when exploring the sugary spire, make caution not to engage in conversation with any of it's inhabitants. they will bore you with endless babble about politics, religion, painting, janitorial work, and worst of all, cotton candy.
(this is translated with the google translator) the origin of martin's name was in the server of sugary spire level editor (a friend's project) I didn't know that martin's joke got so far. We had found the sprite in the game files without knowing what it was or what it was for.
Oh thank god! I can finally talk about the martin character! his name is waffloise (I probably misspelled that), apart of a breakfast themed pizza tower au created by my girlfriend boop_01! he was going to appear in sugary spire for uh idk the au was called breakfast tower but due to stress and some other reasons, the project was handed over to a user called christuno and now goes by steeple of breakfast!
a memory leak is an error when a program fails to discard memory, usually resulting in a lot of lag, and eventually a crash. for example, the old randomizer mod had a memory leak that would first make some sound bug out, then all sound would start glitching in and out of volume, and then the game would freeze and become virtually unplayable. i don't know if someone has already said this but i thought i should leave a comment. cool video tho.
You made a great video. I have been looking forward to your video. I would like to ask you. Were there leftovers from the 3rd floor levels in the build files, or have they not been implemented yet? I will give your next video
I believe the only things I haven't covered from the basement are a finished secret in exitway and the third level door, which just warps you to painter's pre-arena room.