The problem is the allows you to fast travel everywhere but the places you actually should fast travel. They should have made it so you can fast travel from planet to planet. Thus making the ship and its jump range and fuel far more valuable and forcing exploration. Give people the choice and they will always take the easy quick way and skip all the rewards on the journey. @@RidoDrago
My thought was to tell the parents they can move out of their apartment into my dream home - they could retire there (and get away from each other which seems to be the catch cry of most long term relationships, and have their own space. Then you could take over their apartment. That's not an option sadly. Good overview of the accommodations.. thanks - I think living on my ship will be the 'go to' for me.
"(and get away from each other which seems to be the catch cry of most long term relationships, " that's going to get worse since ppl are forced into relationships to have a roof over their head. Lot's of ppl are together to just simply survive, long term they are going to split or be insufferable to one another.
If you side with the crimson fleet in the UCSysDef questline, they give you a personal quarter in The Key. Not particularly spacious, only being slightly larger than the sleep crate in Neon, but The Key is also just a really good location if you don't mind the moral dilemma of siding with the fleet.
The Sky Suite is free if you have a power boostpack and some aid items that can cure a sprain or dislocated limb (for the instances where you survive a near-fatal fall). The balcony is accessible by ascending the outside of the trade tower (visited during a Constellation quest with Walter) but won't have guards looking to kill you. Easiest method is to get on top of the lightning shroud that covers the city and timing a boost to catch the balcony railing. Door to the sky suite is not locked. Build mode/decorate panel works, but elevator access is still restricted. Buying the suite will cost you an arm and a leg, but failing to land will cost you the same, if you survive the fall.
Read The Expanse series. The people who live in space and on asteroid stations have agoraphobia because having a room where they can't reach both walls means they could get stranded floating in zero G. Just occurred to me that the actor who played Jensen was also in The Expanse show for a bit... weird.
Sleep Crate: I put up an 'office partition' next to the sink to block the view of the toilet and shower. Then a toilet paper holder on the wall, a towel rack on back wall just outside the partition, placed a stool next to the spine for a place to sit with a backrest, hung up some posters, and used the front corner as a small storage area. It was about as cozy as you could get for the space; or at least as much as I thought to do with the space.
It’s still a fun thing to buy but with you being able to store all resources on your ship and have access to them anywhere even when they’re still on your ship makes having a house pretty obsolete, apart from RP reasons there’s no actual benefit over the ship, hopefully they change that or a mod does so there’s a benefit to having one
You forgot the free spot you get for finishing the crimson fleet faction questline. It’s not very impressive but right outside your room there’s vendors and mission boards
Great video. sad to see that limited number of player homes. They need expand the outpost system for more hub designs, or just wall/rool/floor options to make you own home on a planet.
Have a soft spot for my lil hole in the Well. First home I got, and had all the crafting benches out on the balcony. Can be cozy, but just the lack of being able to travel to these places fairly easily can be a hassle. Also, watch the homes on Jemison, as...well lets just say a certain point of the MQ kind of causes them to 'Reset' entirely apparently. Had to console command Sarah's Commitment Gift back in since thats one of those one time use things. Imagine the Dream Home will be the next playthrough, especially if theres no orbital scan, so its a safe haven to stash Contraband and the like.
Bought the Neon suit, cause my first char is from there and I figured at such a high price point, and being a penthouse, it would be really nice. Then found out I basically bought a NY apartment.
All other homes are useless when compared to the lodge , the most practical place to stay. All crafting stations, two unlimited storage areas and a bed to rest. Substance over style Always.
That is really the only good reason to have it. A local place to store stuff. At least then you can keep some extra gear there for those times you need to be in Neon, but you don't need it anywhere else. You also have a bed there to get a quick sleep before going out to do stuff. Extra XP! 😉
You’re missing one more “player home” - Captain’s Quarters in the Crimson Fleet (obtained for free at completion of the Crimson Fleet questline if you side with the Fleet). It’s not much, barely a step up from a Sleep Cube, but hey, it’s free and conveniently placed to stash and sell contraband.
I'd probably be more inclined to use the Dream Home if it was in a system that was under the control of the Freestar Collective. That we can only (apparently?) find it in a barely settled system makes me think only ann introvert who wasn't afraid of pirates would be inclined to use it.
I just bought the Neon penthouse and was so damn dissapointed, I had almost 600k credits so I was like "why not" and was hoping Id be able to overlook the whole city, above the cloud arc but NNNOPE. such a waste.
Can someone answer this, I had done the vanguard quest line. Got the mercury tower apartment. I had customized it spent a time or three in there. Decided to do a few things outside new Atlantis. I came back and everything I had put into the apartment was wiped clean. Like I was robbed, what happened to my stuff or actually what happened that it erased all my stuff inside.
There is more homes on Starfield than on Skyrims original release. They released more with DLC. The fact you can build anything you want at an outpost makes Starfield so much better imo
does anyone wonder why we dont have the option to just by premade furnishings. maybe my skyrim nostalgia is hitting too hard lol but id rather just pay to have some of the setups for living room bedroom etc and then edit as i may rather then start from scratch
warning about the New Atlantis Penthouse ... SPOILERS AHEAD . . . . . . . . . . . . . . . . . . . . Do not decorate this apartment until after you complete the quest "High Price to Pay". Due to the destruction of the city and the way that Bethesda does instancing, when you complete this quest the Penthouse is completely wiped and you have to start over. So if you don't mind rebuilding go right ahead, but if you don't want to lose loot that you store or special gifts from companions you can decorate with, wait until after this quest to decorate.
While i appreciate the ability to customize our houses as we please i do wish there were some pre furnished options, im halted by my own initial creativy and want to start with an idea then fill it into my own niche
@@Anime_Lord3 Bruh have you seen real property prices ? 😂 But I jest, and yes there should be an option for basic decorations sold by the NPCs. Because I am too lazy to learn outpost engineering to get better decorations.
It would be all right if you could at least buy furniture like a normal human being but for some reason in this universe you need to mine and craft everything yourself despite living in a luxury suite on one of the wealthiest planets
Very much enjoyed the way ESO did it with furnished and unfurnished prices for homes, and then you could move things about and add as you wanted. Or just get it unfurnished if you didn't like the designer's defaults.
I wish we had an extra option like in Fallout 3; you can see Moira at the Craterside Supply and choose from some pre-defined home "packages". Takes care of decorations, style, etc...
What's really messed up is the Lodge has 3 Infinite Storages but we couldn't get one on each home OR at the very least Dream Home for which we have to use a Trait for...
Yes I was really dissapointed in that also. You would think that after having to expend one of the only three trait slots you have to get that house that it would offer something you don't get in the penthouse you get for free
yeah very true. i mean, for anyone interested on PC, just open the console & click on the container that you want to turn infinite. it should say CONT (object ID) on the top of the console. then type "modav CarryWeight [any number]" without the brackets obviously & it should work.
Why the Lair of the Mantis wasn't a customizable home is beyond me. That and the fact that there isn't infinite storage for outposts, which limits their viability as player homes and bases as well.
I bought the luxury suite, thinking it would be cool. Saw it wasnt much bigger than the other home i had and way smaller than my ship. Then i saw the balcony overlooks... nothing. Yeah, reloaded the save
The worst fucking part? Neon Security kept walking through it to get to my balcony (WTF?!) while I was having deep and meaningful conversations with Andreja. I took Andreja back to the ship (she didn't need to see what I'd do...) then started stacking bodies one by one. Then I got bored, and abandoned that 235k quagmire forever.
For this reason, my ship - a C-Class powerhouse valued at 1 million credits with nearly 10k cargo, 4 main Particle guns + 2 sets of 4 Particle turrets, six best-in-slot engines, 40 power reactor, 1600 base shields, etc - is my forever home. I designed it using a Cabot cockpit from New Homestead (Titan, Sol) so despite there being two stories of habs, I can access the whole thing just using stairs in the cockpit. I flipped the docker upside down and put it on the bottom of my ship behind the landing bay (in turn placed with entry just behind the cockpit), so I can access everywhere in the ship quickly from the moment I step inside from either boarding or from a planet. Crafting, my captain's quarters, research, the bridge, and mess halls can all be quickly accessed and are in a smoothly accessible layout. Living space is on the top level generally, while cargo and crafting is generally on the bottom. It has enough space for 8 crew and 3 more passengers. Aside from the cockpit and lower 2x1 Control Room (a Mid Taiyo A - for door placement management), the whole ship is built with Stroud Habs, so the interiors are beautifully shiny and high tech + we rep the Constellation moneybags Walter's colours. It took four attempts and over a million credits, but building my own ship blows owning a house out of the park, in terms of style, convenience and satisfaction.
You forgot to mention the room in The Key you unlock at the end of the CrimsonFleet questline. Very small room but you're on a station with 2 trade vendors, medic, armor, weapon vendor and crafting stations and a short walk to your ship.
@@alastor0113 Well if you side with the fleet you keep access to the signal jammers and 2 unique ship attachments that are extremely useful, if you side with the UC you can keep them on your ship but if you want a new ship you have to either fully build from scratch or no longer have them.
@@OMGLittleB yeah man!! Long list of stuff. I saw someone mentioning rivers, waterfalls and cliffs to be modded into the terrain and I'm like I need that
I think the games best homes will be outposts overall. You can make stellar looking outpost homes with pretty good decorations as well and if you pick a cool planet and scenery that's another plus.
@@Shadow__133 I had a very cool house with glass walls and cool dinosaur things walking by with a bathroom, kitchen, lab and bedroom and cool stuff I collected in my journey on shelves. Dunno bout you but mine rocks and I haven't researched or upgraded much in outposts etc eventually I can make better stuff and get cleaning robots etc
@@Daventry85 Lol, you mean a toilet loosely placed inside a large featureless room with a sink? It's the worst UI ever created, the outpost system is a joke.
@@Shadow__133tell me you haven’t bothered with researching outpost development without telling me you haven’t bothered with researching outpost development
I don't like how the ovens that are pre-installed in the homes don't function as cooking stations. The New Atlantis penthouse is annoying when you have a companion because they'll just walk around opening every door in the place. I was also hoping that we'd get Vlad's house after visiting, but no joy.
I just love the small crate in Neon : It's small and cheap yet with just a little effort you can make the place look very cosy with basic outpost management skill and decorations items you can find/steal during your stay at Neon. And let's face it : 6500 is the cost of just two small side quests you can do in this city. Or just random guns you sold at your local gun merchant.
Best home is the Lodge. A bed, unlimited storage, already furnished, all workbenches easily accessible, fast travel straight to the entrance, free and available at level 1.
The Sleep Crate was my 2nd apartment and it is fulky loaded and decorated. I use an office divider for privacy so you can't see the bed or toilet from the window. Threw up a couple shelves for storage, some helmet and jetpack display, a couple weapon displays 6 storage chests, toilet paper, a few posters, a chair...theres more room there than ya think. Fallout 76 Tiny Home community member here. Lmfao
Me and you both. Exactly the same with the divider and shelves and displays. When I got to neon I got rid of everything I owned, all money guns ammo, I left it all on the ship and then pretended I had no ship, and had to make 150K to get off world with Andraja. I had no boost pack or helmet or suit, I had to buy it all. Just save and grind and work for that guy, and in the Chem lab. My mind was blown when I first found the VHS and CD player in a store there. Perfect decor. I’d put my weapons away when I went home in their case, and get them out if I was off somewhere expecting violence. I also had to eat and drink and pay for that. For both of us. It all culminated in eventually doing the main quest there (that’s how I first got there) and we escaped in a hail of bullets and the whole role play came together so well, felt amazing. Tiny house gang 4eva
My biggest issue with a lot of the player housing is that it's instanced by itself (probably due to the Creation Engine limits), and the Dream Home feels like Vault 101 to me since you can't open the windows. The Penthouse might take a few more steps to get there, but at least it's in the world as you see it.
the biggest problem I have with the Neon sky suite is that the balcony has a loading screen, and is outside the house so you can't place anything on it. They didn't even bother making the singular huge window transparent ! I bought it not knowing what it looked like and decorated it into an emergency get away with crafting and stuff.
The homes are very disappointing imo. When I seen the trait on character creation it got me excited for what you could do with the homes. They really are to limiting though. At the very least every home should have a fast travel point to unlock after purchase. Also it would have been way cooler if you could buy a home with a landing pad for your ship. Also as other people mentioned, not being able to access storage while crafting makes any attempt to make them useful wasted effort. Like personally, I dont really like my outposts, they all look like ass. Like I tried to make my main storage and crafting outpost look good and function practically, but it just doesn't. At the very least, they are a post game collectable. I'd sooner display my cool gear in the penthouse rather than my ship
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I really like the UC penthouse because it's an amazing vantage point for boost pack jumps that can take you across most of New Atlantis. You all did that, right?
I did jump from the MAST balcony. Boost packs changed the way I play a BSG game. Like with Sarahs' side quest I almost boosted over the valley, instead of following the path the scripting writers obviously wanted.
crafting benches etc. should always be linked to every kind of inventory you have, it fells like inventory management is a bigger part of the game than the main quest...
in skyrim the only player house i use is the lakeview manor simply because you can access it on the map with a single fast travel, multiple loading screens to get to your home gets very annoying very quickly. i hope some mods will fix it for starfield tho.
The only problem with the uc vangard penthouse is there is a bug after a certain story quest that causes it to empty of everything you put in it. So be warned.
@@ledocteur7701 I'm pretty sure you're good after them. The bug is due to the quests that temporarily alter New Atlantis due to some of the happenings going on there during these quests. If you have done these quests I think you know what I mean, I'm not gonna spoil for other people with details. AFAIK the only 2 incidents that create this bug are during the main quest "High Price to Pay" and UC Vanguard quest "Eyewitness" after you have done them you're golden.
Skyrim homes definitely blow this out of the water especially when you add in the Hearthstone dlc. I remember having play throughs where building my home was my main objective 😅
I personally prefer the midtown house over the core house in Akila City. I bought the expensive one first and just didn't like the bizarre layout. Then looked at the other and found it much more homely.
Yeah, you missed the Captain's appartment in "The Key", you get it for completing the Crimson Fleet questline. It's barely above the sleeping crate though.
Yup didn't know that was an option lol. But after looking it up, yeah I didn't miss much. It would probably be just above the sleeping crate in my rankings.
The Key apartment is my favourite, it might not be big but the theme and location make it great. I’d rather my character lives in just a regular apartment like all the other NPC’s than living in a giant penthouse suite. I’m not sure why player always want the biggest and the best.
Of all the things I think about with player homes is WHY BETHESDA did you place fake stoves in the kitchen? WHY? I hadn't seen the Dream House version, so did you place that cookbench yourself or was is always there? I bought the Core home in Akila, and I couldn't delete the fake stove. I'd have to use up space putting down the cookbench too. WHY?
I forgot about the dream home so by the time you got to #1 I was excited there was this secret awesome home I haven’t discovered yet. RIP. I actually let the bank take the dream home back because at the beginning of the game I thought the layout was kind of meh while it was also super close to a pirate hangout (at least for me). Needless to say my next go around I think I’ll keep it
Only downside with the dream home is it could spawn on different planets from what I found all level one planets, but it responded me in a frozen snow planet and none of my armor has any thermal so if I go outside dead
"Your ship is going to have more space and privacy." Clearly you have not seen my ship that's a 1x1 storage module and a cockpit filled with me, Andreja, Vasco, Sam and Cora, and Sarah. We are up each others' noses in this bad boy.
After Skyrim and especially its Hearthfire DLC the fact that the Player's Homes are just four walls and a roof is disgustingly shameful and a total waste of credits. In my honest opinion this mistake is something that they have to correct ASAP!
What killed the dream-home trait for me is that I had hoped I could itegrate it in a larger outpost project, like build landing pads and similar around it and utilize it like the centerpiece of my main outpost. But you cannot customize the outside area at all, meaning it will always be detached from the other game elements, and this annoyed the hell out of me.
@@Tavi78walk approx 500m away. You’re still able to build an outpost and depending on location you should be able to overlook the outpost from the dream home
It’s almost like they cordoned off that area in anticipation of allowing the player to purchase premade modules for the dream home but forgot to include the functionality. This game feels very unfinished at launch. Should have waited for the GOTY edition.
The only reason I didn't go with the Dream Home perk was I (and most early videos I watched, apparently) interpreted it to be 185,000c a week. Which, obviously, that kind of price tag when I was planning on being a homesteader with my own outpost seemed entirely unreasonable. After having experienced outpost management... yeah, I think I would've preferred the Dream Home haha.
I had the dream home, but I decided to foreclose it on my new game +3 but it was the largest mistake I could make because it is gone permanently. All future universes you access, the home is forever foreclosed. do not make the same mistake I did.
The only downsides with these homes are: 1) they're empty! I don't want to spend time & money decorating the place and 2) none of them have the infinite storages that the Lodge could offer. Also, I'm pretty sure you can't fast travel directly to them either!
to let everyone know with the free penthouse. there is a problem with it as you do the main storyline questline, New Altaince will go back to unknown locations status (all of them). So if you have the Penthouse and have things inside it they will get semi deleted this happened to me on all runs of the game. So you can get it when finishing the UC questline, but just wait and finish middle bit of the main story, that is all.
AFAIK the only 2 incidents that create this "apartment cleaning" bug are during the main quest "High Price to Pay" and UC Vanguard quest "Eyewitness" after you have done them you're golden.
I hate the dream home house (Luckily my main Starborn doesn't that that trait). I don't use fast travel and physically walk to my ship, take off, punch in coordinates etc. So for me, the dream home is always really far out of the way with no nearby shops or NPCs to interact with. But what I hate the MOST, is that is has no windows, a loading screen to go inside/out (Including the balcony) and you can't open up outpost mechanics to customize the outside. All of those things make it worthless to me. My first playthrough, I had the UC penthouse but sadly lost all of the decorating I had done, which luckily didn't matter to me much, as I 'ventured on' not too long after that happened. But currently, I'm happy with not venturing forth and wanted to check out the Neon penthouse before committing and I am so glad I did! It sucks. I'm now thinking I'll replay the vanguard story to get the penthouse and do some research into figuring out why my stuff vanished and see if there's a way to prevent it.
The only problem witht he dream home is once you get a class C ship or anything bigger than a beginner ship, your ship will start parking far from the house. When you have a small ship it will park right in front of the house but like 400 meters away when it's bigger. I had to build an outpost close by just to set a landing pad for my ship.
@@XoRandomGuyoX I know that but it's still lame how there's literally a parking spot for your ship right outside your house yet if your ship is too big it parks so far you need to fast travel.
It actually bothers me with all the great ship clutter stuff that the houses are just outposts. I would have liked it being like skyrim and buying upgrades. This is triple true for the Neon one. It's far to expensive for me to craply decorate lol
Soon there will be a survival mod for starfield like hunger and sleep. That in combo with an alternate start mod where you spawn either on a major settlement or elsewhere and you have to raise funds to buy a ship and go off planet would be cool I think.
Yeah an alternate start like "rags to riches" where you start up as homeless living on the streets of slums of Akila for example and working your way up would be awesome. And later when you are successful enough you come back and help build up the slums with the quests you can already do now.
Tbh, the home ownership thing is very lackluster and no real purpose. What would be awesome though is if you could build your own home on a planet of your choice. Kind of like base building, but homes.
Tbf having a bathroom that's visible to the street isn't that much of a big deal, especially when me and Sarah had full blown canoodling in the bed directly behind one of our ship's companions
I use an outpost in a neutral system as my home, and built everything I need on a hexagonal hub.Transfer container, storage boxes and crafting tables as well. I moved the outpost beacon on top of it too. I can fast travel directly to my workbenches with infinite storage. Neutral system means I can still travel there with contraband. I linked all 4 types of containers (liquid gas solid and warehouse) from a transfer container, so I can just dump all resources tab from ny ship into it. Beats every house imo.
I have both the "Dream Home" and the Penthouse from the UC Vanguard quest. I never gone to either of these locations in the game. I kind of didn't even think about finding them. I have massive ship that holds tons of cargo and has a bed, a kitchen and workstations. I'm sure if you are into decor then having these places are fun. But unless there's a quest to decorate one of my homes I probably never will.
Yah, I was thinking that if the homes in Starfield were anything like the homes in Fallout 4 that I would probably have to force myself to use them once in a while as opposed to a decked out settlement location + ship.
IMO the penthouse is better because the dream home lacks windows. They should have put it in the same cell as the outside, like they did with the penthouse. If the dream home had windows, it would quite probably be number 1.
well i like people around where i live, i just use my ship and the constellation base, its got all the workbenches and unlimited storage..i got the free penthouse in atlantis and its cool but doesn't fit how i like to live, the constellation base is easy to get to and everything is there already.
Of the homes with kitchens, how many actually work? I finished the UC story and the first thing I tried was the kitchen but the oven couldn't cook and while something might have I just assumed the back room in the kitchen was for a cooking station.
I did the UC story for the penthouse and its going to sound stupid but I haven't used it for that reason, imo the houses should have an option to come pre decorated like in skyrim. If I wanted to build my own house I'd build an outpost atleast I can get resources from there
@@exiledwolf9234 or like fallout 3 where you can buy preset decorations and styles at the store. But no, you want to take a shit in your 200k penthouse? Go mine some stone and build it yourself. Good job bethesda
I'm surprised you included sleep crates but didn't even include The Lodge. You get a bedroom with an infinite storage safe, plus every crafting station in the basement with an infinite storage crate down there. It may not be the top choice, but it's free and it's certainly better than a few of the options included in this list.
Its the best. I only once visited the uc vanguard penthouse cause it's empty. And i am not good at interior design nor do I wanna waste time. I got everything i need at the lodge