You'll not believe how long it took to pull up a gimmick like that... The music is taken from SAW film series: 0:00 - Preparing 2:28 - Trap jigsaw, trap, ss14, ss13, saw
0:34 - 1:41 : Hello, Seth 1:42 - 2:27 : Pendulum 2:28 - 3:24 : random ass zomboid music 3:25 - 4:44 : Eye Vacuum trap Just if anyone needs soundtrack from video
How many rounds did it take you to: a) start the round as a syndicate agent so you can get away with everything b) set up a hidden death trap room without anyone discovering it. c) find and subdue a victim d) get that victim back to your hidden death trap room without anyone discovering any of the above. e) have them play along with it instead of just breaking the rules or disconnecting f) all before the round ends or something calamitous happens that makes your plan infeasible? Because man I appreciate the commitment on display here.
You're one of the few that actually noticed not some bullshit room here, but absolutely mind-devastating hardwork. Even such a small trap can EASILY take 30 minutes to create. Yes, you marked it right here - EVERYTHING on the station can be a threat to your work. Someone discovered it? Wait for it to be destroyed. Got into the round late enough? You can go fuck yourseld. Fucking engineers set up singulo? Expect singuloose and entirety of "the perfect opportunity" to be shred away. Hmm, someone heard the victim or the victim doesn't want to play by rules? Your game failed! And this is few of many things I can remember about, there're certainly more. If you're interested, I got the idea to recreate saw in ss14 a YEAR ago, since then I desperately tried making traps and Noone of them succeeded. I hope I asked your question with so much unintented negativity in words xDDD
@@radil3732 I really do appreciate the dedication to the bit XD Whenever I've done anything even slightly more complex than just "shank my target" it gets discovered. Bought encryption keys? Someone found my prints on the box. Form a syndicate cartel over the radio? Someone was monitoring the security cameras when we met up. Brew poison in the chem dispenser as the only chemist? CMO discovers the small quantity of poison in amongst 2 dozen other chemicals. Doing something cool and nefarious is very hard lol.
@DrEnzyme another cry of my soul if you don't mind. Just had a perfect opportunity: rolled Syndicate(after 6-7 of non-syndicate), set up trap, everything went perfect, but. There's always a but: a rock anomaly that spawned near my trap. I got jammed between rocks, died, rotted... this all after 2 entire days of trying :'D
yes, very much yes, just keep the chapter sections for those who DON'T, that way it's a WIN/WIN, don't wanna see the setup? click the chapter stuff to skip to the parts you want. I say that way everyone gets what they want to see!
The code was hidden in toilet cistern and it was 8956 if you're interested. The idea was so the player would take crowbar from the dresser and open the toilet cistern to get da code
I always knew how to put things in the cistern, but never knew how to get it out, I swear it's probably super simple but I cannot get anything out of it for the love of me.
@@radil3732 funnily enough I thought the toilet seemed suspicious, although I have not played this game and had no idea if you could hide an item in it. great setup
@@Riya-ho5zv you can do it while the other player is typing, it will take at least like 1.5s to blow it up if you are typing, so you have some time and it's possible
@Cubic_cat and btw I don't think anyone would break the rules, because if you're the chosen one to get into this kind of gimmick-trap, then you'd even enjoy the failure, because of the all adrenaline pumping in you