DISASTER!!! Absolute disaster. I was on my way to Beagle Point. I had less than 2,000 lightyears to go and one of the very few times that I had to take my eyes off my screen to do some work a jump landed me between two binary stars that were very close together. By the time I noticed my ship was already in the process of exploding. I'm back at Explorer's Anchorage now. I've lost over a week of jumps and easily over 1 billion credits in system scans including multiple Earth like worlds and who knows what else. I don't know if I can recover from this. I feel completely defeated.
As a newer player that doesn't even have ranks done yet..... Keep playing. Soon as I got the Krait I got smack up by asshole players and barley had enough to pay back the insurance.
I love the way you think about and describe the sense of distance when exploring in Elite Dangerous, especially with knowing you have to do it all again for the return leg. It reminds of an experience I had kayaking, where I was motivated to paddle about 15km across a bay to explore a small island. Each leg of the trip took about 3 hours of almost mind-numbing exertion. Getting there felt like crossing a void and entering another world. Then looking back, the dread realization of all that distance I would then need to cover in reverse. All in a tiny boat with the bare minimum of survival gear, and the knowledge that anything could go wrong. Elite Dangerous is the only game in which I feel that same sense of scale and emotional roller coaster of such a journey.
I've set out to make the same journey before only to succumb to space madness. I planned the trip to go from Sol, to Colonia, Sagittarius A*, and Beagle Point with a lot of points of interest in between. I had an engineered frame shift drive and used the neutron highway as well. I got to Colonia after what felt like forever. Then made it 5,000 light years away from Sag A and turned around. Before the trip I didn't know what people meant by space madness but then I got it and now I understand. I can't even begin to imagine trying to do what you're doing. You sir, have an armored mind.
I am traveling to beagle point, but doing it by going in a circle around the galaxy. With the same challenge as you are doing! But I'll be also mapping every interesting planet. I wonder how long it will take and what i will find 😎
I got a question that I've always wanted to ask passionate ED explorers and please don't take this the wrong way, I'm not trying to be hostile or arrogant in any way. More so, I am looking for inspiration myself. What inspires you to go on these gigantic journeys? Eventually, isn't it true that all you will find is a bunch of good looking star systems with some weirdly shaped mountains on a planet at best? Is this enough for you or do you believe there is something more out there? Like a secret that the developers of the game left for someone to find?
To me it's about, a feeling that I'm long way from home. It was magical when as a kid I just imagined being lost in space where no human were before. So in my case it's less abut motivation and more about personality.
I want Tetco for my Covas. Can someone make that happen please? Oh, yes, and I want a new flight control for my Fleet Carrier, one who knows who the hell I am and doesn't treat me like I am visitor to my own DAMN Fleet Carrier!
Well you’re up for a looong journey, I spent 1 year to go back and forth from the bubble to Beagle Point (and mainly going the neutron star road) Good thing is when I returned I earn lots of millions selling charting data and reached Elite exploration status
I turned off my orbit lines a long time ago because they get in the way of my space immersion. That also turns off the exclusion zone. The gap between max fuel scoop flow and the exclusion zone is actually pretty big so you don't really have anything to worry about by waiting for the exclusion zone to appear. Just watch your fuel scoop get to it's max intake and then don't get any closer.
This is good advice. I felt the same way about orbit lines breaking the immersion and turned them off. It also changes the way you visualize distances in solar systems. When you have orbit lines on you rely on them to sense the scale of the system and how quickly you're moving through it. With them off, it forces you to watch the actual dots of the planets instead.
I started my journey two weeks ago. I made it to Colonia and then Sag A. I'm now beelining to Beagle point. My plan when I get there is to perform a circumnavigation of the galaxy that ends at Beagle point and the return home to Sol.
@@carloschaparro07 but sometimes you just can't make the jump between scoopable stars, so the game is forced to pick another. The filter only makes it so the things you select are a top priority, not a must.
You're one of the few ED youtubers I can bear to watch, because it looks like you're just having fund playing the game rather than giving unqualified feedback, "news", or constant complaining. Keep 'em coming!
This, so much. ED certainly isn't perfect (nothing is), but that doesn't mean it can't be a fun time. You know what's not a fun time? Watching people whining and crying about a game that they play obsessively nonetheless.
But did you know you could make 100 mil per hour mining? Check the thumbnail, bro. In all seriousness, I completely agree. It's hilarious to me the tactics that people will use. Sure, you might get a few more views but you more than likely won't obtain solid followers. Just be real. Watching someone just jump into a ship and fly off to Narnia may sound boring but I think it's far more interesting than some clickbait on "Best mining setup!!! 100MIL PER HOUR!!!!! MUST WATCH!!!!" Nobody cares. This dude is out here going to BP for the lols.
It'd be cool if Fdev added the Magellanic Clouds to the game. And a new necessary intergalactic jump to get there! With some interesting dramatic implementation, due to it being a much longer type of jump. For the lore, it can say that a wormhole was discovered somewhere, and it leads to there.
There's a slightly closer small galaxy called Sagitarius dwarf galaxy, only 50 000 light years from the milky way's core and there are even some "tidal debris" : streams of (very rare) stars that bridge the gap between it and the Milky way which could avoid the deus ex machina of a super wormhole...
@@Longlivethe4th Yeah, add that too. lol Explorers will love it. Not that, the Milky Way isn't enough, it is. Its just that the idea of leaving the main part of the galaxy to one of these near by star clusters would be one hell of an exploration journey.
If the exclusion zone doesn’t appear, you can gauge the proper distance while you fuel-scoop, when it reaches its max fuel input you know the exclusion zone is close. So stay under the max and all is good. 🤓
I figured this myself and it work amazingly for me. I fly without orbit lines because I find them obscuring and I got too close to a star maybe like 3 times in total out of 2000k or more jumps. Actually I find it more reliable that seeing exclusion zone.
@@NaughtyShepherd I'm on PC and I have high end gpu so it makes 0 difference for me, but It's definetly nice that you can get some extra framerate on your PS4!
I just started my second leg of travel to Beagle Point. I'm going from SagA* to a halfway point 19945 ly away. I'm pleasantly surprised to find out that you are embarking on this journey yourself. I personally have decided against FSD supercharging as as it costs more than it is worth (in AFMU points) and I rather be able to repair my ship after I nod off and accidentally fly into a star. However I still have engineered my AspX fully and it is capable of jumping 74.94ly. Anyway Good luck Commander! o7
Hey Sepulcher, I know this vid was made a couple months back, but I just wanted to say something. I've been gaining interest in Elite Dangerous over the past couple days. I think I am going to try it out. I watched your beginners guide video, and it really made me want to get this game. You made it sound quite simple to enjoy and I thank you for that. I really hope I can get it down and enjoy it. Thank you!
Don't be a Costa Concordia. Superb line. You almost make me want to dig out my XBox One and start up my ship after two years. However, I started falling asleep whilst flying. Thanks great video.
I departed the bubble about a year ago in my Dolphin. Took my sweet time exploring inbound to Sag A. Once I got there I hung around for a few days and went to Colonia. Ive called Colonia home for about a month now. Bought a Orca, cruised around the area doing pax missions etc. Just built a Asp X and doing exobiology and exploring west of Colonia. Getting a little bored of being tied down. Just may ride the edge clockwise to Beagle next.
I took an apparently largely untraveled route to Children of a Giant. For at least three quarters of the trip there were no distress signals. In fact there were no signals of any kind whatsoever. Precisely zero of the systems I landed in had been discovered previously for one stretch of over 9KLY. It was exiting at first to be the first person to see them, and I mapped a little over 100 of the first ones before realizing I had to complete the trip in a single lifetime. There is much more I could say but what I remember most was my reason for livingness slowly leaking into the seemingly endless nothingness.
Fleet carriers don't reduce the time it takes to get there. 500 Ly jumps have a 15 minute wait time plus the 3 minute cooldown between jumps. 500 ly every 18 minutes is poor. You can do 30 jumps on a ship in that time if you're fast and pack a great fuel scoop. 20 is more realistic if you don't take breaks. For a well-equipped ASPx or Phantom that's 1300-1500 ly in the span it would take for a carrier to jump 500. If you're neutron jumping, make that 3-5000 ly, assuming you plot a path that gives you an occasional scooping star and don't have to take a detour to scoop once in awhile. FCs are pretty balanced for explo frankly and people seem to be making a lot of fuss about how "overpowered" they are.
@@neb9058 How many of those can own an FC? If you're hitching a ride on one, you'll not often find someone willing to take people to Beagle Point on an FC due to the logistics challenges on fuel. Equipping an FC with a shipyard and other simple facilities means adding dead weight that eats up fuel you could use for the trip. One trip to Beagle and back is intense. I'd get there faster in a sidey, spend less money doing it, and won't have to have a second FC at a median checkpoint to fuel up for the final leg home.
Great Video, this reminds me of my journey to Beagle Point: I planned to celebrate Odessey Release at Beagle Point and had almost the same route: Colonia->Sagittarius A-Star ( plus a little quick stop At Explorers Anchorage )->Beagle Point with some special stops for famous systems... I prepared my 48-50 Ly Krait Phantom and was ready to go... A few weeks later i arrived, still on time...even though im the kind of guy who fully DSS-Scans EVERY System; Surface-Scans everything Valuable and makes Screenshots of everything good looking... Then in Odessey i was massively disapointed. As i flew around the Region a bit, i made 1st footfall on a random planet and After looking at the Galaxy from foot i deinstalled the game ( i was completly done because of the Frustration over Odessey )... Now after seeing that improvements were made im back and feel this psychological barrier you mean...i dont want to make the long journey home...but i dont wanna blow myself up...Carrier Rides from BP are rare but its the only solution...idk what to do...im currently waiting for the opportunity to hitch a ride away from this place...in the remaining time i can just watch your videos... Idk if you will be reading this but i just wanna say: Keep up the good work, i THINK we all will fully Support you on this journey...
I say fly back!!! See my space madness in my next video? That could be you. That could be us. Knowing the pain together. Flying to and from BP is a unique pain you can share with others. Be part of the club. Embrace the hell and laugh in its face. Make the depths of space your fate and one true home.
@@SepulcherGeist You know what, thats exactly what im gonna do. If i cant hitch a ride at BP, then MAYBE one at SAG A. Its better then nothing...So in these 2 weeks thats gonna take to fly these 39.000 Ly i will embrace the Galaxy ( and surely get mad like i almost did on the way to BP ). Thanks for the advice...
Gosh, it's not even a distant memory for me. My ExploraConda left the bubble with Distant Worlds Expedition and it has not been back in the bubble, so no engineering. o7 and good luck to you Sepulcher Geist.
@@lsswappedcessna Haven't been playing very much for quite a while (pretty much even since DWE) but I have finally begun the journey from the Colonia bubble to the Sol bubble.
There's not always a possibility of jumping to just stars you filtered.. Sometimes there is no suitable star.. so it puts in some filler stars. Jumping into a star also happened a few times... I survived all those times.. but with a lot of heatsinks and still substantial damage..
5:57 carbon, wolf-rayet, white dwarves and non sequence stars are so rare, very very rare in the case of those first two, it's not really an issue for fueling, and some of them will have scoopable stars nearby as well unlike the brown dwarves so it's not really an issue to include them in the filter unless you are in a ship with a relatively tiny fuel tank that can only hold enough fuel for 2 jumps. and those first 2 are so rare that i've never randomly happened onto one, including the several trips i made to vulcan gate and sag a* 12:00 that has been an absolute pain, every time I log back in to restart a trip I have to double check to make sure the route is what I want
Oh man I have fond memories of the journey to BP with a engineered Diamondback explorer with no weapons or shields to maximize jump distance... it was awesome...
Exclusion zone tip. In your "INFO" hud (upper right), it will say "IMPACT" if you are pointed at the exclusion zone. If it doesn't say "IMPACT", you will miss it.
I'm a PS4 player, and we haven't gotten Odyssey yet...if we ever do at this point. But I like the updated UI on all of the menus (assuming those aren't some type of PC mod). The more user-friendly map interface seems far more intuitive and the percentage underneath the shield readout is ESPICALLY useful. It will be nice to be able to see my percentage there without having to look down at the SRV/fighter bay screen. I can't wait to be able to experience Odyssey with all of the PC CMDR's.
Yesterday I began my journey into the black. I'm planning a route out into Dryman's point region then to Saggitarius A* then over to Colonia. I've never made a journey like this before, but I hope I can finally knock out my Elite for Exploration
o7 Commander. I am on my way to your destination. I have a engineered FSD but that is all... And I am going round as wide as I can in a circle around the galaxy returning on the other side of the bubble. I will be following your adventure. P. S. My journey was about to be cut short as I fell with my SRV in a hole while on a planet. I manged to get out with 17% SRV integrity. So.. Yeah... Fun times :). This game is great. o7.
I think I'm going to do this as well. I've kind of reached a point where I don't know what to do in the game (not got Odyssey and not planning to). I have Asp Explorer with an engineered drive so my jump range is 49. I have no rush and will scan and explore on my way. Will just do a few jumps when I feel like playing, without worrying about how long it will take :) Thanks for the inspiration, look forward to hearing more of your adventures. o7
You can use your fuel scoop to kind of Guage where the exclusion zone is if it doesn't load up since the closer to the exclusion zone you are the more fuel you will scoop if your scoop is maxed you know you're right on it.
T types are Brown Dwarfs T Tauri in the filter are Proto Stars since they are young that Fusion hasn't really got going yet and the light is from the gravitational compression, but yeah annoying bug with the routing
Been at the Beagle Point twice. Distant Worlds 2 and The Odyssey Galactic Expedition. The first one was IMO way better. No carriers means everybody is travelling with ships, makes it all a bit more personal. Or perhaps I was just a bit more invested as it was my first time. BTW, I would never get to the BP without the company. It would be just FAR too boring for me.
this is an old video but im currently in the process of returning to the bubble after traveling From Cubeo to Colonia and from Colonia to Sagittarius A*. I definitely understand what you mean by the psychological side of these long travels, even with an engineered FSD in my Diamondback Explorer, the long trip has definitely hit my brain with some hopelessness a few times.
Good luck CMDR! it is amazing how a long journey like this could really takes weeks or months to complete. no other space sim make you feel that you are really going far far way. I travel to colonia with my Anaconda I wanted to go to Sagittarius A, but as I got near the colonia region each jump needed about 60ish seconds to complete. I have no idea why jumps where taking so long, I thought stellar density was messing up my GPU so I changed video setting but the problem persisted. so in the end Colonia was as far i could go. did anyone ever had the same problem?
I jumped to Beagle Point via the DSSA Fleet Carriers as leg start and end points and got to Beagle Point in 6 days no neutron jumps in 1049 jumps in my engineered Anaconda.
I'm currently prepping my newly bought ASP Explorer for the journey to the Point. Using my Cobra to get some scans and missions in to upgrade the kit in it, and I'm using SG's guide on the kit load out too.
Oof.. I did Colonia and Sag A* with that exact build. And and couldn't handle the return trip, and almost quit the game. I begged customer support for help. They told me about taking the sidewinder respawn, and I've never been happier to blow up a ship
You are a freaking brave man. First trip I did to Colonia I did like that, in a DBX. The amount of discoveries I did due to short jump range were off the chart. I guess now they are on the chart. But you get my point
I find that in Odyssey, whenever I change a filter on my route, I need to go to the Route Settings tab and physically click the "Recalculate" button before it updates my route. Not sure if that will help, but it's been working for me.
I play NMS but been wanting to get into elite, gonna go ahead and take the Dive, you are taking a trip to a destination and doing some exploring on the way. NMS is lacking this.
I can't overcome the mind-numbing repetition and monotony to do something like this. I think I jumped 50 times once and I didn't play for months after. I heard the FTL in my sleep.
Question: I’m doing this same journey in the same ship with all of the same modules that you are using- however my Discovery Scanner is Inactive and I’m not sure how to fix it- so I’m not really picking up any Data to sell once I get back I think. Any tips you have to troubleshoot would be really appreciated man.
T-tauri stars are not T-type stars, (T-type is a kind of brown dwarf) T-tauri are normal starsystems in early formation steps (so it's non-sequence star if you want tyo filter it I guess).
I just picked up this game. I guess I've been busy with being and adult. Must be why I never caught this game. Anyway. Its just my thing. And I found my guide to get me back in the game.
I play Xbox so maybe it’s different but I know that if your map mode is “realistic” instead of “map” it will plot a route to any type star for some reason
Yeah for some reason's is kind of buggy when it comes to routes and such. But even then you know there's a chance that you can hit a T-Tari or 50 lol along your journey. But Good luck Mr.Sepucher! o7