Hi Lunar, I saw the website has Fortunes Glory as TBD, it's resting right behind the sun dial temple when you are finding the meaning of Unity (forgot exact mission name)
One of my main complaints with Starfield is that uniques just don't look unique. I want the gun to look different than any other gun in the game, not be a clearly modded version of a regular gun that's in the game or just a slight color change.
No, what's increasingly frustrating is that THERE ARE UNIQUES. look at ember! you can't remove it's unique skin! revanent, the same deal, they need to differentiate these unique/exotics better like in previous games. Many of the guns he listed just aren't unique/exotic and it's going to make this whole thing very confusing.
@@victorvondoom2457 nope, ima huge Bethesda fan, I look back and Skyrim had loads of unique looking swords,maces,bows,war hammers,axes, daggers etc, if they can make swords look different from each other, they can make guns look unique
NG+ 3 I found 4 new uniques sold from the Mysterious Ship Random encounter found when jumping into a planet/moons orbit. It’s must be incredibly rare because I’ve yet to see anyone post about them. I did it whilst streaming but I’m not tryna shamelessly plug.
When I saw the short circuit my first thought was "hey, that's the name of a movie I like" and then I saw the "disassembler" trait on the item card and knew it was an intentional reference. Glad to see that movie getting some love
I may be completely wrong but I believe the exterminator rattler is not unique and is just a rattler with exterminator which is just more damage toward aliens
BEHOLD, I have the max level anti-personel explosive one-inch-punch aa-99, TOOK ME TWO DAYS OF NONSTOP LEGENDARY FARMING it dropped from a level 86 elite after almost a hundred twenty resets
For those that aren't aware, the one inch punch effect makes each bullet into 8 bullets, like the two shot effect from fallout four, with the explosive effect and that many projectiles the 10% from antipersonell goes upto 80 percent per projectile and it also modifies explosive damage and splash damage. The aa-99 has the highest dose of any non heavy ballistic gun
I just sat and tried for a day to get the 20% accuracy and 25% extra damage on next shot after headshot perks on the NG+10 Hunter armour. I gave up. Reloading from Unity and watching the almost-unskippable credits is a nightmare. I accepted -15% incoming physical damage from ranged weapons, +20 carry cap, and the Headhunter perk which is the 25% extra damage on next shot after headshot perk. Also, yes, please tell us where you farmer your weapon. Thanks!
You should have listed these in the order you can obtain them. I noticed you mentioned one is missable, but not all of them that are as well. Hope we don’t miss any.
Bro ran through this whole thing like it was a speed run. I have collected every weapon on this list, but the last couple before coming to this video, and I can tell you that he did not give enough information for most of them I watched lol
Do unique weapons scale based on when you pick them up. For example, if I get the Mutineer when I'm level 10 and my friend waits until he is level 50, will both of us get a Mutineer that does 199 damage?
for the end mission you can actually get both weapons if you choose to side with neither of them, and the hunters weapon is a legendary called “unmitigated violence”
I wish the unique/legendary weapons actually FELT unique or legendary. Majority of the effects are very situational, if not outright pointless. Especially when they're all bonuses that can roll on other random weapons anyways. The Power Beat is bonkers, though. Easy to get, common ammo, stupid high damage output. Only gets more broken with the skills deeper in the combat tree.
These are not all unique named weapons. There are at lest 2 more from the Legendary Trader in NG+. Va'ruun Rifle caller Reflection and Va'ruun pistol that I don't remember the name of.
HUGE GLITCH WARNING: Do not put your weapons in your ships weapon racks. Only in boxs, captains locker or cargo hold. There have been reports of all of your guns disappearing on weapon racks in your ship. This just happened to me and I lost everything.... I even tried switching ships and seeing if my lost guns showed up in my new ship I switched to and there was no luck there. They are just all gone. So that is very cool
Are you sure they aren’t just in your cargo hold. If you modify your ship it tells you it moves everything to the cargo hold and I’ve always found my guns there
@@stevenpaniagua8463sometimes it goes to the cargo hold and sometimes items on display areas, like weapon racks or helmet stands just straight up get deleted
got the X-989 as a legendary, wich was nice for killing Terrormorphs Also, if you do a favor for Simon during Rijujin quest and kill the bounty hunter after him, you get an unique skinned gun called Ember
Thanks so much for continuing to do these videos. I appreciate it is a time commitment and a great effort especially given the fact that more are still being discovered. I hope you are able to update this to make it comprehensive but even if you can’t I wanna say a big Thank You for all your work!
Mission based or rewards I think are tied to level. Revenant, x-898, and mutiny were all advanced based with 3 effects. Shop legendary are base with 1 effect. At least in base game
There are very few with unique textures and I don't think there are any unique meshes. Clearly Bethesda intend to monetise skins as they feature on the workbench.
yaaaah... theirs a clear defiance between 'Named Weapons' and 'Unique Weapons'. 'Named Weapons' can be Recreate with a bit of a lucky RNG while looting, you can even create Better versions with good enough RNG. 'Unique Weapons' are 100% Unique. as in UNABLE TO BE DUPLICATED (within the intended functions of the game). Deadeye and keelhauler for example. their custom skins means its literally one of a kind.
I'm at the point where I'm thinking "Does Starfield need "SPACE" more then FALLOUT4"? My XBOX says "Future Choices have an effect" while my sensibility says "HELL YEH, FALLOUT 4, it has PERSONALITY, and REPLAYABILITY,.....That's something even Call of DOOTIE can't manage in 2023"😊
The fortune's glory is located on Hyla II at the ancient ruins behind the scorpion tailed statue, the landing location is unlocked in the unity mission (!!SPOILER!!>>> unity is the 12th mission of the main story
lol I just new game + I’ll try to remember when I grabbed it when I go though the game again I’ll for sure remember the area it wasn’t in a chest tho it’s literally just sitting on a rock behind some big structure I remember fighting ecliptic out front
Hey, not trying to be a jerk man, but there's alot of confusion with this topic, this video displays alot of weapons that are just not exotic/unique, people are looking for those one-of-a-kind weapons, like ratslayer in new vegas.
If youre doing the vanguard questline then make sure you keep radburn as a binary trigger pistol that sets targets on fire using whitehot rounds. Its great for terrormorphs
I though there was a Sword of Damocles and I can't remember where I saw it but I swear it was one of your videos... Does anyone know where and how to get it?
@@scp2539no you do not you can side with neither the emissary or the hunter and kill them both and loot the hunters weapon and eternity’s gate from the emissary
I found a legendary that i haven't seen anywere on RU-vid. The EXPLOSIVE EQUALIZER'S ADVANCE VA'RUUN INFLICTOR LEGENDARY PARTICLE BEAM RIFLE. With a value of 120000 ? 😅
SPOILERS: I want them to add unique weapons for ng+ like the spacesuit and ship, like make them starborn themed and they gain strength to max, and you either get random effects or you choose the FIRST legendary effect and the others are random as a reward
Would you say that pistols in general do more damage than rifles? I’m trying to figure out the pros of using pistols instead of rifle’s because obviously rifles have better range, ammo capacity, etc.
I miss fallout three and new vegas their weapons where absolutely class new vegas has like a hundred vanilla guns and over like 200 unique weapons lol and they all look beautiful in my opinion
You absolutely can get both of the Starborn's weapons, if you pick the option to side with neither of them, and kill them both at the final confrontation, they will have their respective guns able to b looted along with their artifacts.
@@Shleeparoni you don't have to immediately go to the unity just because you have all of the artifacts, and even if you do go to the unity, you don't have to actually do a NG+ you can turn your back on it and go back to playing.
@xLunarGaming There's a trader you can randomly encounter after NG who sells several unique weapons. among other unique items. The Mysterious Captain, or The Trader is their name
Bethesda needs to make it so that once you collect a unique weapon with a unique skin that you can take that skin and put it on a different weapon of that kind.
No unfortunately not :/ "Uniques" in Starfield just means named, they sometimes have guaranteed modifiers (like +10% dmg to humans), but there's not really any reason to use them lategame, crafting will very quickly make these useless. I found a random legendary at lvl 3, it took me 15 levels to replace it, since it rolled 3 useful modifiers - I only replaced it because the Grendel doesn't scale well later on. It rolled: +dmg consecutive hits, 4th shot doubles, chance to radiate. I was kinda OP for the entire time, just swallowed ammo like nothing else.
I picked up a rare radioactive equinox that randomly deals radiation damage. And it also has ‘Berserker’ deals more damage the lesser an enemies armor gets.
Berserker actually increases damage based off how little armor YOU are wearing. the description is just really badly written so the misconception is common.
I think fortunes glory is a random drop from legendary enemy, i didnt know its a rare unobtained weapon i didnt loot it. But ill farm it again. I got a legendary 1 punvh power beat, super fun with that weapon & anti personal shattering beowulf, its like a space m4 to me.
uhm I got many unique weapons that are not on this list. I wonder if maybe the game generates some procedurally since I got some of them during random encounters.
@@xLunarGaming too many to mention, but some of them are the barrow knife, the reckless bombardment grenade launcher, urban eagle pistol, keelhauler automatic. I am starting to think nothing is really unique unless its some story connected to it, like the mantis stuff for example. everything else seems to have small chance of appearing anywhere if you just explore
@@xLunarGaming He's right, I got a couple named weapons from random encounters. I'm 99% sure I got a named Ripshaw knife, as well as a named Eon pistol from random outpost elite. Unless they intentionally placed these in the middle of nowhere, they had to be randomly generated. There weren't really good, so I just sold them anyway...