanonix
@vernanonix 5 лет назад
I'd be curious if it would be possible to mute the video where the pause screen sounds are and overlay the proper music and sound effects. You'd have to look at the waveform to make sure no obvious cuts exist but there should be ways to smooth that out.
@RetroPlus
@RetroPlus 5 лет назад
This is probably the best game to speedrun.
@ermamu
@ermamu 6 лет назад
Nice video!
@natebruh_1704
@natebruh_1704 5 лет назад
Dam. And I would’ve gotten away with it, if it weren’t for you meddling kids
@wesful1
@wesful1 6 лет назад
You didn't talk about using a TAS, but I assume thats the same problem every game has. i.e. "fixed" by requiring runners to show their hands while playing?
@Gestersmek
@Gestersmek 6 лет назад
Well, even then, the current ruleset forbids the use of emulation, so...
@wheedler
@wheedler 5 лет назад
I don't think the current ruleset applies when considering possible ways to cheat.
@seana3052
@seana3052 5 лет назад
@@wheedler typically emulators are easy to spot compared to legitimate console versions. There's probably a graphical glitch that would tell you it's an emulator
@HenrikoMagnifico
@HenrikoMagnifico 5 лет назад
@@seana3052 dolphin is becoming more and more accurate. Some games are nearly perfectly emulated. I definitely think it woulf be possible
@RjanDoodles
@RjanDoodles 2 года назад
It would be amazing to see an intended route Speedrun where you complete expert as intended
@whatsmyusernameagain
@whatsmyusernameagain 5 лет назад
Loving the yung lean track in the background
@enzobertozzo1513
@enzobertozzo1513 5 лет назад
such a classic. hearing it brought me way back, weird nostalgia.
@NotAghostSpeedruns
@NotAghostSpeedruns 5 лет назад
Could one hypothetically run on an emulator and use save states to avoid all the issues you mentioned?
@NotAghostSpeedruns
@NotAghostSpeedruns 5 лет назад
@Reece Orton Makes sense, I suppose. Why allow them if they make splicing achievable?
@drivingforgiraffes
@drivingforgiraffes 5 лет назад
You could use memory editing or otherwise modify the game to avoid all of these flags. Build in a save-state system. ... But pulling that off, alone, without anyone noticing is almost a bigger achievement than getting the world record.
@Dr_Tapeworm
@Dr_Tapeworm 5 лет назад
i wish more games had GonGon's steely-eyed severed head in the corner to scare off cheaters
@arcticrevrus9883
@arcticrevrus9883 5 лет назад
Only thing I would be wary of here is that SMB:DX is commonly run on xbox. It is possible, although non-trivial, to run trainers on modded original xboxes. Bonus stage edits would be made reasonably viable if you knew what the score, head tilt, and banana count of your previous segment was, and just set it up so pressing white on the controller set the variables to the correct values during the stage transition.
@eessppeenn001
@eessppeenn001 5 лет назад
Would you be able to use savestates to splice a run?
@Richard-ec8xy
@Richard-ec8xy 5 лет назад
Speedrun vid ft monkeys and the best yung lean track Excellent
@katsudb325
@katsudb325 5 лет назад
This is the comment I was looking for. Yuuuuung lean in the club. 😎
@BurstFlare
@BurstFlare 5 лет назад
What if you used a hacked rom the had the pause sound removed?
@ventriloquistmagician4735
@ventriloquistmagician4735 4 года назад
Very Good video
@Di3mondDud3
@Di3mondDud3 5 лет назад
Right to the point, i like it
@ROBOMAN9110
@ROBOMAN9110 5 лет назад
What about using a tas to replay your best segments and then record and post that
@PolarBearWithHat
@PolarBearWithHat 5 лет назад
You can always use a modifier on your console to customize your score and Banana count. This is an easy way to get around those issues.
@danielellis7612
@danielellis7612 5 лет назад
So the only thing you can splice is the contune screen in which it won't really help you at all. That means that you have to get gud.
@theadventurechu4546
@theadventurechu4546 4 года назад
Goober at 9:47: Damn! Finally, a method that looked like it had promise shot down by disembodied monkey heads! Me: XD I never quite heard it put that way before, but OK! LOLF
@davidt.2726
@davidt.2726 5 лет назад
what about making a tas and passing it off as a regular one?
@youfreaker
@youfreaker 5 лет назад
No iso loaders or emu's allowed
@dracibatic2433
@dracibatic2433 5 лет назад
Can you pass off an emulator run as legit though?
@dylanhammond1442
@dylanhammond1442 5 лет назад
Theres no way to tell the difference, so they can't enforce this
@dracibatic2433
@dracibatic2433 5 лет назад
Dylan Hammond is that true?
@GoldenGrenadier
@GoldenGrenadier 5 лет назад
@@dracibatic2433 it'd be difficult to make emulator footage look exactly like captured composite video from a real GameCube. ROM loading on real hardware, however, is harder to distinguish visually.
@chaosae3143
@chaosae3143 5 лет назад
Could someone have a save state after a stage, then use a clip of any run from that save?
@torondin
@torondin 5 лет назад
Is there anything that would giveaway someone using an emulator? Otherwise if someone was willing to try and splice a run, wouldn't they be willing to do a run in an emulator using savestates and then just splicing from the savestates to void tripping any of your red flags?
@mckelepic
@mckelepic 5 лет назад
Like the Yung Lean beat in the background
@callumbal
@callumbal 6 лет назад
nice king
@thomashanson3476
@thomashanson3476 5 лет назад
4:15, Using a program like arss.sourceforge.net/ you could edit the spectrograph and remove the pause menu sound.
@Disgustedorite
@Disgustedorite 5 лет назад
I don't know much about this game but a hacked copy of the game that lacks the pause screen sound could be used to work around that in particular. If save states can be made that include how far along the music is and the current head tilt, I could also see that being a thing too.
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