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Street Fighter 6 E. Honda Season 2 Guide! Tips & Tricks 

VesperArcade
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30 сен 2024

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Комментарии : 46   
@birnbaum9852
@birnbaum9852 20 дней назад
Thank you man. It's good to have someone to help us Honda players :)
@quickspooked9298
@quickspooked9298 16 дней назад
Been really grinding my way through diamond with honda this last week and this video really distilled everything I’ve learned the past few days so well, plus some other stuff I hadn’t considered. Reassuring to know a better honda player agrees with the ideas I had been thinking about. Great vid
@50blessings57
@50blessings57 2 дня назад
As a 1700-1800 MR Honda, here's my input: 1. The meaty 5HK isn't bad as long as it hits, but if they wake up with crouch block then the second hit will whiff and you could get punished. So either cancel the first hit into something, or use a different button. 2. After buttslam you can get a meaty overhead and be +5. On block you are -1, but most people don't know this, and often times I'm able to keep up offense based on the knowledge check. 3. After launcher - DR - 5mp 3HK TG - Sumo Spirit you can do clap (22p) and it hits meaty. You're +0 on block, and +5 or 6 on hit, I forget. Use this to keep up offense.
@Sleepz
@Sleepz 4 дня назад
Awesome guide and I'll definitely be stealing some of this! A couple things I'd like to add is that you can get a conversion off of max distance punish counters off stHP if you drive rush into stMP and then go into the usual bnbs. Also, after the swaggy side switch you can actually get a butt slam after the sweep and get your oki going!
@Mushroomandyou
@Mushroomandyou 20 дней назад
Excellent video my man. Probably the most comprehensive vid on Honda I’ve seen this season if not since launch.
@umyrongains4879
@umyrongains4879 18 дней назад
Akuma exists in this game to give Honda players crippling depression
@Reviewed2Death
@Reviewed2Death 9 дней назад
The advantage of playing the "bottom one" character, especially one perceived as dumb/gimmicky, is that actually pulling off cool combos really throws people off and makes them go, "oh crap, this guy is COOKIN" And if Capcom ever decides to hand out big buffs, weak characters are likely to get some big love (as we saw with Aki and Zangief, who got massive buffs in season 2). Being strong with your Honda knowledge could really pay off down the line.
@Drewbacca7789
@Drewbacca7789 21 час назад
One good button after using the new DR, 5MP, 3HK target combo into buff is 5HP. 5HP will hit later in the active frames which you can then cancel into Heavy Hundred Hands for big damage. I catch people with this all the time when they are pressing buttons on wake up. The only downside is the cancel timing into hundred hands is a little weird so you have to delay it a bit.
@fabios5910
@fabios5910 20 дней назад
I play as Honda since sf2, so this is useful to me, thanks
@azayelcalderon7134
@azayelcalderon7134 15 часов назад
Good viedeo! What controller do you use?
@VesperArcade
@VesperArcade 14 часов назад
Thanks! Xbox series X|S d-pad right now.
@benross9174
@benross9174 21 день назад
Perfect timing for Dabuz (he is starting his Road to Master Honda series RN)
@DabuzSSB
@DabuzSSB 21 день назад
LITERALLY JUST FINISHED WATCHING THIS LOL
@benross9174
@benross9174 21 день назад
@@DabuzSSB yeah I linked it in your Discord - good thing your prepared for the Honda arc
@remigengogakusha
@remigengogakusha 19 дней назад
Now we have an enumerated list of this character's mix-ups (timestamped). I can fight back and enjoy SF6 "better"👍
@Mr_Archer15
@Mr_Archer15 9 дней назад
Honda also gets a safe jump from his target combo into headbutt as well as when you do a combo into sumo dash triple slap 1
@eliotchan6119
@eliotchan6119 15 дней назад
I'm iffy on 5HK as a meaty - if the opponent wakes up crouching, the second hit will whiff and they can get a fat punish on you. Also after the 5HK(2) DRC sweep side switch, you can actually continue to combo and buttslam them again and get oki here lol. Edit: Misremembering that latter one. The one I'm thinking about is if they jump out of the corner and you do 5HK as an anti air, DRC sweep, that one you can side switch and do buttslam after. This one you need to OD buttslam, which isn't as good since it guarantees you burning out. But damage is damage I guess.
@VesperArcade
@VesperArcade 15 дней назад
The first hit of 5HK forces stand so that shouldn't be a problem. I didn't know about the buttslam after the side switch lol. That's pretty sick.
@eliotchan6119
@eliotchan6119 15 дней назад
@@VesperArcade It only forces stand on hit - not on block. Obviously if you're calling out a backdash or a jump everything is okay, but if they wake up crouching without doing anything else you're -11 on the 2nd hit whiffing.
@VesperArcade
@VesperArcade 15 дней назад
@@eliotchan6119 Oh, thanks for pointing that out. I must have got really lucky during my journey not seeing that once lol.
@Mr_Archer15
@Mr_Archer15 9 дней назад
I also don’t like that it’s -5 on block. I’d rather just st mp so even if they block I’m still plus
@普空卡
@普空卡 21 день назад
The Worst character lol
@gizelbelcoot
@gizelbelcoot 19 дней назад
36:40 nice sumo sorcery
@jettmanas
@jettmanas 20 дней назад
I thought at first I had to be Master to watch this. 😶 Finally did ranked placement & ended up in Iron. 😐 Watched every Honda guide on YT I could find. This one was good. He's hard to win with at any rank for me (limited days to play). I've used him off & on since SF2, got to gold in SF5, & hope to reach that in this. Took notes & hope to do more cMP, HK & S.Smash oki. Never beeen able to get kara stomp>c.grab. Any info would be great (I'm on pad). Thanks for this. 🙂
@VesperArcade
@VesperArcade 20 дней назад
A small shortcut for the Kara DF+HK > Command Grab is DF+HK ~ slide to back then kick. So you don't need to start from the forward direction on the half-circle-back. It should be just about speed, do it as fast as you can.
@jettmanas
@jettmanas 20 дней назад
@@VesperArcade Thanks very much. I'll try it. 🙂I'm in a few fighting game Discords, but not one for Honda.
@Jarrych83
@Jarrych83 18 дней назад
@@VesperArcade I can 100% second this for the input. I'm pretty mid at the game, but the input buffer in the game makes this work great, but it's absolutely a commit. It's like one fast input, using number inputs, of 3HK around 214 HK. Technically, you can also do this cancel into things like hands as well, but you probably gotta have 'em scare to do ANYTHING to make that worthwhile.
@bena5150
@bena5150 19 дней назад
patiently waiting for Chun Li tips & tricks ☺
@souljasleet
@souljasleet 20 дней назад
His two moves are invalidated at masters high mmr
@syncr0904
@syncr0904 21 день назад
Why are you helping the Honda players lol
@k-ondoomer
@k-ondoomer 21 день назад
No one cares about this gross lame character. He is boring, no one plays him seriously, and we got him instead of so many characters. Massive L character
@ReddRambler
@ReddRambler 21 день назад
See you in the Dhalsim video.
@PinkArmFlexer
@PinkArmFlexer 21 день назад
You should watch the video to see what he wants to do and learn how to beat him instead of fuming about getting beat up by him.
@k-ondoomer
@k-ondoomer 21 день назад
@PinkArmFlexer It's not about being beat by him at all, it's about capcom forcing this lame, ugly, outdated, boring character into every fighting game they make. no one likes honda, he takes up real estate that could be used by way better and more interesting characters.
@k-ondoomer
@k-ondoomer 21 день назад
@ReddRambler dhalsim has always been fascinating to me and I hope he has his moment in sf6.
@PinkArmFlexer
@PinkArmFlexer 20 дней назад
@@k-ondoomer Sounds like seething jealousy of a big dude who loves what he does and lives to spread the joy of what he likes. Anyone would lash out and be jealous of that kinda hustle.
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