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Starfield - MAY UPDATE - Survival Mode Environmental Afflictions - Frosty Cold and Dead 

Kineer
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In the May Update we get 20+ GamePlay Options to build our own Survival Mode. I've cranked up afflictions because, no one lives forever.
In this video I head to the cold dark corners of the Settled Systems to find out if I can lose toes and fingers to hypothermia. Fortunately, I end up "only mostly dead, which is slightly alive".
I also discover how to avoid malnourishment and dehydration without eating or drinking.
#starfield #bethesda

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9 май 2024

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Комментарии : 59   
@ferkle
@ferkle 2 месяца назад
Extreme is a game changer. I would call it a new game but having the prior knowledge helps in the long run (like where to find resources, best outposts, favorite weapons, etc.). Paying attention to health, drink, food is a new dimension. Currently an Xbox voyeur. Counting the days to the update.
@kineer
@kineer 2 месяца назад
Soon! (re: update). I have so many games in my catalog where you just die soon after you start if you aren't paying attention. That IS part of the game itself. It is fun. That won't be for everyone, but Starfield might end up flexible enough to give multiple audiences what they like.
@vincentgagnon8569
@vincentgagnon8569 2 месяца назад
Nice to see how dangerous it is gonna get but i think that the vehicle is gonna help a lot against extreme conditions.
@kineer
@kineer 2 месяца назад
Great point. Think about cranking up the difficulty and then having a vehicle that will get you to/from places and serve as an environmentally safe place.
@luiskapel3020
@luiskapel3020 2 месяца назад
"I like shiny things and free ships" - that's why we follow Kineer 😄
@kineer
@kineer 2 месяца назад
Everyone likes free ships! Shiny is a bonus.
@willia451
@willia451 2 месяца назад
You're a savage for putting Sarah through that. You know how concerned she gets.
@kineer
@kineer 2 месяца назад
She seemed so indifferent. :D
@Jynirac
@Jynirac 2 месяца назад
I guess that makes some of those environmental perks worth taking. As well as some of the suit abilities to add environmental resist. Problem is they never seem to last that long before depleted. Not long enough to run to a point of interest.
@kineer
@kineer 2 месяца назад
In storms, fast depletion and then trouble. On bright clear days, few problems. I assume this is also tied directly to the planetary habitation rank factors in as well. Frost is level "2" and on a sunny, clear day I could run around for 5+ minutes before hypothermia struck. In a storm, not so much. Theoretically this could mean that exploring a planet just became much more involved. We can no longer run endlessly, taking breaks only to complain about the emptiness on Reddit or Facebook. Now we have to check the weather, suit up properly and then head for POIs that provide legitimate shelter. Civilian Outposts are perfect for this and could be hubs in the future for far more content. Those are all thought exercises and speculation about what happens in the foggy pseudo-brain of a corporation (MS/BGS). :) Thanks for the comment, fun to think about.
@henrycarlson7514
@henrycarlson7514 2 месяца назад
Interesting , Thank You for doing so many fine experements . The hypothermia makes sense . As a Northern Minnesotan I understand cold , in my experience moving around helps a lot . To me it's a lot simpeler to fight cold than heat
@kineer
@kineer 2 месяца назад
I realize we're talking about Starfield here, but I want to thank you for triggering a few incredible memories of the boundary waters canoe area wilderness. I was blessed to spend a little time there years ago, but only in nice weather. Hope you have a great Friday.
@marylinbradford8603
@marylinbradford8603 2 месяца назад
My opinion great upgrade more real, but if you learn spacesuit engineer, I think that's what it is called you should be able to put in a heating cooling system. With the visual lines running from the pack to the suit . Now to me that really would make it even more emersive, that is what I like also it would make more sense for researching these perks. Great video and good gaming to you.
@kineer
@kineer 2 месяца назад
I'm maxed out on my Spacesuit Engineering so I'm all in. It really feels like they could add features like this in the future very easily (if they want).
@Justanobody8472
@Justanobody8472 2 месяца назад
They should add gravitational limb damage as well as for air preasure.. if a human ever ended on Venus even with a starfield magic suit, they'd be dead in minutes
@kineer
@kineer 2 месяца назад
Brutal, love it!
@MrLogiPagy
@MrLogiPagy Месяц назад
Fantastic video, thank you so much. also do you get achievements with the mods you are using? And can you list them? thanks.
@kineer
@kineer Месяц назад
I did the achievements in the first month without mods. Since then I've only run a few mods from one author (m8r98a4f2). I'm on PC and run StarUI Inventory, Workbench and Outpost.
@SKRWdFaLife90
@SKRWdFaLife90 2 месяца назад
yea man im thinking of starting a new game. its been a good while since ive actually played the game for real. i wonder how the resistance perks work for the hazards and stuff like that if they are even worth it. im on xbox so i cant really do much testing unless i want to grind some levels. good vid man makes me want to go try a few things.
@kineer
@kineer 2 месяца назад
I was surprised at how different the game felt starting a new character. Just working through Kreet had a different edge. Kreet is very linear and basic intro content. I cranked a few hours on a throw-away new character before I knew it and was having fun in content that had zero mystery for me. There are so many elements of the game that I could effectively ignore before that are now useful. Some of that is still implemented in a basic way (and with new bugs uncovered), but now I think about each feature and try it out. I suspect in another month+, the gameplay options will all feel normal, but I also think Bethesda will continue to roll more out seemingly minor changes with bigger impact. e.g. At some point "ship fuel" could be a selectable gameplay option. Over time, this game will have all the features they considered launching with (but maybe couldn't for schedule reasons). Also the things they pulled because they "weren't fun?" for some test players. More importantly, it will have player-tested modes that mean casual space explorers can jump in and they might also garner a fair share of players that enjoy the complexity of other games with more rigorous mechanics. I am speculating or perhaps hoping. It's still fun for me, for now. ;) Short version is I'm enjoying the new game options so much on new characters that I'm about to add it to all my characters. After playing with it for a while, it feels like it's 'missing' on the higher level guys. Thanks for watching!
@Starfield-Guy
@Starfield-Guy 2 месяца назад
Good video, but I’ll be waiting for land vehicles and probably the DLC before starting a new extreme playthrough
@kineer
@kineer 2 месяца назад
Not surprising, the game play options are still a little janky in places, but I assume they will be dialed in within another update (or two). I originally thought this would be a throw-away character, but I keep enjoying old content with a new twist. I may keep him going.
@Focusbreak-Habeeb
@Focusbreak-Habeeb 2 месяца назад
Interesting. I actually like that you could easily die if you're not careful about different afflictions. Also, it gives me more reason to keep different spacesuit sets at the ready for every kind of environment. I'm waiting for this update to leave Beta, gonna add some light mods to the game and start a fresh playthrough. My current one has 400+ hours and a level 130 character. I did every single quest I could find, but I feel extreme difficulty is just what I need to make the game feel fresh!
@kineer
@kineer 2 месяца назад
You hit the nail on the head with the suits too. There are a lot of aspects of the game I could simply ignore before this. It will change the way I play in many ways and that includes paying closer attention to the suits and clothing.
@Focusbreak-Habeeb
@Focusbreak-Habeeb 2 месяца назад
@@kineer I can just imagine situations where you will be forced to run for shelter when a an acid rainstorm breaks! The only two things the new options are missing would be sleep stats and disabling fast travel. Add that and it would be perfect :D
@JustGeldric
@JustGeldric 2 месяца назад
In my testing; a storm def increases "any" environmental damage rate and it seems to get colder at night which will cause issues on already cold planets. Edit: Those 1x1 store rooms have around 25+ drinks that add +60 DMG resist and around 10 meal items - CF Ghosts always have them - great for when you play extreme (+69% XP) & don't swap your weapons ;) Edit 2: I was just on a moon w/solar radiation but only during day 👍 My first environmental death was I slept outside on Bessel III-b - DOH!
@kineer
@kineer 2 месяца назад
Excellent! Went back on the Transpo and it's stacked with food and drink. So much Erdebrau Light. I tested on Grissom and you do get both Solar Radiation and Ambient Heat on the day side. Solar Radiation goes away on the night side. Temps stayed the same at 429°C regardless of which side I was on. I still haven't wrapped my mind around that yet. ;)
@monehselik6185
@monehselik6185 2 месяца назад
Excited to basically start a brand new game when it drops for xbox
@kineer
@kineer 2 месяца назад
I started a new game just to test something early ... hours later I'm just fighting pirates, stealing ships, exploring moons and catching radiation burns. This game distracts me at ever turn. :)
@Justanobody8472
@Justanobody8472 2 месяца назад
I just want generated poi to be more abundant and closer together on tiles
@kineer
@kineer 2 месяца назад
If I risk death getting to them, the world might seem smaller. I'm still a little concerned that (upon arrival) I'll be disappointed at what's there, but I certainly won't feel like I have all the time in the world to waste standing around outside on some worlds.
@BrucePatnaude
@BrucePatnaude 2 месяца назад
Thanks for the video. Question: Timestamp 12:24 I noticed your inventory UI, is that the vanilla one for the new patch or is that StarUI? If StarUI, is it still working then?
@kineer
@kineer 2 месяца назад
Good eye. That's just StarUI but I did have to disable StarUI HUD during the beta. The others (Inventory, Workshop and Outpost) seemed to still work. I try not to focus on mods much (in deference to our brothers and sisters in Xbox-landia). Looking forward to everyone having mods someday. ;)
@BrucePatnaude
@BrucePatnaude 2 месяца назад
Thanks, appreciate the info
@aktamusic2119
@aktamusic2119 2 месяца назад
how do you know which spacesuits to wear to avoid taking damage from the environment? That seems to be a concept I can’t wrap my head around.
@kineer
@kineer 2 месяца назад
I did a lot of testing on this in the last few days (hasn't made it into a video yet). In this specific video I was sort of lol'ing my way into death just to confirm the outcome. This was right at the time of the update. The good news is what I've found recently fits well as 'survival tactics' and if it's predictable it's just another great feature for the game. The bad news is we're all a little paranoid that BGS introduced more bugs with patches and that makes enjoying it challenging. I might be able to help clear that up soon.
@aktamusic2119
@aktamusic2119 2 месяца назад
@@kineer thanks bro i subscribed
@lioraja9951
@lioraja9951 2 месяца назад
there is day / night impact. I tested with super hot planet and night time i didnt get affected by heat ;-)
@kineer
@kineer 2 месяца назад
Good to know! Tested on Grissom. Solar Radiation wasn't present on the dark side, just Ambient Heat. On the day side, both. Oddly enough, temperature was 429°C on both sides. Also noted that around 6PM as the sun was setting, but still visible Solar Radiation clicked off. On the other side as the sun was rising it kicked in almost immediately. Good enough for me, still fun!
@Cibbic
@Cibbic 2 месяца назад
Do report to Bethesda for that weapon switching resetting minutes for hydration and being fed. So that it doesn't make it to the final build.
@kineer
@kineer 2 месяца назад
It was reported on 5/1 (almost immediately, not by me).
@Cibbic
@Cibbic 2 месяца назад
@@kineer that's great to hear 🙏🏽
@michaelgriffith9661
@michaelgriffith9661 2 месяца назад
OK I didn't get the update on my console so I take it that it is only pc players right?
@kineer
@kineer 2 месяца назад
Today is one of those days to practice patience. I've heard meditation is helpful, but I'm using coffee. Lot of coffee (this is pretty normal for me).
@lonenomad8583
@lonenomad8583 2 месяца назад
Do your space suits actually prevent you from taking as much environmental damage though?
@kineer
@kineer 2 месяца назад
Depends on what 'environmental damage' means. If it means 'gaining afflictions' I can't see a difference between gear that provides higher protection (thermal 80, radiation 65) and lower (thermal 15, radiation 0). I got burns and heatstroke or radiation poisoning in both around 6:30 minutes. Bot then started getting worse, occasionally getting better. If the question is about 'rate of health loss', I can't say. I was taking health damage in both situations. At about 9:00, I went back in the ship and tried to sleep away the damage and take meds. Short version is: so far, it's not making sense in a simple way.
@MrTask4ce
@MrTask4ce 2 месяца назад
There's time dilation?
@kineer
@kineer 2 месяца назад
It's a stretch of the term, but often used in Starfield to describe it the difference between local time and Universal Time (UT). UT is modeled on Earth time is what game elements are generally tied to for the purpose of reset/replenishment. For example, a vendor might refresh inventory in 48 hours (UT). Planets and moons can have widely varying rotation speeds so the game calls whatever they have a day and divides it into 24 hours. So if you go to Venus and sleep for 24 hours, it's a local measure and FAR more UT passes. That's just my practical understanding. If I want things to reset, go sleep on Venus or Copernicus IV. There are many others. If you prefer to avoid any common Bethesda 'wait' tactics and just play the game letting time pass as you go, none of this would impact you.
@willrun4fun
@willrun4fun 2 месяца назад
Sara don’t give a poop
@kineer
@kineer 2 месяца назад
She blinked a few extra times, but that was it. Didn't even "dislike" it. :)
@gigasoftgaming
@gigasoftgaming 2 месяца назад
From what I can tell, there is no way to 100% protect against the environment, I got Thermal to 85% and that is the max that I could get, I should have 100% but the game won't let me get there, also any caves or buildings should protect you but they don't, there has to be a way to protect against it 100%^ as some missions would be unfinishable to finish as I can't 100% protect against it, for example, I am doing the teramorph mission on the cold planet and I have to turn this off because I get hypothermia within 2 minutes even though my thermal says 85%, I always hated Bethesda for not letting 100%, even in Skyrim I modded it to get up to 100& chance to pickpocket as we could only do 90% lol Modders, get to it, lol
@kineer
@kineer 2 месяца назад
I might have read one or your comments somewhere else (or someone with the same issue). In short, you are not alone. In my testing, my suits were very inconsistent in providing any protection (up to affliction then in damage mitigation). I was swapping apparel (hazmat) plus different suits, standing around and dying "for science!" Something is not right and while I was excited for these features at first pass, my enthusiasm is significantly tempered at this point. The Londonian thing sounds like a mess. I had a bad experience underground at a simple Abandoned Hangar. I've read NASA is exposed as well. Not good.
@gigasoftgaming
@gigasoftgaming 2 месяца назад
@@kineer I forgot about NASA, even inside the complex you get radiation, makes no sense since your deep inside, I hope they fix these issues to make it playable. They said themself, changing suites for different situations, so if you have a suite with lots of protections or 100% if they allow that in the future, it would be awesome
@Acirno
@Acirno 2 месяца назад
Ok, I love Starfield for what it is, but I have to say, these suits have to be the worst in history.
@kineer
@kineer 2 месяца назад
It feels like there are features and characteristics that aren't "in" the game yet. Until now, I completely ignored all this environmental protection stuff except for a few special cases on encounter ships. Now, it seems like it matters. That said, I'm still hoping for paint jobs / skins.
@Acirno
@Acirno 2 месяца назад
@@kineer We will have to wait and see, but as it stands, current day NASA would probably not use these suits.
@kineer
@kineer 2 месяца назад
@@Acirno Then SpaceX would definitely turn them down. Not stylish enough. :)
@MemoryPallace
@MemoryPallace 2 месяца назад
The games flow is already terrible can’t imagine survival mode
@kineer
@kineer 2 месяца назад
Flow?
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