90+ counts of "Grand Theft Spaceship" are enough to put Hannibal Eutropio on the Tracker's Alliance target list. We catch his henchman in Akila City and put a little pressure on him to lead us to the boss. #starfield #bethesda
I did not fly in my ship to the chop shop so I didn't see that. I flew the previous Tracker's ship and haven't seen it since Hannibal took it. I do still have the junk ship. I would be surprised if your personal ships aren't still in your ship inventory.
Having difficulty bringing bounties in alive. They don’t want to talk, just fight to the death. Might try a novablast to stun them. Have you managed to put handcuffs on anyone? Thank for your great content!
I've only convinced them to give up through Persuasion. I have a stun gun ready, but so far so good. It's kind of a fun side game and essentially free money.
I just ran three off the board in the basement. One was to be taken alive, so I took a generic Novablast Disruptor. With normal weapons, carefully took out everyone around the target. Then went after him with EM. Once I had him down, the quest finished and the credits were awarded. He was knocked out temporarily, but as I was leaving woke up and started fighting again. Job was done and I was paid. So I left. The game does not seem to really wrap up those missions cleanly. The random bounties I've found in New Atlantis and Cydonia weren't much better. I did persuade them to surrender. They got on their knees and just waited. Dialog from the NPCs indicate they wouldn't run. Security came up, but didn't really engage. Again, was paid so I left them. For now, I will assume that's the mechanism. Could be cleaner, but the bounties are good value and the need for EM or Persuasion is different enough for now.
@@kineer that’s good to know, thanks very much! I’m going through the unity; hoping that the problems I had with ‘alive’ bounties was only because I added the Trackers Alliance content when I had already started Crinson Fleet. Maybe it will work for me like it does for you after I go through the unity and reset. What you said about them kneeling down and waiting for security is something I haven’t seen yet.
Thanks for doing this but...how is this any different from a mission board assignment? I know there was a convoluted explanation and maybe I missed the point but I find this very underwhelming. Should have gotten the ship or some cool swag at least. Just another shooter.
I can't speak to all of it (yet), but among other things the missions are supposed to have higher value, there's a new spacesuit, weapon and cutter at then end of this 'initiation' quest. Also the new scanner function to find bounties is interesting, marking the 'baddies' in red. I've only captured one random fugitive so far and that process is a little odd too. Overall, the jury's out on this 'creation' until I get through the paid part (Vulture) and then start cycling on the mission board. I've heard there might be more non-standard missions with named fugitives already in the game. Definitely a way for Bethesda to add more over time. It's nice so far.
@@kineer Do you need to purchase the DLC to get the spacesuit and weapon, or do they get added to your inventory automatically? No One didn't mention anything and I don't see the gun or spacesuit...
@@kevinvanhorne3080 Bethesda dropped the Tracker's Alliance into the base game and the first mission is free. This includes the new scanner functionality, Astra currency, the TA hangout in Akila, and a mission. That first mission leads to the star yard which eventually gets you a few items including that thermal space suit and the cutter weapons. You have to go the entire mission and star yard before you find the crate and it unlocks. It's fun. You might want to take a companion to hold extra loot as the station is a once and done play. I havne't found a way to go back and re-loot or clear it. They also offered a paid Tracker's Alliance DLC that includes some apparel and the sniper rifle. This also requires you complete a mission, but that mission has at least three different paths depending on your choices and other faction decisions. I covered that in other video.
@@kineerThanks for the explanation and clarity. I have played through the chop shop 2x now. Maybe I missed the rewards or the chests - or just spaced that I was getting something new or great.
It's weird but your comment came up in my console right above a guy saying all his bugs disappeared. It's crazy how inconsistent this can be. Same day, very different experience.
@kineer I had to un-install the entire game and reinstall it again. Took almost 2hrs for my console. It worked tho, but a buddy of mines also had the same problem. We think it's the creations, don't know which one.