Hehe! Thanks for showcasing my mod! This is a very well-made video. It also made me realize how plain unfair my own boss is 💀. Expect changes in the future version (fun fact: I rushed this boss due to time limits, so it came out half-baked)
Why is the version of his stellarity has newly added texture item like the shulker armor, mine is vanilla, and i can’t see the whole stelarity item in creative (im at latest version)
A little bit of a suggestion for transitioning to a mod, since you are already on 1.20.2, utilizing the biome trades and features, you could implement a few methods for accessories. With the Terraria inspiration, trinkets would be a VERY quick way. I would even be interested in implementing some of the extra ideas along side you.
Thanks for this video, this literatly save my life you have a gift to show and structurate the content of a mod like nobody else. Clean organization, splendid video telling, thanks for your art, i appareciate all the special and unique mods that you bring to us 😘
Can someone help me? The problem is that everytime when I load my savegame Im getting these 4 spellbooks to my inventory. I dont know, can I somewhere turn this off? version 1.20.1 on forge
The mod visually looks amazing, but it completely changes the end into something its not supposed to be, there are a few features i like but i wouldnt use this mod, it does the same thing as better end wich i dont like, so far the best end updating mod ive seen is quark lol
Nullscape does it right. It keeps the barrenness but still makes it visually stunning. Rather than all of these other mods that make the end full of life and way too similar to the nether.
Since it is a datapack you should not be able to see these weapons in creative mode, you would have to use commands to give yourself these weapons. You will have to use this command: /loot give @s loot stellarity:items/
It's such a shame, this mod breaks as soon as you download other end related mods, plus it doesn't have a menu in creative... I saw the comparison between this mod and Better End + Nullscape and all I can say is... 2 mods vs 1? Obviously the dual mods win... The weapons are mid, honestly, you can download better things in other mods... It's a great mod, but I'd love to see compatibility with these 3 mods, the end would be amazing
Hi, if you wish to download it through curseforge you can follow this link: www.curseforge.com/minecraft/mc-mods/stellarity :) I’ll also put it on the description!
With a few things I would change or/and improve, I'd still say that this is one of the best datapck turrned into a mod out there. It allows you to get materials from all dimensions and even helps you use some mods you otherwise couldn't really use, such as the Create mod, wich you can use to pretty much its full potential. Overall, a pretty solid 8/10 (reason: it needs some work)
bro idk whats wrong w this mod but when i added it to my server players started getting random books in their inv and random effects so i removed it but after removing it we tried to enter the end but we werent able to NOTE: WE DID NOT ENTER THE END EVER BEFORE
I have been suffering on what to put for the end in my server, better end ruins the theme for being to bright. This mod makes it so that its a balance between dead barren lands and lifely biomes.
HOLYYY, only 15 seconds in and it looks amazing! I haven’t seen this since it was just a datapack called FokaStudio’s Better End, i should come back to it…
Some aspects of this mod look good but the changes to the Ender Dragon fight conflict with other mods, and they also all risk ruining your server by making you unable to enter the end or unable to spawn the dragon. Then you have the biomes which also can contribute to these issues and the biomes in this mod look worse than the ones in some others. Sadly everything this mod does involving changing stuff that already exists either is not a good idea or has been done better by someone else. What this mod does well is everything that doesn't involve existing stuff, like the Empress of Light. Sadly it's not worth all the changed stuff.
you can use this mod with the better fortress mod. these plus the end remastered mod give u such a nice ending for a good quest. im currently making a custom modpack related to the end and the villagers and pillagers. its really grind and dungeon heavy. if u want to play it with ur friends hit me up :D
Hello. Its been a few weeks since i updated it. Im currently on vacation at my family. But in 2 days i should get back home. If you could remind me in 1 or 2 days i can send you a link. The Pack still is not Finisher and may never be dully done because there are just too many good Mods to add. But the Pack is completely free to customizing and i would ve really happy to see people actively change or come up with their own quests. I ve made a few "Tutorial" quests so that everybody gets the understanding on how to implement custom events and loot tables. All in all ist super easy to change and add stuff. Hope you will like it :D
for some reason none of the add mod items aren’t visable in the creative menu and can only be obtained from actually manually obtaining them. unfortunately this means i can’t do my own research in creative. why is that?
You are having the same problem as me, is getting me crazy. The only way you have now to get them is by trading with piglins and the potion stand villagers.
Is there option to disable stronghold's change? I like Yung's Is it compatible with * End Remastered? (12 different ender eyes) * Dragon Fight? * Progressive Bosses? Nevermind, there is no 1.19.2.
Can someone help me I have a problem. I play on a server and i find end cities with comand block inside instead of shulker boxes and spawners. How can I fix this?
Cool mod definitely terraria inspired aspects. I don’t like how unique the types of mobs that spawn (nether and overworld) phantoms are great for the end tho. Biomes are amazing and structures too. But the amount of mobs villagers blazes ect is a bit much
I think the original Terraria Empress of Light is much better - a giant fairy goddess with complex but understandable attack patterns, whereas in Minecraft you just get hit from random projectiles
This mod mixes Terraria with Minecraft. The boss is from Terraria and the uniqueness of the weapons is also common in Terraria (i think i haven't played Terraria).
heyyy we put this on our server but the ender dragon dies immediately after being respawned plus the altar crafting wont generate automatically. can we fix this by deleting the end from our server files to prompt restart all over?
i was playing a modpack called prominence and i added stellarity but my hotbar got all messed up for whatever reason. stellarity doesnt even touch hotbars but this is the mod that messed it up i checked
Yes, the way it works is that you have to go somewhere outside the dragon den and use ur fishing rod and cast the bobber into the void. If you see particles then wait until it nibbles to put out the item.
Hello, I think the datapack might not be working, first of all, the end forge isn't here, and secondly, the dragon blade didn't spawn in. Additionally, the hole behind the pillars is nowhere to be found. Please help. Lol Love the datapack though