What are your favorite mods and what would you like to see in the future?! 🤘😎🤘 P.S. You do not need the Vulture Mod for the Bounty Hunter scanner. My apologies. Still a cool mod to check out! 😊
SKK Stalkers and Followers is my favorite mod. Make the game unpredictable with random chances of encounters. If anyone thinks exploring is boring with nothing happening while running between POI's, this is the mod to fix it. I have had so many epic moments thanks to this mod, like shootouts on the streets of Neon together with the security forces, or getting pinned down inside a cave by Varuun, while close to death thanks to some other survival mods I'm running. Had to fight myself out before running out of Oxygen. Epic times.
Immersive HUD by Alpharius. Removes annoying hitmarkers. Removes enemy levels and health bars. (Epic, why wasn't this an option already?!) Removes the XP pop-ups. Removes enemies showing on the Compass. (Epic!) Removes the stealth UI element. Adds Clean Ship HUD! Removes Ship hitmarkers. Adds Dot Crosshair for Ship. Removes Circle around Cutter HUD The game is so much better when you have no idea if you just killed the last guy in the area. You actually have to search & be on your guard, not just look at your compass & go, "oh there's three guys hidden over there". No xp pop up to tell you that last grenade was a successful kill. You actually need to go look. Cover matters. Combined with Bethesda's built in modular difficulty settings this mod is absolutely game changing. 10/10. Recommended to anyone who likes immersion/not feeling like a superhero.
Bro you are a legend! I have been jotting down so many mods today from the comments section. You definitely went hard with this one! Going to check these ones out for sure! I'm such a fan of immersion. Never thought of it that way 🤘🙂
The modders need to start cranking out new POIs and templates. Everyone raved about the Abandoned Mining Platform. Until they had done it a dozen times or more. Same with the Autonomous Dogstar Factory. I mean. Butt mods are great and all. But Content is still King.
I want to play this game. I was waiting for a game to get an xbox but now i have to wait awhile but i like watching stuff about the game. I hope they fill up the those empty planets a little at a time with lots of fun to stuff to do. Space may be empty but in a game it can get boring. Robots and aliens. Scary and fun. Theres so much you could do with a space game. Empty ship with clues leading somewhere. This game to me always looked fun. I will play one day when can afford it. I like to see some positivity on the game and not so much negativity. Keep up the good work. I want this game to thrive and become something big. I hope they put alot of ideas from these mods into the actual game.
Thank you so much for the support! Now is definitely the time to jump into Starfield and grab an xbox! The very least check out a series s if it is discounted. Starfield has so much potential like you said, the mods are making it a very awesome playground to create your own space fantasy! 😊
Filling the empty planets isn't realistic. Empty planets are there if you want them but there's enough content without those. And many planets don't have human life but lots of flora and fauna. But I mean if you pick a planet clearly labeled as barren and go run in it...obviously it's gonna be empty. Personally I think the mods I want t he most are space mods. More things to do in your ship and in space and not so much stuff to do planetside.
@@XKathXgames those are cool ideas also but i like to explore planets and some of those need filled with exciting things. Skyrim was filled with exciting things. Games cant be to realistic because what you can do in real life is not quite the same as in games. It can get boring. Space is infinite and also empty in real life. Yes some planets may be empty to get resources but in a game there needs to be lots of exciting fun stuff to do. I agree more space stuff also but i want more planet stuff. Everyone is different. I hope everyone gets content they want to keep playing and enjoying
You don't need the Vulture mod to get the bounty hunter game play. It comes with the last update. The Vulture mod is just an additional bounty mission with more of a story, a weapon, and some outfits to it. Nice to have, but not worth $7.
Maybe the creator of the fuel mod could add the possibility of pirates showing up to your refuel . Like they hear your call on the radio and know theres a target that cant run or fight back really. Seens like the type of opportunity they would look for.
@@RedWolfRenegade It's so much better, you can make your ship take off without you being in it OR take off when you're in it (not in landing bay otherwise glitchy) and yeah you it just shortens the loading to like 3 seconds cuz you can walk around your ship AS it's leaving atmosphere till it cuts to a 3 sec black screen. You can also call your ship in to land directly infront of you anywhere but try to do it in open spaces.
@matthewhudson9379 I actually did a manual take-off while I was in the landing Bay with Andreja. The landing bay started closing, and I thought well that’s kool. As the ship started taking off and started gaining altitude, our positions in the landing Bay started shifting. I thought OK well once we reach space then I’ll make an attempt to board the ship, but next thing I know we are catapulted out the back of the ship and started tumbling back down to Akila City. I use my backpack to keep myself from making a hard landing, and I’m standing there thinking OK great I’m stuck on Akila City, and my ship is in space. I almost laughed myself to tears. Restarted the game before realizing I could have probably just opened up the menu and fast traveled to the ship. 😅😂
That would be really cool timothy! I agree, mods definitely benefit from having more organization especially in a game like Starfield with the way that it implements its New Game Plus mode. 😁
I wish these clothing mods were added to leveled lists. You can find them in stores and customize yourself and crew, but it would be nice to see NPCs walking around in them too.
Dude! I have always thought the same thing! All this new clothing and it's only for you the one and only special character yeah I definitely would love to see some stuff like that added to the overall universe 💯
I think a mod that adds P.O.I.s to the randomizer (or whatever tech that selects locales for players to delve) so the player doesn't run into the same mining outpost again and again. Not sure if one exists though.
There absolutely is!! I would try to search in creations to find it. Use the term p o i and see what pops up. I know that I have seen a few like that. 🙂
@@RedWolfRenegade i got the predator helmet mod allready but id be awsome AF of the rest of the armor was modded in or at least fighting agenst them if they were the big Xenomorph badies for the UC missions
The max were in the game, but the reason they’re not like a major enemy is they were fan at the end of the colony wars so all the research behind them is like no one knows how to build them anymore. It was all classified.
@RedWolfRenegade I don't. It doesn't make any sense why mecha would be part of an armastice. They can be used for so much more than just warfare, including construction, transportation, and culling dangerous xenos in a manner safer for the settled systems. Banning Xeno-warfare makes logical sense; banning mechs does not. On top of that, from a sci-fi fan's perspective you cannot just drop mechs into the lore and not allow players to ride them. I have a friend who never played Starfield specifically because of the "no mecha law." He just played Armored Core 6 instead. This was a horrible decision from Bethesda gameplay wise, and just really poor writing in general.
@@SpacePirateLord I think the banning of mecha was done for political reasons even though they had practical non-combat uses. People that survived an attack in which mechs were used would likely object to any peaceful use of such technology, so both sides agreed to shelve them.
@MatthewN8OHU It's still horrendously laughably dumb. That would be like both sides of a war agreeing to ban swords because the sentiment of those who lost loved ones to swordsmen. As far as I recall playing the game, both sides had access to the tech, but it was implemented heavier within the Freestar Collective. I don't see how mechs are any less dangerous than say, a ship just bombarding a city from orbit. That's statistically an even worse degree of destruction and very little that can be done to stop it. This is also a massive disappointment to mecha fans.
One thing I would like to have added is new mods for weapons. You have an assault rifle? Put a grenade launcher on it! Imagine a chainsaw on a grenade!? Things like that would be an awesome addition and add for more customizable options. A grenade launcher would need to have ammo, meaning your throwables would be used instead of throwing them.
I'm sorry Paul! That sucks! I have a friend who is dealing with that for a little while. Eventually it sorted itself out after restarting, uninstalling etc. Hopefully you get it fixed soon!
Cheat terminal for sure is a godsend. Having the ability to do a new game plus, and immediately you can load yourself up with a million or so credits (and even make yourself invincible or get infinite carry weight) is liberating. Can even load yourself up with enough xp to get every perk in the game at the outset
I love the cheat mod! It definitely allows you to carry the game however you want.! Maybe that's something I will feature in the next mod video! Great choice 👏
The main reason I got cheat teminal was, so I did not have to grind my way to get credits to re purchase ships if you do NG+ play through. That was the number one reason I avoided ng+. I have so many cool weapons or ships and did not want to lose them all. Now I can get that stuff back quicker with the cheat terminal. 😊
Question, what's with the various "SUPER HERO'S" and some of the various NPC'S in video game's; The CAPE? As a "VET" who was actually envolved numerious time in confrontation's with combatent's. I can't imagine the wearing of a cape.
It’s good to see mods slowly coming in that might enhance the game for players like me who sunk a lot of time in, and left fairly disillusioned last Nov. I’ll definitely be back for Shattered Space, I hope that Bethesda invest a lot more into Starfield and eventually it achieves its potential.
Masterfully said! A lot of people had super high hopes for starfield. Mods are definitely making their way in to give people what they want to curate The experience they need. Shattered space has me excited 😌
After my time modding Starfield in the last week. I'd say I'm just waiting for the halo weapons to be ported over. the armor is already damn good and extremely accurate. Plus it feels like it fits way to well into the universe. I will say I want to see someone turn the eridani system's 2nd planet into reach and port it to Xbox might even say that the alien races would be nice too. I want to go to the Brutes Home world. And start a fight just because the stupid apes need to be reminded they aren't the only "big monkeys" in the the Starfield lol. I will also say I want to see someone turn the terrormorphs into Xenomorphs from the alien franchise and port them too. It wouldn't take too much considering how they are designed.
Is there a such an incredible potential whenever it comes to modding. Starfield absolutely benefits from this especially with its sci-fi space fantasy setting. Hopefully in the future we will get things that make Starfield feel completely unrecognizable. In a good way! Thank you so much for the support by the way! 🙏😄
@@RedWolfRenegade Hell yeah, brother! I've always loved Bethesda games and I think people can be overly critical of Starfield when both Skyrim and Fallout 4 were damn near as buggy on their initial releases, so when i see others like yourself that truly enjoy the game like I do, I have to show some love. Plus when you take into account that Bethesda uses the Havok engine, which is old as hell it crazy how good Starfield runs an a upgraded game engine that is still decades old at this point. Keep up the great work. And if you have any mod suggestions for me let me know I got sucked into modding when they brought it to Skyrim and I haven't looked back since.
Took me a while and some tweaking to get used to starvival. It's something to get used to and some perks that were useless are now important to survival.
Exactly! That's the best part about that mod. It took me a while to get used to it as well. I had my character halfway dead before I realized that you really need to keep up with your basic needs. 🤘
Always been worried about modding, ie the chance for it two screw up the game, need to remove mods then download them again when the game gets updated, nightmare, because these are in creations do the update automatically with the live game version, or can mods break the game if not updated by the creator in creations?
They now offer for you to be able to save a load order on the cloud. This way you can always keep everything in one place without the worry of having to search for everything after an update.🙂
I'm looking out for improved lighting mods for this game specifically to allow me to see my beautiful female character's face in the same light during gameplay as it was created during character creation. I experienced this in Skyrim and FO4 initially, but it was completely fixed as soon as lighting mods and ENBs became available. To be fair, my Starfield character looked better out of the box, but currently cannot compete with my modded Skyrim and FO4 characters.
Is there a mod that will allow you to control where door form inside your ship? Also like one that would allow you to decorate ship interiors but that is probably pie in the sky.
Hmm 🤔 have you tried typing in a different way? Maybe just type the word Temple and see what pops up. The search is really finicky on creations but it shouldn't be removed unless they had to update it
Anybody have a problem on xbox when they can no longer jump or use jet pack? I think my issue is that I used the starvival mod (had an effect where I couldn't jump/sprint due to dehydration and then removed the mod) I've tried turning/deleting the mod on and off Resetting/changing the substance mode Reloading older save Sleep/fast travel Reinstalling the whole game Changing the button layout But nothing is working. Anybody have any similar issues or advice?
That is strange and unfortunate. I can't say that I've ever had that other than the regular side effects from what you mentioned. Maybe it could be another mod clashing with it? 🤔
That Milky Way Enhanced mod is NOT realistic; If you read the opening notices and credits before the Bethesda logos, they worked WITH NASA to ensure a more realistic environment in space. There are no "full-color" images like what's shown in the mod, only false-color images of X-ray, Infrared, radio, etc., images taken by instrumentation and then assigned colors based on what elements are detected through spectral analysis of the accompanying data. That's like Uranus doesn't look as vibrantly blue as NASA portrays it. No, I'm not a NASA denier or anything, quite the opposite, in fact; I just love all things space, and really appreciate when game studios go out of their way to make their space games look more realistic, even if it's quite a bit less exciting in reality.
It's great! Especially after they added vanilla quality of life options in the menu like damage input and output, survival mechanics, weight capacity, and more 😁
While I think many of these mods are great most of this stuff should have been in the game from the beginning. Again all of this is cool and GREATLY appreciated but I’m still just so surprised at how poorly Bethesda executed and implemented basic quality of life stuff that should have been in the game before the first copy was even sold. Basic QOL stuff that Fallout 4 shipped with back in 2015. But something tells me some of this was purposely done so they could sell ( some people) these things in the Creation Club.
I look at it like building a new house. Build the house. Decorate it (with neutral colours!) Don't furnish it. It's ready for sale. The things people add/remove from these games are so subjective.
Red Kit is for The Witcher 3 and Creation Kit is for Bethesda games 🙂 Red Kit isn't on consoles yet but creations is 🤘 OMG I would explode with happiness if the released Witcher 3 modding on consoles 🤯
The survival, fuel, no fast travel, bounty hunter, auto solve and possibly the travel between planets (if that's real) mods. Sound promising. Hoping they are all on Xbox... All the superficial mods like gear sets and stuff means nothing.
@@RedWolfRenegade I just redownloaded the game and found that in much more. Basically turning starfield into the space sim I wanted it to be from the beginning. It's looking like I might not have to buy a thousand dollar PC to get star citizen after all. Thanks for the vid. I liked and subscribed. Good shit bro...
Thanks so much, that means a lot! I'm really grateful for the support 🙏 I'm right there with you on the Space Sim aspect and not needing Star Citizen 💪
Bruh "astrogate" mod is a better version of "improved sublight engine boost" in every way. Check it out. I'm going to try using both as they use different systems, but if they are incompatible then astrogate should replace ISEB. Cheers!
Even with main missions it takes forever to level up, I took to mass crafting. Since creation club popped up I've had a look in a new game with mods and spent most my time exploring them until today when I decided to progress the campaign, boarded moara's ship cleared it claimed the artifact piece and now I can't exit his ship 🤦
@@RedWolfRenegade yeah even on my main save, I set up mining for adaptive frames and tau grade rheostat materials, and would craft them thousands at a time both for experience and money, but it took me forever to sell them. Then when I started doing bounties instead I had the same issue with all the guns and armour etc having too much to sell. Built a ship like the prometheus from stargate, packed in as much cargo capacity as possible and used that to ferry things around. Don't get me wrong the mods have made the game a bit more interesting, I've come back to it, I play differently now too. Don't worry about ammo so much since I can craft it. Upgrade weapons and equipment etc it all adds things for me to do. It's just that one irritating thing that literally prevents ANY further story progress 🤦♂️ I tried reloading it, leaving and returning and nope it still does it as soon as I speak to moara.
Still very early days then. If these are the best then nothing worth reinstalling the game for. Guess it will be another year at least. I am sure we will get there eventually
I would love to see a shoulder swap option for 3rd person view. This option should actually come stock in a video game. Get your shit together, Bethesda.
No need to buy it! It's on Game Pass baby!! 😁 There are hundreds of Star Wars conversion mods. I'm sure someone will put it in Wabbajack to make it easier to install.
The game rightfully got a ton of flak but some of these mods just seem to further prove my suspicion that BGS was forced to nerf the living heck out of this game that could have been a masterpiece, there is so much that is still in the files and game that looks like it was ripped out of the game before release and I am looking at a certain Microsoft and their way to weak series s. No way what we got is all that BGS is capable off. Happy to see these mods though and they may actually bring me back to the game, keep up the good work with highlighting these great works.
@@RedWolfRenegade well the nomad suit will make u look skimny again so if u are u can just wear that. Lol. Not many armor suit mids scale with your body / size. Ive checked a few by going to that enhance place with the suit equioed. You can toggle it on and off s you edit your character.
@@510DeshawnPlays I started by modding existing weapons and adding existing skins. I think I'm just about ready to publish my first one. I can't wrap my head around the 3d modeling stuff or even how the models are connected to the object data. So that's limited my dreams a bit.
Some mods are cool but it isn’t enaugh to play it again for me, I need mods where fix the game, the core and add immersion and no cosmetics or ships mods in a game where the ship feels like an expensive requisite. The most mods actually where comes out are anime or star wars mods and both types don’t fix anything and destroy the immersion than add more. After playing in the last months cyberpunk 2077, subnautica and rdr2 there need be a lot of improvements for me because this deference to this other games are huge. I watch the new mods on the website, I just don’t know if it need more time because it’s far from this quality from fallout 4 mods away. I will wait minimum to the release of the new vehicle in starfield. What I did hear is that since the creation did come the amount of active player didn’t changed.
Going to creations, make sure that you hit the button that activates your ability to save your current/archive your mod load order. If you can get in long enough to do that, delete the mods, quit the game. Reload the game and reload your archived load order.
Ya. No. what's with the bare mid-drift. Do you see cops in RL or in Sci Fi running around without a full top/shirt? No. and that outfit that looks like skin tight sweat pants? Well I hope the guys playing female character have a splash guard on their desk.