"Why do you have that pen? Put on W" music: 1. Choose your seeds[jazz arrangment] 2. Sonic mania: Lights, camera, Action! 3. Rigor Mormist[jazz arrangment]
cybersun pen IS a very good item especially for forgery. One of the downsides is when you get one of those extra paranoid HoP's who have to radio in every little thing. "Hey Captain did you approve this guy to get whatever acc he wants?". You gotta figure out how cautious the people playing head roles are, but if they seem gullible or chill then yes this pen is amazingly useful.
"Captain why did you give out permission for an assistant covered head to toe in blood, all access? Including the nuclear disk?" "I don't remember, I must have been drinking- Well give the man his all access, I'll give him the nuke disk." Sometimes reality just goes your way in SS14.
I take HoP to spread chaos. I usually get some tider clothing and go around sneaking into everyone's office to keep them on their toes. And you know i give all clowns AA
@@jobelplayedminecraft3700 Bureaucracy can be a fun aspect of the game when not taken too far. And generally SS14 players tend to take it seriously for fun too.
Was playing a thief round and forgot I put the pen in my pda. Got searched, they found it, and put me in jail. I claimed to find it in maints but the hos gave me max sentence for it. No lawyers around so it was very sad. After that I was watched too closely to do anything.
@@radil3732 it's not "legal", it's their "legal department's pen" It belongs to the cybersun legal department, it's still contra But it also doesn't technically make you valid, because you can find it in space and on expeditions, it's just unlikely.
@@rubles3143 Grey lockers, it's pretty rare, but I've found a lot of them through my shifts, and it certainly wasn't left there by someone else, so yeah
THE PEN IS MIGHTIER THAN THE SWORD!!, finally someone speaks of the true use of cybersun pen, one of my favorite items, also, you can get a free cybersun pen by emmaging law drobe and if you are in bagel theres a free one in the syndie ship, getting the medal as thief has never been easier
You don't really need all heads stamp on a paper for AA, which is funne. That gimmick I really wanted to do with all head stamps(except cap) is to become new captain without anyone guessing it
I mean there was a shift where I brought like, 6 lobbying bundles and turned cargo into a syndicate sponsored gambling superpower, and i have one tc left over when i did that so if i ever decide to do that again i know what im spending the last tc on
I love how you didn't overdue it, like you get every access you want but only choose one or two, means the hop is not triggered to ask the captain on radio x)
You can mess with command a lot with a Cybersun pen, that being said they may not take your paper at face value, but that is fine the paranoia is a very good distraction from your misdeeds
PvZ sound = win Of course, you gotta have a good roleplay reason, and play it cool, otherwise the HoP will radio the captain and you're done for. But for a single TC, it can have MAXIMUM VALUE BABY!
Yea so uh they changed that so now to gain Access to anything ya need to get stamp from hop walk to the head of engi show IT be lucky and if IT works your in
"Cybersun's legal department pen, "... *Legal Department*. It doesnt say it's *legal* item, and whats more, why should Sec listen to what the Syndicate PDA have to say about a CS branded item?. I have 75% certainty that my understanding of contraband law is accurate, and the CS pen is, most definitely, contraband. And thats in MRP, whereas in LRP sec could take away anything they consider would be a danger to the station, and document forgery might fall in that category. And thats before mentioning its potential to be used as a deadly weapon.
@@BoringCheese Are you certain it was a CyberSun pen? There are also Fountain pens, and Cent comm pens, if I'm not mistaken. Still, my point stands for LRP, and in MRP, at the very least, you could classify one as restricted gear. Though I still think it's contraband, but I guess I'll go read Space Law and SOP for the 10th time, to be sure.
every single time im a traitor i will buy the surplus crate it dosent matter how easy or hard my objectives are IM GANG GAMBLING FOR LIFE!!!! id like to see another traitor get a fucking china lake! gamblers lose 100 percent of what they have but make back 100000 percent!
Yeah you just need to be a bit smart about it, because there's a lot of reasons people legit get stamps. This makes me feel like 1TC is the perfect price for it
Yeah, that's what I'm talking about. Don't be straight about your wishes, it might let your plans out. For example: don't write "I can get wardens cap", but instead " he can get whatever badass outfit he asks for from hop" with HoS or ward stamp on it. Play it cool and it'll save your greentext
People call it underpowered cuz a good majority of folks constantly trying to get syndicate are just shitters looking for PVP that cant roleplay to save their lives