I am running a game now and I already know my players are going to either be apart of r start a war so I was going to just out right buy the PDF but figured some research was needed but I am for sure buying it now.
Hey Menes! There's a lot of great stuff in there to build on if you start a warfare-themed campaign. Be sure to utilize the NPCs and stronghold features to add depth! -Sean
when your gnome artificer moves his whole tinkering clan into the tower you liberated as your first adventure, and you come back to an animated construct instead of a building
When your level 13 dichromancy sorcerer crits a level five acid arrow and uses all their stronghold power to deal an extra 8 damage dealing 62 and 6 damage on the next turn (We do max damage plus the dice for crits)