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Star Citizen - Vector Hold Mode 

ArmoredGenie
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28 авг 2024

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Комментарии : 230   
@ArmoredGenie
@ArmoredGenie Год назад
There's one more setting change that I forgot to I mention! In Game settings, change "Pilot-Velocity Indicator" setting to "Always On". This will ensure that your Velocity Vector Indicator is always visible.
@electricaviationchannelvid7863
Thx!
@vectorhold6489
@vectorhold6489 Год назад
I'm Vector Hold and I approve this video
@ArmoredGenie
@ArmoredGenie Год назад
🤣 Checks out
@neothetwo
@neothetwo Год назад
I've been playing for years, use decoupled frequently, especially for landing. I never knew putting the landing gear down "freezes" your vector though! That is supremely handy, definitely gonna make use of this. Thank you!
@ArmoredGenie
@ArmoredGenie Год назад
I was the same way when I discovered this! I've been meaning to make a video about it for the better part of a year but am only now finally comfortable enough with editing etc to attempt it.
@neothetwo
@neothetwo Год назад
Well good job mate, your editing is excellent!
@crispy9175
@crispy9175 Год назад
@@ArmoredGenie I'm blaming a years worth of landing crashes on you ;)
@crispy9175
@crispy9175 Год назад
@@neothetwo agreed. This is a top notch pilot tutorial video. Very clean, loved the overlays. The Picture n picture was awesome. Top notch.
@AlphaCitizen
@AlphaCitizen Год назад
SAME, OP. Extremely useful info. @AmoredGenie I'm on board with the term "vector mode." I'll help you make it a thing. Thanks for the tip about gear freezing vector in decoupled!
@garrettdean2752
@garrettdean2752 Год назад
5 years now and didn't know about this. Thanks!
@Capum5
@Capum5 Год назад
I've been unintentionally using it when landing at stations for smoother landings in space, awesome to know that it would work on planets and stuff!
@the-cybergekko
@the-cybergekko Год назад
6:20 -> 100% Bob Ross 😂 Great video! Thanks!
@357Renegade
@357Renegade Год назад
Why has no one talked about this before? I've been in since before we could even fly and I've never heard of this, you sir are the MVP
@quentinarrius
@quentinarrius Год назад
this is awesome! I had no idea landing gears created a "compensating vector mode" in atmosphere!
@vectonaut1503
@vectonaut1503 Год назад
So I've been using this technique for quite a while now, but that tip about coming in hot and just smashing brake is such good advice. There's been a few times when I've gone decoupled last moment and totally forgot to put my landing gear down haha. But yeah I totally agree that this should be a third mode that you can toggle independent of landing gear.
@ArmoredGenie
@ArmoredGenie Год назад
Glad it's helpful! Continuing to hold space brake while the gear is in transition and while you get your axes centered up is so useful. Otherwise, I have a tendancy to climb immediately as I'm still holding a residual vertical thrust input from countering gravity on the way in.
@4NES_pronounced_Finesse
@4NES_pronounced_Finesse Год назад
I’m new to Star Citizen, so I’m going to use your techniques because after upgrading my original starter ship the Avenger Titan to the Cutlass Black, I see a big difference in the overall handling of the 2 ships. Coming from Elite Dangerous where the ships handled basically the same, I realized quickly that the Cutlass is a beast when compared to the Avenger! Thanks for the video!!!
@electricaviationchannelvid7863
I started with Aurora LN then the Avenger, then Cuttie then added a Connie! All great ships! I like the green displays of the Cuttie...soothing for the eye...
@12fishcake
@12fishcake Год назад
Years, and I never knew the break with boost feature - always felt the space break was fairly weak. Gonna have fun trying this out, appreciate the guide! Also kind of digging the camo cutty, I might have to get mine a new paintjob!
@mattbennett5524
@mattbennett5524 Год назад
Absolutely love this, didn't know this and I fly decoupled all the time, great video!
@ExtraWeirdable
@ExtraWeirdable Год назад
Holy shit I’ve been flying for years and have never found out about this flight-mode. I’ve been doing full manual landings on dual sticks and making that as smooth as possible, and this will only up my game even more thanks!
@Literata
@Literata Год назад
Just made the settings changes, took my RAFT over to New Babbage and man, it makes a nice difference -- thanks for the video, really well-done and very helpful!
@nemesis1588
@nemesis1588 Год назад
Original kickstarter backer and have been playing every version of release. i did not realize this existed.... i hope they implement a way to use this without needing the landing gear down....
@shh532
@shh532 Год назад
this looks like a much better way to land than what I normally do (hover and reduce thruster power to naturally get pulled down)
@TmcTrust
@TmcTrust Год назад
I'm always like pointing to the ground and at the last second in align and hit it ... Have to watch the speed but most ships can be landed fairly hard without troubles if that's the landing gears hitting. No need to paranoy about landing, just don't hit the ground with something that's not made for that
@darksuit9035
@darksuit9035 Год назад
I discovered this in my raft, works good for that "cant see what's under me" landings.
@TerkanTyr
@TerkanTyr Год назад
I really wish Star Citizen had "parking cameras" you could have visible feeds from on the cockpit displays, like when you call someone or an NPC contacts you. Could also have feeds from the cargo bay and current turret views. Would be even better if you could add more screens to your cockpit rig, customize it in-game.
@ArmoredGenie
@ArmoredGenie Год назад
Yeah that would be awesome. I know they have talked about landing cameras etc a few times but don't think it's high on the priority list right now.
@kinatas8367
@kinatas8367 Год назад
I used an other trick: Just reduce Acceleration-Limiter until your ship starts falling slow to the ground.
@Dowlphin
@Dowlphin 9 месяцев назад
I use speed limiter to gradually slow movement on landing approaches. But this decoupled drift could allow for more spectacular maneuvers, like turning around before touchdown.
@ArmoredGenie
@ArmoredGenie 9 месяцев назад
Yep I use this a lot for that very reason. Very satisfying doing a 180 and landing in a hangar backwards.
@Dowlphin
@Dowlphin 9 месяцев назад
@@ArmoredGenie New hangar landing challengers for this technique arrived: Spirit and Syulen. 😅 But the Syulen in general is a ship this technique will be appreciated for, considering its upright landing style.
@andrewnewell2240
@andrewnewell2240 Год назад
This is a great feature! Thanks for demonstrating it so clearly, can't wait to try it!
@ArmoredGenie
@ArmoredGenie Год назад
Glad you liked it. Let me know how it goes when you give it a try.
@stormfire962imastarcitizen5
This feature has been around for a very very long time and most weren't aware of it.
@Phoenixstorm36
@Phoenixstorm36 Год назад
I've be using this for years now and ican't remeber when i did discoverd that.
@SharpEdgeSoda
@SharpEdgeSoda Год назад
This is incredible and I am going to use it to line up vertical hangars from way away and just slide on in. Now we need space brake to actually work on the weird physics when your landing gear is touched down. Wheeled gear especially. It's like all your retro thrust disappears.
@stormfire962imastarcitizen5
Very cool and thank you for sharing. I have used this technic before since I am generally in decouple mode when landing. Plus, decoupling at time gives you far greater control over your ship if you know how to use it. Plus, it's very useful in a dogfight since you can dance circles around other ships. Most of the time other players in a dogfight think an enemy is jousting with them without ever realizing they are actually in decouple mode and not realizing they are the one preforming the jousting.
@ArmoredGenie
@ArmoredGenie Год назад
I agree! Decoupled often allows much better control and gives you a more accurate feel for how a ship is performing. Coupled definitely still has its place as well. For example, in dogfights, when you are on the defensive, being coupled normally makes your pip less smooth/predictable for your attacker.
@billywashere6965
@billywashere6965 Год назад
Sort of depends about the jousting. You can definitely tell when they're jousting when you start reversing and they're flying straight toward you (if they do this while I'm in the Freelancer I just hammer them with tons of fire). But I notice jousting is done mostly by the M50s and Buccaneers. The Cutlass, Valkyrie and Hurricane are prone to orbit and focus fire. With HOSAS it's also easy to orbit without disabling decoupled mode.
@Kasabear
@Kasabear Год назад
I’m a mostly new player. I stay away from decoupled mostly (still trying to fly properly 😅) but this is mighty useful. Thanks!
@ijangumpet
@ijangumpet Год назад
decouple needs a lot of practice and getting used to. especially if you are with mouse and keyboard because the control can be stresful. but its a really fun method of flying and it looks cool too.
@timothyt.82
@timothyt.82 Месяц назад
This looks like fun. I always just use L-Alt and Scroll Down to smoothly land and maybe takeoff because I can't afford the fancy hardware, but this looks like it could be plenty useful. Thanks for the vid!
@jongaskins5617
@jongaskins5617 6 месяцев назад
been playing for weeks and this is great info to have for landing and cutting down my exposed time in sketchy areas come in hot do what i got to do and roll!
@overlandPNWGX
@overlandPNWGX Год назад
Never knew this and I’ve been a backer since like 2014. Gonna try this tomorrow.
@Knort
@Knort Год назад
Pretty usefull, i´ve been playing for many years, and never realized that when u are decoupled and the landing gear is out it counters gravity, maybe because most of the time i use decoupled in space, but still good info ;)
@crispy9175
@crispy9175 Год назад
I love you. I've been pulling up landing gear in the hangar and wondering why the gear changed the ship flight. I thought it was just something with the hangars gravity system.... i had no idea there was a 3rd mode. You revolutionised my flying. They absolutely need to make this a toggle like decoupled mode and vtol and not have it tied to landing gear deployment.
@incaroca-fr
@incaroca-fr Год назад
Perfectly explained 😮😮 I WILL USE THIS STARTING NOW Thanks for this video !!!
@mainframecn
@mainframecn 2 месяца назад
Thanks, I wasn't aware of this technique.
@madeingermany9445
@madeingermany9445 Год назад
ok that is a really awesome tip fro landing / emergency breaking. thanks
@samdixon6539
@samdixon6539 Год назад
Honestly the first time I have seen this technique and I have been playing for years lol. I gotta up my game it seems I am now a believer in vector hold mode.
@tiberinvictus6479
@tiberinvictus6479 Год назад
new to star citizen and this vid was extremely helpful in understanding the "more complex" landings. TY
@surject
@surject Год назад
I'm a fan of decoupled mode for many years and pretty much always land (and fly) like this. There was no need to lower your landing gear to retain vector until some patches ago (probably after the failed helicopter mode) - same in space/hangar/landing pads, decoupled mode didn't care about gravity.
@scottbroyles2114
@scottbroyles2114 9 месяцев назад
I'm SO gonna practice this with my C2
@andresisthename
@andresisthename Год назад
This is one of the most important videos there is. ALL players should know this. Thank you!
@ArmoredGenie
@ArmoredGenie Год назад
Thank you!!
@ArmoredGenie
@ArmoredGenie Год назад
Hopefully it helps. Would be awesome to see smooth cinematic approaches at all the landing zones :)
@CymBan
@CymBan Год назад
That's good to know!
@ArmoredGenie
@ArmoredGenie Год назад
Let me know if it improves your landings!
@veizour
@veizour Год назад
Great tutorial! I'm going to try some high-speed space-x landings. 😎👍 Great addition to my "The Expanse" inspirited 180 counter thrusting.
@ArmoredGenie
@ArmoredGenie Год назад
SpaceX style landings are the greatest in the Herald 😁. I had a lot of fun trying to hit pads from orbit.
@lordr1800
@lordr1800 Год назад
thank you for demoing this. ive always wanted to learn this approach. new player
@ArmoredGenie
@ArmoredGenie Год назад
Welcome to the 'verse!
@kyleturner6965
@kyleturner6965 Год назад
Didn't know this, thanks for the info
@ArmoredGenie
@ArmoredGenie Год назад
No prob! Hope it helps.
@taiming71
@taiming71 Год назад
Cool landings. Very cool skin on your ship. I am a old time SC player i am on a break until server meshing happens and they add more things to do. Last time i played BH was broken trading was broken smuggling was broken. Bunkers were predictable and boring. I don't want to mine and have no mining ship. So my Avenger, Cutlass Red and Taurus and all in long term storage at the space dock.
@RevinDay
@RevinDay Год назад
returning player after years. a coworker gave me his old joystick setup so im trying to land more smoothly with that. i think this was helpful because i want to be able to land with vtol on vertical hangar bays but if im not forward enough i have to switch from coupled/decoupled mode to prioritize which direction my thrusters move me which doesn't seem natural. the first time i didnt realize why i was falling or moving forward and ended up crashing lol. still working out the kinks
@ArmoredGenie
@ArmoredGenie Год назад
I still remember the learning curve and when it "clicked". Just keep at it... Will be rewarding in the end!
@RagnarCot23
@RagnarCot23 3 месяца назад
Excelente muchas gracias por excelente sintaxis y tutorial lo practicaré que tanto hemos aprendido
@sirhurl
@sirhurl Год назад
I fly most times decoupled.... but there is another way to land very smooth, if you don't want to use decouple: Just fly to the position where you want to land, than lower your thruster power. So you have a good looking and slow landing.
@thotoharris
@thotoharris Год назад
Definetely im going to try this! Looks awesome!
@FreeFragUK
@FreeFragUK Год назад
Will have to give this a go. I can see it being very useful in future for dropship pilots.
@ArmoredGenie
@ArmoredGenie Год назад
Most definitely! I'm thinking of doing an extreme dropship landing vid. Might be fun/explosive.
@billywashere6965
@billywashere6965 Год назад
I was literally just thinking that while watching this video. The upcoming patch after 3.18 (either 3.19 or 4.0) will feature AI rescue/passenger missions, so dropships are going to become HUGELY useful in those scenarios, and I can already imagine some of the will probably include rescuing passengers in hot zones or hostile environments where rapid evacs will be mandatory.
@Praetoreon
@Praetoreon Год назад
Mind.Blown.
@BaddyMcBad
@BaddyMcBad Год назад
Can you add a video expanding on the "tactical insertion" method you mentioned 04:20 ? I've been working on multiple insertion techniques myself but have been struggling. TYVM
@ArmoredGenie
@ArmoredGenie Год назад
🤣
@Ivailo1988
@Ivailo1988 Год назад
Nice Video and explanation, this look much more realistic and natural ship moving and should be like this by default.
@5CENT-STUDIOS
@5CENT-STUDIOS Год назад
ima definitly use this now
@Aerowing07
@Aerowing07 Год назад
This is also handy for launching from a ship hangar like on the carrack or 890j. Mothership can be at speed while you launch. Just has to hold steady for a moment until you get fully clear of the ship. Did this plenty of times with snubs inside the carrack.
@ArmoredGenie
@ArmoredGenie Год назад
Great point! Yeah I've used it for landing in moving Carrack for sure. I think I must have used it taking off too but I didn't even realize it. Now that I think about it, I must have, or I would have become a bug splat on the cartography deck when I left the hangar's physics.
@AtlasM8
@AtlasM8 Год назад
I started 3 weeks ago thanks for the tip
@the_omg3242
@the_omg3242 Год назад
I've gotten out of the habit of it, but I used to land like this all the time. Except I don't have spacebrake set to use boost. I find it looks a little smoother without it and I've got the boost button under my thumb if I need it. It really seems to impress people when you land all in one smooth motion instead of hovering over the pad and strafing around before finally slamming down into the pad. I've even used it when landing in hangers from a steep dive, but you've got to trust what you're doing a bit more.
@TheMNWolf
@TheMNWolf Год назад
There is a third setting I would change that I don't think you mentioned. This is also in the game settings tab, set the velocity indicator to always visible.
@ArmoredGenie
@ArmoredGenie Год назад
Looks like my pinned comment got unpinned somehow. It's back now 😁
@ACodingCat
@ACodingCat Год назад
Useful information. I've started working on my landings to get them nice and smooth but I wasn't aware of this. I believe it was mentioned on Reddit but I wasn't following the impact/usefulness. Thanks 👍🏽
@zosfero
@zosfero Год назад
Been using this for awhile now, great video demonstrating its purpose!
@GMDobson636
@GMDobson636 5 месяцев назад
I have hundreds of hours in sc and didn't know. TY
@wemtiafi
@wemtiafi Год назад
Very useful and easy to understand. Thank you.
@JagHiroshi
@JagHiroshi Год назад
You learn something new every day.
@adrianschuh2040
@adrianschuh2040 Год назад
Thanks 4 sharing. I will try this mode as my landings are shitty xD
@ijangumpet
@ijangumpet Год назад
cool tips! now i can finally drop off my friends with style... ....... or at least we go boom! ourselves with style
@jasiekthejester7764
@jasiekthejester7764 Год назад
Definitely gonna try that! Great video!
@vincenzosparks2516
@vincenzosparks2516 4 месяца назад
This is dope. Thank you!
@shaunfthedeadd
@shaunfthedeadd Год назад
I like that I’ve been playing for a while but I have not used this method I do use duel flight sticks and a switch box. I will probably try that for combat landing I like how fast you were able to slow down!!! Thank La for the vid!!!
@starcitizenhumor1260
@starcitizenhumor1260 Год назад
What software are you using to display your controls? Whatever it is, that's excellent for videos!
@ArmoredGenie
@ArmoredGenie Год назад
There's a link in the description!
@-invertedidiocy-4338
@-invertedidiocy-4338 Год назад
The name for this would be Disabling Inertial Dampners which are what usally keep you flying where you point
@sgateman1
@sgateman1 Год назад
Wow this is amazing, I had no idea this was a thing you could do!! Thanks!
@nothinhappened
@nothinhappened Год назад
Thought I would check a landing vid out on my way home after work. Opens youtube and its the first vid on my main page.
@Oelmen
@Oelmen Год назад
This is a good tip! I wish you could this without putting down the landing gear so you could pull off more cinematic landings by putting the landing gear down at the last moment before touchdown.
@ArmoredGenie
@ArmoredGenie Год назад
Couldn't agree more! You can sort of get away with more cinematic landings at space stations as decoupled in space behaves almost the same as vector hold in gravity for a landing. Just have to time the gear being fully down right when you hit the local gravity of the pad for a smooth transition to vector hold mode. Almost pulled it off in the Scorpius/defender clips.
@Oelmen
@Oelmen Год назад
@@ArmoredGenie true! I've been struggling with the landing pad / hangar gravity effect as I really don't like "flying with the landing gear down.
@wackysparrow1768
@wackysparrow1768 Год назад
Been using this for years. This is what VTOL mode should do when the ship is decoupled.
@TairnKA
@TairnKA Год назад
I have three levels of quality manual landing, "Champagne" (not a ripple in the glass), "Beer" (I can fly fine Officer) and "Mezcal" (I got wormed), but all three you walk away from. ;-) When I was first playing (2.5 - 2.6) I could land and launch any ship (inc. a Reclaimer), first try like a BOSS, that's until CIG upgraded the flight engine.
@billywashere6965
@billywashere6965 Год назад
With the next flight model update coming with the engineering/physicalized damage, how do you think it will affect your landing skills (especially with the ability to crash without exploding)?
@TairnKA
@TairnKA Год назад
Good question, I don't know, but hope I can improve so I'm assured in myself of a majority of Champagne landings and confidence in my "Hot" landings. ;-)
@ArmoredGenie
@ArmoredGenie Год назад
In 3.18, It's going to be awesome when you can whip out the multi tool and repair the damage on the spot after you have a slightly rough landing but don't destroy anything major. Can't wait!
@LucidStrike
@LucidStrike Год назад
I've been accomplishing smooth landings in my 600i in coupled mode with a forward vector for years using the acceleration limiter to simply lower maximum thrust. I've only used this mode you're talking about to be able to momentarily decouple without having to manually resist gravity. I'll try your method out and see how it goes.
@ArmoredGenie
@ArmoredGenie Год назад
That's definitely another valid technique! A lot of people don't know about the acceleration limiter either. Not to be confused with speed limiter. Let me know how it goes!
@Dac85
@Dac85 Год назад
Oh, so THAT'S why sometimes the ship just falls like a stone in a station hangar when decoupled and other times is smooth as butter - landing gear. Huh. Sweet.
@ArmoredGenie
@ArmoredGenie Год назад
Yup!!
@lawlhi5
@lawlhi5 Год назад
I love using this mode, but didn't know it had a name! Thank you, nice video. The real reason I'm commenting... how are you able to record 3rd person view simultaneously?
@ArmoredGenie
@ArmoredGenie Год назад
Second player!
@benperreau
@benperreau Год назад
Will give this a try & thank you for making this video! Subscribed & hit the like button!
@tradertrilogyx
@tradertrilogyx Год назад
Hm. I need to start practicing this asap
@Michael-cw6xc
@Michael-cw6xc Год назад
Great video! Excited to give this a try
@AnthonyDAmico
@AnthonyDAmico Год назад
Well this is awesome to know, thanks for sharing, gonna give it a try later this week. Do u mind sharing also how u did the picture in picture, I'd love to be able to get a second view like that
@ArmoredGenie
@ArmoredGenie Год назад
Editing magic! It's the view from another player, recorded and synced/overlayed in post.
@nobbynose4254
@nobbynose4254 Год назад
nice flying
@ArmoredGenie
@ArmoredGenie Год назад
Thanks!
@mooseman3727
@mooseman3727 Год назад
Thanks for the tip!
@realmwatters2977
@realmwatters2977 Год назад
Start using it.
@pabloheyman7680
@pabloheyman7680 Год назад
i hope one day i will have a pc to play this game
@Mor4me
@Mor4me Год назад
Super awesome and completely helpful 👍🏽👍🏽
@IdealConscience
@IdealConscience Год назад
Great tutorial 👌
@UnpluggedCordTTV
@UnpluggedCordTTV Год назад
Can you use this in combination with right shift in order to lock your heading? to avoid accidental tilt when landingtakeoff
@ArmoredGenie
@ArmoredGenie Год назад
I don't see why not!
@dirtynachobuffet
@dirtynachobuffet 2 месяца назад
How did you get the external view in the corner? Is there a setting for that?
@GTXOla
@GTXOla Год назад
Cool. I love the addon to decoupled flying, this is very welcome. Vectors and predictable descents are both nice to perform and nice to look at. What is you opinion on space brake though, it's not really a thing with any existing vehicles and seem to be more "use to win" than "adds to immersion".
@ArmoredGenie
@ArmoredGenie Год назад
I think it's realistic that we would have it if we could. If we had the tech to have thrusters that gave us this kind of speed and precision, it would probably make sense that there was a brake control that used the computer to try and freeze the movement of the ship. Many current drones have this feature. The problem would be the G forces on the crew. For a good balance of fun and realism, I think it's ok.
@ArmoredGenie
@ArmoredGenie Год назад
@@frederickbastien3878 A little harsh I think. To be fair, air brakes don't decelerate aircraft like that. Only thrust reversers do that. I think it's a valid question. Also, designing something made to move that needs more than one button press to stop is not the same as designing something and giving it no way to stop.
@billywashere6965
@billywashere6965 Год назад
I find that space brake isn't really a "use to win" feature, as it requires a TON of skill to use effectively. Usually I use the space brake as a way to kill any thrust, and then use the reverse thrusters to slow down or try to bring a ship to a halt. The space brake + reverse thrust technique varies per ship, as different ship sizes with varying aerodynamics behave VASTLY different from one another depending on if you're in atmosphere or in space.
@jonath0n
@jonath0n Год назад
how do you get the spacebrake to be so strong? for the past year or so i feel like the spacebrake got weaker, unless its just because i usually use a bigger ship and it doesn't work as good on a large ship
@ArmoredGenie
@ArmoredGenie Год назад
It could be that you didn't change the spacebrake setting that I showed in the video. Space brake used to always engage boost by default but a while ago they changed it to default off. You have to manually turn that setting on now.
@jonath0n
@jonath0n Год назад
@@ArmoredGenie oh gotcha, yeah I missed that part, thx!
@sirhurl
@sirhurl Год назад
@@ArmoredGenie i like more the manual boost. So you can make little brakes (good, if you want to fly close to an spacestation in decouple. If you need a hardbrake, just click the boost button while you are pressing the brake.
@N1ghtR1der666
@N1ghtR1der666 Год назад
very cool, nice video
@LanceGoodman
@LanceGoodman Год назад
How are you recording both your cockpit and external view at the same time? That's looks really awesome
@ArmoredGenie
@ArmoredGenie Год назад
2nd player in copilot seat + editing magic!
@LanceGoodman
@LanceGoodman Год назад
@@ArmoredGenie ahh. 2nd player. Thanks for the honestly 🙂
@shazam3218
@shazam3218 Год назад
Slick, thx
@crabjockey
@crabjockey Год назад
I hated this feature at first because I wasn't expecting it. Im decoupled 100 percent
@nathanielescudero5379
@nathanielescudero5379 Год назад
Good tips! More importantly, how do you see external and cockpit view at the same time.
@ArmoredGenie
@ArmoredGenie Год назад
Recording from another player
@cyberage4934
@cyberage4934 Год назад
Usefull stuff!
@festersmith8352
@festersmith8352 Год назад
Been playing for years and never noticed this. It does however feel/look like a bug in the physics of the flight model. Is there any real physical reason, the landing gear down, would make the change in flight characteristics?
@ArmoredGenie
@ArmoredGenie Год назад
No, you're right. The gear shouldn't do anything that effects a ship like this. It is just a symptom of multiple things happening with one keybind. I think it is an intended mode, it's just bound to the gear for now. Kind of like ships with folding wings etc. Scorpius is first ship to have a dedicated "transform" button so I think we will see some more kybinds soon™.
@Tazytots
@Tazytots Год назад
This seems more like a bug than anything. Landing gear shouldn't have any impact on how decoupled works.
@ArmoredGenie
@ArmoredGenie Год назад
I think they just haven't given us a button for it yet so it's tied to the gear. Just like wing folding etc. It is SC after all though, so who knows!
@coldReactive
@coldReactive Год назад
I don't even know what Coupled and De-Coupled Mode is in the first place. I just land with the default mode on ships. How do I change between them by default? Or do I have to change a setting to do that?
@ArmoredGenie
@ArmoredGenie Год назад
It should be bound by default. Have a look in the keybinds but I think the default is alt+C
@TmcTrust
@TmcTrust Год назад
75/90 lol "coming hot" mate that cutlass can stop whatever way you're trying at that speed x)
@eziop5539
@eziop5539 Год назад
Nice video thank you. Does this work similarly with ships that don't have VTOL?
@ArmoredGenie
@ArmoredGenie Год назад
Yup! Works great with any ship from what I can tell. The VTOl just gives you a lot more downward thrust to play with
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