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Sprite Supreme: A Brief History of Graphics, Part Two 

Ahoy
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Second of a five part series. Playlist: goo.gl/ilCrn5
◄ First part: • Pixel Pioneers: A Brie...
Part three: • Polygon Realm: A Brief... ►
Question? Email me: stu@rtbrown.org
Or ask on Twitter: / xboxahoy
Better yet, join me on Reddit for behind-the-scenes content discussion:
/ xboxahoy

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29 июл 2024

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Комментарии : 285   
@hollenwanderer
@hollenwanderer 8 лет назад
It's probably worth noting that Yoshi's Island actually is very impressive technically. It makes extensive use of the Super FX chip which powers Star Fox, but instead of using it for 3D polygonal effects, uses it's impressive 2D transform capabilities for the games huge enemies that spin and scale and warp in very impressive ways.
@Horzuhammer
@Horzuhammer 7 лет назад
Yeah. The game still looks very impressive and beautiful. I'm glad Miyamoto got his way, and the game didn't use digitized graphics like the higher ups initially wanted. The N64 Yoshi game that did looks a lot more dated than Yoshi's Island, which has a very timeless quality about it's graphics.
@jasonalen7459
@jasonalen7459 5 лет назад
And for the Tough Fuzzy Get Dizzy stage lol
@ankui6031
@ankui6031 8 месяцев назад
Probably one of the very few games from Nintendo that actually used the graphics to show something impressive rather than make just a nice game
@OddManSam
@OddManSam 9 лет назад
Ladies and gentlemen, the most talented RU-vidr in the Gaming category.
@kharusbell4025
@kharusbell4025 3 года назад
Couldn't be more agree
@pvtests8248
@pvtests8248 Год назад
amen, & still holds true.
@pvtests8248
@pvtests8248 Год назад
someone, 8 more years from now will reply to this, still agreeing.
@severalgecko
@severalgecko 9 лет назад
You've really come into your own with these videos. Every since you stopped focusing on the weapon guides your videos have gotten better and more interesting.
@eddieoweis101
@eddieoweis101 9 лет назад
No any video he does is always quality. Its just he has less on his plate now that he doesn't have to do a weekly series.
@thatscottishkaren1
@thatscottishkaren1 7 лет назад
eddieoweis101 jkkk
@thesuperioroneu2628
@thesuperioroneu2628 3 года назад
I liked the weapon guides :(
@zs1171
@zs1171 2 года назад
@@thesuperioroneu2628 same lol
@TheSkullDragger
@TheSkullDragger 2 года назад
@@thesuperioroneu2628 I like anything and everything he creates: ahoy is the one youtuber I consistently watch when doing a chore it makes it better :)
@tymo7777
@tymo7777 9 лет назад
Always excellently produced. You could make an interesting and informative video on anything, especially the small wonders we take for granted.
@hacksawhill
@hacksawhill 9 лет назад
I absolutely love video game history and this series is one of the best I've seen so far, keep it up!
@beauXtschirhart
@beauXtschirhart 9 лет назад
Crazy memories all over this thread...funny how many games I've played throughout my life and even more impressive is how many I've forgotten ever playing...until you see it. Seeing Pit Fighter & Narc & the old Simpsons got me all teary-eyed...little square tears, of course...
@sersou
@sersou 9 лет назад
So much love to the show !
@wallyhackenslacker
@wallyhackenslacker Год назад
7:47 you know, even today I'm still in complete awe at how Myst was originally made in HyperCard of all things.
@chronoflect
@chronoflect 9 лет назад
I'm loving the consistent quality in all of your videos. Keep up the good work! I'm looking forward to part three.
@zhbvenkhoReload
@zhbvenkhoReload 9 лет назад
I LIKE HOW INSTEAD OF GIVING AWAY INCOMPLETE GAMES, THESE ARTISTS AND DEVELOPERS MADE THE EFFORT TO OPTIMIZE THEIR VIDEOGAMES AND MAKE IT LOOKS AWESOME. ESPECIALLY DONKEY KONG. IT LOOKS AWESOME.
@renzoames7581
@renzoames7581 7 лет назад
zhbvenkhoReload how the optimize them?
@MortRotu
@MortRotu 9 лет назад
This mini series is awesome, can't wait for pt 3. I hope you'll do another set on something else and that it garners at least as much attention (and income) for your as the weapon guides have!
@fizland9137
@fizland9137 9 лет назад
its nice to have a bit of a recap of what games we were playing in this era for some of us it doesnt seem that far away but the quality of graphics certainly makes history seem to pass slower I've not seen much about this but I like Stu's style and believability.. can't wait for the next part :D
@HonakoGreen
@HonakoGreen 9 лет назад
Love this series.
@connorjones9949
@connorjones9949 9 лет назад
Thanks for always putting in so much time to make quality videos. I feel like it's not truly appreciated. You're the best!
@RamiroApache
@RamiroApache 9 лет назад
And now to wait another day. Great videos!!!
@SKUTE.
@SKUTE. 9 лет назад
I love this channel
@ozgeozcelik8921
@ozgeozcelik8921 7 лет назад
your channel is soo good, please keep up awesome work
@danielhall6354
@danielhall6354 9 лет назад
This was very professionally done, good job.
@blood4snakebiteb253
@blood4snakebiteb253 9 лет назад
I like ahoy's style, it's an interesting source of information presented in a good way. It's all nicely edited and also it's clear that the person who animates this has a talent for graphic design.
@holo379
@holo379 6 лет назад
Your voice, your narration, and style is amazing.
@bobaugust3430
@bobaugust3430 9 лет назад
Great series
@xorising
@xorising 9 лет назад
Five part series? Outstanding.
@BIGGIESIZE89
@BIGGIESIZE89 9 лет назад
Awesome work man! Your videos are amazing!
@giampaolomannucci8281
@giampaolomannucci8281 9 лет назад
That's a beautiful ride man, thank you for this work! Took my memory back to see Aladdin in there, great to have Earthworm Jim right after it! Dunno why but my mind automatically jumped back to Flash Back and I thought maybe you'd mention it too, when I saw Rotoscoping I knew it would be in there, awesome job! Can't wait to watch the other chapters. Thank you! :)
@Birmanncat
@Birmanncat 9 лет назад
Simply superb.
@Dunamis_010
@Dunamis_010 9 лет назад
This latest series is really well done. I'm reminiscing and learning at the same time, lol!
@iGotchy
@iGotchy 9 лет назад
Just supreme stuff this is considering it's just for RU-vid, so much talent here well done Sir :)
@LukesGamePage
@LukesGamePage 7 лет назад
Superb, learned so much- just what I was looking for xxx
@ChastasticGaming
@ChastasticGaming 7 лет назад
Great video! Loved it!
@imdoug
@imdoug 9 лет назад
This is excellent.
@dizzylion2591
@dizzylion2591 6 лет назад
Wow, 2014? This is some really good quality content. Never had so much of knowledge packed in one video.
@jamn3500
@jamn3500 5 лет назад
So good it was set as homework for me.
@johng.6174
@johng.6174 9 лет назад
Great video!
@AraPehlivanian
@AraPehlivanian 6 лет назад
“Titles like Clay Fighter were clearly molded in its image” (7:18) LOL, nicely done. 😂👌🏼
@earliestsunsets
@earliestsunsets 9 лет назад
Really loving the outro music.
@simplecircuit
@simplecircuit 9 лет назад
Stu, have you considered covering "multi-player" games within the "A Brief History of" format? Thinking from Pong -> Arcade 4-players [Gauntlet, Simpsons, etc...] -> MMO, etc... Also, distinctions between 1v1, co-op, team competitive, etc? Impact of changes from arcade to consoles to online play Just some thoughts. I think it could make for an interesting study in gaming history.
@sniveria
@sniveria 9 лет назад
Good video. Keep it up man
@JCally83
@JCally83 9 лет назад
Great video
@tfantoni
@tfantoni 8 лет назад
thank you very much for subtitling these videos!
@MikeBiohazard
@MikeBiohazard 9 лет назад
Terrific!
@mrmumblz9496
@mrmumblz9496 9 лет назад
You could make a video about almost anything iid still watch it since the way you make your videos make it so interesting. Great Videos hope you'll do more on weapon origins those are great and things like this are also great gives some of the lazy a way to learn about video game history
@RazorEdge2006
@RazorEdge2006 9 лет назад
I think this is probably the best part of the series. The only thing I might nit-pick is that, instead of jumping to the Mode 7 of the SNES, it should have mentioned Sega's arcade classic After Burner (1987), which is what introduced the background tilemap/texture scaling techniques later used by Nintendo's Mode 7. Later arcade games like Sega's Last Survivor (1988) and Taito's Gun Buster (1992) even used ray-casting techniques similar to Wolfenstein 3D and Doom.
@killertruth186
@killertruth186 9 лет назад
Mortal combat was indeed very popular at the time and my older brothers would love to play it nearly non stop
@legice
@legice 9 лет назад
again, amazing!
@Scripter-bx6zy
@Scripter-bx6zy 9 лет назад
EARTHWORM JIM OH MY GOD THAT'S THE NAME OF THE GAME I'VE BEEN TRYING TO FIND IT FOR YEARS
@gazfcgruff
@gazfcgruff 9 лет назад
Loved earthworm Jim! Have a look for the cartoon
@hughjass5156
@hughjass5156 9 лет назад
Im here because of Totalbiscuit's plug. This shit rocks
@MUGIME
@MUGIME 9 лет назад
Can you feel your childhood XD But seriously. I have always loved sprite games as a kid. And this is why today I do sprite animations.
@ConcaCon
@ConcaCon 7 лет назад
Crazy how advanced Need For Speed looked for its time.
@EliteWW
@EliteWW 9 лет назад
Really wellmade :)
@JoshuaConnorMusic
@JoshuaConnorMusic 9 лет назад
When I first read the title I originally thought, "Wouldn't the title 'Sprite Supremacy' make more sense and sound better?" But then I read said title out loud, and well, let's just say you dodged a bullet there Stu.
@CrocoDylianVT
@CrocoDylianVT 2 года назад
fun fact: sprites are still used in modern games, and I don't mean just the pixel art ones, every 2D game and even some 3D ones use sprites, just that they are at high resolutions so they don't look as sprites but they still are
@nicholasvladd7149
@nicholasvladd7149 9 лет назад
Fascinating... this was the era of gaming I was brought up in. Unfortunately, I never was apart of the arcade generation. I was a 90's kid! ;)
@gabenewell4548
@gabenewell4548 9 лет назад
you could do documentaries with that voice
@kael13
@kael13 9 лет назад
Gabe Newell He sounds like Daniel from Amnesia.
@SparksX18
@SparksX18 7 лет назад
this is a documentary
@maistrotom8313
@maistrotom8313 9 лет назад
I am so excited about part 3, Captain Price! :)
@mkmasterthreesixfive
@mkmasterthreesixfive 9 лет назад
That is President Lord Commander Captian Professor Doctor Von Price Esquire Senior III to you sir!
@maistrotom8313
@maistrotom8313 9 лет назад
Alright. My apoligize President Lord Commander Captain Professor Doctor Von Price Esquire Senior III
@icew0lf98
@icew0lf98 9 лет назад
I used to play metal slug on my ps1 and roadrash on my old pc :D thx for bringing back memories stew
@TheSuave101
@TheSuave101 9 лет назад
Good job
@VeryWetCarrot
@VeryWetCarrot 9 лет назад
omg another world! i completely forgot about that game, i use to play it when i was very little
@jimothygoldfish
@jimothygoldfish 9 лет назад
Why do I think of Captain Price when I hear you talk. I love it
@MarcWithaContent
@MarcWithaContent 9 лет назад
Ah ha! I've been anticipating this. It's always wonderful to see how much effort you put into your videos.
@SevenDeMagnus
@SevenDeMagnus 4 года назад
Thanks so much.
@Nyerguds
@Nyerguds 7 лет назад
Well, FMV and prerendered 2D sprite gameplay were handled wonderfully in Command & Conquer :)
@Drakub
@Drakub 9 лет назад
I'm a sucker for any "History of games" type videos ^_^
@thekillerwaldo
@thekillerwaldo 9 лет назад
Its a good day when ahoy doesnt forget about Mortal Kombat
@onemanenclave
@onemanenclave 4 года назад
The history of videogames is really entertaining.
@illiteratethug3305
@illiteratethug3305 4 года назад
hey, RU-vid algorithm, PART 1 MAYBE?!!
@jazzmunky
@jazzmunky 9 лет назад
Yes! PARALLAX, I've been looking for the name of that game for years! Played it when I was 10.
@JH-pj8nw
@JH-pj8nw 9 лет назад
I looooooved the Aladdin game growing up.
@nolanrux7866
@nolanrux7866 9 лет назад
Alright! The man with the silver voice returns!
@planetretro4581
@planetretro4581 8 лет назад
C64 game Parallax does NOT have parallax scrolling either in hardware or software. The 8x8 pixel tiles are redefined from pre calculated options in memory. It's the same effect as the title screen in Boulder Dash and a very simple trick with memory pointers. For the ultimate version of C64 simulated parallax "scrolling" check out Enforcer 2 demos on RU-vid. The Amiga on the other hand did have a parallax mode built in but it limited you to just 8 colours for each playfield (as opposed to 64 in 320x512 pixel resolution the chipset was designed for). Martin Edmundson used many non related parts of the Amiga 1000 (and hence A500 and A2000) chipset to fake the parallax scrolling seen on level 1 of Shadow of the Beast like a very complex sprite multiplexor for the trees. (Amiga sprites are crap so not much use for most games but this game was designed around the Amiga chipset which is why the Megadrive and SNES versions look like Donald Trumps face in comparison to the Awesome Amiga version...ditto for sound on SNES/Megadrive *puke*.
@benjaminshinobi
@benjaminshinobi 9 лет назад
I would argue that Super Mario World 2 was about showy effects to a certain degree, and was very technically impressive. Largely in the boss battles it was a way too show off some of the scaling/rotation effects of the Super FX chip
@yu.niverse
@yu.niverse 9 лет назад
Say, "Pika pika pikachu!" Wait, I thought this was honest trailers with that smooth, smooth voice.
@RubeusArchos
@RubeusArchos 7 лет назад
have done thing on the NEC TurboGrafx 16 System history and there games. I would like to know why it fail. I have my own ideas on why but your input would helpful.
@johncastle5896
@johncastle5896 5 лет назад
@6:22 thats the addison stop in chicago. . . and i saw the california stop too
@hiroprotagonest
@hiroprotagonest 7 лет назад
In retrospect, it's funny how he went to King of Fighters when he said "some games work best in 2D." And while I'm all for showing Garou: Mark of the Wolves, I wish he had shown Skullgirls. Absolutely goddamn fantastic visuals.
@farizshadier6324
@farizshadier6324 3 года назад
good content
@kingfiachra
@kingfiachra 9 лет назад
This music is amazing Stu, I would seriously listen to these tracks on their own outside of the video. Any chance of a download?
@DasIllu
@DasIllu 5 лет назад
SPRDEF is the one command every C=128 Kid from the late 80s remembers i bet. BASIC 7.0 was just made for homebrewn games. But i later just exploited moving offscreen sprites to trigger interrupts with the sprite collision detection. Cheapest and dumbest way to bring interrupts to BASIC... but i was cheap and dumb. A match made in heaven :-D
@Old_Man_Medina_Gaming
@Old_Man_Medina_Gaming 9 лет назад
ROBOTRON 2084 Great video stu
@XxDEDEYExX
@XxDEDEYExX 9 лет назад
shadow of the beast is one of my most memorable games.
@WizardOfToasters
@WizardOfToasters 9 лет назад
Hell yeah, Myst! I loved that game! :D
@Rozmic
@Rozmic 9 лет назад
Hated it. Very frustrating >
@pferreira1983
@pferreira1983 8 лет назад
+WizardOfToasters It's actually possible to complete the game in thirty minutes.
@thescaredshadow
@thescaredshadow 9 лет назад
I loved Myst, and still do.
@rebeka1212100
@rebeka1212100 9 лет назад
Hello Mr Brown and thanks for this awesome series... Can i download them to my pc or phone?
@patrik7816
@patrik7816 9 лет назад
i will join you in part three! :)
@Energyone
@Energyone 7 лет назад
When you started up parallax scrolling, I knew Shadow of the Beast would show up for sure.
@thetreblerebel
@thetreblerebel 3 года назад
I love sprites based graphics. Cuphead is a modern tribute to such digital art
@kokichiouma297
@kokichiouma297 9 лет назад
wait a minute is 0:40 the reason for the design smash bro's green wire frame for little mac? from the original punch out interesting
@arabidllama
@arabidllama 9 лет назад
Ahoy Great video! An interesting correction and aside - Another World didn't actually use sprites (on PC, and I think on SNES as well). The whole game is drawn in real-time using a custom-built 2D polygon renderer. There's a great and very in-depth analysis here: fabiensanglard.net/anotherWorld_code_review/
@teruzakezr.6836
@teruzakezr.6836 9 лет назад
NEW GUIDES!!!
@swsephy
@swsephy 9 лет назад
Wonderful series, Stu! Will you be uploading this as one video after all the individual parts are out?
@IndigoSolace
@IndigoSolace 9 лет назад
Thanks for reminding me of the headache game of Myst lol. I did like the game, but it was quite difficult and confusing on where to go. My excuse is that I was 8 when I played it.
@MrBioManic
@MrBioManic 9 лет назад
Top tier Ken play in the SF2 example ;)
@mcphersonsound
@mcphersonsound 7 лет назад
Good video, I wished you would have touched on more modern Sprite art like in skull girls and ducktales remastered
@likahmac
@likahmac 9 лет назад
Donky Kong country I'm so glad got to play that as a child
@ModelOmegaForReal
@ModelOmegaForReal 9 лет назад
Stu, how could you not bring up Symphony of the Night in this regard? On how it remained 2D in the 3D revolution? (Or will that be next part?)
@GrazerMagic
@GrazerMagic 9 лет назад
Again, that music at the end! Hngh.
@TheFullaffleBros
@TheFullaffleBros 9 лет назад
Can u make a video on how open world games work
@samkop3626
@samkop3626 9 лет назад
I would love to see weapon guides for CoD AW!!!
@cold_static
@cold_static 7 лет назад
Wanna hear a joke? ... "Blast Processing"
@leguman3780
@leguman3780 8 лет назад
Music credit?
@omesius
@omesius 9 лет назад
Dat flowchart Ken!
@TesserLink
@TesserLink 8 лет назад
damn seeing clay-fighter brought back memories.
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