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Strands: A DJH GeoNodes Library - Trailer (Blender 4.1) 

LooseEdges
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Do you ever add ropes, chains, wires, or other long thin and flexible objects to your scenes? Strands is a GeoNode Asset Library, containing a set of modular modifiers to help you do exactly that. The modifiers assist with placing curves in your scene, appending additional details to them, and meshing those curves into ropes, braids, or chains.
You can get the Strands Library from these links:
blendermarket....
danielhickox.g...
For an interactive look the modifiers, please visit my website:
danielhickox.c...
Join the LooseEdges Discord Server:
/ discord
Version 1 of the DJH Strands Asset Library is for Blender 4.1 or later.
Features:
20 Strand Modifiers
15 Knot Presets
16 Strand Presets
5 Setups
4 Materials
+ Some Additional Models & Utilities
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/p...
License code: UU33UXO4RHZNVTSR

Опубликовано:

 

27 авг 2024

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Комментарии : 17   
@Pachupp85
@Pachupp85 3 месяца назад
Im not sure whats more impressive. Geometry nodes or quality of your videos. Awesome stuff.
@CarewWilson
@CarewWilson 3 месяца назад
This is the best promo I've seen in a while! Great editing and music selection.
@Intercepto
@Intercepto 3 месяца назад
Looks like a very useful set of tools. I will probably purchase it at one point when I'll need them. Thank you!
@42yeah
@42yeah 3 месяца назад
This looks so cool! Love the logo as well.
@jamieallan2859
@jamieallan2859 3 месяца назад
This is awesome, if i used blender I'm sure I'd use this
@sander-wit
@sander-wit 3 месяца назад
Beautiful work mate! Looks very conplete and polished, great trailer too!
@Xaqaria
@Xaqaria 3 месяца назад
I'll skip time talking about how cool the functionality appears and focus solely on the branding and presentation. I really appreciated the clear iconography of your nodes with clear and consistent colors that make the functionality clear from the images. One of the first things I noticed here was the different color coding, separating this from your other nodes. I look forward to how you'll deploy the eventual gizmo geometry nodes integration. Your content will make w perfect example for how to deploy them outside of simple object manipulation.
@looseEdges
@looseEdges 3 месяца назад
Thanks! I really appreciate that you noticed all that. I put a lot of effort into the branding, which at times can feel silly since the tools work the same without it, but it is a very important part of making a good product. Gizmos should be sick, imagine being able to edit all the important parameters in the viewport...
@Xaqaria
@Xaqaria 3 месяца назад
@@looseEdges With geonodes and gizmos, projects like yours could enable a new class of user into Blender. That class of users that can focus on blocking and layout, with limited modeling required. Enabling non-modelers will be required if we're ever to get to massive numbers of 3D/virtual environments. Would you be interested in running a design competition using your nodes? You could ask the entrants for feedback or to share screencaps of their design process to help improve your nodes.
@JacksonMeira-hx5wd
@JacksonMeira-hx5wd 2 месяца назад
Amazing
@klever-kenneth
@klever-kenneth 3 месяца назад
Shut up and take my money! Love the way you've documented them on your site. Been waiting to buy this since you show cased the rope wrapper a couple of videos back, and i think it's worth every penny.
@RazsterTW
@RazsterTW 3 месяца назад
If it can do fuzzy chains... Sold!
@looseEdges
@looseEdges 3 месяца назад
:) Now I hadn't thought of that, but it could be done.
@RazsterTW
@RazsterTW 2 месяца назад
@@looseEdges Got Fuzzy?
@looseEdges
@looseEdges 2 месяца назад
@@RazsterTW Oh yeah, I forgot about this. I also wasn't sure if you were serious ;) It will be in the next update: danielhickox.com/uploads/fuzzy_chain.png
@RazsterTW
@RazsterTW 2 месяца назад
@@looseEdges SOLD! I will be buying it today! Much appreciated.
@kenwong5807
@kenwong5807 3 месяца назад
blender newbie can make some Djh Geonodes step by step tutorial, i dont know how to set up a simply add nodes
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