If we're 2 weeks away from the DLC right now then that means the slip space drive incident is happening right now, so I'm gonna go there now and prevent it from happening.
Bethesda needs to stop stating the size of an update as being HUGE, thus to equal a quality update. The update size means nothing! Instead should focus on details and let the update size just be the update size.
Wanna point out that the sparks that flicker when you reload a Starshard is in the base game, and has nothing to do with the DLC. The effects we're seeing, are just basic particle weapon effects. Sorry to dash anyone's hopes. (Also, pretty sure someone probably beat me to this revelation.)
Ancano: "Yeah I made up the thing about Redguards eating Khajiit, but it was to make us talk about the thing we've already been talking about for years!"
I have to be honest - this DLC really does look like it's 'all visuals' and not much more. By that I mean they are presenting it really well and it looks gorgeous, but is it making me want to reinstall Starfield and buy the DLC? No. Not at all. For a start, being on a single planet for the entire DLC, making a major aspect of what Starfield is about - space exploration - seem pointless. On the other hand if the DLC did in fact have you travel between planets or systems, it would just mean more loading screens and tedium which is what we have already. It's lose-lose. I know it's probably impossible now, but I'd much much rather they completely re-did the space travel and ship gameplay as a whole before new DLC's. So no, I won't be getting this DLC, it doesn't interest me one iota if I'm honest, I'll just wait for reviews and find out if it's worth even a sale price.
My guess is it wasx alrady planned an has been being worked o n since before release. I couldn't care less about new content that is isolated fromthe base game. I want to see the base game massively overhauled to make it even worth playing through. Probably not gonna happen. I can't believe we lost FO5 or a new ES for this...
@@blartsampsin8633No, not what I want! I don’t understand people who want a space game with only one planet?! I really don’t. It’s like I want the game but I don’t want 99,99% of what’s in it. I read someone who wanted Bethesda to remove all planets and only have one planet, another one having the earth look like it does now. Also The game is not busted to me.
@@blartsampsin8633 if they wanted one hand crafted planet why did they make a space game with zero space exploration? This will only be cool for the small niche who like this game as is. People like me aint gonna buy it cuz I wanted to fly in space and visit stars and go into black holes
@@majorprofit I’m talking about what people wanted for the dlc: a single planet with handcrafted content if they made a game with a dozen planets with handcrafted content then that would be what people wanted
So much of Shattered Space is almost a direct model of Fallout 4's Far Harbor DLC, A smaller scale map with a terrible environmental disaster. Several factions struggling to survive while vying for ultimate control. I always considered House Va'ruun to be Starfield's version of the Children of Atom. It looks like the Crimson Fleet takes the role of Acadia while the Spacers feel more like the folks of the Far Harbor Docks, with the player choosing who lives and who dies as they move through the quests, or maybe all survive as that is almost always a Bethesda option. The 3 way politics that allow for complex quest obligations, the "Fog" in the form of the Vortexes and the creatures it spawns. It even seems like travel to and from the location is limited to the "boat" of Fallout 4 in the form of the wormhole that takes you in and out. With several of the developers that worked on Far Harbor working on Shattered Space, I did not find this surprising. Considering that Far Harbor was a resounding success for Bethesda and Fallout 4. It is also obvious that Bethesda is leading with the same model for Starfield with Shattered Space in order to put to rest any fears about the future of DLC for Starfield.
Just glad they’re focusing on one planet in the upcoming dlc. Hopefully that really brings up the quality. Base game should’ve been one to two dozen planets that were packed with quality content imo.
Would not be much of a space game then. How would you like the earth to be?! Like it looks today as nothing had happened to it and you could visit other cities and run around on the streets?!
Regarding "Magic", Don't take it to litteral. Fallout 4 also had "magic" simply because Creation Engine was made for Skyrim, It only really describes how a function works and interacts with the environment. It's basically just part of a API the devs can take advantage of for certain things.
I was really hoping to see more weapons coming and content that will be added to the base game. An additional 20 dynamic locations to visit would have been a nice add to the base game.
Hand crafted worlds, cities, and stories. Generated worlds is like the most boring thing ever. I hope Bethesda doesn’t make another game like this and goes back to the previous formula and design
this was a space game. there wasn't any other way to do this in an open world game. it won't make sense for TES6 to be like this because it's set in on location
@@t.t6294 they could’ve had like ten planets where they where handcrafted and the rest could be generated and boring but you wouldn’t have to interact with those planets if you didn’t want to. The outer worlds, Star Wars outlaws, most of the newer ratchet and clank games had you fly around and stop at planets for a short visit. Like you don’t have to have a terrible story so you can be forced to explore every planet and it not be very interesting. I think starfield was just a passion project from Todd that he wanted to do before it would be to late and this is what got made. Outlaws may not be liked by everyone but i enjoyed the story so far and the five or so large open world maps and little space exploration was just enough for it to not get super boring exploring random generated worlds with copy paste things to do in all of them. Cyberpunk 2077 had an amazing story, gameplay, and characters you actually cared about. that was pretty much it but that’s all it was supposed to be, starfield has okay performance in all of those aspects which is disappointing that they didn’t focus more or the game then just flying around doing nothing important or impactful in the story.
@@it2spooky4me79 Was that after Oblivion, Skyrim's 20th super special extra edition you had to pay for, FO4 and it's next gen disaster breaking a game, FO 76 which no one asked for or this abortion?
I really hope we get more info on the Va'ruun and their connection to the starborn and the unity. I've already noticed that their armor and weapons are inspired by starborn counterparts, and their whole ideology is based on visions seen when using grav drives, which are reverse engineered starborn tech.
@@aoikuroyuri6536 haha! I was definitely disappointed by vanilla but I’d say I clocked in around a few hundred hours before modding even became available. It’s like Skyrim now! I play Skyrim with alottttt of mods. Very different, but the spirit is still there. I love role playing and just wandering around in my gear most the time hehe
@@aoikuroyuri6536 i can never take anyone seriously who says they love a game then say (with over 70 mods installed) So you dont love the game. You love the content other people have made for a game. Which lets be real could be done to amy game and make these people happier but they refuse because "Bethesduh" Yeah lets be real. This game looks and plays like babies new rpg. These are shallow games enjoy them all you like OP but youre lying to yourself if you think Bethesda makes anything good.
Or more to the point, how are they going to integrate this to the base game? Are we going to find a DLC recruit right next to the tracker recruit every single time you land in New Atlantis?
Shattered Space. I thought it was referencing the, you know space that space ships go through. I was hoping for some skirmishes, minor and major planetary invasions and space battles. Another Serpent's Crusade. Not timeywimeyspacebendy stuff.
I'm looking forward to playing with the Va'ruun Starstorm, but we know there's at least one other ranged weapon in the DLC in the form of a Va'ruun assault rifle. Supposedly a fully-automatic weapon in the same weapon class as the Va'ruun Inflictor.
The base game allows you to kill sysdef on behalf of the crimson fleet, but become the top tier of the UC vanguard AND go on to join the freestar rangers with ZERO consequences whatsoever. ....lack of quests wasn't the problem!
Yet people in past games bitched about being locked out of content by picking one faction or another. Gamers are whiny assholes who don't know what they want.
Freestar and UC don't generally share Information. Also you are super undercover when working with the Fleet. When you take over the Vigilance, you take out their entire operation and let no one survive basically. You never really lose your cover technically because it was never known you were there. Hence why while undercover, Sysdef couldn't help you if anything went wrong. You were on your own.. It is you who missed that memo
Glad to hear it's looking better. But I'm waiting for a review. Also, until Bethesda actually announces more DLC expansions after this one, this is basically IT. Not Todd's "Oh that'd be great" soft claims. I mean a date, maybe a name, and one of those steam registration leaks that are so unavoidable but show the company actually is setting the ground work for DLC items to be sold.
I would rather see the developers finish the frozen mining platform story. The alien like massacre was interesting, but it is missing a backstory and a conclusion. You never know where the creatures really came from. The incursion point is missing. Also, the developers could of used the entire frozen moon as a continuing alien story. Various abandoned sites where you see other factions fighting for their lives against the horde.
@@blakecasimir I encountered it in the Vega system, on one of the frozen moons. You might have to visit more than one frozen moon for it to show up there.
Based on the images the whole vibe seems to be like the Netflix film Spectral, which focuses on the bose-einstein concentrate which sees people transformed into spectres like the redeemed look
Whenever I look at these footages I think that Bethesda games should have implemented side dodges at this point in time. I mod all their games to include things such as dodge and parry and this makes these games far more enjoyable. Its something you can implement on CK itself so really should be part of their games at this point.
Space Soul Cairn is looking interesting. I don't know if it's a total coincidence, Dawnguard and Dragonborn dlcs came to Skyrim. Now Shattered Space with this purple enviroment that has the scary element to it.. and the next dlc might be "Starborn". I hope this isn't an indication that there will be only 2 major dlcs tho. Starfield definetly should have more.. as well as Skyrim deserved a lot more.
Am I wrong in thinking? Everybody would like to hear more about temperal manipulation with the elder scrolls. I have a really cool idea surrounding how that happens. It's actually based in a short that I saw. I think it was on showtime back in the 90s. And I do believe it was one of those elder scrolls short clips like the guy in foreign guard to have with the bridal over his mouth that guards the gateway to the hall of champions that he's in a cartoon short.
If only Bethesda could sort out the mess they made with the recent Fallout 4 updates. I don't want my experience with the expansion to be soured by the mismanagement of another game.
My checklist is very small for this. I want romance with andreja to have some interaction however small. I want having house varuun perk to have some extra dialogue options, and I want beating shattered space to add another thing for the unity to comment on at the end of a cycle. Other things would be tying in varuun lore with starborn lore and ofc starborn options upon replaying or already being in ng+
I had a great 75 hours with Starfield but not bothering with this as I played it on game pass and not subscribed at the moment. I expect I’ll buy a complete edition on sale in the future.
? Life only gets better after 30 for us. I hated being 20 XD. CUrrently 31 with a 4090 and ryzen 7 7800x3d, playing everything in 4k graphics : ). Also done with college and rich.
Weird how the environments all look so similar to the rest of the game. 200+ years of living separated from the rest of the settled systems and their walls, windows, computers, etc... all just look the same as everything else. Why would Va'ruun-Kai have the same "NASA-Punk" aesthetic?
The title of this video doesn't make sense. I've been playing and enjoying Starfield on and off since day 1. It's an amazing game. The hate for the game is biased and fake, and the hate did not fool all of us. Most people are weak, and believed the biased hate for the game was real lol (STARFIELD WAS NEVER BAD!!!)
Those aint new.... I've seem them already located on a oil rig like structure on one of the moons in a level 55 star system. Could possibly be a game breaking bug but I doubt it.
Why isn't the base game like this? Imagine just 8 planets in the base game, each like this one, having a different atmosphere, several towns/cities, unique look to it as a whole. Quality over quanity would have been so much better than thousands of samey empty planets and moons.
Honestly yeah, they should've just had a handful of planets and spread all the handcrafted content over those and then it would've been way better. Then the amount of unique content would fit the size of the game.
I just want elder scrolls 6. The faster this starfield game is over the better. Then I can be disappointed about TES6. I swear TES6 will just all be procedurally generated at this point.
Haven't you had enough of fantasy RPGs? There are tons of those. I've been waiting DECADES for a first person space RPG like Starfield. It's far from perfect but it's GOOD that Bethesda have been branching out into different genres.
Jesus Christ they put in the last thing that literally breaks immersion that wasn't present in the original game. Gameified jumping puzzle environments. FML I'm done.
I don't disagree, but there are no other game engines with first person RPG games that have massive modding communities. Cyberpunk 2077 is one of the rare exceptions but I don't see any new quest mods for it. :/ Bethesda badly need competition.
Because my character worships them I will be having special dialogue with them I am sure. Because no one mention anything. And being called a chosen one by them sign me UP, I am glad I choose them when I created my character. So I be happy to fulfill it.