Gee, who woulda thought: game available more = game sells more (shockedpikachu) I'll gladly take it; the more noteworthy JP brands that relent on the generational anti-PC stance the better. Just hope they can relax about the modding thing.
That’s what happens when you put all your eggs into one basket. I can’t blame them for avoiding Xbox series S/X, but they should’ve at least give the Switch a better shot. There’s nothing wrong with more HD-2D games.
The ps5 supply and availability killed its market share. I couldn’t get one when I wanted one, and now I’m mostly out of the habit of playing console games. And on the rare occasion I do, there’s my Switch with its amazing library of trpgs, jrpgs, and musou games. Almost everyone I play pc games with owned a ps4 and ps3. The 5 just didn’t have the library or the availability.
I’m upfront on it being the last mainline FF title (aside from FFVII-are trilogy) that I liked, so you’re in safe company here so long as you’re respectful.
Well, I can give FFXIV its flowers just fine… Just that I can’t engage with MMOs to save my life; unlike FFXVI it’s got a setting I like (and characters I give a damn for), and unlike said title *or* FFXV it’s got a plot I like.
all FFs from 1-15 including type-0/dissidia are on steam. square is failing not because of their exclusivity, but because their latest games storytelling is horrendous. 7 rebirth turned many a people away with chapter-18 and no one who was spurned will buy a sequel to that (myself included) and 16s was too long and had very weak sidequests, repitious combat and a overly long story. the decrease in week 1 sales show the franchise is selling less and less with each installment. plus the ps5 is not popular in japan and FF as a whole has become extremely westernized, people will go elsewhere. hopefully this course correct produces better stories....
Well, if they DO make a FFT remake, part of me hopes they patch Shirahadori so that it's no longer essentially Ultra Instinct. The rest of me hopes it stays just as deliciously broken as ever
I dunno man, I don't often hear about former -Boeing- Squeenix (thanks, Tom) employees expiring under suspicious circumstances shortly after speaking to the press.
@@thant0s Naw but almost all their original talent was forced out or quit under negative circumstances during the time of the merger. In much the same as Boeing, they were once known for focusing on innovation and producing high quality products then post merger became focused on profits over everything.
FF 13 sequels, FF 14 FF 15 the Pixel Remasters Zodiac Age FF 12 Remaster snd Crisis Core Reunion all came out on multiple platforms. It's ts just 7R and 16 that have been exclusive to PS and we know 16 is going to come to PC eventually.
@@TitaniumLegman The point is that plenty of FF new and old (and in between b/c let's face it, Crisis Core was locked to the PSP and was remade, so that's a new game for most) has been multi-plat since 13. Almost all of it in fact. Even if you only count new FFs and discount 14 for some reason that is four games, not exactly the drought you represent it as.
Won't lie I don't expect SE to fix the core issue with their game. SE has struggled to create games placing fun first. Their developers care little about making games fun and more about making games technically look good. We saw what happened SE did that with FF13.
Both FF7 Remake and FF16 were a ton of fun, as are TOR, FF14, Octopath, Triangle Strategy, Harvestella and Stranger or Paradise. And those are just the ones I have experience with. I really cant agree with your view here, Navi.
@@navi2710 That's fair, but it's also very much a subjective view. Certainly not something to build a "the devs don't make good games, just good LOOKING games" off of.
@TitaniumLegman true, but while you enjoyed playing 16 and Remke you didn't go for platinum which is now only doable on a second playthriugh at a minimum. Remake did it, 16 did it and also Rebirth. 16 wasn't fun on hard mode as it didn't offer anything new and Rebirth was a complete torture.