Intentionally designed this way to create a wider separation on the stereo image due to arcade cabinet speakers being much closer together than a home stereo set-up... and fact arcades in the late 90's used to be incredibly noisy in general... Capcom sound design was very smart in making sure their music and sfx stood out.
People tend to forget Capcom stuffed everything into this games memory, so some things like sound quality had to take a hit. Game development is rough like that, but with this much clarity I have to thank the uploader. You can really here all the tricks in the music the sound designer clearly made in order for it to sound nice on the arcade speakers
thank you for uploading the actual original arcade version. Everyone else just uploads the arranged version for some reason. I think the arranged version is good but I like to listen to my vidya music as it originally came out, I feel it adds some charm to it.
"We await your return, warrior." Actually hits pretty good. SF3 is actually mad dificult, coming from a sf4 player, and depending on the player you are this could be mockery, a sign of the game accepting you to take time away, or the game being so impressed with you that its sad to see you leave.
I've played Darkstalkers for the very first time. It's a good game. But the one music that really did it was Donovan's. So eerie when his music builds up - definitely sends chills to my spine. That's the music to my ears. 😏 Who knows if I'll do the Complete Arcade Soundtrack of the Darkstalkers series... It takes a lot of work to have them music, especially when it comes to the loops of each songs... Definitely hard work from the Street Fighter III series, thanks to someone who worked on them music to do the impossible. My only wish is the NFL Blitz from the Arcade soundboards...If someone can do Killer Instinct, they can do the NFL Blitz series... 😵 That's one of my wishlist to upload for y'all...
@@ducklett01god You'd think so, but the only arcade games that go that high at the time were either disk-based games (usually when they were directly based off PS1 or Saturn hardware) or Neo Geo games, but those tended to stream audio outright (sort of like the arranged tracks of this game on Dreamcast), rather than the sequenced tracks you hear here.
The emulator was ripped from the hardware that was put on files like the ROMs and other files. I don't know how these programmers did it, but I do know one thing - the original hardware will always be better. And I played the Dreamcast version back in the days where there was no audio options to switch to the Arcade version since it's a home console where the soundtrack is arranged. I did play the PS2 version where there is an option to switch to either Original Arcade Soundtrack or the Arranged Soundtrack. I've never played the Online Edition because for one, I'm an Arcade cat and two, them Soundtracks turns me off. I know there's three versions of soundtracks to switch, but c'mon, Arcade, Arcade, Arcade. The Street Fighter III series will forever be the fans' favorite game - 3rd Strike tops it. Me personally, I enjoyed the soundtrack than the gameplay itself. Only certain soundtrack that I enjoyed for the likes of Jazzy NYC. You can really feel that New York vibe, coming from the person from the State of New York... Arcade Version will always have better soundtrack than the Arranged Version...
@@unvatoxd3384 im guessing he means as to how the samples like the streamed music (opening, player select), drums, and hits (the chord sample from crowded streets/beats in my head and the brass hit from crowded streets) are with it being more muffled and lower in quality
GBA can't deal with sample memory that large, due to its lower max memory on the cartridge (unless you allocated a good half or so for samples alone). DS though, yeah
@@DRAGONUNKNOWN no. the original arcade version was much richer sounding with more depth while still sounding compressed. this just sounds like a shitty mp3.
😒 No, it's not. If you play the actual Arcade Version, you'll know how the music actually sounded. You can even find that on Street Fighter 30th Anniversary Collection or find the gameplay from the Arcade Version, not on the Dreamcast or PS2 or Online Edition...
@@DRAGONUNKNOWN ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Vz4d2Gl3NbM.html this clearly sounds worse than the arcade version. just look at the intro
@@deleteable. And your point? 😐 There's less tremble on the gameplay footage. Not everything is gonna sound the same from the Arcade, whether it's from the hardware or the emulator, it doesn't matter. You gets the Original Arcade Soundtrack, not no Arranged Version that you hear on the Dreamcast or the PS2 or the Online Edition.