Тёмный

Stacked Stun - Why Captain Falcons Nair Seems So Much Better in Project+ || PM 101 

Project M Nexus
Подписаться 15 тыс.
Просмотров 26 тыс.
50% 1

Check out Eon's original post here: / nontumble_hitstun_a_br...
Get Project M here: projectmirror.no-ip.org/
Get Project Plus here: projectplusgame.com/
Details for SFTU: smash.gg/sftu and smash.gg/sftueu
Join our Discord: / discord
Follow us on Twitter: / projectmnexus
Follow us on Facebook: / projectmnexus
VIDEO CREDITS:
Original Finding From: Eon
Script & Editing: Che
Thumbnails & Graphics: Jetfantastic
Sonic Excerpt From:
• UNLEASHED (ft. Wyld)
Music:
"GunZ The Duel OST - Ryswick Style [Duel Theme 5]"
• GunZ The Duel OST - Ry...
"GunZ The Duel OST Once Again [Duel Theme 2]"
• GunZ The Duel OST On...

Игры

Опубликовано:

 

11 июн 2020

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 62   
@lumiere245
@lumiere245 4 года назад
gunz soundtrack, what a blast from the past
@James-ek3mb
@James-ek3mb 4 года назад
oppa ryswick style
@ignap
@ignap 3 года назад
Was thinking the same thing
@dragonmageddon8459
@dragonmageddon8459 4 года назад
That was really interesting. Alright. Time to be a Smart-ass towards my Friends.
@Shadrake
@Shadrake 4 года назад
Eon is the code of Project M personified
@_fudgepop01
@_fudgepop01 4 года назад
I used to think I was THE PM frame data/mechanic pro. Though I built the first frame data bot, Eon has taken things far above and beyond anything like that and it’s absolutely incredible
@mttkra
@mttkra 4 года назад
Wow, no wonder rushing down floaties is so much more reliable in PM. 11 Frames of secondary stun on top of hitstun? That's enough time for a whole new combo starter.
@ProjectMNexus
@ProjectMNexus 4 года назад
I should clarify, it's not 11 frames of secondary stun. There is an 11 frame window from the start of hitstun, where if they land they still remain in hitstun instead of canceling early
@jakezepeda1267
@jakezepeda1267 4 года назад
This was great. Even though I dont play much I'm always proud of the PM community.
@BDocc
@BDocc 4 года назад
Awesome video! Can't wait to see more content like this
@BlueGrovyle
@BlueGrovyle 4 года назад
Mechanic videos are so awesome. It's astounding how much thought goes into creating games.
@MA-ym8pl
@MA-ym8pl 3 года назад
love this pm content, love hearing about what makes the game unique. keep making stuff like this please !
@acrawford01
@acrawford01 4 года назад
I like this! Please make this a series
@anthonypicciano7934
@anthonypicciano7934 4 года назад
Make this a series and cover all the basics! Great video!
@vincentskater
@vincentskater 4 года назад
Loved the new video concept! I even learned something new as well! Awesome job!
@SSJPENGUIN
@SSJPENGUIN 4 года назад
This kinda content 🔥🔥🔥🔥🔥🔥🔥
@courtneyelle8247
@courtneyelle8247 4 года назад
Super fascinating video. Good job
@DrCoeloCephalo
@DrCoeloCephalo 4 года назад
So is that why Wario NAir to grab or SideB also works at certain percents?
@bamg3943
@bamg3943 4 года назад
Amazing video! So useful!
@meowskiii769
@meowskiii769 4 года назад
YOOO IS THAT THE MF UHHHHH GUNZ SOUNDTRACK?
@joshuasears3939
@joshuasears3939 4 года назад
PLEASE MAKES MORE OF THIS
@kylebarry2399
@kylebarry2399 4 года назад
This explains a lot lmao. Great video
@DiddyKingLP
@DiddyKingLP 4 года назад
YO GUNZ THE DUEL SOUNDTRACKKKK
@TurbinationE
@TurbinationE 4 года назад
In Melee, moves only KB stack if they have opposing X or Y knockback vectors. Otherwise, the X and Y knockback are each set individually to the higher value from the 2 moves that the character was hit with. In P+, can you stack knockback even on moves with the same knockback trajectory?
@Eon_TAS
@Eon_TAS 4 года назад
That is also how stacking works in pm. The requirement for this mechanic is just that the basic conditions for knockback stacking occured, ignoring what the directions of the hits actually were, so >10 frames between the last two hits and occured while knockback still in effect from first hit.
@sduboe
@sduboe 4 года назад
Nice.
@xAquae
@xAquae 4 года назад
On the last bit (4:40) where it's talking about Falco he says "Shine -> Dair" isn't really used in Melee but it's used all the time, and then says "proper use of the weak hit of Nair", is this section a little confused? Shine-> Weak Dair would be a new thing for PM, and so would Weak Nair -> Shine or Shine -> Weak Nair or even Weak Dair -> Shine, but the video shows waveshine -> weak dair then does DD into another shine so I'm a bit confused on what's actually being represented here.
@Checray
@Checray 4 года назад
I did say nair at the end but you can probably get nair to work similarly at low percents in some cases. I'm not saying it isn't used in Melee, I'm noting that in PM you get stacked stun. Giving much more frame advantage than the melee version at low percents. Particularly after the opponent lands. Notice how the fox and falco hit the ground in the example combos? They are in hitstun the entire time.
@C_Sharp
@C_Sharp 4 года назад
he's talking about experiencing the stacked stun from shine to dair in pm which does not happen in melee like he said. and yeah at the end he said weak nair instead of weak dair.
@xAquae
@xAquae 4 года назад
@@Checray I get it now. The way the line "Falco's shine -> dair is another common example that you'll see in PM that doesn't happen in Melee" confused me, I figured it meant "this combo is used because the stacked stun allows it to be true/a combo which doesn't work in Melee" not "there's an easier/more options for follow up because of the stacked stun giving extra frames for follow up" That may be bad on my part but I got a bit confused when we went from talking about dair to nair, which as you've established is just a mistake
@Checray
@Checray 4 года назад
@@xAquae Sall good, glad I cleared that up for you
@alloeVideo
@alloeVideo 4 года назад
Chaloopy’s Falcon is siiiick
@st4pps
@st4pps 4 года назад
I L O V E these :DDDDDDDDDDDDD
@RicardoPower
@RicardoPower 4 года назад
my brain
@Foxheart
@Foxheart 4 года назад
Didnt they remove falco weak dair or am I missing something?
@SunsetBear
@SunsetBear 4 года назад
No they didn’t it’s just smaller lol
@Foxheart
@Foxheart 4 года назад
@@SunsetBear ah, thanks
@Bigcat_Johnson
@Bigcat_Johnson 4 года назад
Does anyone know when project + first tourney will be?
@ProjectMNexus
@ProjectMNexus 4 года назад
Details for SFTU: smash.gg/sftu and smash.gg/sftueu
@Bigcat_Johnson
@Bigcat_Johnson 4 года назад
Project M Nexus thank you so much really appreciate it
@ProjectMNexus
@ProjectMNexus 4 года назад
This isn't the first tourney for p+ btw, there have been many tournaments already. This is just the most recent one
@superluigiodyssey1337
@superluigiodyssey1337 4 года назад
Wow
@kemosabi986
@kemosabi986 4 года назад
3 people are brawl players
@ramirezdan383
@ramirezdan383 4 года назад
Am I the only one that wants Wolf's bayonet back but with less knockback
@vashthestampede3451
@vashthestampede3451 4 года назад
yes
@freddiesimmons1394
@freddiesimmons1394 4 года назад
I made a personal "4.0" to use with friends ages ago and this was the first to go
@gdrgsgdgdfsfgrgdfh
@gdrgsgdgdfsfgrgdfh 4 года назад
I dont understand anything
@thatsabruhmoment17
@thatsabruhmoment17 3 года назад
Ganondorf doesnt have this problem with his nair. Guess its just his low mobility that makes his nair reliable
@DreamcastSoup
@DreamcastSoup 3 года назад
Ganondorf nair is still damn good
@DreamcastSoup
@DreamcastSoup 3 года назад
And just bc a character is slow doesn’t mean they have low mobility Ganon has decent mobility
@chocomilkfps1264
@chocomilkfps1264 3 года назад
Dont know if i am misunderstanding your comment but the mechanic shown in this video isnt a problem for Falcon, it benefits him
@austintacious94
@austintacious94 4 года назад
This is just another in a long list of changes from melee that PM diehards would swear up and down was the exact same. FOH it's a whole new contrived mechanic!
@Checray
@Checray 4 года назад
I'm not sure what makes this any more *contrived* than any other of the minutia in mechanics in Melee. It's just an engine quirk, a carry over from melee. Funnily enough, you can actually get a form of this knockback in Melee as well, but it's gated by a knockback threshold instead of requiring knockback stacking to activate. In other words, a form of this "contrived mechanic" also exists in Melee, and every other smash game for that matter. If you want to learn more about it, check out Eon's post in the description
@3three3three3three
@3three3three3three 3 года назад
i knew life would be a strange thing going into it, but i never thought i'd see dr. mario wearing a black lives matter coat
@jacquesl9972
@jacquesl9972 4 года назад
It's no wonder every character's punish game in this game is so free, lmao. Fox gets absolutely destroyed by this.
@joebloggs1691
@joebloggs1691 4 года назад
I do this in melee all the time
@austintacious94
@austintacious94 4 года назад
In melee upon your ECB touching the ground you go into the 4 frame (min) of landing animation. Much different
@Checray
@Checray 4 года назад
The whole point was that this mechanic isn't in Melee, this is unique to pm
@AgentOrange502
@AgentOrange502 4 года назад
Fortunately this doesnt exist in melee
@AndersonWave17
@AndersonWave17 4 года назад
So in other words it sucks More to get hit... Great. Hate that.
Далее
Lucario's Magic Series Explained - PM101
8:02
Просмотров 12 тыс.
What You Didn't Know About Double Edge Dance - PM101
10:03
МЯСНОЙ ЦЕХ - Страшилки Minecraft
37:24
The Most Misunderstood Mechanic in SSBM
21:24
Просмотров 118 тыс.
The Slippi Ranked Experience
5:00
Просмотров 1,8 тыс.
"An Aura Reborn" - Project+ Lucario Combo Video
4:32
Просмотров 4,8 тыс.
too much for nintendo - melee movement highlight video
2:47
Captain Falcon's Lost Echo Fighter
0:59
Просмотров 34 тыс.
Japan Championships Day 2💛!TCEvolutions
Просмотров 1,1 тыс.
DEFINITIVE Project Plus Install Guide (EVERY METHOD!)
19:01
Titan duo finally can rest #skibiditoilet #viral
0:29
Просмотров 754 тыс.
Titan duo finally can rest #skibiditoilet #viral
0:29
Просмотров 754 тыс.
Я МАААРС  #dota2
0:40
Просмотров 43 тыс.