Sorry that the audio is janked, forgot to mute my alt in the recording lol Studiopolis Act 1: • Sonic Mania OST - Stud... Composed by: Tee Lopes Mixed / Mastered by: Falk Au Yeong
Better Megumi Combo: Activate wolf, M1 combo, uppercut, hit them with wolf mid-air and summon rabbits at the same time to keep hitting them into the air, wolf them again, use flying frogs to launch them up, and then nue them mid-air while spamming wolf to get the final hit in. P.S. if you land near a trash can or something, throw it at them
the cursed strikes air combo uppercut can be made more consistent even on large ping diff by doing a spin on top of the person you are on top of mid air while using cursed strikes
@@Maul_Z playing optimally doesn't "ruin" anything for anybody unless the people who lose to optimal players are upset that they can't win a fight, which makes no sense since they are the same people who say jjs is a silly game not competitive and competitiveness is bad
Yo can you teach me how to do the crazy uppercut thing you do? It's not a normal uppercut to me, it's like you have the starting uppercut frames play as you put your feet on their head and combo it off. Either way, I just want to figure out how you do that, is there a link or anything for a tutorial to that?
Yeah, I can make a tut later, but all it is: 3 m1 while holding space for at least the 3rd m1, let go of m1 and then press it again immediately after jumping; make sure you land on their head
Can you please make a one shot combo on Yuji even if it has to have great timing you can also feint the 3rd move to get closer to the enemy btw@@kwingaming4944
Better Megumi Combo: Activate wolf, M1 combo, uppercut, hit them with wolf mid-air and summon rabbits at the same time to keep hitting them into the air, wolf them again, use flying frogs to launch them up, and then nue them mid-air while spamming wolf to get the final hit in. P.S. if you land near a trash can or something, throw it at them
Bro I got hit with that 3 M1 chain shit and I just lost it, bro already had 1000+ kills so he was more likely to win clashes but there was not chance to even fight back because any time I got hit it was so punishing that I was basically nearly dead on the first fucking combo, it wasn’t even in like ranked 1v1 I was just playing casual 1v1 for fun
Ok, cant you dash combo extend before doing 2 on Hakari, and than combo extend again? I mean, that's all already sweaty enough, god damn it, megumi probably can actually kill an enemy with 1 combo, or 1 tap him after it, but... If in theory if you combo extend there you can use 1+2 at the end to go and and beat the hell out of opponent again
You can either time it normally, or use a jump uppercut tech by doing 3x m1 while holding space, then 4th m1 immediately after jumping and landing on top of them
I don't remember anybody named halppy in game but my avatar is a character from a very popular game called ultrakill so there's lots of other avatars like mine with the same display name
i really need to get this out there. stop crying about "sweats ruin the game!!!" the m1 reset only adds 10% damage to a combo, your skill issue is not someone else's problem.
Me getting 80% of my health obliterated because i accidently ragdolled canceled (i want to quit the game because of this one person) games are supposed to be fun, not this.
No, it's because you, for some reason, can't have fun since people are better than you. Don't get salty at your own mistakes then blame other people for punishing them in a fighting game. Read pinned comment.
If you can't have fun due to people being better than you, that's not a problem with everyone whos better than you, it's a problem with your attitude towards the game and the community.
@@kwingaming4944have u considered that you are in the wrong becuase your entire comment section is against you? Seems like you enjoy fun in a very different way then others. Plus, this combo isn’t even that skillful. Do you have fun being locked in a cage and just thrown everywhere without able to do anything. (example of a stupid combo) are you okay in the head, that isn’t fun.
These combos look dope. but the dash tech is something I will not be using. I find it to be sweaty, and unnecessary. If I'm truly better than someone, then I should have the respect to allow them to enjoy the game as much as me. I don't mind letting them get in a combo, because I know I'll still likely win and get the kill. But at least they get to enjoy the game, and play, and aren't forced to leave so they can find a server where somebody isn't using a 70%+ combo. Nothing against the combos in this video. they do what they're obviously designed to do: look nice. But the dev's themselves don't want the game to be sweaty, or in any way competitive. It's made for fun. Edit: lol after watching this video over again that hakari combo looks so dope forget what I said.
Also, I think it's a good idea for the devs to add a "Pro" lobby, or a "Sweat" lobby, for the people who are in the game for the combat, and not just the whole package. same gameplay, but a more experienced community. probably would need like 1000+ kills to unlock these servers.
Thanks, but the tech isn't even sweaty lol using an extra m1 reset in every combo doesn't suddenly make the opponent unable to play the game or make the game unfun for them
Nice video. I am currently practicing and using this tech in ranked, but I still hope they patch it because I don't want to lose my entire hp over a single combo or train long hours to get good at this tech. To be honest, they should add more moves or mechanics to combo start/extend to this game for ''sweat'' type of players. Of course, everyone can play the game however they have fun with (sweating, spamming...), but this 1m reset tech just doesn't fit the game's purpose. I mean, didn't devs say it was a ''Fun'' game? Even after everything I said, I think this is an issue for DEVS (not players) to fix.
The most you can do with this tech in a combo is like 80%, and it takes like 30min to master lol. Also the games purpose is what ever the players make it. While the devs are the ones who shape the game, it is ultimately the players who control the experience.