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Star Wars Battlefront 2 Multiplayer Gameplay N-1 Fighter vs Vulture Droid (Star Wars Battlefront 2) 

BaronVonGamez
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22 окт 2024

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Комментарии : 497   
@BigPlay_Games
@BigPlay_Games 7 лет назад
What would you guys like to see next? I've got all kinds of footage and I'm looking to get more....so if there's something in particular let me know and if you see another community members' comment/idea you like upvote it. What would you want added, changed, or what do you like/dislike about the current state of starfighter combat in SWBF2?
@jonnytaylor4012
@jonnytaylor4012 7 лет назад
heroes
@valid_usernam6057
@valid_usernam6057 7 лет назад
If you're helping to guide development... maybe... having clones spawn into battles with skins specific to that battle or location's lore? like coruscant guard on coruscant 501st on planets which the lore says they were on ect.
@leoshen4157
@leoshen4157 7 лет назад
BaronVonGamez Just slap some skins on war thunder planes and put it in the game
@knapkiny
@knapkiny 7 лет назад
BaronVonGamez just saying hi baron love the video so far
@Hunter-rr5ue
@Hunter-rr5ue 7 лет назад
nice mg42/fg42 love child at the begining
@jonnytaylor4012
@jonnytaylor4012 7 лет назад
they should make one of the abilities for the vulture droid should be that it can land for a period of time.
@anthonymourad3160
@anthonymourad3160 7 лет назад
Crevetta they could make it more vulnerable to blasters and rockets
@xxawesomexx8586
@xxawesomexx8586 7 лет назад
Play Daily shouldn't be ability just something you can do in vulture droid, it wouldn't be op think about it.. it would be like a weak light tank
@BigPlay_Games
@BigPlay_Games 7 лет назад
That would be pretty awesome
@mingolaflare6224
@mingolaflare6224 7 лет назад
Play Daily YES! I want to be able to walk the vulture like in the films. That would be so cool. Also it would be nice to hear the vultures speak (I couldn't tell if they did in this video); from what I recall the vultures are driods themselves. My two things I desperately want to see are 1. SPACE BATTLES, in which you can go into capital ships and get out and destroy them from the inside. Also, controllable turrets on said capital ships. 2) Please either get rid of the zoning or just make the map bigger. They could literally copy and paste buildings to make the maps larger and I wouldn't care, a star fighter shouldn't have to circle back around again and again every second. Otherwise, this game looks great for not even being in alpha. I just hope they listen to all that we asked, and didn't just cherry pick things we said that they agreed with. However, I am VERY glad they at least did listen, to what extent we don't know but they clearly did hear us out.
@Santa-Claus-
@Santa-Claus- 7 лет назад
Play Daily exactly what I was thinking
@gablemelton428
@gablemelton428 7 лет назад
Am I the only one thinks that their should be co-pilots in tanks and the ships?
@spinecricket
@spinecricket 7 лет назад
Gable Melton me too
@BigPlay_Games
@BigPlay_Games 7 лет назад
Or at least gunners to help defend your tank from ambushing rocketeers
@arennotaaron8674
@arennotaaron8674 7 лет назад
Yeah, judt imagine you and your friend together in a tank!
@XMysticHerox
@XMysticHerox 7 лет назад
It would be so fucking cool if you could land the vulture droid and play it as a walker.
@Santa-Claus-
@Santa-Claus- 7 лет назад
MysticHero exactly what I was thinking
@irekin2
@irekin2 7 лет назад
MysticHero Xoulsnt you do that in the original battlefront(battlefield?) games?
@Kaiser12349
@Kaiser12349 7 лет назад
You need to be able to board capital ships like in the old game, could you imaging that [DROIDS HAVE ENETERED OUR HANGAR] then a bunch of players become marines and fight off the droids while there is a space battle and players are manning the capital ships guns. Space and land combined battles would be cool too.
@AnnatarCarvour
@AnnatarCarvour 7 лет назад
Carl Von Clauswitz exactly what I was thinking an being able to fly from ground level all the way to space through the Atmosphere..but you got it man this is exactly what I want to make it feel like you are in Star Wars!
@marcox4358
@marcox4358 7 лет назад
taking into account that an N1 can only reach mach 1 in atmosphere, it would be a really long way to space, until your reach subspace, then you can go full power without melting the whole starfighter
@AnnatarCarvour
@AnnatarCarvour 7 лет назад
Marcos Allendes Yea you'd be going all out RB WT mode if you went by all the vehicles an vessels an tech guides for the "real" stats on Star Wars vehicles . .it might be a bit to much..considering how it's all just thought up an not real..but that would be cool no doubt
@jekubfimbulwing5370
@jekubfimbulwing5370 7 лет назад
+Marcos Allendes, Mach one is over 600 miles an hour and we've only got about 60 miles of atmosphere above us, so you'd enter space in about 10 minutes going mach 1, orbit would take about 5 minutes longer so 15 minutes total at mach 1. Plus the atmosphere thins out the higher you go so you could go faster at higher altitudes. You could probably go from ground to orbit in about 8 minutes just by pointing your fighter straight up and opening the throttle...
@marcox4358
@marcox4358 7 лет назад
true thing there, the engines of the N1 are perfectly capable of reaching mach 1 at 90°, so yeah, in a straigh line it would not take that much to get into space. (I yet considered the thing of the altitude/air drag).
@FF-lr7px
@FF-lr7px 7 лет назад
I would love to see that they would add a little bit destructible objects , like in battlefield 4
@tesla82111
@tesla82111 7 лет назад
freddy fiala True
@darthmalgus3043
@darthmalgus3043 7 лет назад
I wish you just jump into a starfighter and board capital ships, just like elite squadron on the good ol psp.
@Blue-2-u
@Blue-2-u 7 лет назад
that game was so good, shame it was limited to the psp.
@internetfunnyman2162
@internetfunnyman2162 7 лет назад
how would they do that with vulture droids
@bytblaster
@bytblaster 7 лет назад
or just the old Battlefront 2
@darthmalgus3043
@darthmalgus3043 7 лет назад
the soviet pupper It was kinda weird but you'd literally just get into them.
@darthmalgus3043
@darthmalgus3043 7 лет назад
bytblaster But elite squadron had really good customisation for the characters.
@PhilippStarsky
@PhilippStarsky 7 лет назад
I would love to see destructible strucures (like in Battlefield) in EAs Battlefront II... but just in case of flying: Being able to customize the colors of your starfighter (or droid).
@lukewoodward5610
@lukewoodward5610 7 лет назад
in space battles will we be able to board the enemy ship and destroy it like the old battlefront?
@fatihinankeles590
@fatihinankeles590 7 лет назад
Luke Woodward really ?
@ZazzilasArden
@ZazzilasArden 7 лет назад
Fatih İnan Keleş Really what?
@infuzion4526
@infuzion4526 7 лет назад
Luke Woodward that is what I miss from it that's why I have battlefront 2 on my computer
@lukewoodward5610
@lukewoodward5610 7 лет назад
it would be cool if they added that back
@XMysticHerox
@XMysticHerox 7 лет назад
Should add a question mark to the question dude.
@jonnytaylor4012
@jonnytaylor4012 7 лет назад
they really just need to make the flying less arcadey. maybe they can add a realistic and arcade mode for the people that want to have more realistic battles and controls.
7 лет назад
LOL! Realistic mode in an EA / DICE game? :)
@jayquan17ify
@jayquan17ify 7 лет назад
arcadey is better, I don't like the realistic controls they give me a headache.
7 лет назад
This is the reason I don't play Battlefield, Battlefront games. They have zero realism. This game looks fun but I bet it would only give me 1-2 hours after I get bored with it. A slower, realistic version would suit me better.
@Samuraiedge2
@Samuraiedge2 7 лет назад
Play Daily Star Wars and realistic do not belong in the same sentence.
@linuskungalv
@linuskungalv 7 лет назад
star wars realistic lol
@ericseabrook3338
@ericseabrook3338 7 лет назад
Feedback: air/space combat: 360 controls (player controlled maneuvers), not a health based system but a component based system (allowing for more complex and strategic air/space combat), not spawning in a spacecraft but at a spaceport and getting into the spacecraft, SPACE BATTLES! (like in battlefront 2 original)
@JearTozes
@JearTozes 7 лет назад
love how they have gone back to the points system i loved and still love of the old games... look forward to possibly getting to own this game when its finished and released
@nathansmith1677
@nathansmith1677 7 лет назад
I believe star fighters need a sky specific radar in ground and air modes
@Boshmann1200
@Boshmann1200 7 лет назад
Baron do you know if there's going to be appearance customisation in the final game ?
@axebearer
@axebearer 7 лет назад
I agree with basically everything you're saying here. Elevator and rudder controls, the ability to fully power down, even if that means falling out of the sky, which brings us to stall mechanics and energy mechanics, and then they just need to give the different spaceships different handling. Basically make it War Thunder but with spaceships. Shield management, different damage states that you needed to repair with an astromech droid or some sort of built-in repair system. That would make me play that mode a lot. They need to make it feel like WW2 dogfighting, because that's what the space combat in Star Wars is based off of, and that's what it's supposed to look and feel like.
@lejet-_-40
@lejet-_-40 7 лет назад
Its cool how the flying changes relate from the changes from battlefront and battlefront 2
@immersify3D
@immersify3D 7 лет назад
We NEED Free look inside the cockpit for people who play first person view exclusively!
@SaveThePurpleRhino
@SaveThePurpleRhino 7 лет назад
That is one super fast battle. I have a headache just watching it.
@irish14sean
@irish14sean 7 лет назад
I love the thumbnail, very much like Star Wars Episode One: Battle for Naboo. Good vid Baron. How about some things as a Officer or Assault Class?
@CaptainSpacedOut
@CaptainSpacedOut 7 лет назад
Back in Battlefront best kill I ever had was when Darth Vader jumped up in the air as I pulled up from killing 5 guys and I spattered him. It was amazing
@reginasuecubillo9467
@reginasuecubillo9467 7 лет назад
would be awesome if the clones that are in the maps would be the ones assigned into different battalions like the 501st, skin customations are fine but it should only focus on the decals and patterns in a clone armour
@marcusdyer2104
@marcusdyer2104 7 лет назад
Could you ask the Developers to add: Planets: Battle of Christophsis (Clone Wars Movie) Mustafar (Episode III) Battle of Kashykk Genosis Arena Droid Army Vehicles: Single Trooper Aerial Platform (Battle of Naboo) Octuptarra combat tri-droid (Clone Wars movie) Separatist Playable Characters; General Grevious Grevious Magna Guards BX Series Droid Commando Droideka Assaj Ventress Savage Opress Count Dooku General Pong Krell Republic Vehicles: All Terrain Tactical Enforcer (AT TE) Republic Gunship Juggernaut Tank Republic Playable Characters: Anakin Skywalker Obi Wan Kenobi Ashoka Tano Mace Windy Captain Rex Commander Cody Commander Gregor
@majorearl12
@majorearl12 7 лет назад
Guys, yall miss the point, you want the fighters to be abit more skill based. This game is CASUAL gameplay, there is very little skill involved in the game. These are space fighters, not air vehicles, they operate differently. This needs to be STAR WARS BATTLEFRONT. So far, the new fighters look better controlled and similar to how War Thunder's work. Which makes me actually want to play fighters as the first game's are super boring to play as and really random with how they work.
@randomgeneral5055
@randomgeneral5055 7 лет назад
It would be good to see more units like magna guard droids, droidekas,commando droids,general grievous and other heroes.
@zman948
@zman948 7 лет назад
I 100% agree with those changes to Starfighter combat, it would just add so much more depth to it while keeping it accessible to the average player. I think I would also like to see the ability to stall your engine though. In atmosphere this could lead to you falling while being able to glide to an extent, but in space it could cause the starfighter to continue in whatever direction it was originally going. This gives a lot of potential for new maneuvers.
@lunar1412
@lunar1412 7 лет назад
old battlefront 2 Hoth map. Flying that snowspeeder was fun
@thexangelolight6693
@thexangelolight6693 7 лет назад
thank you! someone that appreciates dog fight! thank you for being a good voice.
@MrBlaster3210
@MrBlaster3210 7 лет назад
ur completely right! I would love to see an air behavior like we have it in arma 3 at the moment...
@Alex_Vandewalle
@Alex_Vandewalle 7 лет назад
Which opportunities are there for destroying aircraft from the ground? I've seen some footage of Maul sabering down N-1 Starfighters, but are the infantry weapons strong enough to destroy the vehicles flying above them?
@NoThankYouToo
@NoThankYouToo 7 лет назад
I'm always lamenting the state of fighter squadron. I boot up and play a few rounds, but as you say, one can't really get lost in it due largely to the uber-simplicity of the controls. Glad you're there. I do go in, but unfortunately, it's far too easy to dominate just by paying attention to thrust vs weapon power, let alone executing even the most rudimentary areal maneuvers immediately makes a given player rule the sky. I can't throw my squad mates under the bus however, as whether I ever speak to them or not, they're my team & i will happily take the death for a comrade. I'm almost exclusively play that one mode, and wish it was as you describe. Godspeed.
@arennotaaron8674
@arennotaaron8674 7 лет назад
Evasive manuveres would be good, but still making sure skill is involved in flying starfighters, kinda like in the original battlefront 2, the starfighters were really well done. I also think it would be good to have a co-pilot in ships like Arc-170s, Y-wings and tie-bombers etc, to give slower ships a bit more defence and plus it'd be super fun!
@LulutheJester
@LulutheJester 7 лет назад
I don't know how I feel about rockets that replenish an infinite amount of times. Something I noticed in last years Battlefront was that majority of kills come from rocket shots, which due to limited movement made it hard to evade. I feel like they need to make some changes to it so that it makes the flying feel more in depth and entertaining and can focus more on longer dog fights
@LulutheJester
@LulutheJester 7 лет назад
Do they still have the quick evasive maneuvers? That always adds in a bit more depth for dodging and makes it so that you don't die constantly to the lock on rockets
@erichhellwig3807
@erichhellwig3807 7 лет назад
Hey baron, was wondering if the big ships in the air can be killed and fight back, I think that would make the dog fighting more inclusive. for instance on this video those big Droid star ships should be shooting at you and you can shoot them and bring them down which cam hurt the enemy team somehow maybe, like reduced star fighters or troop reinforcements. Also maybe have some different types of deaths, you clip a building and your engine Flys off and you crash or breaking up of a star fighter from the hits it has recieved. Maybe have the wreckage from a kill in the air be able to hurt your ship if you hit any of it. also if a fighter goes down close enough to the ground maybe the wrecked shit stays there and battle damage and hurts any near by troops.
@amandaryan3043
@amandaryan3043 7 лет назад
im 14 seconds into the video and its already my favourite game ever
@landanmofley4162
@landanmofley4162 7 лет назад
Can you switch freely between 1st and 3rd person? And is the third person pretty zoomed in or is it like the jet pack trooper third person?
@eaterofthings
@eaterofthings 7 лет назад
I really hope EA listens to your advice for Star Fighters. Aerial combat is almost always underwhelming in a lot of games I've played. It would be awesome if it was more in depth and realistic.
@oldbloodnguts1501
@oldbloodnguts1501 7 лет назад
It looked like they ran out of troops during phase 2, but you didn't win. Is that just to show all the phases for the E3 demo?
@lukewoodward5610
@lukewoodward5610 7 лет назад
Old Blood 'n' Guts ye they removed the option for the droids to lose for the first two stages. they can only lose the last stage
@oldbloodnguts1501
@oldbloodnguts1501 7 лет назад
Luke Woodward Just for the Pre-Alpha I'm assuming. I hope that isn't in the open testing
@lukewoodward5610
@lukewoodward5610 7 лет назад
Old Blood 'n' Guts yep
@tyrionlannister4920
@tyrionlannister4920 7 лет назад
0:01 now that officer shits his pants ^^ probably his first combat Mission? XD
@edwardbayfield1401
@edwardbayfield1401 7 лет назад
what about customisation of starfighters and people can form of squads and squadrons with their friends
@K1rkles
@K1rkles 7 лет назад
rudder / aileron at the same time is called a slip. It cancels lift over the wing and drops altitude without changing speed.
@misterx242
@misterx242 7 лет назад
Since you asked for it: I am really pleased with what they did for this Alpha. I would really love to have Hangar starting and landing. I'm just into that. I see why they haven't build it this way, but I'd love to to see it. Maybe in SWBF3? Also I would like the crashes to be more spectacular/realistic. I'm thinking of ship parts dropping to the ground an causing more spectacle on the ground. When dead I would like there to be maybe the last five seconds of the player that killed me, comparably with what the have in Overwatch. I think the JetPack stuff is great I would want more JetpackTroopers. I hope they can do something about that.
@Samuraiedge2
@Samuraiedge2 7 лет назад
Think they should change the N-1's blaster sound. In the movie, Anakin's N-1 made the same sounds as the game in one scene, but in another, it was used for the proton torpedoes while the blasters used At-at blaster sounds.
@JetfireQuasar
@JetfireQuasar 7 лет назад
First kill in the video... Stonemountain634 xD awesome lol
@Shinkey16
@Shinkey16 7 лет назад
I personally want to see Battlefronts's Star Fighter combat to be identical to War Thunder's combat
@XMysticHerox
@XMysticHerox 7 лет назад
That might be a little over the top as its a pretty advanced flight model (eg took a lot of time to make and perfect). But I´d definitely like to see it the question is how possible it is.
@SilverFerrari85
@SilverFerrari85 7 лет назад
I have to ask, why would you do that? From a different point of view, you have to look on how a star fighter is build, and, compare it to how a plane is build, and then ask yourself this, why should a star fighter act like a normal plane, when it isn't build like that? Though i do like the idea of a star wars game, somewhere similare to War Thunder, from small star fighters to larger capital ships. That would be cool.
@enderzilla747orleomiranda8
@enderzilla747orleomiranda8 7 лет назад
Shinkey16 I just want a world where Star Wars games just screw balance and your computer, and just throw EVERYTHING from the Clone Wars onto a tiny portion of a planet. Where vehicles and droids have dynamic destructibility. Also a world where players don't care about balance, anything can happen. 6 players escape from their Acclamator which just blown up in a LAAT, they begin flying through the wreckage, dodging a squadron of AI controlled Trifighters, which all work together and use Buzz Droid missiles. The LAAT's left thruster and missiles have been deconstructed by a stray Buzz Droid. The players start descending down, seeing the wreckage of their Acclamator, a Venator engaging a Providence class, with all weapons it had in the movies. Then the gunship rips in half as a piece of debris from the space battle above falls. 2 players live, the pilot and co pilot. One is later killed by B2 Rocket Droids. The other survives the crash, and continues on the fight IN FELUCIA. Sadly them too, are slain. By Acklays. THEY'RE IN THE TREES MAAAN...
@rodrigonewow
@rodrigonewow 7 лет назад
They really should add bases. Spawning into the hangar is a lot better than just materializing in the air.
@puenboy1
@puenboy1 7 лет назад
I just hope that the N1 will be naboo map exclusive and the other maps will have Headhunters for clones. Because clones in N1s make no sense at all
@emperortethysusdacertified8175
puenboy1 VERY late. But that is indeed the case, N-1 is simply for Naboo while for the other maps it's either ARC-170s or Z-95s. Considering the footage and pictures I've seen I'm assuming ARC-170s will be for space battles and Z-95 will be for atmospheric battles
@chanchoneitor
@chanchoneitor 7 лет назад
like the games of the PS2
@Nubious
@Nubious 7 лет назад
Anyone notice Baron's first kill is Stonemountain64?
@Your_Resident_Redleg
@Your_Resident_Redleg 7 лет назад
I want to see special troops for various levels and factions with their own playstyle.. I.E. For the clones defending Theed, they could maybe get some royal guards, and for droids attacking, maybe get an small octipara tank that spews the clone killing virus gas upon death. While I can't say how each would play and fight but it'd be cool to see variety in troops per level as well as era. So that while each map has its own unique looks and feels, they'll also have their own unique characters as well.
@muffinthug1915
@muffinthug1915 7 лет назад
can't wait for this game loved the footage
@JacatackLP
@JacatackLP 7 лет назад
*Hears Baron talk about legends material accurately* Well someone just got a lot cuter :D
@JacatackLP
@JacatackLP 7 лет назад
"I wanna be Soontir Baron of the Empire Fel of the 181rst with a red stripe on my tie interceptor" *NERDGASM INTENSIFIES*
@brogananderson2495
@brogananderson2495 7 лет назад
Just like the simulation!
@skaboodlydoodle
@skaboodlydoodle 7 лет назад
Do you know if they will have a lookaround system? As in look behind and to the sides of the craft both 1'st and 3'rd person? The Battlefield series has that and it'd be great for SWBF2. not only tactically but also because It'd be cool to see the fancy starfighters better from different angles :)
@89BlackGatomon
@89BlackGatomon 7 лет назад
FLying in the Sky when they break into the Palace seem to be a very effectiv way to keep the Droid spawn in check ;J I think that should remain that but also the Droid shall still have the option to get Ships at this state to ;Y
@F22PilotArcile
@F22PilotArcile 7 лет назад
I think fully customizable controls for starfighters and all vehicles would be nice. I like to have full control.
@_leadtheway__6817
@_leadtheway__6817 7 лет назад
Any form of clone trooper Gameplay is awesome. Maybe the support class since no one played it in the other videos
@EnergyBurst2
@EnergyBurst2 7 лет назад
If were talking unique hero-esque Starfighters, I would want to see Jango Fett's Starfighter as playable I think that would be pretty cool.
@XiaNingTian
@XiaNingTian 7 лет назад
I think for me, as long as I can control the pitch and roll, I'm happy. Yaw would be an interesting feature, though I believe the original BF2 gave you control over all three, albeit more arcade in nature. Playing Battlefield, all I'd like is the control of aileron and pitch and I'll be good. I've never been able to fully utilize yaw so far.
@ImJustDrifting
@ImJustDrifting 7 лет назад
Will there be Fighter Squadron? That's my favourite gamemode in swbf at the moment
@jamesedwards6589
@jamesedwards6589 7 лет назад
The N1 star fighters laser cannons are supposed to sound like that of an at at chin cannon check out on episode one when anikin blast the droids in the federation control ships hanger.
@Lead1121
@Lead1121 7 лет назад
Will clones have customization like different battalion colors or different helmets (212th airborne helmet) type stuff
@Lymota
@Lymota 7 лет назад
So many people are complaining about Rey being in the fight but what about Boba?
@thelonehunter6025
@thelonehunter6025 7 лет назад
Darth Vader yes but by the time of the phantom menace hes was like 5 or something
@Josh-hv2ze
@Josh-hv2ze 7 лет назад
Joseph Navarro no he was a teen by the end of the clone wars like probably 16
@thelonehunter6025
@thelonehunter6025 7 лет назад
Too Savage exactly the clone wars. The battle of theed was against the trade federation before the clone army was deployed.
@A2BEDFH34F
@A2BEDFH34F 7 лет назад
Joseph Navarro there was a 2nd invasion of naboo during clone wars
@thelonehunter6025
@thelonehunter6025 7 лет назад
HunHarcos there was? ok i didnt know that
@robertnewhouse4002
@robertnewhouse4002 7 лет назад
Do have any space combat? I think that would be cool to feature on the channel. I am also hoping for some better republic vehicles like the AT-TE and the Republic Gunship playable.
@phantomhunter8043
@phantomhunter8043 7 лет назад
Baron this game looks great in its current stage, im hoping they add these few things in the future1. Space combat2. new maps (kashyyk, geonosis, felucia, utapau, the Jedi temple)3. new heroes (jango fett, general grievous, count Dooku, Anakin skywalker, obi wan Kenobi, qui gon jinn)anyway, love the game, please keep on making videos Baron, and watch out for those Clankers!
@DarthBaconA
@DarthBaconA 7 лет назад
Any battlefront 2 footage with your commentary would be nice
@tangosierranovember
@tangosierranovember 7 лет назад
There is for mow omly one thing i would really love to see: The second Battle of Geonosis Phase 1: Clones have to land there Troops and Seperatist have to stop them. So it is an starfighter battle, in which the clones have to protect der Landing ships with Troops and AT-TE. available ships Y-Wing Bombers and LAAT/i for the Clones and Natex Fighters and Vulture Droidfighters for the Seperatist Phase 2: Clones have to secure there landing zone and then destroy the shield generator. Seperatist have to destroy the Clone eqiment and prevent destroying the generator Phase 3: The Weapons Factory In total this would be a really huge Battle
@peterday3866
@peterday3866 7 лет назад
Full control of the ship would be great. That is Yaw, Pitch and Roll; plus more control over the throttle to hopefully stop all of the flying in circles nonsense. Would like to see more and larger maps, I feel the currant ones are a little on the small side. A little more variety in the game mode, not just dog fighting but attacking larger ships or bases; like in the Death Star DLC. Mix it up a little with more objectives other than shooting a transport ship. A much larger selection of ships would be fantastic, especially if you could have some custom textures or markings as well, so you can fly ace colours. Possibly do something with the shield to stop the infinite shield spamming that goes on in game. Thanx.
@DyzelisLTU
@DyzelisLTU 7 лет назад
baron how did you get this game ?
@heyyoumewtwo4801
@heyyoumewtwo4801 7 лет назад
This makes me want another Rogue Squadron game
@Ceneviva
@Ceneviva 7 лет назад
Hey man, this is the first video I watch so apologize if some things I say were already commented by you. Good to know you also play War Thunder and are asking to the Dev team to implemente some aspects of it. My main concern is about vehicles in general because they have HP instead of weak/key spots to hit. I know some Star Wars flight sims from the past, like X-wing vs Tie Fighter and in those games you could manage the power of your Starship and you could see the damage inside the cockpit. War Thunder has exactly what I mean in tanks and airplanes battles becuse if you hit them in the right spot, its a kill. About ground battles, I'd like the heroes to behave like in the series, like generals, they coordinate and lead. Course Jedi and Sith lead in different ways. It would be nice if Jedi/Sith had personal objectives on the battlefield, like open certain way or sneak thru hidden entrances to disable shield generator. The game would have more Star Wars immersion if people played together instead of each one by him/her self. How to do that? Do you know the game Red Orchestra? In this game you have key positions in the army... a general who can see the battlefield and call airstrikes, and soldiers who can pinpoint locations to be chosen by the general to drop the airstrikes. OK, thats's not much but it's enough to make the team speak to each other and it makes people use microphones. I'd love if they make a difficult Death Star battle where to win you would have to coordinate the attack, like in the movie. Interaction between players should be encouraged.
@Kaiser12349
@Kaiser12349 7 лет назад
It needs to have an epic sound track that fits with each map.
@dylanwaldrop4328
@dylanwaldrop4328 7 лет назад
They need to add more chatter between in game characters. Clone troopers are spirited fighters they are always trying to pump their fellow brothers to fight harder. So it would be more immersive for them to speak to each other during the fight, like " IVE GOT YOUR SIX" "THEY'RE FLANKING US" idk it's just my opinion
@NJTCOMET
@NJTCOMET 7 лет назад
I've been waiting to get behind the controls of a Naboo N-1 since Star Wars Starfighter on PS2, AND COCKPIT VIEW. Kill me.
@phillychee21
@phillychee21 7 лет назад
I would like a sim mode or hc mode. Damage/health models don't necessary need to change, but I'd love to see 1st person only with ground vehicles, star fighters, and all infantry. If being in first person actually gives you an advantage why not build a mode around it?
@AngryJawa0094
@AngryJawa0094 7 лет назад
The star fighter controls look much better in comparison to the first battlefront. The 'ring around the rosie', like you said before, was a go to move for wankers who didn't actually know how to fly in the first game and that straight up pissed me off. Why? Cause that isn't how you pilot a star fighter. Dog fighting means doing your best to fly out of your enemies range in order to engage them head to head combat. I would do this to players in the first battlefront who would stay stuck on my six until I would get them off, then turn around quickly to engage just long enough to lock on with a burst of laser cannons followed by proton torpedoes. Worked like a charm every time. I love the freedom of flight in this next game but I would love the chance to engage evasive maneuvers through a correct sequence of controls. For example if I'm taking fire from an enemy fighter on my six, a correct sequence of controls would allow me to pull an immelmann, and if I want to, pull out of it early or late into another maneuver.
@griffin1695
@griffin1695 7 лет назад
I'd like to see a separate starfighter gamemode focused on simulation. Only experienced pilots would get full enjoyment out of the gamemode. Think of it like WT Simulation Battles, (fairly) easy to learn - hard to master!
@Quentor33
@Quentor33 7 лет назад
I really think that to became a good starfigther game, battlefront 2 need : Diversity between ship (not only different ability, but also speed, maneuvrability...), map design for it with obstacle... (like big ship), bigger aispace to play in, more option in the control, a way to talk to other pilots...
@aarronmorton1731
@aarronmorton1731 7 лет назад
That's a nice MG42 you got there
@solareclipse9538
@solareclipse9538 7 лет назад
baron your vids are the best
@kommando293
@kommando293 7 лет назад
what I want to know if it AI units of all types shapes, and all will be a thing or is it all grunt-like units, ie. basic stormtroopers or B-1's.
@aigenproductions6
@aigenproductions6 7 лет назад
EA can we please have the Naboo royal guard to defend the palace and theed (like if you agree)
@prestonb.5998
@prestonb.5998 7 лет назад
Omg I miss this game sm
@archm6618
@archm6618 7 лет назад
They should add two separate locations away from the battlefield where you spawn and then climb into your ship and fly into the battle. Maybe one could be like a star destroyer and the other a ground base.
@joe1168
@joe1168 7 лет назад
what i am not sure about is that in the previous game, you got 'power ups' which I think were hated a lot and were annoying. In this is it power ups or not? I am really hoping they removed the power ups.
@rico989
@rico989 7 лет назад
i think there shouldn't​ be cross era weapons because how weird would it be seeing a Droid with a a280c or a first order blaster. it wouldn't be like star wars
@mortisCZ
@mortisCZ 7 лет назад
I understand that flying is just a spice for the game but even with all this amazing SW technology I would expect a bit more "weight" and momentum in them.
@brianasher7390
@brianasher7390 7 лет назад
I've been commenting on so many posts since I heard about this game coming out. I want and I think most of us want to have complete control of our ships. I've made references to Warthunder and Ace Combat, if they could make the flight mechanics like those games I think it would make for some epic space battles. It would also be great if the game mode would support flight sticks.
@MuteC-gw7mb
@MuteC-gw7mb 7 лет назад
in my opinion there should be Droid bots just to give it that more of a battlefield feel seeing lots of normal Droid bots among other players running around or taking positions honestly that'll give it a little more detail to the battlefield
@TheSchwagMaster
@TheSchwagMaster 7 лет назад
tbh i hat the point system i wish it went back to its roots where you could pick up any vehicle in the game just by walking up to it and jumping in back then it was way more fun
@couchpotato7237
@couchpotato7237 7 лет назад
would like to see star wars bombers
@XtremeKiwiDestroyer
@XtremeKiwiDestroyer 7 лет назад
the controls should be like battlefied jet controls where you cant just go left and right but you have to roll and pitch instead.
@danielphillip6058
@danielphillip6058 7 лет назад
baron they need to add more fighter space for the starfighters, also there needs to be more debree on the map, it to open space, it would also be nice to see mgs, aa, and at guns places on the map with cover so it looks like a war zone also need more players or more so because it looked pretty empty from both ur videos, can u also ask them if they will add more classes like the riot shield class and more
@sirilluminarthevaliant2895
@sirilluminarthevaliant2895 7 лет назад
The key with just aelierons is pulling high yo-ups in the turn
@onebadtj1581
@onebadtj1581 7 лет назад
Anyone else want grevious to be playable?
@shandyieslok7554
@shandyieslok7554 7 лет назад
I Would love it when you could play Some Starwars Music in the background, in the Finish Game! Like the Old Sw battlefront II
@crimzonempire4677
@crimzonempire4677 7 лет назад
Baron was it a tail spin or flat tail spin
@planetsec9
@planetsec9 7 лет назад
Anyone know if rolling, crouching or prone are in the game? I haven't been able to spot any of those action in any of gameplay or trailer footage I've seen, prone is probably not likely - but crouch and rolling, we gotta have that at least, they added it to the reboot after-all, maybe because its pre-alpha and they haven't polished the movement systems yet, I hope thats the case at least because it would suck if they neglected that aspect of the movement/stances, rolling around the battlefield, dodging blaster fire in both SWBF2 and the reboot was fun.
@ac-1957
@ac-1957 7 лет назад
Vulture droids that can walk!!
@SnakeHistorian
@SnakeHistorian 7 лет назад
Will there be galactic conquest?
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