What side are you on? I’m team Desk. Desks are more easily accessible, especially if you’re not seated near the wall. And sorry, Klavier, but hitting the wall looks stupid, you gotta bend your body to reach backwards.
@@SolidusCurncer AKA the prosecutor you most likely hate, he objects everything, steals evidence is an (censored) and all around the HARDEST BUT MOST FUN prosecutor in the ace attorney series ( except Miles Edgeworth ) nobody’s better then Edgeworth.
It gave me so much anxiety watching his breakdown in aa1. I take notes of my reactions (because why tf not) and my reaction to that was: - Holy SH*T Manfred! You’ll get brain damage from banging your head that much!
There's only one point to consider when discussing hitting the wall: It makes you look way cooler (or maybe Klavier just makes everything he does look cool)
When you can play power chords on your air guitar, you can do almost anything. Since that phrase has still stuck with me and I've started thinking about it, Klavier could probably beat the secret boss of Deltarune chapter 1 on his first try.
See, that's why Franziska is the biggest brain in Ace Attorney. No fists contact, no pain, just whipping the desk. And the defendant. And the witness. And the judge. And the bailiff. And me, please. And the audience.
I mean argue about desk slam vs. wall slam all you like. Anyone and everyone knows that the coolest thing is Klavier's air guitar rift that actually works.
Ok but can we all agree chugging a cup of endless coffee only to have a brief moment of silence afterwards is way cooler than slamming a desk or wall when making a point?
Don't people sit behind the wall? You can see in the full courtroom view when people chatter. Is Klavier bothering the audience? Take your effect on the room into account
my question is why does it sound like when a sandstorm or snowstorm is about to hit in natural disaster survival on roblox when kristoph is about to slam the desk
Hey Naruhodo (sorry if I spelled that wrong) slams the wall too…with his body when he’s hit with “damage” lol. Which I always find hilarious because when the camera zooms out and shows everyone you’ll see that the wall behind Naruhodo is actually waaaay farther then it looks 😂
The whole argument is a moot point, Klavier is not even hitting or slamming a wall, he is actually doing that to the stands. Secondly the ones that have a higher chance of breaking their object receptor of abuse are the attorneys that do it to the tables, as they are hitting the most important part of it, the linda. And the ones slamming the stands are very far from destroying theirs, as they are not hitting neither the linda nor the amounts so they can actually hit it and the stands would still, quite ironically, be standing. (P.S: I do not know exactly the correct translations for the terms, I know them as Llinda and Muntants which are catalan terms.)
I’m team desk because according to that one image of a klavier gavin he can’t even reach the wall with how long his arms are meaning he has Sonic Warehog sketchy arms and I’m not a furry
slamming a desk is easier (simple motion) and more accessible (more likely to be near a desk or floor if it gets that bad), plus it doesn't risk damaging the building, so I side with that wall slamming is kind of harder, plus you need extra movement (up to down compared to up -> right/left, while also not giving the same amount of vent (or frustration release), atleast in personal experience
If you aren't team wall, you are wrong by default, the wall won't break so easily, especially with the material that's made from it, and slamming it with the side of your fists like he is: isn't going to do much harm.. From.... Experience..
What? Anyways I think the Wall is better they didn't even bring up that if you break your desk by hitting it heavily you likely need a new desk but for a wall you can repair the wall and just cover up the hole at first with a painting or something and then hit a different part things would have to be down horrendous for the building to collapse.
First of all, hitting the wall won't even break it, not if everyone hits it except von Karma. And secondly, that's not the wall! [Pressing Pursuit ~ Cornered starts playing] Behind the defense and prosecution desks are the gallery seats, which are clearly be designed to resist. (It will hurt just as much as hitting the desk) And lastly, yes hitting the desk makes you look sure of yourself, your client's innocence and the case itself, but it will never look as cool as Klavier's slams! [Pressing Pursuit ~ Cornered - Variation starts playing]
Slamming the wall Everytime will litelarry Break the building you are in On the other side slamming a desk will not effect the building you are in only effect the desk
Team desk all the way. Not only is the wall more annoying to actually hit. But if you have stuff hung up on said wall, the hit could very easily cause whatever hung up to fall and probably even break. Its stupid
Same thing could be said about desks though. The vibration of your slam could also make stuff fall off your desk. And slamming a wall looks more sick than slamming a desk.
Everyone: Desks are were it's at. OBJECTION!!! THE WALL IS WHERE IS WERE REAL POWER IS OBTAINED. Me seeing this video for a few seconds: ( Dang this was on 3ds, looks gorgeous. Capcom should release the other trilogy on PC so I can buy all the games again. Also maybe just pay the fan-translation for Investigation 2 so I can give them my money. Aahhhh Ace Attorney is just amazing.) All of this would be internal monologue.
Klavier evidently has not mastered the art of hitting the wall correctly if it hurt when he used more force. Certain angles and placements give you better results with less damage done to yourself, like if you turn your hand slightly so as not to catch your knuckles. Additionally, if you swing in a wrong position, you can catch your wrist on the wall as well, leading to more pain.