Nicely covered all the points, hate inventory management as you said, unlike bethesda, bugs are less, it’s there but are less. Npc gets in the way most often
Nice review! Just wanted to check on the combat here. I'm used to playing 3rd person games as cover shooters. So does the lack of cover shooting mechanics make the combat frustrating by any chance?
Sorry for replying late. It kind of does to an extent. You have to duck behind covers and stand up separately before shooting which gets a bit annoying
@@Ping12358 i did but that's too big of a spoiler to put out on a review video. It's better that players play at least into the unknown quest and find that out on their own
Is Starfield giving you something you're not getting with Star Citizen, or No Man's Sky. It feels like this standardised template of design doesn't really work optimally here.
The Starfield RPG experience is the typical Bethesda RPG template that has worked for Skyrim. It is not as tedious as Star Citizen and No man's sky is all exploration and no RPG. You can't compare the three games they're different in their own right and unique to set them out apart
I don't do that because numbers add in a complexity that's not required in video games. You either play a game because it's good, wait for sale because it's okay or avoid it because it's bar