@kANGaming had a hell of a day, apparently. This was a ton of fun :) Merch: hyce.creator-s... Join my discord: / discord Become an ES&D Train Crew Member and get extra perks! / @hyce777
The S282 is modelled after a USATC S200 locomotive that served on the European, north African and middle East theaters of WWII. The S060 is modelled after a USATC S100 tank shunter that served about the same theaters of WWII.
"I got 14 bar of pressure, I'm blowing my safety, I am one notch above on the reverser, I got my throttle wide open, and I'm almost at 90, 85ish" 3 seconds later "My engine just blew up again"
@Justme-jt1ef Search Hyce Seabees and the video I'm referencing will come up. Short version is the navy builder boys (seabees) stole some locomotives and a bunch of alchohol during the Korean War.
Speaking of low water level in the boiler I got some really good advice once, when I asked what steps shohld you take if you come to a locomotive with little to no water in the boiler? "F*cking big ones, in the opposite direction, as quickly as possible!" 😂🤣
That deck plate story gave me the hebee jebees. Not rail related but did 40 years as a truck driver everything from vans and cube trucks to box trucks just under CDL required. Boss needed some new vans to replace a crapped out van but this was 08 when the auto industry was having issues and there was a year long waiting list for new so boss purchases a surplus Penske rental van cab with a cargo box. Driving a local expressway during the winter of 14 I noticed a wicked draft as I'm driving and in trying to locate the source of the draft move my hand along the bulkhead that's actually the front wall of the box and feel this gap wide enough to get my hand between the cab roof and bulkhead. Pull my hand back as I needed to flip on the turn signal for an off ramp. No sooner did I pull my hand clear there was a bang and the gap closed. Seems a combination of speed on the expressway with particularly strong gusts of wind opposite direction of traffic and the wind eased up enough to close the gap my hand had been in seconds before as the gap wasn't there any more. As to alcohol burning locomotives I suppose theoretically one of the UP turbines could have used alcohol as pretty much as long as it's flammable a turbine can use it for fuel but as noted it's not exactly the most energy packed fuel.
For editing in "Smells like Kenosha" every time kAN needed it, there is the option to fade in at the important bit of the song, effectively shortening it by cutting out the beginning half.
It was tried in Europe in the 1880-1920 era. Schneider-Creusot made a Naphthalene engine in 1913. And records indicate that at that time engines had been made using Ethanol, Benzene, Toluene, standard Gasoline, and wood gas. They were pretty much trying to see if they could viably make a reliable fuel from any additional refining of Coal Tar or fractional distillation byproducts of crude oil (especially heavy crude if possible as coal tar and crude were cheap and widely available) It was clearly the “Does it burn? If so try to chuck it in a steam locomotive” era of engineering.
@@Mr.crisskombat Yeah I think the United States never had the same resource shortages until after the age of steam was over. The US had way too much good quality coal production to ever make it necessary to look at alternatives. A lot of European countries had to import it all, which obviously puts some pressure to look at alternatives.
The "slosh" effect is not exaggerated (at least not intentionally). I can't rule out bugs but from everything I can tell the amount of movement at the S282 backhead is realistic given the geometry of the boiler (long and narrow) and a severity of the grade changes on the DVRT trackage. Note that the trackside grade signs indicate *average* grade over a segment, and momentary grades can be significantly different from the indicated average. Yes, blower, air compressor, and dynamo all consume steam. So does the steam-driven bell ringer, in miniscule amounts. Yes, the S282 has blind drivers in DV.
Yeah Johnson bars were also banned after awhile as being to dangerous after 1939. They were allowed for yard switching work, light duty, and historic restorations only after that. When steam locomotives started getting massive in size the linkage to the Johnson bar could just be forced by steam pressure from full open to full locked position, which both causes bad things for the locomotive but also with enough force through a large steel bar to kill a person standing at the controls. Having a screw wouldn't allow the force to be transmitted into rotational torque...although it made it a lot more work to go back and forth in a yard.
Sometimes one could think it would be a HUGE challenge for Hyce to actually run the railway respecting all the speed limits for a whole episode 😂 Including the train length (!) on speed changes.
@@Hyce777 oh absolutely, in this context yes. But it might be so second nature *in this context* now that it might be hard to do otherwise =P (Emphasising the context before someone gets 'funny' ideas about how operations are on the CRM which I'll immediately presume to be 100 % professional without ever having been there). To be perfectly honest, it might not be the most entertaining topic in and out of itself, but I'm positively certain you'd make it worthwhile by putting technical and operational knowledge in, garnished with some anecdotes. This being said, a sandbox thing where you could run trains along several other people, a bit as in a certain game with "schlechter Code" but with a serious CTC/dispatching aspect to it would really be nice to see. I guess it'd bring some stories and info out that didn't have much impact on your content yet - but let's not forget you do have professional background from the whole railway signalling topic, too. And from what little I know about railroading vs. railway operations, there's even more "you do WHAT across the pond?!"-material in this range than what we already have just by looking on *one* train doing rounds.
Well...here I thought Hyce was going to crash at least once that race, but apparently he made a flawless run! Not so much for poor kAN...pure carnage. That's what happens when you try to go at Hyce-speed!
Ye Gods! I'm so looking forwards to seeing kAN's view now, thankfully he didn't seem too salty after binning and chutulued the train so many times in one sitting.
It would be kinda funny if you just had a train full of Wine or smt behind you and a cinder from the engine hits it and just EXPLODES as you only see wine flying in the air lol
I recently aquired a photo of D&RG #94 from my US History teacher. I have been trying to do some research on it, found out it is a class 42, built in 1880, named "Gunnison", and scrapped in 1903, and i was wondering if you could provide any general info on it. What kind of whistle does a class 42 have?
No actually you could actually make a car run on alcohol it depending on how pure the alcohol is. It needs to be pure enough to wear a kid almost mimic gasoline when burned
Hyce you should make two Kenosha music files one for you and one for kAN so when you do races with kAN. When he does blow up something crazy he can put in the music himself like this video in the beginning you had something for kAN. You should also give kAN some of the skins that the friends have sent you
When a railroad engineer needs to click on "Tutorial" for any train related game, it is not to "learn" how to drive, it is how to use the HUD/UI. This is proven with Hyce, and DVS. He just KNOWS!
In order to have the same starting conditions for both players, once you get preferred setup of the jobs at the station you can simply make a save and send the save file to the other player.
Dear engineer Hyce, this is the head foreman of the S.D.&.S., we would like to congratulate you for not blowing up our locomotive, and we would also like to thank you for rescuing the slug abandoned on the mountain. It was unfortunately placed there by an ex employee after they were fired, you dont need to know why, though i will say it may have involved blowing up 3-4 s282s. I also thank you for returning so quickly when the load you delivered blew up after you had left the harbor causing millions of dollars worth of damages to the e yard. No of course we dont think it was you, we believe it was the president of the E.S.&.D.T. We'll catch him one day, then he'll face justice for both this incident, and the maiming of my dear grandson Nasu the 4th. I hope you have a good day sir, Nasu the second, head engineer of the S.D.&.S. (keep up the good work hyce, loving these videos of you and kan having fun, and enjoyed the song that popped up at 33:40)
I wish that the s282 at least had a hook so you could hook a lantern on it to provide light in the cab, similar to how you can hook the EoT lamp on the end hook of a train. I know theres the shelves but the lanterns can slip off of those.
no they did not run alcohol fired steam locomotives, but they ran naphtha fired locomotives where the naphtha was the fuel for burring, also the stuff that was boiled into naphtha vapor, it was also the lubricating liquid. so if a there was a leak anywhere then you would end up in a ball of fire. those engines were mostly found on small launch type boats. the worst thing ever made was the caustic soda locomotive's which the locomotives were fireless and used caustic soda to create heat. here's a link to the Wikipedia page about them en.wikipedia.org/wiki/Soda_locomotive
I'm not sure how this would go, but... How many DE2s does it take to match the S282 for tonnage? Why do I ask? Because I think it might be funny to plot out a job/trip where Hyce has to put water in the S282 at least once, while kAN gets to run a relatively "simple" MU DE2 snake as the power unit. Of course, that means he has a lot of engines to worry about, and more chances for the "blue flash of doom" when the DE2s get angry and start popping TM breakers, but on the flipside, he has less to worry about regarding water, coal, driving the train, and trying to align switches. On the other hand, Hyce has the speed advantage initially, but will have to plan a refueling stop at some point. He has the more troublesome locomotive to keep running, but has the experience to run it, while kAN has the more simplistic locomotive-set to do the job, but also gets somewhat bit by "If one blows up, you have to decide if it's worth resetting to fix the problem, but now you're stopped dead, or run back and attempt to toggle the "dead" unit's TM breaker to keep going. --- An alternate idea is to have Hyce in the S060 and kAN in the DM3, both hauling something nice and heavy out of the Harbor.
I usually start with ur POV b4 kAN's but this time i decided to go watch his first and I didn't get disapointed 😂. Can we get a race with a barelly capable load uphill so it challenges you guys more? Loving the races
Hyce and kAN challenge: using only a s282 Pick up 3 loads in harbor (2 to goods factory, 1 Steel mill if possible, if not possible just the heaviest load available in yard not in job) Take two loads from harbor to good factory Go from good factory to iron ore mine east Go from iron ore east to food factory Go from food factory to machine factory Machine factory to oil well central If possible pick up and accept load at oil well central to harbor if can’t be accepted just S.T.E.A.L it Oil well central to oil well north via steel mill Oil well north to harbor. If it doesn’t make sense then please let me know
I mean grain alcohol is just purified ethanol. So it’s fine to drink if diluted. The danger is if they either added chemicals or it’s methanol. Ethanol for fuel or industrial purposes is often intentionally mixed with methanol or Pyridine. Either or Both will make it extremely toxic. The only exception is if this is lab grade ethanol. Then it’s probably pure. And just because it’s in a tank car doesn’t mean it’s not a food safe tank car. Corn syrup, molasses, etc are commonly shipped in tank cars.
Yeah, the steam engine is really fun to operate in this :) I still haven't mastered it, but I get decently far with it now. Thanks for the intricate input though, on how to use the instruments during operation!
They used to call old ocean liners that did little cruises off the coast with alcholol onboard during the prohibition a booze cruise. I guess you could call this a booze express(?)
The mixture of listening to Hyce who's channel I found two days ago and kAN who I used to watch play scrap mechanic with Camodo Gaming and some others almost 7 years ago is odd to say the least and I love it
great content as always and informative but with all the Hyce and Kan videos i have watched i have found 4 disaster mode they are 1- dunk 2-boom 3- kaboom and #4 is a kathooloo witch Kan is always best at but he is the new guy on the rails and learning always a great show you guys put on and love the content cheers boys keep on railroading
There IS a multiplayer mod for Simulator, but from what ive heard it is very much still in development and pretty buggy. You guys could try it out though!
i once tryed to pull 3 jobs of rail to the harbor with 2 282's and i blew both up when i reached the top of the hill. i think it would be hilarious if you tryed it
I would think most any locomotive built post 1900 would have lateral motion devices on the drive axles to negate most of the need of blind driver save some 5 axle drivers or the UP 4-12-2. I would imagine 491 was new enough to incorporate lateral motion in the running gear.
I am pretty sure with the right stream elements commands and some clever programming, you could hook that dispatch site to twitch chat.. just saying.. The chaos..
It kind of is, depending on how you use the terminology. Technically, the cylinders alone are the steam engine of the locomotive. But the latter is often colloquially called an engine, too.
27:20 Yoooo that’s a ‘thing’ no way?! *Edit* Fak I lost it- You guys were going on about modifying the Driver Wheels wherever you want them for a Drag Race. WAT
Pretty sure kAN consumed a bit too much of that alcohol during his run he blew it up so many times. Poor kAN one day he'll beat you Hyce and that day will nust be full of Kenosha and ill be here for it.
38:20 ish - "why didn't it couple" you hooked the chain in, but didn't tighten it. Probably that's the game's reaction to that. However, that being said - that's not how it works in real life. Initially it would work, though terribly. You can pull the cars, but every change in the train forces, especially transitioning between tension and pressure (which is done way more often and without a second thought in chain-and-buffer-land due to being an absolute non-issue) will result in major jerks with the cars running into each other. This can result in damage (because the same impulse over the same way is transferred in a much shorter time than usually), but the most probable result will be the chain jumping out of the hook on one of those occasions, resulting in a train split. I've had a shunter not tightening the coupler once. We had removed a car from the consist due to flat spots, somewhere close to what would later be the front of the train (it was a push-pull consist). When shunting to the platform, I didn't notice it; no big forces and changes, I was on the heavy locomotive while it was only two or three cars bumping (slightly; as I said, no big forces) at the end. But after changing to the control car, oh by the gods was that awful. At first, I thought it was just too much slack in several couplings, so I switched to sort of what you would call proper train handling in knuckle-coupler-land. Then my conductor or one of the train guards rang me up and said there was a slight gap appearing between the cars while decreasing acceleration or engine braking. We still interpreted that as way too much slack and decided to calmly pull into the next station and couple up correctly there. You can imagine it was quite horrifying to then find out what actually had happend with the chain fully long … That one report did absolutely go the whole effing official way. Actually there is a situation where you do move vehicles with long couplers: On hump yards. When the cut of cars is prepared for humping, the chains on the intended separation spots are elongated before the cut is pushed to the hump. On the hump, a humping shunter has a long stick and lifts the chain out of the hook. Knuckle couplers are way easier and probably safer in that situation, obviously.