NO FUCKING WAY PACK WAS CHEATING. I was a staff member of Cyberscore together with him around like 2010, he was thought of by everyone as a godly gamer, he has SO many records even outside of SMB games. This makes me put into question all of his other records too… if he got away with cheating in 1 game for 20+ years, what was stopping him from cheating in others? That’s awful…
To be honest this situation seems to be more a failure of having a proper moderation team for this speedrunning community than a cheater being smart enough to get away with it for so long. The fact a person can hold a score with such a gap between first and second place for such a long time should have made anyone suspicious.
I have mixed feelings about this. I fondly remember seeing all the compilation videos and tricks. While I understand that the scores IL he cheated, and that pause abusing reduces the skill, I can still view it as a “tool assisted play”, as I wasn’t aware of the leaderboards back then, as it was just entertaining to see what was in theory possible to do in the game. It’s a bit sad as packattack username was my inspiration for my username. This all explains why the current packattack does gameplays of new games but I never saw a new video for the rereleased monkey games (banana mania)
actually no the best score would be with 16 secs remaining if you would just go right into the goal instead of around it lmao this is the best? wow sad
lol iv never even played the game and can tell its cheated the gameplay is so janky and wobbly its obvious lol ya he is't cheating he's psychic lmfao that cope nice use of the dragon quest 9 alchmey pot music brw love that game i alched sooo much lol you ca actually profit with it but its not worth it its faster to just kill mobs outside storanway how gullible people are you mean
I like long form videos as much as the next guy but holy this was stretched out, could've been like 5 minutes. TL:DW: A dude 20 years ago used some pretty clear pause buffering, which took a while to see because of lack of available VODs and lack of strict rules of if pause buffering was even considered cheating or not at the time it was made. Ingame replays do not show inputs and only when another high-level player was found to be a cheater in recent years did people care to look into this more. Back in 2002 people did think the player was fishy but he submitted a tape to one of the other members who captured it and uploaded clips, and it was deemed OK even though the pause buffering was obvious because of the lack of experience identifying it back then. The player didn't respond to investigation emails because this happened 20 years ago when he was probably a teenager and he doesn't care about this anymore. Saved you an hour, you're welcome.
In a modern world where more and more people tend to prefer Godspeed delivery of information, the few times it's presented to me I'll happily take the way the more nuanced and in-depth overviews by a person who put more effort in presenting the same story, even if they tend to go back to the same point multiple times, and if I will not like this video in particular it doesn't mean I'd have preferred a 1-paragraph explanation for the story of a community that spans for over 20 years. In other words, I could see the video was an hour long when I decided to click it. Thanks for nothing
No more rainbow in Fan Master Remake The carpet one is call spring? And for the Dodge Master, why not Crayon? They change the goal post position in Monkey Master Remake. I hate the music in the remake
Knowing now that JCool was also a cheater, it shows even more how awful cheating is and how using an honor system is simply distructive: you put a legitimate score, a cheater beat it in a day, and this gave you the input to cheat. Clearly it wasn't the sole factor, but it probably was the strongest factor in this case. However, on the other side of the coin, you coming clean about your cheating contributed to better proof standards and helped out immensely in the investigation to uncover JCool's cheating.
95% of these comments are all trashing on Banana Mania's master floors, the looks, the voices, the sound effects, the music & everything else. Like come on. Leave the game alone!
Don’t get me wrong the skill needed to pull off speedrunning is incredible and I could never do it. That being said these guys have nothing on my childhood friend who was an absolute monkey ball machine did this shit to beat the other daycare kids and get more time to play.
Funny this pops up in my recommended i was on klow back in the day trying to do improve and speed run SMB. Even saw my old username on a leaderboard scroll. I heard packattack rapid paused and it killed my motivation to compete. Man it was a long time ago.
Ah yes, Bonus Hunting, that hard stage to get all the 50 Bananas. In the Super Monkey Ball Deluxe version of this stage, it is impossible to obtain all fifty bananas due to the bananas fleeing away sooner than in the original version.
Great video and investigation! I have no investment in SMB competitive play, or even casual play (I never had the patience and dedication needed to get better at the game), but I'm glad your effort to look into this matter will give many in your community some validation. Hopefully if PackAttack did indeed rapid-pause, the guilt of being an illegitimate competitor will weigh on him for the rest of their life!
It's a real shame that packattack would resort to being like Eric Stoltz and never acknowledge it in any way. I think it's a missed opportunity for him to be upfront and honest. (SIDENOTE: Eric Stoltz was the original actor for Marty McFly in Back to the Future before being let go and replaced by Michael J. Fox. To this day, Stoltz has not said a word about his experience on the film and pretty much blocks anyone that attempts to bring it up to him in conversation.)
That one is different. You can't compare a gamer who just wants to move on with their life away from monkeyball to a actor who probably had a bad time or experience and doesn't want anyone to know or isn't comfortable with saying anything
MATH DOESN'T LIE just like RuneScape it is mathematically impossible to max all skills do all quests and get 200m in every skill it would take longer then the game exists at 1m to 1.5m xp a day which is about the best you can get it would still take 29 years to 200m everything and that if you had a cheat to start all skills at 99 which is another year of work min so even RWT isn't fast enough without bots witch btw is cheating and on top of that new skills keep getting added we are up to 29 now and quests that's about 2 3 months all the minigames for comp the game is only 23 years old in its current version with high scores yet math proves it takes at last 29 years 1 year to max+ another to 200m each skill undeniable proof the high scores are botted
Re: whether or not the devs knew the challenge was possible or not, it could go either way. I once read a comment from a playtester who worked at Sega, who said his whole job leading up to release was to beat the Master mode to see if its even humanly possible to complete. He said he beat it in a month, but the fact that his entire job for a month was seeing if it was even possible tells me they probably arent entirely sure, or have an idea its "theoretically," possible to do, and leave it at that. It really is wild to think about, though. These early games were so difficult they werent sure if people could even beat them, lmao