This is a play-through using Vega (claw) in the SNES game Street Fighter II Turbo. Read on below for more information...
Vega is the 2nd of 4 bosses in this game. He is a regular playable character in it.
===== ABOUT VEGA =====
Probably the most famous fighting game narcissist... his design is most certainly unique - a combination of a matador and a ninja. In SNES SF2T he was drastically weakened from his World Warrior counterpart (obviously because he became a playable character).
Gameplay-wise he inflicts generally low life depletion, which is one of his biggest weaknesses. His speed and agility makes up for this though of course.
===== ADDITIONAL INFORMATION =====
---- Being the 2nd boss, he'll always appear as the 10th opponent when the player plays through single-player mode.
---- He is known as Balrog in Japan.
---- To determine him, fighting game players refer to him as "claw".
---- If he blocks enough times, his claw will be detached.
---- In SF2T, when he is on his own stage background (Spain), he climbs the fence when performing his Barcelona Strike.
---- When he is controlled by the CPU, his Barcelona Strike special move, where he strikes with his claw after he leaps off from the fence, is different to the player version with a few variations.
---- When he is controlled by the CPU, regarding his Barcelona Strike special move, when he leaps off the fence he has a variation of it where sometimes he performs a super-fast leap and super-fast descend. The human-controlled Vega is never able to do this.
---- Despite the game's name, Street Fighter II Turbo on the SNES is actually a "semi-compilation", because it also features a Champion Edition mode. However, this mode is called "Normal" in the game.
---- In this version of the game, when a character is being controlled by the CPU and the character is facing right, when he/she walks forward, the walking animation will be a backwards walking animation. (has anyone else noticed this?)
===== ABOUT SNES SF2T =====
This is regarded as one of the best games on the SNES, and with good reason. Obviously back in the 1990s after World Warrior came out for the console, everyone wanted to play as the bosses... so this is where Turbo came in, offering the four grand masters as playable characters as it's main draw. Not to mention as well as being able to play the Turbo/Hyper Fighting mode of the game at a ridiculously high speed if you used a hidden input code.
The game came in a 20 Megabit cartridge, and you could tell that the storage was scarce... because some aspects from the Arcade version are still missing. Some of these aspects include the fact that the regular characters' losing portrait images on the Continue screen are not animated, and the Arcade skyscraper intro still being completely omitted. Also, the overall music and sound quality is slightly lowered as well when compared to the prequel World Warrior.
4 дек 2018